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Gaming Night

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TimestampSince previousGameGaming Night's comment
Dec 5 10:18:33 Games Games Games ♥ 1 Great game, very impressive. Cool interpretation of the theme, nice graphics, simple and efficient controls. Special mention for the audio. As already said, the game is difficult to read at the end, but hey, that's the point. Maybe just a quibble: I wonder if it's really possible to get good, and if it's still fun on the middle-term. Or is it 'just' a good Ludum game? However, I would not be surprised to see it in the top rated at the end.
Dec 5 12:18:09 1h 59m Bunnyfication ♥ 2 Very cute graphics, I love it ! And the music fits perfectly. I think the tutorial could be more progressive but ... 72 hours only!
Dec 5 12:40:56 22m 47s Hebe the ScOre Hunter ♥ 1 What a peaceful game ... :) I really enjoyed my stay on this little planet, the music is really relaxing during this hard ressources looting. Nice job !
Dec 5 12:49:11 8m 15s AD-LIB: the Glitch Society ♥ 3 I really LOVED the way you interpret the theme :) It just fits perfectly. I like the design of the ads too, I wish I could use Adblock here ! Nice job !
Dec 5 12:56:55 7m 44s Statues ♥ 2 Wow, what a cool experience. I really liked the perfect spacebar use :) Unfortunately I can't find the theme in the gameplay :/ It will be my only complaint ... Well done !!
Dec 5 20:28:11 7h 31m CATSPLOSION ♥ 2 Hi there, nice try! First 3D game I play here, congrats for the effort. The theme is respected, the controls are straightforward, job is done. It was fun on the first play, but I'm not sure I would spend hours on it to break my score. Still, it's impressive to see you've done that within a weekend :)
Dec 5 20:41:43 13m 32s Instability ♥ 1 I liked the 3D pixel design :)
Dec 5 21:45:11 1h 03m Sunburn ♥ 0 Simple but so effective with this concept. It brings back memories of holidays for sure. Next step, add NPCs on the beach
Dec 5 22:19:30 34m 19s PHOTOPSIA. ♥ 1 It missing a goal in the game, one or tow sentence but ... wow, we feel benevolent and it brings a sense of peace durring the experiment. Great job.
Dec 5 22:56:50 37m 20s Cave of Duty ♥ 2 Very impressed by graphics and animations
Dec 5 23:12:04 15m 14s Rancharoo ♥ 3 I'm not sure if your game really fits to the theme but I really enjoyed playing it :) Well done guys !!!
Dec 6 10:48:49 11h 36m Cats are assholes ♥ 0 As always, I really liked your game. As always, the graphics are awesome, the music is nice, the game is fun to play and precisely balanced. I could spend a lot of time on it, trying to improve my score. But as always, I found that the way you treat the theme is a little bit straightforward. I don't feel you use it to get out from your comfort zone, trying to consider new concepts, gameplay mechanisms, controls, etc. From this point of view, I prefered what you've down on your last LD !
Dec 6 12:57:26 2h 08m The Burger Joint ♥ 1 The game is very difficult. The major part of the job is done, but you only need to rework on physics. Nice mood and color in the restaurant.
Dec 6 13:17:58 20m 32s Inky Pinky Square ♥ 2 Good concept: many characters but one controller. The level design of this kind of game is not easy, and you're doing well. Proposition: You can reverse the concept, start with 3 or more characters. If you loose, the game help you and kill characters. When no character, game over. It's just an idea, this is your game! Really good job for a first game.
Dec 6 15:20:41 2h 02m DeLight ♥ 2 I pretty much like the concept but the beginning of this game is so hard that it tooks me a too long time to start enjoy it. I would recommand to increase just a little bit the light at the beginning so that player can get used to the game. The ambiance is nice, keep going guys!
Dec 6 15:32:31 11m 50s Unstoppable Battle of the Neon Arena ♥ 3 Visual design is interresting, graphics are nice, music is also. The idea is not new. I don't really see the connection with the LD40 theme. Anyway, the game is fun to play and that's rare. Good job with that. About fun, I have just been a little bit frustrated not to be able to collect weapons and choose one.
Dec 6 20:18:01 4h 45m DRAGLUTTONY ♥ 1 Wow, super cool ! Le design est parfait, les sons aussi : "Hocus pocus !" Le niveau de finition est assez ouf ... Vus n'avez pas du beaucoup dormir :) Félicitation à toute l'équipe !!
