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Feedback comments for LD39
ghust1995's games and stats for all events →
| Timestamp | Since previous | Game | ghust1995's comment | |
|---|---|---|---|---|
| Aug 1 02:58:21 | a story about a cat | ♥ 1 | Probably best mood in a ludum dare game ever. Really liked the helpless feeling after being trapped. =) | |
| Aug 1 03:05:08 | 6m 47s | Sublunar Vessel | ♥ 0 | Interesting concept, hard to know what to do. Nicely polished =) |
| Aug 1 03:12:02 | 6m 54s | Lost Connection | ♥ 2 | Very nice mood, I didnt enjoy a lot the fact of getting kind of lost on the labyrinth, however, i did enjoy the idea of having the messages scattered for you to recreate the story. Nice entry! |
| Aug 1 03:18:02 | 6m 00s | Glitch in the System | ♥ 0 | I found the main mechanics to be pretty interesting, however I could not do anything to recover my energy. Nice concept, could be pushed further for a very good game =) |
| Aug 1 03:20:08 | 2m 06s | JouleThief: Charge Your Phone | ♥ 1 | Lovely graphics =). The controls feel kind of heavy, making it hard to move to where I'd like to move. |
| Aug 1 03:25:55 | 5m 47s | Hungry Harry's Climb | ♥ 1 | I really liked this game as a toy, the climbing mechanics felt pretty good when I was trying to go up as fast as I could. I did not get the rest of the point of the game, and just tried to go as high as I could. With some better level design and some interesting platform mechanics, this could become a very good hard platforming game =) |
| Aug 1 03:47:21 | 21m 26s | Driving home | ♥ 1 | I wish one day I can evolve my paint drawing skills to get an aesthetics as good as this game. This looks super good, very well done =) |
| Aug 1 03:51:30 | 4m 09s | Sip Sip Universe | ♥ 0 | I could not find any other players to see their wines, but I really liked the concept =) |
| Aug 1 04:26:00 | 34m 30s | Sleepy Orphan Simulator | ♥ 1 | This game is so good, its hard to believe it's a jam thing, the sound design is super nice, the mechanics and idea feel super well thought. Very nice job, thanks for the game =) |
| Aug 1 04:34:16 | 8m 16s | Manual Overload | ♥ 0 | This game is super polished, I can see this working as an alternative to Keep Talking and Nobody Explodes or Spaceteam, if this was a multiplayer game. Loved it! Nice job with the visuals =) |
| Aug 1 19:33:06 | 14h 58m | Visioff | ♥ 1 | Not sure how to solve the laser part, however I really liked the main mechanic, I think the battery being consumed over time removed a bit from the puzzle experience of the game, it could do something like the game Fidel, where you can undo your actions. Overall a pretty good game =) |
| Aug 1 20:38:01 | 1h 04m | Delivery To The Underpass | ♥ 2 | I can really see the mechanics in this game evolving and getting even better, really liked how the less battery you have the shorter your jump. Good game =) |
| Aug 1 20:53:24 | 15m 23s | Super Starcade PANIC | ♥ 1 | This game is very very polished, nice job. I wish the cartridges were easier to buy (probably just randomly generated game names would be a funny touch), especially since there is no difference between them. I also did not understand that I had to buy cartridges again every day, so I lost on day 2 feeling kind of frustrated. Awesome game nonetheless =) |
| Aug 1 20:58:11 | 4m 47s | The Light City of Karola | ♥ 1 | I really liked the game and main mechanics, I think you should go even deeper and make every aspect of the game revolve around gaining and losing energy (e.g: not having enemies that kill you, but otherwise remove some of your remaining energy). I don't like the fixed jump height thing a lot, but the game felt good even without that. My favotite part was when I realised that I died from falling because my energy ran out, and not because of a kill box. Nice job =) |
| Aug 1 22:50:38 | 1h 52m | Growing Pains | ♥ 2 | Amazing game, very nice storytelling and mood. I loved the metal music on the block part =). I did not understand the ending though, so I didn't feel it fit the theme, other than that it is an amazing game, definitely showing to other people, nice job! |
| Aug 1 23:00:30 | 9m 52s | Soul Gun | ♥ 4 | I really enjoyed the main mechanics, however I felt there were too few checkpoints and became frustrated after having to re-do a really hard part again for a dumb mistake I made much later. Would definitely play a more polished and balanced version of this game, lots of growing potential for the mechanics =) |
| Aug 2 18:24:51 | 19h 24m | November Hail - LD39 | ♥ 2 | I liked the main game cycle, although I feel it will only get really good with a lot of upgrades for all the things, other than that bullets, life and money being the same currency is awesome and you should definetely polish this idea to have more upgrades and weapons and missions, it can become a very cool project. I feel like the wall clinging thing was not intentional, and it felt kind of clunky sometimes, however it did feel badass to wall cling and kill monsters from above. |
| Aug 3 18:27:52 | 24h 03m | Devil's Curse | ♥ 1 | I really liked the concept and use of the theme, nice idea, I wished it explored the thing even furhter by removing more powers, such as ability to acquire points, ability to see, etc. I also dont like the health system a lot, punishing me in the future for past mistakes. Other than that very nice idea, would recomend. =) |