Foon → Ludum Dare Explorer → LD37 → Feedback comment stats → PaidGEEK
Feedback comments for LD37
PaidGEEK's games and stats for all events →
| Timestamp | Since previous | Game | PaidGEEK's comment |
|---|---|---|---|
| Dec 12 04:55:00 | Hephaestus | Good writing. Game itself suits the theme quite well. Graphics are a little too simple, item in hand doesn't change much. | |
| Dec 12 05:02:00 | 7m 00s | CrateBlaster | I'm really terrible at this game. The character looks adorable. |
| Dec 12 05:10:00 | 8m 00s | One Room, One Core | Really solid game. "Hold SPACE to speed up time" is what every tower defense game needs. |
| Dec 12 05:31:00 | 21m 00s | Patch-A-Room | A really nice use of the theme. This is probably the only entry with a level editor. There could be more premade levels. |
| Dec 12 05:39:00 | 8m 00s | 2D Cat Wants Out | Solid mechanics and contains a cat. Movement is a little jerky. |
| Dec 12 05:48:00 | 9m 00s | KillThatHipster! | Overall style is great. Found an exploit though. If you keep jumping in the corner it messes up their AI, after that they're easy to kill :D |
| Dec 12 06:30:00 | 42m 00s | Watchers | Quite an interesting idea. There should at least be a "game over" state though. |
| Dec 12 06:34:00 | 4m 00s | Turn My Room | Cool concept, fits the theme nicely. My head hurts for some reason :) |
| Dec 12 06:51:00 | 17m 00s | Try, Get fried, Repeat | Played this years ago IRL :) A really hard game. The room and lava look good. |
| Dec 12 07:16:00 | 25m 00s | Blue Balls - Defend The Last Room | I like the look of the scenery. |
| Dec 12 07:50:00 | 34m 00s | Space Room Reset | Really well executed mechanics. Some color variation would be nice, after every N rooms. |
| Dec 12 08:02:00 | 12m 00s | Kitchen Wizard Pinball | A solid pinball game. Great job with the models. If it wasn't against the rules, I'd assume you got them off the asset store :) |
| Dec 12 08:18:00 | 16m 00s | Five Star Hotel | Cool minimalistic art style and a fun idea. A bit too hard. Rapid WASD clicking on a mechanical keyboard is not pleasant :) |
| Dec 12 08:39:00 | 21m 00s | Super Battle Cycle | "Riding a motorcycle and using a grappling hook to pull obstacles in your enemy's way" just sounds right. Great art style and overall execution. |
| Dec 12 08:58:00 | 19m 00s | Another Time or Place | Looks interesting, but if I understand correctly, it's unfinished right? |
| Dec 12 20:18:00 | 11h 20m | Coincidence | Nicely done. Loving the detail of the cell. Really good looking models. |
| Dec 12 20:52:00 | 34m 00s | BewilderMaze | Got this error: <br/> <br/>___________________________________________ <br/>############################################################################################ <br/>FATAL ERROR in <br/>action number 1 <br/>of Draw Event <br/>for object objGrid: <br/> <br/>Fatal Error: Can not create vertex buffer of size 98304 bytes <br/>5576 vertex buffers allocated with total size of 962912 KB <br/>at gml_Object_objGrid_Draw_0 <br/>############################################################################################ |
| Dec 12 21:13:00 | 21m 00s | The Mini-Man 3D | Nice models, somewhat clunky movement. The ending is a bit disappointing, I don't know what I was expecting though :D |
| Dec 12 22:01:00 | 48m 00s | 1 biT Strike | Good music, cool art. You shouldn't have to hold down mouse button I think. |
| Dec 12 22:46:00 | 45m 00s | RoomOne | Looks really nice, especially those birds. |
| Dec 13 01:52:00 | 3h 06m | This room leads to happiness | Wish there was an easy mode :D Good art, nice music. Bot's AI seems to break when they "fly" up. |
| Dec 13 02:28:00 | 36m 00s | Drunk Guy! | Looks really good. Good job on the level design, I'm assuming it's procedural. The mouse is not locked when playing in windowed mode. |
