Foon → Ludum Dare Explorer → LD38 → Feedback comment stats → rojo
Feedback comments for LD38
rojo's games and stats for all events →
| Timestamp | Since previous | Game | rojo's comment | |
|---|---|---|---|---|
| May 18 00:44:43 | Tiny Buckler | ♥ 0 | The weapon behavior is something I never quite felt like I mastered, but it was fun to use and an interesting mechanic. One of the enemies seemed to have a surprisingly large hit box. The levels were alright, but there was no pacing in the difficulty. Also, the sound FX were a little loud in the mix in my opinion. Overall good job! | |
| May 18 01:24:26 | 39m 43s | Sunny World | ♥ 1 | The game was simple and intuitive, and I enjoyed the laid back atmosphere. One suggestion I have is to add something to do between meteor strikes so you spend a little less time watching your bars fill. |
| May 18 01:33:38 | 9m 12s | One-Pass | ♥ 1 | I think the concept of the level filling in based on (I suspect) where my light was previously is a really cool idea. As you're already aware some checkpoints would help the experience a ton. Some sound FX and music would be great as well. |
| May 18 01:42:45 | 9m 07s | Glade in the Sky | ♥ 0 | I thought the game controlled pretty smoothly. The graphics were simple, but clear. A fake shadow under my character's feet would have helped the platforming experience a lot in my opinion. |
| May 18 01:56:03 | 13m 18s | The Shifting Catacombs of Mu'ralagh | ♥ 1 | Loved the visuals, and the opening was nice bit of polish. The jumping felt a little stiff. Also, things were very small on my screen, even with a bigger game window so it was a little difficult to make things out at times. Nice work, though! |
| May 18 02:06:03 | 10m 00s | Landshift | ♥ 1 | I liked the visual style. I managed to get some matches, but since I've never played Threes or Carcassonne some insructions would have been nice. Still, I think I got the gist, and I thought it was enjoyable. |
| May 18 02:16:20 | 10m 17s | Save Gaia | ♥ 0 | I thought the idea behind the game was interesting. Clicking a bunch of time on things is something I find to be kind of frustrating. I held down the mouse for the trees, so that was fine. I think some more visual feedback for your lightning would be a nice touch, as would some music / sound FX. |
| May 18 02:25:22 | 9m 02s | Gaia | ♥ 0 | I liked the music / graphics. The walking turtle landmass thing was pretty cool. Controls were generally OK, though sometimes the cloud pushing felt a little unresponsive. The collision detection could use some love - I found myself stuck in / on objects a few times. |
| May 18 02:58:34 | 33m 12s | Meteor Mania | ♥ 1 | I liked the core gameplay. I think something that would help a lot is a view that's a bit more zoomed out. Sometimes it's really tough or impossible to get to where you need to be. |
| May 18 03:08:46 | 10m 12s | Bunosphere | ♥ 0 | Had fun exploring and trying to solve the puzzles. The way the world rotated in as you moved was a nice effect. Some music and sound FX would have completed the experience. |
| May 18 04:03:16 | 54m 30s | iii | ♥ 1 | I had a a lot of fun playing! The shifting mechanic was interesting and the visual style was great. Some music would have been a nice final touch. I thought the jumping was a little off sometimes which made precision platforming a bit harder than it needed to be at times. Other than that, great work! |
| May 18 17:17:46 | 13h 14m | Bless You ! | ♥ 0 | I liked the gist of this game. Clicking around to find stuff was fun, and the squeak toy thing was a nice touch there. Definitely chuckled at the ending! One issue I found is that sometimes objects would get hung up on each other or the bridge and dragging would slow to a crawl so I'd have to unclick / reclick them. Still, nice work! |
| May 18 19:37:41 | 2h 19m | The Hungry Planet | ♥ 1 | I had a good time playing around with the locomotion mechanics. It was a bit tough to get started due to the zoomed in view and the speed of most of the other asteroids. |
| May 18 19:47:37 | 9m 56s | Floraison | ♥ 1 | Oh man, I loved playing this! Graphics and audio were outstanding and created a great atmosphere. It would have been cool to have some additional interactivity beyond flying...maybe the ability to drop special stuff on a planet (animals or something) to mix things up. |
| May 18 20:44:44 | 57m 07s | World en abyme | ♥ 1 | Had a lot of fun playing. I thought this was a great implementation of the theme, and I'm glad there were a fair few levels. The physics seemed a bit wonky at times, but not to the point of frustration. Good job! |
| May 18 20:51:00 | 6m 16s | RASHLANDER | ♥ 0 | I enjoyed playing. The movement was challenging to get the hang of, but it felt rewarding when you got things just right. It would have been nice if you restarted from the stage you were on when you die, though. |
| May 18 21:57:28 | 1h 06m | Final Front: Planetary Defence | ♥ 0 | I had fun trying to figure out a build order that worked for me. Those bombers are a bit too tanky in my opinion, though. |