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| Timestamp | Since previous | Game | SamuelSousa's comment |
|---|---|---|---|
| Dec 12 11:09:00 | Escape The Bathroom | "It was just stuck"! :) <br/>That Funny moment when you think that the code is key ... <br/> <br/>Simple yet effective graphics. Lots of interactables. <br/>Followed be a easy listenning music. <br/> <br/>I enjoyed this! | |
| Dec 12 11:40:00 | 31m 00s | The Ways Out | Very interesting concept! Very Games4Change like! <br/> <br/>I don't think it is fun! Which in Harark case means it is a good thing because the game is better for it! <br/>The game manages to get you to understand isolation and when you do you win (Lose)! <br/>With little to do but look out the window, count the days, eat take your pills and sleep you quickly understand that the only thing in your favor is perseverance, once thats gone, that's it. <br/> <br/>The graphics are consistent and get the job done. <br/>The final piece of art is kinda gruesome but it's supposed to be (works). <br/>There's some replay value since there are different endings. <br/> <br/>Great Audio! |
| Dec 12 11:45:00 | 5m 00s | I Need More Room, Meow | ... Broken Link ... |
| Dec 12 12:00:00 | 15m 00s | Room Loop | The platforming is okay. Art is simple but cute. Music works very well. <br/>I didn't like the diyng sound too much. I think it stands out too much. <br/>I like the particles pointing out whats new every time you rewind. <br/> <br/>What makes this interesting is the take on the theme: <br/>One in reverse evolving room! <br/> <br/>"From Paris with Love" ;) |
| Dec 12 12:08:00 | 8m 00s | Studio Castle | Tried the Web version... Press Space doesn't work |
| Dec 12 12:17:00 | 9m 00s | Elemental Master | Very nice graphics! <br/> <br/>Strange starting point (or unsignalised). Hard. Akward controls! <br/>There was an enemy disappearing and popping up on other routes. Found that strange too. <br/> <br/>Nice tune. I see potencial! |
| Dec 12 12:29:00 | 12m 00s | Last Night On Earth | I almost quit playing this... How do you answer the Phone? Controls? <br/> <br/>Great black & white art. Great Sound. Great mood Reminds me of the film "Signs". <br/>I like how you must always be on guard. Had a hard time aiming. <br/> <br/>Fits the theme very well. <br/> <br/>Great job! |
| Dec 12 12:42:00 | 13m 00s | As Cancer Grows | Okay! That was creepy! Funny and interesting! <br/> <br/>Congrats on your first entry! |
| Dec 12 12:52:00 | 10m 00s | Company Incoming | I like how the challenge is presented (newspapers). Levels are pretty well balanced (timed). <br/>Speedy characther in deed very hard to control but if fits the real world mood (i think). <br/>Sound wasn't so good but reminds me of NES so a think it has something going for it. |
| Dec 12 13:06:00 | 14m 00s | Exit The Room Update 1.1 | That wasn't fun but it was an interesting experiment :) <br/>You just made me wait 10 minutes and click 100 times :) <br/>Good for the laughs, great job! |
| Dec 12 13:43:00 | 37m 00s | Defend the Nukes! | "We couldn't find your page" ITCH.IO - ERROR |
| Dec 12 13:57:00 | 14m 00s | One Hotel Room | Loved the concept! <br/>If possible I would had large description of the customer so there is less or better guess work. <br/>Nice entry |
| Dec 12 14:11:00 | 14m 00s | Loop of Eternity | Fun little game! Looks nice, plays nice (except you can only shoot left), sounds good. <br/> <br/>Allowing the player to shoot a few more times would be nice and an extra layer of enemies would too so the turning point doesn't take too long. <br/> <br/>Good job |
| Dec 12 14:22:00 | 11m 00s | Christmas Time | Awesome idea. <br/>Never played something alike. <br/>The web version font is very hard to read. Manage to burn the tree down. <br/>Awesome Entry! Some jingles tune would be nice (but that's most likely copyrighted) |
| Dec 12 14:36:00 | 14m 00s | El Laberinto De Pereira | I hate maze :) ... This is just not for me. <br/> <br/>Didn't make it to the end... I just had to quit... <br/>I need bread crums and some patting in the back so I know I headed in the right direction... <br/>I would divide the huge maze into smaller with smaller open spaces in between... <br/> <br/>Music got on my enerves. Muted it. <br/> <br/>I liked how put some text through the middle it had some cognitive interaction. |
| Dec 12 14:40:00 | 4m 00s | The Evidence Room | How do you control the game? |
