Foon → Ludum Dare Explorer → LD38 → Feedback comment stats → digitaldude555

digitaldude555

Feedback comments for LD38

LD39 →

digitaldude555's games and stats for all events →

TimestampSince previousGamedigitaldude555's comment
May 1 08:41:37 SittingDucks ♥ 1 Graphics and animations are pretty good, game perfectly fits the theme. Gameplay, I didn't understand what to do, no indication of when you laid the chick and jumping up throws some of them into space. Then when the hat spams attacks your world dies very quickly. Music and sound effects are quite good though.
May 1 08:56:35 14m 58s ATLANTIS ♥ 1 I like that tune that plays throughout the game, game is complicated but with the instructions I figured it out, got the 4 beacons lit but then my main character disappeared but game didn't end. Another thing the character can move after turn ends it seems, was annoying to experience. Anyway interesting take on the theme and good art design/animation.
May 1 09:13:38 17m 03s Snake On A Plane ♥ 1 First of commenting on the best part, music is nice. And I like the sound when you pick up the balls and how they change every time your score moves up. It's an interesting and innovative take on the snake game but I still prefer the original top down version. The snake starts too big at the beginning and you can go out of bounds indefintely, either have the player come out the other side of the playing field or just put walls up. Graphics were decent. Obviously it's snake so graphics have to be minimal here. My highscore is 10.
May 1 09:32:02 18m 24s Trindle Tabletop Experiment ♥ 1 I enjoyed the gameplay a lot, good level variety although level 5 did seem borderline impossible. I do agree with swiftillusion the movement should have been more fluid. Art maybe could have used more variety on the desk like stapler or a book. Music was ok. Good work on your first ludum dare.
May 1 09:48:06 16m 04s Dr. M Little's Planet Mass Overdrive ♥ 1 This game is awesome, well made. Enjoyed playing it and listening to the music, don't really have complainants on the gameplay. The goal of the game is to make the largest planet ever when the theme is small world, so that's only thing I can find wrong with it, it seems almost opposite of the given theme. I think the design of the planets looks really nice and the design of the characters too.
May 1 11:23:23 1h 35m Rocket Roller Space Polo ♥ 0 Really really fun to play, and I like the art. I agree with everyone that it would be a good multiplayer game. Can't really find any faults to the game.
May 1 12:36:34 1h 13m Legends Of Block ♥ 1 Graphics are ok, the cubes at least have animation to them which is good. gameplay is alright, would have been better to be able to shoot where ever you want to shoot, since the level has slopes it's difficult to shoot using the you implemented. Other maps or levels would have been great too. Best part by far is the sound, very responsive to what is happening in the game and it's satisfying hearing the stomp sound when jumping on enemies.
May 1 13:27:02 50m 28s The Inner Lock ♥ 1 5/5 Mood, fantastic graphical effects and sounds are great, it's an experience for sure, but there really isn't any gameplay to it.
May 12 13:34:48 264h 07m Ninja-Vu ♥ 0 My favorite part is the music and sound effects, gameplay wasn't too frustrating even though I had to retry one level 10 times, problem is that the enemies can see through walls with the cone of vision. Art is okay, the enemies look a bit like spiders to me.
May 12 13:55:07 20m 19s Let's Be Happy in Our Small World ♥ 2 Art was good, music was good and pleasent to listen to. Gameplay I think was executed perfectly. The difficulty ramp was very gradual, and the fake outs when they jumped or raised their hands was a nice touch. Most importantly it was fun to play. I lost when there was 14 people on the planet. score was 4400 something.
May 12 14:06:08 11m 01s World Conqueror: Rule the Seas ♥ 1 Sound effects and art is good, good take on the theme. Gameplay is very fun but like people said it's quite hard, I think what would reduce the difficulty is spacing the islands further from each other and not ramping up the difficulty. After the first island all other islands have minimum of 3 turrets and are also protected by surrounding islands. Maybe make it almost a puzzle game where you pick of the weaker islands and then get to the more powerful ones.
May 20 19:34:27 197h 28m Lymphocyte Counterattack ♥ 0 Good take on the theme, micro organism. Like everyone said the movement was extremely fast, made it hard to play. Art was decent. No sounds when shooting bullets and would be nice to have restart button.