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Ava Skoog

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TimestampSince previousGameAva Skoog's comment
Dec 16 14:08:59 Life's A Glitch ♥ 1 Whew! That was difficult! Of course it would've helped if I hadn't been silly and forgotten about the shoot button the first few rounds. c; If there's an end to the game/level(s) I'm afraid I wasn't good enough to reach it despite playing for a while, haha. The music is very nice. Glitchy graphics are always fun! Nice job!
Dec 16 14:23:17 14m 18s Reroute Reboot ♥ 0 Commenting, but haven't left ratings yet, because I really want to play the game properly before I do, but I feel so incredibly thick right now, and I almost feel ashamed posting admitting this instead of just moving on quietly, when evidently others figured it out as seen by the comments but… I just don't get it. I've read the post and the comments and messed around in-game but no luck. Can you help me? /: I'm guessing this makes more sense if you actually know anything about networking, but I don't really. There's so much going on everywhere on the screen that it's hard to really focus on anything in order to try and understand what it does. I'm getting overwhelmed.
Dec 17 11:59:25 21h 36m DO NOT FEED ♥ 1 Cute! While simple the dog's animations somehow still manages to be adorable. I can imagine the right kind of audio would've amplified it even more! I'm guessing there's no end to the game. Too bad you didn't have time to put at least a counter or something in there. :p
Dec 17 12:20:13 20m 48s Get to the CHOPPA! ♥ 2 Amazing sound effects. That's got to be the first impression! I've never actually watched the infamous movie in question, so I don't know if this has anything to do with the story where "get to the chopper comes from" but… :p Main mechanic of hostages running away so that you had to keep calling them was frustrating in a funny way, which I suppose was intentional, but it got perhaps a bit dull when I'd taken out all the enemies and just had to go back for the people in silence. Maybe they should've kept respawning instead! I also noticed the bullets didn't go exactly where the crosshairs were, but it wasn't a biggie. Overall nice job!
Dec 17 12:37:04 16m 51s Rebel Call ♥ 1 Definitely see what you're hinting at with the visual and auditory design. Unnerving. I'm not sure if the game bugged out on me or if I misunderstood something, but I kept coming back to the second district after clearing it. One time I did get to the third one, but after clearing that, I went back to the second one. It also seems the game is still active on the screen that tells me to press enter after clearing a district, so I got reported after I had already finished it because I was too slow to press enter and so I had to restart instead. :( Am I missing content, or is this intentional? Would be happy to play again if you could tell me. c: I'm not completely sure how it ties into the theme, since there never seems to be more of anything, but overall nice game! Good design/æsthetics! Really liked the layered parallax effect!
Dec 17 12:40:42 3m 38s Super Trader 64 ♥ 0 Another Mac user here with the same issue as @ov3rflow. :( I really want to play this! Also would be nice to have a fullscreen option since the window is so tiny. Skjermbilde 2017-12-17 kl. 13.39.04.png
Dec 17 12:48:20 7m 38s Make Ludum Dare Great Again ♥ 2 Love it! At first I tried with precision to aim into their cups before I realised I was supposed to be pouring on *them* as I got my first set of hearts! 🤓 Was wondering whether the music was made specifically for the game which would've been amazing, but since you opted out of the audio category, I'm guessing not. Still very funny, and the animation of the characters tapping away on the keyboard goes perfectly with it. My one issue would be that I'm not sure how it ties into the theme, but I really enjoyed it. <3
Dec 17 13:10:37 22m 17s S - The Game ♥ 1 Wow! At first, for some reason, I thought the entire game was just trying to land the S on the one dot and while I thought that alone was funny, I was surprised to find myself moving on to another level after that. And another and another, always adding new things to understand. I really like this one! The music is fantastic too. Only thing I'm really missing is more levels. <3 At first I thought my shot at the timed dots was gone when it had disappeared for the first time, not realising it would come back, so I spent some good time almost, but not quite, succeeding at the first level with this mechanic before I got it and managed to clear it. And the next one after that was a great twist on the concept. Simple, but effective. A favourite so far!
Dec 17 13:14:28 3m 51s Tomb Thief ♥ 0 I'm a little confused. Maybe I'm just an itch.io noob, but it says it's for Windows, Linux and Mac but there is only one download button and the zip only contains the Windows build? :(
Dec 17 13:28:52 14m 24s BulletCoin ♥ 1 Really inventive genre mashup and a perfect interpretation of the theme! The more upgrades you buy, the more points you'll get, but it also makes the bullet hell hellisher and further progress more difficult. Clever! I did have to turn the sound of pretty soon, because it got quite grating but I'm not sure what a better way of doing it would be either. :p I'm not sure what the generators did tho. I didn't feel like coins were being mined automatically if I didn't click when I had one but maybe they were. It was difficult to tell because two miners had ended up in front of my coin count so I couldn't see. Would probably have been better to make that part of the UI separate from the "game field" even tho the UI being part of the game was kinda the thing. Just that part. Really liked it! Very interesting!