| Dec 12 14:59:00 | 19m 00s | One Room Dungeon | TOP! Excellent Entry! <br/>I didn't quite understand what was going on but i did have fun! <br/>I only didn't like the bottom of the room the character get a little hidden behind the wall. |
| Dec 12 18:00:00 | 3h 01m | Quiet Down | I passed by :) ... |
| Dec 12 18:12:00 | 12m 00s | Engine Room | Cool Art. I played the web version, there was little sound but I like it that way. Nice touch with the foot steps sound and in dark representation. |
| Dec 12 18:22:00 | 10m 00s | Automatous Room Builders | Very nice reminds me of Professor Layton... <br/>Restarting is a bummer... Sound would be nice but not needed ... for now :) <br/> <br/>If you can put the bridges restarting from a set position and snapping them to certain angles when key gets pressed: 15º, 30º, 45º, 60º... whatever is best for your levels. |
| Dec 12 18:31:00 | 9m 00s | Your little human | Awesome little game and graphics. I last for 4 days... <br/>But I think none of the stats reached 0 can be sure... <br/>Good Boj Great Entry! |
| Dec 12 18:38:00 | 7m 00s | LaBeeRind2D | Fun little game. Cute art. Didn't like the sound it sounded too jungly. <br/>Good work! |
| Dec 12 18:48:00 | 10m 00s | The Growing Room | That's one fun little game. Kept happy till the end :) <br/>Not a great fan of the pixel art but Great work nonetheless |
| Dec 12 19:10:00 | 22m 00s | Pico Factory | That was a lot a fun finding ways to exploit my little factory:) Manage to get 6000$ <br/> <br/>The controls fooled every time... Not used to that set up. <br/> <br/>Great Entry! |
| Dec 12 19:15:00 | 5m 00s | CrateBlaster | Very cute and good lookig. <br/>It's kind of hard to know where the next box will fall though. <br/>Great entry! |
| Dec 12 19:18:00 | 3m 00s | Chrono Pugna | Very good looking! <br/>Confusing controls. |
| Dec 12 19:24:00 | 6m 00s | Hold the pipes | Looks good and interesting but black screen just kept fading in |
| Dec 12 19:30:00 | 6m 00s | In the Dark Room | Nice "Fog of War". <br/>Not found on the controls and its kind of hard to navigate the character some space hard just too tight. <br/> <br/>Music sounds nice in this atmosphere |
| Dec 12 19:38:00 | 8m 00s | clapclap | Awesome concept ... Very funny. <br/>Very nice art and performance. |
| Dec 12 19:45:00 | 7m 00s | Rising Sun | Simple, fast and straight forward. Fun. Nice pixel art. |
| Dec 12 19:51:00 | 6m 00s | Roach Escape | Cute little game. Interesting sfx. A little more art work and its good to go. Keep it up it has potential. |
| Dec 12 20:00:00 | 9m 00s | Hide and Creep | That was nice :) <br/>I little longer and it would turn out a little boring though. <br/>Fits very well the theme. <br/> <br/>Has potential if you had a house and a killer on every room :) |
| Dec 12 20:12:00 | 12m 00s | Withstand | Cool Graphics! The web version controls are strange... I think you can only move if your not aiming |
| Dec 12 20:17:00 | 5m 00s | Capture the Lion | I fail that lion :) <br/> <br/>Nice comments |
| Dec 13 11:54:00 | 15h 37m | Dungeon Train | Love the audio. Not too fan of the art... But the amount of work this might have given makes up for that. <br/> <br/>I couldn't play more. The came jump somewhere and never came back right when I was loosing the fight. <br/>(Turned the knight into a farmer :) ) |
| Dec 13 12:02:00 | 8m 00s | (One) Room for Improvement | Fun little game with potential. <br/>A little more of polish and it golden. <br/>The controls are to tight its hard to move almost gave up on the 3/4 levels (mines) |
| Dec 13 12:09:00 | 7m 00s | Little Room of Horrors | Liked the art of the walls ... the smooth gradient. <br/>The fast experiment and the no matter what you die. |
| Dec 13 12:14:00 | 5m 00s | Rougue room | Cute Pixel art ;) <br/>Nice tune and its innovative implementation |
| Dec 28 16:17:00 | 364h 03m | Monolith | I play around 30 minutes on a borrowed laptop and started to feel slowdown on room 4. It became a little hard to go on. But would love to play more. <br/> <br/>Based on that: Really neat concept! Reminds me of Super Paper Mario ... Which is a good thing. <br/>Lovely 16 bit look. I found the jump sfx to be a little irritating. <br/> <br/>Gameplay wise I felt the platforming was a little hard (something I also felt with Super Mario 3D (Wii U)). <br/>I think it is easy to miscalculate a jump in term of depth with such a fixed camera even with a vertical shadow which was a nice touch. <br/> <br/>Other thing: The uppercut punch made me hit into thing a little too often. <br/> <br/>Music was very pleasing. Mostly because it changes in every room and when you die <br/>(Nice touch in Jam Mode but in Post Jam Mode: I wouldn't recomend do it). <br/> <br/>I like the minimalist change of color in each room and how you place information in the HUD. <br/>I think I wouldn't apply the filter over the characters or apply it a little less so these could stand out a little more. <br/> <br/>...And that's my piece of codfish :) <br/> <br/>Overall Excellent Entry!!! |
