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RAC-Games

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TimestampSince previousGameRAC-Games's comment
May 10 15:59:40 6-Sided Sojourn ♥ 1 Fun to play but not very challenging after figuring out how to not get any damage. Awesome graphics and realization of theme though :)
May 10 16:42:13 42m 33s Song of Fungus ♥ 1 Amazing art, challenging and good looks 11/10 best game I tested so far 👍 could you rate ours back! https://ldjam.com/events/ludum-dare/38/the-last-acorns To earn some coolness! :P
May 12 18:00:57 49h 18m Flat Earths! ♥ 2 Wow, your game looks very polished! Awesome artstyle, theme, humor and fun gameplay. I especially like to play with the gravity change mechanic which makes the way you move and shoot intersting. It can be a little difficult to hit someone though and the weapons end up hanging in the air sometime. Aside from that I had a great time playing alone , and I look forward to try out the multiplayer option with members of my team!
May 13 12:46:18 18h 45m Force of Nature ♥ 2 Just finished your game and I really liked it. The theme was nicely implemented and the hand-drawn graphics are very charming and add to the go-getting mood of your game. I especially liked the saemless transitions from the intro screen to the game and from the game to the end screen. The game idea was quite original and it was fun to lead your little survivors to escape the island. Like others said, it could be a little difficult to get your survivors do the stuff you want and I don't get what the tidal wave is useful for. I should also mention that at the start of every of my games Cthulhu attacked right away killing 2 survivors. That could have a negative effect on people playing the game for the first time. Apart from this the game feels very sound and I had a pleasant playthrough. Good luck and keep up the good work :-)
May 13 16:15:02 3h 28m terrinha ♥ 0 Had a pleasant time crafting a home for the little bunny. I like the calm and relaxing mood that is supported by the cute and fantastic looking graphics and the enjoyable and quite catchy background music. Gameplay is very smooth and nicely executed in my opinion. Although I felt a little aimless towards the end without a bigger goal which made it hard to maintain the motivation to play longer. Interesting and funny take on a crafting game and the theme. Our game is starring a little mammal too if you're interested ;) Great Work, Keep it up!
May 13 19:25:58 3h 10m Meteor Mania ♥ 1 Solid game here. It was fun to play for a while and has nice graphics. Very easy to get into. The controls and visual presentation were nice and smooth and allowed a pleasant game experience. Even if quite some people had a similar idea the theme was nicely included. I like the way you supplied different weapons to play with, but I feel like there could be even more variance gameplay wise. The difficulty could be more balanced as the game progresses. Maybe the healthbar or shield could slowly replenish as a reward for not getting hit for a while, or health as another pick up? A great and sound entry alltogether that can be build upon. Good luck, I hope you get enough ratings and that we see you next jam, maybe you could check out our game too :-)
May 13 20:54:23 1h 28m Pallas Station ♥ 2 An unique and fun mix of resource management, base defense and a card game. Eventhough it's a little bit more complex, I think you did a good job explaining the mechanics at the beginning. I especially liked the strategy and planning part, for example when the placement of your buildings on the grid mattered. The card mechanic was a nice addition. The interface, visuals and graphics were really nice too. The hazard event system is an intersting implementation, but in my playthrough the first event was Mine Collapse, which made it impossible for me to build new turrets and defend myself against attacks, which made me loose the game immediately. That was a little frustrating, so overall maybe the balancing could have been better. Aside from that I had a good time playing. Great work, good luck and see you next jam! :-)
May 14 14:48:16 17h 53m Anthill Multitask ♥ 1 I really like these kind of multitasking games, although I lost as soon as you had to do three task at a time :D Clever implementation of the theme. Nice balance, you did a great job easying the player into the game by first explaining the minigames one by one and then steadily adding difficulty. On Retry though, maybe you could leave out the explanations, so you don't have to skip through them everytime, and to have a better flow. Getting right back into action, you know ? Great work, I had a good time playing, good luck and see you next time :-)
May 14 18:49:42 4h 01m Planet Heist ♥ 1 A very nice entry! I like the bassy tune and the darker and great looking visuals which supported the stealthy theme and sly mood of your game. It was very simple to get into. The puzzles were really nice and it was fun to study the patterns to plan your way ahead. As you mentioned yourself though, it's pretty challenging right away and the game increases in difficulty quite quickly. But maybe I just suck at it 😂. The screen that fades in every time you get caught interrupted the flow of the game a little as I wanted to try again right away 😁 I had a pleasant game experience overall. Very polished and professional looking game, great work!
May 15 17:01:29 22h 11m Statera ♥ 2 Original game idea, the theme was nicely inculded. I especially like the evolution concept. It's fun using the weapons, but there is hardly any challenge as you do not lose, if you do anything for example. In the future maybe you could include mechanics that requires the player to be active. Keep it up! :-)