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recursor

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TimestampSince previousGamerecursor's comment
May 5 12:34:17 A Small World Cup ♥ 1 Great scope for a jam game. The idea is simple and the graphics are nice. I had fun with this one. The only thing really needed is some sound effects.
May 6 13:06:06 24h 31m The Flip Lands ♥ 0 I really enjoy simple puzzle games like this that are well executed. The only thing I think it needs are more tiles and maybe a few more mechanics, and it could be a full-featured game. It's a very nice entry.
May 6 13:28:24 22m 18s Retro Rabbit ♥ 2 Nice simple controls and I love the "squishy" feel of the bunny when it hops. It really feels like an old-school arcade game that has been "juiced" up. Quite enjoyable.
May 9 00:31:23 59h 02m Little Fortune Planet ♥ 2 The artwork is very good, and the game has a humorous tone to it. It's very well polished, and I particularly like the dolphin card. I would love to see a larger variety of cards if you continue working on it. Bonus points for the use of cellular automata in the game.
May 9 15:16:23 14h 45m The Deep ♥ 0 This is such a great use of the theme. There is nowhere that you world could feel smaller than in a submarine for 7 years. The sound effects and graphics are excellent. I love all how the sub's controls and various systems are controlled by physical cranks and levers and the do matrix printer is gold. This is the best JAM game I've played so far. Excellent work!
May 9 15:28:10 11m 47s Super Collapse Guy ♥ 1 I really like the use of the 3D to 2D mechanic. It reminds me of Fez, and that's a good thing.
May 9 18:06:35 2h 38m Every Man's Sky ♥ 0 Kind of the opposite of a small world but pretty neat. I love the user-generated planets idea, and extra props for using RavenDb. It was pretty interesting to fly around and see what planets names people came up with.
May 15 20:20:51 146h 14m Small World Transport ♥ 1 The way the ship turns with thrust just doesn't feel quite right to me. It feels a bit wonky. I did get used to it though and managed to deliver several packages. I like the "roundness" of the world and how it plays into the actual game play. I do wish there were visual indications of damage when hitting things. I had a pretty good time with this especially landing on a pad upside down and then righting myself.
May 16 00:46:58 4h 26m (Un)Happy ♥ 1 I really like the way the ship lands. Transporting each little guy to his own colored planet is pretty cool and there are several enhancements/additions you could make if you decide to keep working on it. It must have been pretty interesting to me since I stuck around long enough to get everyone to their corresponding planets and won the game. Not bad for a 10 hour entry.
May 16 17:11:58 16h 25m RASHLANDER ♥ 0 Nice touch on the old retro style graphics which are very simple, but the shading and graphic effects really make it pop. Landing the little craft is quite difficult, but it kept me hooked for several retries. I expected to be able to shoot stuff, but wasn't really all that disappointed I had no guns. I sometimes got distracted looking at the lovely graphical effects while my ship crashed lol. This is one of the better entries I've seen. Nice job!