| Dec 28 16:33:00 | 16m 00s | Giiver's Hop | Very cute "little" game! <br/> <br/>The pits on my browser where green ... first thing I done was to jump in it... Then I read the description... <br/> <br/>Good looking graphics! Sound is just spot on! It all fits well together! <br/> <br/>Gameplay wise I think the first level could have the pit more centered. <br/>The blue enemy could backtrack a little less. And when dieing starting all over again is a real bummer. <br/>The flying enemies could move a little slower too. <br/>The game could be a lot easier it would make it better :) <br/> <br/>Nonetheless, Overall an Excellente Entry! <br/> <br/>You should definetly keep the project going. |
| Dec 28 16:46:00 | 13m 00s | BreakAround | VEry interesting concept! Made around 1400 points <br/> <br/>Played on a Laptop to I don't see that much pontential but applied on VR with a Tron kind of looks you could onto something. Mostly because there is not input on mouse aside from moving. <br/> <br/>Found the ball to fall many time out of reach and will definetly happen if you keep the project going so there would be need for somekind of mechanics to pull back the ball. <br/> <br/>Would had some tiles on the ceilling... could be nice :) <br/> <br/>Overall it is real prototipey but fits like a glove on the theme and it shines in innovation! <br/>Good work! |
| Dec 28 17:13:00 | 27m 00s | Orb Protector | Played on laptop... Changed the controls to Z,X,C ... And it works. <br/> <br/>Sounds really cool. <br/>Graphics could be a more minimalistic (Imagine that background plain black) or more fleshed out... <br/>Right now they feel like noise. <br/> <br/>Gameplay: I found moving to feel a little to slow. That fact that you can only carry one object at a time gives it a real survivor feel. I don't think having more than one orb is a good idea. I would play it like: Steal the Orb, Hide the Orb and Protect it (having more than one makes it confusing). <br/>...Enemies are not great ladder climbers, by the way... <br/> <br/>Text scrolling presentation feels much like atari (Is it retro? Is it modern?) <br/>Make me wait between waves!?! 5. 4. 3. 2. 1. You nuts? :) <br/>I didn't like that. <br/> <br/>Overall a cool one man prototype entry, with its bugs (but thats okay), that has potential in an endless wave type of gameplay with more than one endless room. |
| Dec 28 17:33:00 | 20m 00s | Broken Breakout? | Top Notch! Minimalistic art and sound the work very fine! <br/> <br/>Played till level 12 (Too hard for me) ... <br/>The Bigger levels are interesting but things get easily out of control <br/>and if the ball get out of the window... its worse. <br/> <br/>I think this would be best played in toucscreen devices (laptop here). |
| Dec 28 17:42:00 | 9m 00s | Hikikomori | Love the character animations and movement. <br/> <br/>Didn't like the walls of text but I enjoyed what the character had to say, I think its well written - sounds real. <br/> <br/>I only managed to play games wasn't able to interact with anything else except for taking out my dad while walking in against him :) |
| Dec 28 17:47:00 | 5m 00s | Moonlight Maximum | Good job for first entry! <br/> <br/>Simple, straight forward and fun. <br/>Nice menu graphics and explosion animation. <br/>Nice audio. <br/> <br/>Felt a little difficult for me |
| Dec 28 18:02:00 | 15m 00s | Roomba Rampage | Although it never becames an actual challenge, very fun to keep playing till the end. <br/>You can push to 85% or 90%, I never saw the kitchen very well. <br/> <br/>Some inconsistent art but it gave a weird interesting distinct feel. Music was very pleasing. <br/> <br/>Overall a very nice entry! |
| Dec 28 18:09:00 | 7m 00s | Xenopunch | 5 Stars!!! |
| Dec 28 18:22:00 | 13m 00s | TISIC IZIEB | 5 Stars!!! <br/>Would keep playing if there were more levels :) |
| Dec 28 18:33:00 | 11m 00s | Pixel Artist Simulator | Sad but true! <br/> <br/>Awesome "game" wouldn't change a thing. |