Dec 7 09:54:41 13h 36m Slightly annoying traffic ♥ 1 Nice job. Theme is respected, simple and fun to play, good feelings, nice cars and background. In my opinion, sound is a little bit lower than the rest. Also, some juicy effects would have been appreciated at the collisions, but it's already very enjoyable like this! Thank you!
Dec 8 09:13:51 23h 19m Don't Be Rash ♥ 1 Very funny game! Nice graphics and audio. I love the comments, "on the other left!!" :) We all know what it feels like...
Dec 8 12:14:00 3h 00m Dead End Office ♥ 0 Very nice game, congrats! Everything has been said in previous comments: at the first stage, disappointment, until the upgrades appear and the story evolves...then, after few games, a feeling of routine, getting worse and worse, just like Bob. By stopping counting the weeks, you made me think that no end was scripted. And finally, BAM, a final cutscene. IMO, one of the greatest game design I've tried in this LD ! Like others, I didn't really get the choice of the music. And also, you made my computer suffer!
Dec 8 13:05:15 51m 15s One Matter ♥ 1 Great game, with a big potential ! It made me think of a mashup between Super Hot and Monument Valley :) I admire this kind of game because it requires a great skill in level design. In my opinion, the major default is the controls. Or maybe that was on purpose? I felt more frustated than challenged when missing a platform (and to be honest, I rage quit at level 9)... Also, IMO you're not completely in the theme. I understood your attempt, the more dimensions, the harder. But in your game, I didn't feel the increase of difficulty as a worsening state. Actually, it's the opposite! However, I really enjoyed it, especially the effort on the level design, and the two types of levels : platform-oriented and labyrinth. Special mention for the sound design, well elaborated (maybe after 20 levels, I would turn it off though...) Thank you!
Dec 8 17:28:06 4h 22m Parent Simulator ♥ 1 Very nice mini-game. The LD40 theme is nicely understood. Fun to play. Just maybe not very ambitious. Good job/
Dec 12 15:11:13 93h 43m Pigeon ♥ 1 Indeed, everything is so simple, and yet, very effective. The graphics, the sound design, the gameplay, and the link to the theme. Actually, for this last one, I had to read the other comments to truly understand what you meant. This will be my main criticism. It would have been nice to see an ending, like you planned initially. But other than that, it's all good to me! I agree that more gameplay would have broke the spirit of contemplative pigeon simulator.
Dec 12 15:22:23 11m 10s Kim's Party ♥ 2 Like the others, I found the art, animation, sound and music amazing! The feedbacks are juicy as desired, the controls are simple, responsive and efficients, well done. Maybe the relation to the theme is a little bit straightforward to me, but with all this work aside, I guess this is a minor default!
Dec 12 15:36:20 13m 57s Cute invaders ♥ 2 Very interesting game. I really, really liked the way you treat the theme, the more loot boxes you have to open, the more difficult it is to take care of the actual game. One of the few games where I feel a sense of originality and deepness regarding the theme. Thank you for that !
Dec 12 15:59:03 22m 43s Wasted Space ♥ 0 Super hard, but fun to play ! I liked the graphics, and the originality of gameplay regarding a classical shoot them up. I also felt a good sense of balance in the gameplay, as sometimes, even when I wanted to focus on avoiding the asteroids, I couldn't help myself but collect the coins, putting myself in danger. Well done! However, I'm not completely sure you respected the theme. I understand that the more you have asteroids, the harder it gets. But in your game, since the beginning, I felt completely surrounded by obstacles. I don't have any sense of gradation in worsenity. I guess an initial phase with less asteroids would have done the trick :)
Dec 18 15:56:18 143h 57m Silicone Dreams ♥ 1 Ahah, nice one. Luckily, I won on the first try, it never happened again... Simple and effective gameplay, and nice to see the repercussion of our choices on her face. About the theme, yes, the more surgeries, the worse face you get. However, in the gameplay, it's the other way around: the more sugeries, the better chances you have to win the price and to get good jobs. From this point of view, I felt a little bit troubled. I even tried not to do any surgery to see if finally, good karma happens to me. Maybe it would have been nice to dig into this aspect, to give more consistency to your message :)