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Feedback comments for LD38
benbennett's games and stats for all events →
| Timestamp | Since previous | Game | benbennett's comment | |
|---|---|---|---|---|
| May 1 04:13:37 | SLINGSHOOT | ♥ 0 | Very fun! I just wish there was more incentive to use the slingshot mechanic more. Overall it was very good | |
| May 1 06:11:17 | 1h 57m | Invasion - The Chronicle | ♥ 1 | I really liked the art style. The game itself was very confusing, I still don't think I really understand how to play. It seems nearly impossible to actually defend the planet, but I may not have understood how it works. Overall there is potential with the game but it needs refinement. |
| May 1 06:34:04 | 22m 47s | Kryp | ♥ 1 | Played on a Mac. When I started the game the window went from fullscreen to windowed mode and was very small in the upper left corner, if I maximized it would go back to the small window when I picked up a green thing. I also could run off the screen with the ladybug. As the other post said, this should be a Jam entry as multiple people worked on it. |
| May 1 07:16:36 | 42m 32s | Incidental Dimension | ♥ 1 | Played through the game two times, both times I accidentally managed to get out of the level (into the blue area) and run straight to the end. Overall I think it's a great concept for a puzzle game but needs some polish. Great work for 48 hours though! |
| May 1 22:23:18 | 15h 06m | HexaHover | ♥ 1 | I only played this solo so the feedback may not be that helpful because I didn't get to experience how it was meant to be played. I thought it controlled really well, it felt good moving around. The artwork and graphics looked great. It seemed like it might be easy to not fall off if playing with two players, it needed powerups or something that would give one player a temporary advantage. I could see this being really fun if it was build on a little more. |
| May 1 22:38:28 | 15m 10s | Little Fortune Planet | ♥ 2 | The art is really good! The only achievement I couldn't figure out how to get was the volcano one. I felt like I saw all the cards pretty quickly, more cards would go a long way in replayability. |
| May 1 22:49:09 | 10m 41s | PogoPogo | ♥ 2 | Fun to play! It looked great and the soundtrack worked well. I don't understand what makes the pogo meter go up, it seemed like pretty much everyone in the crowd was pogoing but the pogo meter was next to empty. |
| May 1 23:02:29 | 13m 20s | World of Echoes | ♥ 1 | Great idea and impressive progress for 48 hours. As others have said, the text at the beginning is too much. You should be able to skip through it faster or at least be able to move while it is going. I found it difficult to keep track of what was going on as more ghosts (if that is what you call it) were playing. The art looked good. The sound effects were a little loud in the mix for my taste. Overall it is a very impressive game! |
| May 2 05:19:53 | 6h 17m | Mind's Eye | ♥ 1 | Fun game! It took a while to become difficult, but I love the concept. The effect of blurring the consoles for damage was confusing for a while, I thought the game bugged out but I eventually figured out what it meant. |
| May 2 05:31:23 | 11m 30s | Tooth decay | ♥ 3 | Satisfying gameplay! My only complaint would be the speed at which your sugar goes down, it seemed to be going to down at a much faster rate than I was finding candies. |
| May 2 05:41:03 | 9m 40s | The Life Amoebic | ♥ 0 | The music was fantastic, great ambiance. I was a big fan of the continuous circle of life with the game ending and beginning at the growth of the amoeba! Super game. |
| May 2 05:50:40 | 9m 37s | Theatre Throw-Down | ♥ 1 | Lots of potential here. It would have been cool if there were different enemy types. A few stages in I would often have the enemies spawn on top of me landing a hit before I could even do anything. The music and sound were fantastic! |
| May 2 06:19:52 | 29m 12s | The Morix Colony | ♥ 5 | I loved the idea of this game. The art and writing was fantastic. My major complaint is that early on in the game I didn't have enough resources to make any choices when an event happened. I think starting out with enough resources to at least have options I could take would go a long way in making me feel like I at least had some control over what was happening early. There were a few games where I just got unlucky and lost to attacks before I even had the option of doing anything. Overall I really enjoyed it! |