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Flying Cat of the Pepes

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TimestampSince previousGameFlying Cat of the Pepes's comment
Apr 25 01:39:14 6-Sided Sojourn ♥ 3 I really like the artstyle, and the theme fits perfectly. It's fun at first, but it's not challenging at all and if you die you have to restart all of the exact same levels :/. An idea to make it more challenging would be to maybe be to have upgrades. The way they would work is after a level ends, you could look at the next level but not actually have your cat enter it yet. Then after you've seen what you're going to get into you can make an upgrade. So maybe there are 4 upgrades to choose from each level(you can only take 1 of course), and you have to figure out which one would benefit you the most. If you don't choose wisely, you could die before the level is over because of your bad choice. If there was something to make it more challenging like that it would be a perfect little game for me.
Apr 25 21:03:19 19h 24m Icarus Isolation ♥ 2 I just got my scripts folder(I always keep them all in one place), and uploaded that to google drive with a secret link or whatever its called(so that only people with the link can see it), and then put the link in my description.
May 5 04:10:03 223h 06m Legend of Helda: Breath of the Mild ♥ 2 The audio was nice in the game, and the world design was good. The map in the lower right corner was pretty useful, too. I liked bouncing on the water, and gliding off tall mountains. It was pretty fun overall. Now on to some of the bad stuff from me: I don't understand what the inventory is for, for the time I played it I found no use for it, the only thing I could collect was ammo and it didn't go in my inventory, there was a special counter for it. I will have to give you a minimum rating on graphics and overall because your entry is a compo entry, but in your video you mentioned that a lot of the assets you downloaded and did not make yourself in 48 hours. Minimum rating in graphics is because you did not make your own graphics(at least partially), and minimum rating in overall is because you broke the compo rules. You also received a minimum rating for theme because the world is definitely not small. But other than not following rules, the game was mostly good.
May 9 21:49:18 113h 39m Little Sky Farm ♥ 0 Overall a fun game. There are quite a lot of obvious rendering bugs(a big one is that the stars at night are rendered above the UIs, WTF?, and why in living hell would you render the stars above the player?), and you can plant trees and wheat on wooden bridges which makes no sense. The music is fantastic, and the art is pretty nice. There is one huge error, though: The goal of the game is to get 1000 gold, but selling bread gives you 1 gold, while selling the 10 wheat that you get from a very early stage of making the bread gives you 10 gold. So bread is pretty much worthless, you REALLY, REALLY need to fix that. Also, to win the game you could just mine gold for an hour and buy the ring which is kind of pointless, you should put a limit to the gold you can mine. There is also a bug where sometimes I cannot collect trees or wheat that I place, and they are just stuck there because whenever I try to harvest them it opens a menu or gives me a "not enough dough" warning or something because they are too close to a building. It's also possible to run out of wood or wheat perminately, which would mean the game would instantly transform the game into a boring clicker on the mine for hours, which would suck(not that I did that, I just realized it was possible). I can also ride off with the shop when it flies up with is weird. Also, a weird thing is that I can reset the time of day by jumping off of the island but that's all that is reset/changed by jumping off. I think you should remove jumping off of the island entirely, it's kind of a pointless feature. I would also lower the cost of a ring to 500 gold, as the game gets boring by the time you get that much. You can also plant trees and wheat in the shop, and when the shop flies away its just a floating tree/wheat. It also gets super annoying having to press space EVERY SINGLE TIME you want to sell one item, you should have a system where you can type the number of items you want to sell or something. Also, why can you select your coins? Other than all those bugs and problems, its a pretty nice game(the bugs aren't too game ruining, so its still a good game, but it would be WAY better if you fixed the bugs).
May 20 01:36:26 243h 47m smallworld ♥ 0 I really like the sound effects(like a lot), and the graphics are good for 48 hours. The gameplay was fun, but I only played two games because I had to go through a long intro every single time I clicked play. Maybe only have the intro the first time, then you can jump right into the gameplay after you've played it once. Other than that, great little game for 48 hours!
May 20 01:44:58 8m 32s Jar of Life ♥ 1 Wasn't too fun, but definitely gets 5/5 stars in graphics, sound, and mood. The physics for the plants falling where a cool little addition, and the game was very relaxing. AMAZING job, guys!
May 20 02:17:36 32m 38s Classical Conditioning Cooperation - [CCC] ♥ 0 Graphics are amazing, as well as audio. Gameplay is fun, by slow and annoying. When a rat dies, the entire level restarts, which is annoying because the rats move slowly making the level very long. It is also annoying to move through long pipes accidentally. Other than that. amazing game!!!
May 20 18:07:32 15h 49m Flerth ♥ 1 Cute little game, gets challenging the longer you play, so its kind of fun. Could use some more content, though. Maybe different species of creatures in the city that behave differently, or a mode with more cities that the creatures build over time. A quit button and a pause button would be useful, too. Overall, it was fun, and the graphics and sound where good and went well with the arcade-like, cute game-play. Great work!