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QuestionableQuality

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TimestampSince previousGameQuestionableQuality's comment
Dec 25 20:27:00 Cold Day in the Office This my nightmare came true, feels nice to get some revenge. I really like the animation on the main character
Dec 25 20:36:00 9m 00s Conștiență First project! Damn awesome job, loved the art style and always respect tackling narrative in a game jam. I look forward to seeing more from you guys, keep up the good work :)
Dec 25 20:56:00 20m 00s Obelisk I love the hook shot, would be cool to see this expanded upon, however in the time it felt polished and was really fun to play. Oh also loved the visuals
Dec 25 21:10:00 14m 00s Gravity Heroes Visually well put together, I liked the mechanic and I was really enjoying the time attack mode
Dec 28 20:46:00 71h 36m Marvellous Inc. Cool little idea, I like the interface, seems like it could be a cool tool for teaching kids logic puzzles etc.
Dec 28 20:55:00 9m 00s Toy Box Metropolis Love the style, I must confess I didn't complete all 10 turns so my only complaint would be to add like a speed mode or quick challenge
Dec 28 21:41:00 46m 00s Granny's Day Out 5 star on the audio for that voice acting alone :) It's pretty fun finding the all the interactions, though I couldn't get all the grannies out :(
Dec 28 21:54:00 13m 00s RubixRoom I love this, I was being a bit stupid and not reading the instructions, then I accidentally rotated the room/section, such a cool moment. I did find the controls a little difficult with regards to the camera, I would of liked E and Q to be up and down. Great job though!
Dec 28 22:06:00 12m 00s Sam Very very cool, especially considering its 72 hours with narrative and choices. It did however further my hate of ladders, but it was nice to play a very well rounded experience
Dec 28 22:30:00 24m 00s Ghostmeleons Nice little game and liked that it's a complete package that doesn't overstay it's welcome
Dec 28 22:41:00 11m 00s RoomOut Unfortunately I couldn't work out how to escape, might be nice to add a hint system if the player hasn't progressed after x amount of time
Dec 28 22:47:00 6m 00s One room, please! This is a super nice presentation, I loved the interface and the core loop was enjoyable. I'd like to see this expanded upon. Great job!
Dec 28 23:16:00 29m 00s Artis@n Haha I love reading the name of my stupid contraptions in the messages, it's also cool to see the timelapse, the end product turned out really well. Nice one!
Dec 28 23:21:00 5m 00s Roombiks Cube Cool concept. like alex said the controls take a little bit of getting used to, but apart from that it's a really cool little experience
Dec 28 23:26:00 5m 00s Don't Break the Door This is one of my favourite entries, really simple mechanic, but really well done. The difficulty curve was just right and the game has that great addictive nature to it
Dec 30 17:12:00 41h 46m In a Dark Room The installer was a little bit annoying, but the game itself was really cute and I loved the humour. <br/> <br/>I wish I could've gotten further but it just kept crashing when I checked the bed at night. :(
Dec 30 17:21:00 9m 00s Networking™ I quote my friend from behind me 'I've been to networking events and that's pretty much what it's like' and I too agree. <br/> <br/>I love the Rick&amp;Morty-esque humour and voice acting- reminded me a lot of a lower budget AccountingVR. <br/> <br/>I also lost it at 'Art'. As artist on our team, I can verify that that is in fact art.
Dec 30 17:31:00 10m 00s Paradoxical For a 3gb+ game there was very little to do, but it looked appealing visually and the story idea was nice. I'd perhaps suggest a different font for the paper since it stuck out a bit weirdly, plus some music for atmosphere maybe? <br/> <br/>Weirdly this also started up my steam VR and wouldn't run without it open, even though it isn't VR. I was a tad confused.
Dec 30 21:09:00 3h 38m OneLastRoom Would be nice to have some feedback for which minion I have selected. I like the idea, would be nice to have some more enemies and types to fight against
Dec 30 21:18:00 9m 00s Heavens Inc. nice, it's like Reigns, but biblical. Some funny stuff in here, I really liked the presentation
Dec 30 22:25:00 1h 07m In That Same Old Room I really like the visuals, though I was having some issues with controls, most the time it was OK, but occasionally the fire buttons (arrows) didn't seem to respond. Apart from that I loved the atmosphere and for the most part gameplay seemed tight.
Dec 30 22:31:00 6m 00s Karate Basketball Ha this is awesome, loved the initial setup and then the presentation of the main game was great as well. My only complaint was that I couldn't seem to miss, that said scoring a last second 3-pointer for the win is a sweet feeling.
Dec 30 22:39:00 8m 00s Hikikomori I like the idea of having the game be more than just entertainment and taking a look at a serious issue a number of people face. I do not know too much about anxiety (serious anxiety) myself, though I think you need to be careful that it doesn't oversimplify the issue. That said, I think it's commendable to look at the issue and deserves a lot of respect.
