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Viliar

Feedback comments for LD39

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TimestampSince previousGameViliar's comment
Aug 6 10:43:37 Batt(l)ery ♥ 1 nice one! i'd suggest to try a few hearts decreasing by one whole heart at a time and bullets. it will be more easy to balance for a few difficulties and definitely more easy to understand. i didn't get the idea that heart will decrease slowly for the start. also sounds are a bit creepy, wanted smth more cartoonish considering graphics
Aug 6 11:04:42 21m 05s Hyper Battery Girl ♥ 1 overall choice of genre and mechanics is pretty good but it was really hard to get feel of controls. also i'd like a bit more control in midair
Aug 6 11:08:19 3m 37s Indiana Stones ♥ 0 Graphics are really nice. Controls are easy. I'd suggest to work a little bit on audio to give a real feeling of fight. Thank you!
Aug 6 11:17:04 8m 45s LD39 Compo: Trindle Armored Defense ♥ 1 First of all, nice vibe of old tanks from nintendo) I'd suggest to do next: - make a destruction sound the same volume for all tanks - slower your tank down, right now it's very easy to avoid bullets - make different colors for tanks instead of grey shades. it's hard to differ them right now - bind special ability to timer and make it an instant of very fast blast. it would be far more tactical and useful
Aug 6 11:29:23 12m 19s Battery Low ♥ 1 Very nice concept! Very familiar and fun for everyone nowadays i guess;)
Aug 6 11:32:36 3m 13s Gravity Assist ♥ 1 too bloomy x)) but overall is fun!
Aug 13 23:33:18 180h 00m LED Adventure -- Running out of Power ♥ 1 One of the cutest graphics approaches i've seen on this ludum)
Aug 13 23:41:13 7m 55s Desert Rush ♥ 1 The overall idea of 'pushing object' while fighting hordes of enemies is nice but i'd like more dynamic start. If game needs to tell smth from the very beginning it's better to start it AFTER reading the text. Graphics're nice. Would be cool to have slower enemies with more smooth movement to shoot them more easily. Visual design somehow reminded me of Dune =)
Aug 13 23:45:11 3m 58s V.E.S.T.A.L.E. ♥ 1 Gameplay itself is ok but I just couldn't accept phones telling me to push buttons on other phones. It feels strange even for game. Imo u can improve it by adding a bit more sense to what's actually happening. As a result you can add more mechanics/graphics. Idea's cool. Not some copypasted stuff.
Aug 13 23:50:47 5m 36s Power Draw ♥ 1 Feels more like a basic twin-stick shooter prototype. Nice controls and level but I can't associate it with current ludum theme.
Aug 14 00:10:43 19m 56s The Shutdown ♥ 1 First of all: yes, i liked the game and overall quality. Especially graphics and music. I'd actually went through the git history and can't understand why is it a jam submition. It was a work of 4 full days instead of 2 for jam and 3 for compo. And I can't take it on word you created everything from scratch. Even if we leave graphics out of discussion. Also there is a very vague intersection with theme 'running out of power'. Seems like you had an idea of this game before jam and worked out a few assets to actually submit it.
Aug 20 21:55:47 165h 45m Running the Marathon ♥ 1 Nice graphics and overall approach! Keep doing the good work=) p.s. would appreciate if u rate our game too https://ldjam.com/events/ludum-dare/39/answer-me
Aug 20 21:57:01 1m 14s RESISTANCE ♥ 0 Do u plan to improve your current project and publish it somewhere later? I'd look forward to it! P.s. Please rate our game too https://ldjam.com/events/ludum-dare/39/answer-me
Aug 20 21:58:34 1m 33s Cranked 1911 ♥ 1 Core mechanics are lit considering the current theme. Thank you for bringing a good idea to life! P.s. Please rate our game too https://ldjam.com/events/ludum-dare/39/answer-me
Aug 20 21:59:46 1m 12s Energy Boy ♥ 1 Nice one! Kinda reminds me of OllieOllie P.s. please rate our game too https://ldjam.com/events/ludum-dare/39/answer-me
Aug 20 22:02:16 2m 30s Ride Out ♥ 0 Kinda nostalgic for games like Vector. Thx a lot! Please rate our game too https://ldjam.com/events/ludum-dare/39/answer-me