| Dec 15 20:47:00 | 66h 19m | After Party | I find it really hard. Good art and sound effects though. |
| Dec 15 20:57:00 | 10m 00s | OctaRoom | Nice mechanics, simple and effective art. I think it would be better if time until switch happens kept decreasing. |
| Dec 15 21:02:00 | 5m 00s | Neat (Ludum Dare 37) | Great idea and execution of the theme. Art style reminds me of Psychonauts a bit. |
| Dec 15 21:17:00 | 15m 00s | Ghost Brawl | I can't work out the controls. I don't know what is a key for "right punch". <br/> <br/>Pic: http://i.imgur.com/Jvie1Sq.png <br/> <br/>Nice style and music though. |
| Dec 15 21:23:00 | 6m 00s | Dibs: Top Bunk | Fun to play and really nice art. A bit hard for me (I'm just bad). |
| Dec 15 22:22:00 | 59m 00s | DISK | The disk mechanic is pretty neat. Good graphics and sound effects. |
| Dec 15 22:30:00 | 8m 00s | One room, one life | I like the idea to play multiple mini-games while timer ticks down. |
| Dec 15 22:37:00 | 7m 00s | Plastic Patton | It reminds me of one game I really like and can't remember at the moment :) The first time I died, the game bugged out I think, could not do anything. |
| Dec 15 22:40:00 | 3m 00s | Put It Out | I really like the idea, like a lot :) Nice art too. |
| Dec 15 22:49:00 | 9m 00s | FeelsNeonMan | Nicely done. Pretty fun to to play and I like the art style. Maybe the "gameplay feel" could have been a little faster, like in Geometry Wars. |
| Dec 15 22:57:00 | 8m 00s | Guns n' Crates | Interesting core mechanics. The art is cool, though the color difference between background and characters could have been greater, so they'd be easier to see. |
| Dec 15 23:16:00 | 19m 00s | AHSS - The Evil Room | Really cool idea, nice art and awesome voice acting :D I didn't get pass the time puzzle, it's probably bugged, because I'm certain I entered the time correctly. |
| Dec 16 00:16:00 | 1h 00m | The Living Room | Interesting idea, it took me a minute to figure out what to do. Looks so good that it killed my PC (Fastest settings) :) |
| Dec 16 00:30:00 | 14m 00s | QuestMatch.Com | Cool idea with great execution. Tech stuff doesn't fit with medieval style at all, which means Humor 5/5 :) |
| Dec 16 00:38:00 | 8m 00s | BomBallRoom | Cool idea, haven't seen anything similar. Sound effects are especially great :) |
| Dec 16 00:49:00 | 11m 00s | Election War | Maybe there's a better way to say this, but I had to play with myself. The idea is pretty great, and overall execution as well. |
| Dec 16 00:58:00 | 9m 00s | One Room Dungeon | I like pretty much everything about this game. Good job. |
| Dec 16 11:39:00 | 10h 41m | 4/4 Room | I find it quite engaging. Good job. |
| Dec 16 12:01:00 | 22m 00s | One Hotel Room | Interesting idea. The core mechanic could use some work, because you can just leave layout the same and get 3 stars most of the time. |
| Jan 2 14:36:00 | 410h 35m | BreakAround | Like the others already said, cool idea by making Breakout in 3D :) I think it would be better, if balls moved slightly faster and you could shoot multiple of them. But overall, great execution. |
| Jan 2 16:34:00 | 1h 58m | NPPTF - Nuclear Power Plant Training Facility | A really neat game. Would love to see it further developed. |
| Jan 2 16:47:00 | 13m 00s | The Room in The Ocean | Quite an ambitious project for Compo. I enjoyed it. Wish shine moved a little faster. |
| Jan 2 16:54:00 | 7m 00s | The Box | This has a lot of potential. I want more levels! :) |
| Jan 2 18:35:00 | 1h 41m | Starlight | Very ambitious and nicely done. I love the art style, it reminds me of 0x10c. |
| Jan 2 18:49:00 | 14m 00s | The Chore | Quite an interesting game. Fairly enjoyable. More feedback on clicks would be nice (highlights and such). |
| Jan 2 19:23:00 | 34m 00s | Claustrophobia | Simply a great game. Good job :) Awesome art, fun difficult gameplay and solid sense of progression. |