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fractalsunrise

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TimestampSince previousGamefractalsunrise's comment
Dec 5 16:52:12 Hydronaut ♥ 1 I really enjoyed the retro style; the graphics and sounds were done well, and it felt good to play (just sluggish enough to feel like you're in water and make it a challenge, but still pretty responsive)! The diver animation worked very well, and everything felt alive. Like the others, I think an indicator for your jump recharge and maybe one for your speed would make the game even better. It might also be nice to have a way to get a heart back every once in a while. Also, I found myself trying to use the spacebar to jump instead of the up arrow most of the time. It seemed pretty hard at first, but I found it easier to do well when I focused on avoiding the obstacles rather than focusing on getting the coins. When I focused on getting coins, I would often work myself into a corner and get hurt; when I focused on avoiding the obstacles, I found that I could still get enough coins to get a good score along the way. My best so far is 32. Thanks for making it!
Dec 5 17:34:59 42m 47s Power Surge ♥ 2 I liked how well-made this game feels; the graphics, audio, and mechanics all work well together. It was really fun! I liked how there were lots of choices in how to upgrade, and there were a nice variety of upgrades. The balance between running away, shooting, and upgrading was done really well. I didn't really use the upgrades menu much; instead I just tried to avoid the ones I didn't want. I got beat the last wave after 6 or 7 tries, and ended up favoring 1x wide beam, 3x damage, and 1x multi shot. I tended to stay on the edges of the map running between corners. Thanks for making it!
Dec 5 20:08:53 2h 33m APOLLO v-1.0 ♥ 1 It was fun! The floaty controls made it a lot more slow and calculating than I expected, but it was fitting for space. I was really bad at it with my left hand, so I moved my right hand over to WAD and it was much easier for me after that. I actually found that the beginning where the ship was lightest was pretty hard, then after getting a few points it was at a sweet spot, then it got more difficult from there. The most fun part for me was hitting the thrust at just the right time to make the rocket almost hover; the times when I timed it right it felt very satisfying. It would be neat if there was a way to show the ship's current speed, so you could know if you were going too fast to hit something before you hit it. I was never quite sure if I was going to lose, but the neat glitch effect that happens when you lose was fun so I didn't mind much. My high score was 65. Thanks for making the game!
Dec 5 20:40:24 31m 31s Life's A Glitch ♥ 0 I liked the sound effects and retro style; the gun sound especially sounded nice. At first, I mostly forgot about the gun and just tried to get the boxes, but I ended up staying on one half of the screen and getting the boxes there while shooting constantly at the other side of the screen which was overrun with glitches. On my best run I survived for between 4 and 5 minutes. I noticed that after one minute the timer has a bug that shows a:.bc where "a" is the number of current minutes, "b" is the number of seconds in "a" minutes, and "c" is the current milliseconds - so you couldn't actually see how many current seconds there were. The character moved really fast and I lost a lot from just falling off the edge at the beginning, but I got the hang of it after a while. It was really fun; thanks for making it!
Dec 5 21:19:22 38m 58s Fluffy Space Escape ♥ 1 I love the fact that you made an NES ROM; makes me want to get a PowerPak! The puzzles were good, and it was fun to play; thanks for making it!
Dec 5 22:25:56 1h 06m Squire! Where's My Sword?! ♥ 4 I really enjoyed this; I feel like it would play very well on a tablet. The graphics were good and the contrasting item colors really helped you know what was available quickly. I didn't realize that I could use the holding area at first. That adds a nice dimension to the game, though I often spent too much time trying to save good-looking items and not enough time giving them to poor Sir Münchhausen. I really wanted to give him the gold sword; it took me a minute to remember that it was treasure and not a usable item. I love the title you picked; it's my favorite game title of LD40 so far! Thanks for making the game!
Dec 5 22:57:08 31m 12s Get in Shape ♥ 1 I liked it, though it was really hard at first. Once I realized that I could tap J, K, and L in time with the music and not have to pay attention to those windows it got easier. I really liked the guitar soundtrack. It was a really nice balance to the gameplay, and I found myself always pushing buttons in sync with the music to help me focus on everything. The quit buttons were really funny and helped me not take myself too seriously when I lost. I finished it in 138.04 seconds! Thanks for making it!
Dec 5 23:15:29 18m 21s Pico Golf ♥ 0 I really enjoyed this game, especially the retro feel. The ball got stuck outside the walls a few times, but it didn't stop me from having a fun time. I didn't understand that the coins were bad for your score at first, but after I realized, it made the game even more fun. Thanks for making it!
Dec 5 23:42:31 27m 02s Holiday Parking Panic! ♥ 0 I enjoyed the graphics and the drifting was fun. Those AI cars are ruthless! I found myself slowly pushing through the parking lot spaces rather than taking the more dangerous roads. I got to 7 presents eventually. Thanks for making it!
Dec 5 23:55:48 13m 17s I didn't know we still had that ♥ 1 It was a lot of fun; I especially like the characters. The sound effects were spot on! Thanks for making it!
Dec 6 02:18:54 2h 23m Mortal Komba ♥ 1 I really liked how polished the graphics, animation, and sound were. The thing I liked the most, though, was how well the game conveyed the happiness of playing (I loved the "what about... jumping!" line at the beginning)! I made it to 38 jumps with one of the easier combinations, but some combinations seemed really hard. Thanks for making it!
Dec 6 02:31:47 12m 53s Manystar ♥ 1 That's really great for just 12 hours of feeling sick! It was fun to play with; the red ships seemed to have so much personality. Thanks for making it!
Dec 6 02:56:28 24m 41s Critter Clutter ♥ 3 I really liked all the little creatures and their hubub noises! My mouse hand hurt after a while, but it was still really fun. Thanks for making it!