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Snowy

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TimestampSince previousGameSnowy's comment
Jul 31 13:09:40 Quoala ♥ 1 I like this game! Story-wise, I really enjoyed it. There are some English mistakes (which can be forgiven since it's not your first language), and some dialogue felt a *little* bit stiff, but overall you did a good job! It's not the easiest thing in the world to make a multi-ending game, but you handled it pretty well!
Jul 31 13:18:26 8m 46s PutOuter ♥ 3 It's a neat little game, and the concept is interesting! The only real thing I had problems with, is the lack of AZERTY-keyboard support. It was pretty awkward walking around with WASD when they're spaced weirdly on your keyboard :P
Jul 31 15:20:32 2h 02m Pura The Robot ♥ 1 Great little game you made there! I loved the tts narrator more than I care to admit. The only thing I feel obliged to whine about is the lack of AZERTY support, which made playing this game with WASD awkward for me :p Didn't keep me from enjoying the game though!
Aug 1 12:03:04 20h 42m Battery boy is running out of juice ! ♥ 0 I absolutely love the art style (but I may be a bit biased... Big Isaac fan!). Everything in the game was really cute, which gave it a lovely atmosphere. The game was quite challenging when not using the shooting mechanic, which I really liked (I might also just be bad lol) The only thing I disliked was, of course, the lack of AZERTY-support (you're not first one to have me whine about it, don't worry), so it was rather awkward for me to move around. Great game nonetheless!
Aug 1 16:33:33 4h 30m Electric Castle ♥ 1 This was a lovely game! I really liked the music (though I felt like it could do with some volume balancing) and the graphical style of the game. The gameplay felt solid and really smooth. One minor thing I found was that I sometimes got stuck in one of the boost pads in level 5 (I think it was level 5... The "Boing boing" one). It didn't break the game or anything, but it was just slightly inconvenient for the timing in said level. Other than that, you did a great job on the game!
Aug 1 16:46:02 12m 29s Power Hungry Robot ♥ 2 Simple and unforgiving, just how I like my games! The music of the game really helped shape the tension of getting to the exit quick, but, even though it's good already, I feel like the effect would've been great if the music looped seamlessly (I quickly got bored of the small pause between loops). I also felt like once you mess up for the first time, there's little to nothing you can do to recover from it (but that doesn't mean it's a bad thing! I, for one, really like games that punish mistakes). Overall it's a decent game, and I enjoyed playing through it.
Aug 2 10:07:29 17h 21m Goyom ♥ 0 It's a neat little puzzle game, a bit too easy for my liking because most of the time it's fairly easy to see which path you're expected to take. (but credit where it's due: level 5 did take me a while to get right). I liked the background music, but found it kinda sad it was so silent. The movement sound could also do with some variation (like randomizing the pitch). I won't go into detail about the UI, because it's been mentioned before, but yeah... I was expecting a clickable UI. Overall it's a decent game (at least I enjoyed playing it). I wouldn't say it's bad, but it has its flaws (then again, all games do).
Aug 2 10:19:40 12m 11s Power Connection ♥ 1 A nice, little, enjoyable game! I didn't really have problems with the 30 seconds too much (after I figured out you rotate by pressing Z. I know it's mentioned, but my mind derped up badly), and I found it gave it a nice amount of balanced challenge to the game. The music wasn't *really* the best, but it wasn't the worst either. It just didn't sound right for me. Overall, I like the game! Definitely something I could waste some free time on :)
Aug 2 10:28:56 9m 16s The Circuit ♥ 0 While the controls felt a *little* bit clunky sometimes, and I took some seemingly unavoidable damage, that didn't keep me from enjoying the game. The concept and the mechanics are really neat and clever, and there's a nice difficulty in there. Though really minimalistic, the graphics really helped shape the feel of the game. Overall, it's a cute game, and you did a great job on it!
Aug 2 11:46:09 1h 17m Running out of Power ♥ 2 Though I hate slider puzzles (with such passion, you don't even know...), I didn't really mind this game too much (which is a good thing). The mechanics worked, but I encountered a few times where power wouldn't flow through the tiles even though they're clearly connected to the source. The graphics were good, definitely fitting for this type of game (and I do love myself some simple, adorable graphics). Feel like the game could've benefited from some music, but 48h isn't a long time, so I don't really mind the absence of it. Anyway, you did a good job on this overall!
Aug 2 13:59:53 2h 13m ROBOT POWER ♥ 1 I'm someone with a love for low poly graphics, so this game was amazing in that aspect. The background music was really well made, and I applaud you for that. It felt really unforgiving (which I do like); once you make a wrong decision, that's it, back to square one. The general level design was also really well done. The gameplay was solid and smooth, but I feel like the movement felt really floaty (I guess that's fine because of the jetpack though), which made it really hard to navigate easily through the levels. There were also some buggy colliders on which I got stuck and wasted a lot of power, sadly. Overall, I enjoyed the game a lot, and, for being made in 48h, you did a tremendous job at this!
Aug 2 14:16:25 16m 32s Broken Shuttle ♥ 2 I really like the concept of this game, and it was fairly well-executed, but I feel like it could've been more. The "puzzle solving" felt more like "trial and error", which was a tad bit disappointing. I'm not going to blame you about the lack of sound and music, because that's the last thing you probably need to worry about if you're making a game in 48h, but some peaceful spacey music would've enhanced the atmosphere a lot. Don't get me wrong though, I loved the game! From the art, to the conversation between the characters. I had great fun with it! It all felt really polished. The challenge was also balanced, with a nice difficulty curve going through the levels. And, I'll be honest, a lot of the dialogue was really witty and I enjoyed every bit of it. Overall, I feel like you did a great job on the game!
Aug 2 14:32:55 16m 30s < Mr. Plug > ♥ 1 The game was absolutely amazing! I loved the simplistic style of the game and the variety in the colored tiles. I didn't really feel a difficulty curve; every new level felt about as difficult as the previous one (which is a good thing, I guess?). Also extra points for cuteness of the character! The only real thing I was disappointed in was the lack of an end level. I get why the final "level" was laid out like that, and it kinda makes the impact just a slight bit bigger on the actual ending, but after having spent four levels learning new mechanics, I was expecting that they'd all combine in one monster of a level as the final stretch. Might just be me though. Negativity aside, the game was really enjoyable for the time it lasted. You did a good job on it!
Aug 5 15:02:41 72h 29m Click The Power ♥ 1 Hey HunGARE! It's Snowy (because that wasn't obvious from my name lol). Didn't know you joined this Dare, so when I saw your response, I thought I might as well check your game out. First of all, I'm really sad the game was only 40 waves long. It was a fun little game with an interesting premise, and I enjoyed playing it all the way through. I was disappointed (maybe disappointed isn't the right word... 'surprised'?) when it stopped after about two minutes of playing. Man, did I wish it went on longer... The graphics, though not revolutionary, were great in their own right. The simple representation of everything made sure it was apparent which card was power-related. They were simple, efficient and - above all else - adorable. The music was great to such an extent that it actually kept me waiting to start up the game to hear the entire track first. It carries that electricity/power feel fantastically and I feel like it fits the entire game very well. The only thing that broke it for me was how it looped. The end of the track and the beginning didn't feel like a natural loop to me, which is sad, because I loved the music. I did think it lacked some difficulty (then again, I love me some unforgiving, challenging games). It played through it twice: the first time I pressed the right buttons as soon as I could, the second time I started by letting the bar drop down into the red. I found it was really easy getting it back up, and that the power drain overall was really slow. Overall, You did a great job at the game! I still wish it was a bit longer and more challenging though...