Dec 30 22:50:00 11m 00s Not Enough Meatballs I really liked the visual style, unfortunately I was having an issue with firing, initially it did not work at all (shooting that is), after exiting full screen and going back in I got some luck, but it wasn't consistent. Double checked I had enough ammo and still not working all the time. I was playing on windows 10 in chrome on the WebGl version if that's any help.
Dec 30 22:58:00 8m 00s Smallest Dungeon I love the visuals and the presentation is fantastic, the gameplay seems like it would work really well for mobile and I could easily see this on the app/play store. My only suggestion would be to make it clearer when and why you should use abilities, it felt a little like I was watching more than playing. All in all it feels super polished though, especially considering its made in 72 hours. Great job!
Dec 30 23:17:00 19m 00s Cozy Taxi My favourite music this jam without a doubt. Love the visuals, nice to have a bit of colour up in here. The games a little tricky, but doing dramatic flips is pretty awesome. Oh also the camera system is really cool.
Jan 1 20:32:00 45h 15m Mellow The Heemst themselves were adorable! The noises were adorable and they were visually huggable. <br/> <br/>Unfortunately the game itself felt a bit lacking? The initial idea is there and would be a fun mini game with a bit of fine tuning, but I kept getting broken bits like it giving me 'X' and 'Y' instead of number on the overview, the bounce physics being a bit too much, and the night time went on for way too long.
Jan 1 21:10:00 38m 00s Feng Shui Deathmatch VR I started dancing to the music and getting my Animal Crossing on in VR and it felt amazing! I loved the music, but I sadly didn't understand what you were meant to do. <br/> <br/>But I spent the entire time trying to make a really pretty room until I ran out of cash and it's still one of my favourite LD37 games! Please release an infinite money sandbox mode. ♥
Jan 1 21:13:00 3m 00s Botanic Balcony As someone who barely just hits room scale, this caused me to constantly go outside my boundries even with teleporter. ;-; But I did get it working! It was very lovely and atmospheric. <br/> <br/>I couldn't quite figure out the gameplay, mainly that I couldn't figure how to actually make things grow. They were over time, but sadly I was low on time so I couldn't wait for them. <br/> <br/>I kind of just wanted to relax on the balcony it was so calming.
Jan 1 21:15:00 2m 00s BottleFlip! [Vive] Did it within the first few then failed to get anything to land again because I suck and it was totally a fluke ;u; <br/> <br/>Then found the rave bottle and proceeded to have a bottle rave, as you do. <br/> <br/>They felt a little TOO weighted, but pretty close on actually. Wish there were more SFX bottles!
Jan 1 21:17:00 2m 00s PEUVR - Punch Em Up VR (HTC Vive) An interesting take! Definitely needs more polish on the graphics side, but I loved the little eggs in hats. <br/> <br/>The pulling towards you was a bit jarring with the red and green lines, and stuff didn't seem to die even when struck making it quite hard though.
Jan 1 23:37:00 2h 20m Santas Helpers! Loving the sprites and the idea, but I was having trouble figuring it out, and I'd already read the description of the entry. Also I got an elf stuck on a wall.
Jan 1 23:43:00 6m 00s Sight I-I think I made it to the end. Even if I didn't, the experience I had was amazing! It got so freaky at points and I was just trying to make the music stop with the cubes and aaaaa. <br/> <br/>5 stars on mood for SURE.
Jan 1 23:57:00 14m 00s A monster doesn't let me leave my room That was a bit of a psychology trip. I really didn't expect that, and the 'everydayness' luls you into a sense of false safety. <br/> <br/>Brilliant! Although there were a few typos and I'd like to see it with better graphics, it was amazing.
Jan 2 00:12:00 15m 00s This One Room The art attracted me to this and I walked into it knowing it was visual novel by a glance... but the story just didn't do it for me. <br/> <br/>The narrator was far too forceful that it took a lot of imagination out of it and felt a little unwelcoming, and some of the jokes felt like they were trying to hit home but missing. The characters themselves need a little work- I mean they were pretty okay about being trapped in a room, minus that one little 'oh no' moment. The overall plot felt like it was taking itself way too seriously for what it was too, and it didn't make enough sense for that to work out. <br/> <br/>It has a lot of potential but with a visual novel writing is more important than the art, so if you don't home run with it it's a bit awkward and boring to the reader. <br/> <br/>Loved the character design though! Pink haired lady had top fashion sense.
Jan 2 15:19:00 15h 07m Pixelshooter I didn't read anything, just jumped straight into the game, I'm like cool its just another shooter, do i dodge the white pixels. Then I saw a mound (with my enemy's remains in it) and it dawned on me that it was snow and the building up, then when I realised I could fire my enemy remains, as well I need "ammo" below me, it was really awesome how it all came together.