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dracominer

Feedback comments for LD39

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TimestampSince previousGamedracominer's comment
Jul 31 19:08:55 Ministry of Synthesis ♥ 1 This game is pretty cool. I like the concept of playing around with waves. However, it was very challengine for me since I don't have much experience with waves and how they work together. If there could be a little tutorial or some kind of experience that clearly shows how the waves work that woudl be helpful. Other than that, I love the graphics and the game is very well made.
Jul 31 19:21:38 12m 43s SOMETHING IS WRONG. SOMETHING IS WRONG. SOMETHING IS WRONG. ♥ 3 I really liked this game. It would be cooler if there was more to see in the game but where it is at now is awesome. I really liked the ending bit the best although the character design was very clever as well. The game captured the feeling of existing in a dying world very well
Jul 31 19:33:59 12m 21s CREEP ♥ 0 The game was a bit odd for me. I found it difficult to understand what I was doing and why I shoudl be doing it. If you coudl establish earlier on what actions that player needs to take and then set up why they should make them, the game would be much better and easier for people to try out. Personally, I didn't like the game but it was definitely good. It has plenty of potential.
Jul 31 19:43:41 9m 42s Saturnalia ♥ 1 This game was really good. My favorite part of the game was the music and sound effects. They played really well together along with the graphics. You really captured the mood of a dying world, starving for power (whether or not you wanted that I'm not sure). Overall this is a great game. My only complaaint is that it is very short. I woudl definitely play more if this game was longer.
Jul 31 22:19:05 2h 35m Lifeforce Deathrun ♥ 1 This game was rather challenging for me. Quicktime events are the bane of my existence so I haven't been able to see if there is much beyond the first few seconds of the game. Overall this game is very well made and would be pretty fun for someone not me. My only complaint is that I would like better context for the actions. In the game the players should understand what they should do and why they should do it without needing a description. This creates context for the actions. Beyond that, good game.
Jul 31 22:21:20 2m 15s Dorgus Needs Power! ♥ 2 This was a pretty fun game. I enjoyed the gameplay and they way recoil matters. My first time playing i stood near an edge and the recoil killed me. It was an interesting mechanic and the graphics went well with the game. Overall, this is a great game.
Jul 31 22:25:03 3m 43s The Wiz ♥ 2 The game felt very atmospheric. I wasn't sure why I was running or what I was supposed to interact with. The game was interesting and the graphics/audio played well with the mystery, but I didn't really understand why the attack left the player weak or who/what that other creature was (from the opening). It is a great game overall but I felt like there wasn't much context for the player's actions.
Aug 2 19:36:47 45h 11m One In the Chamber, One In the Socket ♥ 0 This game was actually really fun. I made it past the final level. The whole game worked well together. If you just polished up a few things, like not really knowing if you're dead yet or not after your last bullet is gone, and some AI bugs, this woudl be a decently marketable game. I woudl love to play this game more if more content was added to it. ie more levels.