Foon → Ludum Dare Explorer → LD38 → Feedback comment stats → Sondrian
Feedback comments for LD38
Sondrian's games and stats for all events →
| Timestamp | Since previous | Game | Sondrian's comment | |
|---|---|---|---|---|
| May 2 01:26:49 | Planet or Die! | ♥ 1 | A really fun experience. I was laughing my butt off on some of those statements. Great entry! | |
| May 2 02:17:18 | 50m 29s | The Seesaw Redemption | ♥ 1 | I have found the secrets of flight by way of the "G" shaped hampster wheel. This was a fun little game. I enjoyed the exploration aspect quite a bit. Nice entry. The falling was a little too floaty though, person increase the fall speed to improve the control feel. |
| May 2 02:25:02 | 7m 44s | Nocturne | ♥ 0 | I was upset that I couldn't fall off the rock or jump on the bed. It also didn't make sense that I couldn't walk through the open spaces with doors next to them. The game had a nice atmosphere but I wasn't really sure what I was doing. |
| May 2 03:01:17 | 36m 15s | a very small planet. | ♥ 1 | I found an exploit. I was able to start off by purchasing two trees and a worker, putting my exp into the negative by buying a tree, selecting a second one, mousing over the planet, and then instead of clicking to place it, selecting a worker. A fun game though! |
| May 2 03:46:39 | 45m 22s | Get Off My Land! | ♥ 1 | I would recommend an upper cap on how many npc's the game should support. It didn't work out very well for me when I summoned 100 npcs. I would also recommend that you simply gobble up gold nuggets instead of having to pick them up one at a time. It would increase the pace of the game and, in my opinion, greatly increase the fun. |
| May 2 04:06:52 | 20m 13s | Tribes of the Turtleland | ♥ 4 | All that matters is sword power. Their numbers can't defeat you if you can push almost an eight of the island with the placement of one tribesman. Great game, now I feel like a monster for pushing those poor blue guys off the edge like that....almost; Its my turtle, gettoff. |
| May 2 04:26:29 | 19m 37s | Food Fight | ♥ 1 | In one instance I fell on top of the bread and was safe from the enemy, but also unable to progress. On another, I was crushed to death by the falling tomato juice. Bug or feature? Game was fun, took me way back to the n-64 days with the army men games. |
| May 3 00:42:57 | 20h 16m | Soleil | ♥ 1 | I found the concept to be really cool, but the controls were a bit too difficult. It was rather challenging to position my cube in the right place to make a particular jump and ended up falling off the block if I left the flat part of the platform (something to do with edge detection I imagine). Overall, I think its a really cool idea, but the controls need to be a bit more forgiving. Nice job! |
| May 3 00:49:41 | 6m 44s | Invaders of Yekithar | ♥ 1 | My only complaint is that up or space didn't jump. For me, those pathways are so hardwired into my nervous system that jumping with x was almost impossible. Still, the game felt great, had some nice feedback and a good balance for the weight of the sound effects to the music to general volume of other applications (AKA you didn't cause my ears to bleed) and for that, I thank you. A really cool entry, I just wish I was more coordinated and could play it better. It had that cool retro feel like CaveStory. Bravo! |
| May 3 01:01:33 | 11m 52s | It's a Small World, So Let's Crash It into Things | ♥ 1 | MY WORLD IS BECOME CONSUMER OF ALL WORLDS!!!!!! Honestly, I had a population of ~300,000 billion. Great game! |
| May 3 01:28:26 | 26m 53s | Little Remains | ♥ 2 | That was the best story telling that I've seen so far in this jam. Well done! |
| May 3 01:35:22 | 6m 56s | Giant Friend | ♥ 1 | So am I supposed to step on everything...or not step on everything. Because I stepped on everything. Great game. I enjoyed it a lot. |
| May 3 01:51:57 | 16m 35s | Slightly Angry Max | ♥ 2 | Well done! I really liked this game, great feedback, everything makes sense and feels right. I do have one gripe though, I didn't really like the overheating feature on the gun. I understand that it does sort of make sense to strategize with ammo usage but the player's damage output wasn't really very good to begin with and being gated by a cool-down hurt the game more than it helped in my opinion. |
| May 3 01:58:57 | 7m 00s | Rock my Ship | ♥ 1 | A fun little game. I would suggest that the building aspect to be explained a bit more. I knew that I could make a stack of metal but I wasn't too sure how to use that to make the game any easier for me. Overall, I liked it. |