| Dec 28 19:06:00 | 33m 00s | One room, one life | Streessful but fun! <br/> <br/>I managed to send one cryogen thingie out the window. <br/>I really felt the need for a crosshair. <br/>The models are simplistic but get the job done. <br/> <br/>More Sound would have been appreciated. <br/> <br/>Execellent job! |
| Dec 29 17:29:00 | 22h 23m | Bruce, the escaping ant | Very hard! :) Wasn't able to pass the first platform right above from the begginning <br/> <br/>I liked the drawn graphics and the movement while listenning to the music but that jump just compromised it all. |
| Dec 29 17:49:00 | 20m 00s | What happened to Michael? | It fits all perfectly together. <br/> <br/>Cool Sound, Nice Art, Interesting set up (Love the X-Files reference). <br/>Only problem is not being able to skip the text that was a real deal breaker. |
| Dec 29 18:00:00 | 11m 00s | Networking™ | Well adapted to the theme. <br/>Sound is awesome. Nice monologues :) |
| Dec 29 18:07:00 | 7m 00s | INFINIROOM | 5 Stars!!! It is very polished :) <br/> <br/>Managed to survive 25 seconds. |
| Dec 29 18:16:00 | 9m 00s | Amelia | Cool little game. <br/> <br/>Straight to the point with great mood to it. <br/> <br/>Enemy ai aim at the character even if he is behind walls but that's ok :) |
| Dec 29 18:39:00 | 23m 00s | Life.exe | Very intriguing . Nice music could be a little longer. Not to found on the pixel art colors. <br/>And those shoes? Nah, non important. Cliimbing the ladder was strange. <br/> <br/>I got stuck on after granny and reading the bible and trying to use those numbers to open the door. <br/> <br/>Spend around 15 minutes on it ... that's got mean something. <br/> <br/>A cool entry nonetheless! |
| Dec 29 18:50:00 | 11m 00s | Heavens Inc. | Played for 10 minutes I think. This one makes you a thinker :) <br/>It's very hard to keep the balance you never know what fragile / selfish humans will do. <br/> <br/>Sound gets a little repetitive. Pixel art could have a little more contrast. <br/>I feel there could be a little more feedback while interacting. <br/>Sometimes I didn't notice the prayer had changed. |
| Dec 29 18:58:00 | 8m 00s | Neon no Nakama | A nice audio-visual interactive musical exercise. <br/>Moving felt kind of a drag when moving through the maze (felt unnecessary). <br/>Particles could also be a little bigger :) |
| Dec 29 19:04:00 | 6m 00s | Dethroned | That was fun even though most of the time I fail to dodge enemy attacks. <br/> <br/>Cool sounds and nice pixel art. <br/>Fun to play it could be a little easier in the begginning. |
| Dec 29 19:15:00 | 11m 00s | HourGlass Collector | Fun little game. The level before newton... <br/>I dind't understand it. Made it to the end ... <br/>Died around 15 times. <br/> <br/>The character moves pretty well. Looks nice, maybe a little to brown and repetive but that's ok. <br/> <br/>Good work on your second jam. |
| Dec 29 19:26:00 | 11m 00s | Good Impression | 5 stars!!! <br/>Maybe a little difficult to get a very high score manage to get 50%. |
| Dec 29 19:31:00 | 5m 00s | ROOM ZERO | Very polished and hard :) <br/>Love the aesthetic. Sound would be greatly appreciated. |
| Dec 29 19:49:00 | 18m 00s | 32 Days | Awesome work! <br/>Lovely art and character walk-cycle. <br/>Gameplay wise: Felt a little too slow and level design was a drag. <br/>But there's a huge amount of work here, great job! |
| Dec 29 19:57:00 | 8m 00s | Sonder | Fun puzzle game. <br/>My only complaint is when selecting a character you need to click the square below, just doesn't feel natural. <br/>Other that nothing ;) |
| Dec 29 20:10:00 | 13m 00s | Poopy R**mba | Fun poop spreading game, very comic take on the theme. <br/>Sound is a little annoying. <br/> <br/>How many levels are there I must of played 40 diferent settings. |
| Dec 30 16:14:00 | 20h 04m | One Room Hotel | Omg!!! <br/> <br/>There is just not space for everyone, and everybody wants everything at the same time... <br/>Trying to move people around is just plain fun! <br/>Charming pixel art and nice sound. <br/> <br/>5 Stars! |
| Dec 30 16:51:00 | 37m 00s | levelone | That was neat! Really intense and kinda comic :) <br/> <br/>"I can still write code with my feet" & "ERROR:LevelTwo doesn't exist" <br/>Great adaption of the theme, easy to play. Nice art and sound. |
| Dec 30 16:59:00 | 8m 00s | Welcome to my Room | I liked how relaxing this makes one feel. Lovely water colors. |