Dec 18 09:00:09 19h 31m Cat Lady ♥ 0 Cute little game! But of course the motivation for cleaning up should be to give those poor rescue babies quality of life, not to keep authorities away! D': Having quite some experience cleaning up cat puke myself, this was relatable. Was forced to turned the sound off since it grossed the person next to me out so much, but I think that means you did well at replicating the nastiness that is vomit! I was a little too good at this, so eventually I just had to stop playing before getting stuck forever and hurting my hand, but it was neat! Since one is constantly sweeping anyway, it would've been nice not to have to hold the mouse button down. I think the difficulty could've increased faster and with bigger steps at a time tho, since it took a while for it to start getting hard. A lot of humorous (in an icky way!) situations ensued as vomit ended up in the litter box, inside the walls, cats seemingly puking while sleeping, and some of them going to sleep in it. 🤓 Good job!
Dec 18 09:11:32 11m 23s Phobos ♥ 1 Pico-8 is cool stuff but for some reason I've never actually played a Pico-8 game before this one! After holding out for a while and eventually dying I came back here and saw the GIF and I do wonder what the heck is going on in it. I never managed to get that kind of powerup. :( Would've been neat since the regular shooting was a little unprecise and sometimes there just was no way to save myself from an incoming obstacle. I don't entirely get the connection to the theme but I'm guessing, based on the GIF, that that's simply because I just wasn't good enough to "have more" as it were. 😛 I'm rather lousy at these. But great job!
Dec 18 09:32:00 20m 28s Disintegrate ♥ 1 Yay! Another mystery puzzle game this year too. Unless I missed something or encountered a bug, it does seem a lot shorter this time around? The ending did confuse me a bit. Can I actually go back or does the game really end there, after grabbing three orbs and escaping? It said "unless I go back", then "the end" and then "unless I go back" again. I actually reloaded the page to see if it was one of those sneaky things and redid the game at almost speedrunner level, but no difference. I also tried checking out those wells/pits instead of going back to the entrance/exit since I thought it was odd that attention was brought to them despite them seeming not to be used for anything, but nothing there either. Just want to make sure I'm not missing something before I rate and comment properly! c:
Dec 20 07:35:02 46h 03m Leggy ♥ 0 I liked this! Robot is cute and a lot of humorous stuff happens just waddling around and trying to make progress. If you really get a good start it's actually possible to almost fly straight through the level tho, haha! But if you fall down to the dog you might just get stuck… A restart button would've been nice! It's great how the inactive feet cling to walls and such. It would probably have been very difficult otherwise, and it allowed for cool wall-climbing which I can see you intended, since you put an extra leg at the top of one! I did try a few different routes to get to the end. It was nice that you put that option in there. I see what you went for with the theme but it was kind of easy to just avoid most of the extra legs and that made it considerably easier, so perhaps if there was a scoring system for the number of legs or just segments where new legs automatically sprouted, that might've hammered it in a little more. c: I do wonder about the ending! I tried to be really careful around the big mouth, to try and crawl around the edge and avoid it entirely but I never managed not to fall into the mouth, so I'm curious to know if that's possible and whether I actually missed out on any extra levels? Overall really cool concept and the leg control actually worked rather well once one got into it! Perhaps < and > wasn't the best choice of keys to switch tho, since on a lot of non-English keyboards they're not separate keys but on the same key. Using shift to switch the other way did still work tho, so it wasn't a tremendous issue! Still a little difficult to know which leg I would switch to when pressing these buttons at times, so perhaps they should've been colour coded or something if you decide to keep working on this game. C: P.S. There seems to be a bug after getting into the mouth and the level restarts: the legs are clinging onto the air and I have to switch to all the legs to get unstuck, and the number of legs isn't reset (tho maybe that part is intentional?).
Dec 28 10:46:06 195h 11m 人気があるよ!(~Be popular!) ♥ 1 すごいですね〜! About as stressful as my own game with all the people roaming about. 😛 I liked that the music had that digital "voice" to it so that I could get a sense of what her music sounds like. Was a bit unfortunate that the music restarts with each level so that I never got to hear very much of it during normal gameplay (but I did stop to listen to it for as long as was possible until I lost!). Unfortunately I was unable to finish the game because I kept getting stuck between characters and walls and I didn't get the prompt to give them my autograph so that I could escape either. :( Tried many times but I just couldn't do it! I wasn't completely sure if I was supposed to sign every autograph or if I was just supposed to try and avoid all the fans… Which is it? 😛 Update: just read the above comment and tried MGS'ing my way through the levels! That worked a lot better. Now I feel silly for not realising this myself. Of course the next issue was being fast enough, haha. Unfortunately I kept getting stuck. I guess it would've been nice if the fans' collision was turned off after they'd had their autographs signed. Funny game. I like the kyaaaas and the little faces! And I'll admit: I did not sign an IRL paper. c;