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Feedback comments for LD38
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| Timestamp | Since previous | Game | dracominer's comment | |
|---|---|---|---|---|
| May 1 14:38:53 | eiland | ♥ 0 | THe game looks very nice. I love the graphics and the simplicity of the game. It was a bit confusing at first. It was fun in how challenging it was. It would be helpful if there was more explanation as to what the goal is. | |
| May 1 14:48:35 | 9m 42s | A Bloody Small World | ♥ 4 | The game is quite interesting. It is a unique take of the theme and it is rather well made. The game was a bit confusing at first, I had to fiddle around to figure out what exactly I had to do. The movement controls were intuitive and the objective was clear. My only problem is that when the little blood cells are in my way, I can't move past them like cells would. |
| May 3 01:14:13 | 34h 25m | Fancy meeting you here | ♥ 1 | THis game is pretty good. My only problem is with the sound effects when people talk. Although it could be argued that the sound there should be annoying to set in the fact that you don't want to talk to those people. Overall the game just works good with all of its parts together. I like the art style and the interesting take on the "small world" theme. Good job! |
| May 3 01:20:37 | 6m 24s | StopWatch | ♥ 2 | This is a really good game. Honestly if it was more fleshed out, I wouold pay money to play this game. If you add a story into it you could sell this. The game mechanics are awesome. The music and sound effects just fit in with the game. The graphics were simple and beautiful. It all just worked so well together. I would suggest implementing a more detailed explanation on how to play the game. It took quite a few tries before I could figure out what I was doing. After that point it was really fun. A tutorial level should smooth out that learning curve and help people get to enjoying the game much faster. Great job! |
| May 3 14:00:42 | 12h 40m | RASHLANDER | ♥ 1 | This is a really fun and challenging game. The controls are not exceptionally intuitive and it took me a bit before I noticed that celestial bodies actully applied gravity upon the ship. Overall the game is great. The graphics look amazing, the audio fits in with the style and the overall gameplay mechanics help the player to feel like they are flying a ship that is stranded, low on fuel and unable to maneuvre effectively against the gravity. The game could use some more instruction in the earlier levels so that the learning curve is smoother. I love the whole retro video game style. It's rather nostalgic for me. |
| May 3 14:10:37 | 9m 55s | Ragdoll Wars | ♥ 2 | This game is pretty good. The controls are finicky but it seems that is the intention. The aspects of the game just fit together. The audio and the pixelated graphics work well together. The combat system is difficult to gte the hang of but you had a little tutorial in the beginning to help with the learning curve. Overall a great game. One way th8is game could be even more awesome is if multiple players could battle it out against each other. In your post ou said to comment a link to our games so here's mine: https://ldjam.com/events/ludum-dare/38/small-world-keep-away |
| May 3 14:21:48 | 11m 11s | Deep Bottom | ♥ 6 | The game's theme is a veyr interesting take on the "Small World" theme. The story is rather compelling and the music and game mechanics help to support it. The graphics felt like they didn't really fit. A dirtier and more roughly viewed graphics would probably fit better. Perhaps rough, hand drawn sketches would look best. Maybe applying a noise function to the entire screen with variation over time would be very cool looking. The graphics look just fine for now but they could look better if you want to expand this game. My biggest problem with the game is that it's too short. The story and the agme set itself up to be a long and arduous struggle of a man battling his own depression while trying to save his girlfriend from her maze. Overall, I love the game and would definitely play it again if there was more content. |
| May 3 22:03:08 | 7h 41m | Classical Conditioning Cooperation - [CCC] | ♥ 2 | The game is really well made. I am amazed at how polished it is and how all of the components fit together. The only thing that I would suggest changing is variation in the music. |
| May 7 13:06:03 | 87h 02m | Chroma | ♥ 4 | Overal the game is really good. I like the variety and how various elements of the game just fit together. This might be a bit nitpicky for a game jam but I felt like there wasn't any context for the violence that the game required. A gun was shoved into my hands and because I've played other games I knew that anything with a health bar should be shot. I think the atmosphere and a story would be more captivating if players were given sufficient context for their actions. As far as most players are aware, the player just murdered a bunch of civilians and then started shooting up an alien facility. The violence without context is what bothered me about the game otherwise it has great graphics, wonderful music, and very well made game mechanics. |
| May 7 13:39:05 | 33m 02s | The Treachery of Game Dev | ♥ 2 | @ratking, this game is awesome. The entire concept was odd but all of the elements of the game fit togather. The bugs actually don't detract from the game, they add to the experience of how code can be treacherous. I loved th egame not only because of the fun gameplay but also because I had never even seen Lua code before and this game helped me get started learning it. Thank you for that. |
| May 7 13:57:33 | 18m 28s | Human Tragedy | ♥ 2 | The game is very well made. I love the player sprite the best. The music gives the air of some epic and mysterious mission. The game mecahnics were confusing, and the end was such a twist. Overal it was a great game. |
| May 7 15:44:34 | 1h 47m | DPRK Defence Force | ♥ 2 | I like your game. Kudos for building from scratch. I basically built a game engine before the competition and just did the jam. The game is really well made. My first time playing I didn't realize that you could build turrets. After that I didn't realize that the grey cylinders were centrifuges, not better turrets. If you want to develop this game further I would suggest making that distinction clearer. A tutorial period of time would be beneficial as well. Overall it is a great game! |