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MrMordem

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TimestampSince previousGameMrMordem's comment
Dec 14 02:53:00 Roomba Rampage Nice job. I love the cartoonish and detailed graphics, the music is well chosen / coherent with the game. <br/>Upgradable stats is a cool feature. <br/>It's a good move to let players mute the music, it's always a good thing to not force your users when they want to play while watching / listening to something else.
Dec 14 18:34:00 15h 41m One Room Rush This game is quite addictive, fun &amp; dynamic. Consistent graphics, the music goes well with the game. The gradual increase of difficulty is a good idea.
Dec 14 21:35:00 3h 01m Childroom Nice job on finishing your first LDJAM game! :) <br/> <br/>I like the art direction, the "big items sprites" in the background is a nice add. The music suits well the style of your game. <br/>It would be nice to be able to mute the music / sounds, or at least decrease / increase the volume, though. <br/> <br/>The gameplay is easy to get, you can restart a game quickly if you die, it's dynamic and fun. <br/>The second level felt a bit awkward, I couldn't explain why, maybe the movements or the tight timing. <br/> <br/>I was killed by the first bat, thinking I could jump on its back to kill it or at least bounce on it.^^
Dec 14 22:29:00 54m 00s Inside The Office I like the stuff written in the files, the models are pretty nice. The light fading is cool. <br/> <br/>It's a bit short but the concept is interesting, a kind of "HR simulator".^^ <br/> <br/>Apparently, the boss seems to be a bit mad at me. :p
Dec 14 23:03:00 34m 00s DISK Well made fps, simple yet fun. <br/> <br/>Had a few framerate drops when there were more ennemies but other than that it seemed to run well. <br/> <br/>Really like the ennemy models, definitively has that "Unreal" vibe to it (probably because of the disk launcher :p)
Dec 14 23:25:00 22m 00s Junk in the Bunk Fun game, really had quite a laugh hauling random stuff over the head to pack it in the bunker :D <br/> <br/>Liked the artstyle and the music. <br/> <br/>I just had a few glitches with some items, the blue couch kinda clipped through the floor and got stuck there. <br/> <br/>This game has potential though :) it feels like it would fit a mobile platform. <br/> <br/>overall well done !
Dec 15 00:18:00 53m 00s EntROOMpreneur Nice take on Dungeon keeper, <br/> <br/>although i couldn't really understand how to gain money in order to defend the exit properly :(, sometimes it even felt like i couldnt click on the interface after placing an object in the dungeon, (glitch maybe :/ ?) maybe add a bit more explanation on the tutorial window. <br/> <br/>Other than than, the game seems very solid, the art is great, the music fits the mood of the game, and i liked the humor :)
Dec 15 00:47:00 29m 00s Otaku Den Really nice! <br/> <br/>Loved the items (especially Duperman, Pigachu, One Munch Man and Ramen Rider), the art direction as a whole is great and pretty well detailed. <br/> <br/>The music even if a bit repetitive suits goes well with the game, I even shook my head in rhythm sometimes. <br/>Just a personal thing, but a button/key to mute / decrease the volume of the game would be nice.^^ <br/> <br/>I beat the game the second game but not with the perfect score, I'll have to retry. <br/> <br/>Good job.
Dec 15 17:52:00 17h 05m Nuclear Arms 3: Atomic Reckoning Nice job. <br/> <br/>Your assets are nice and detailed. Music and Sounds are great, but a way to decrease the volume would be nice.^^ The voice acting is fun. <br/> <br/>The game is not buggy, you can easily interact with everything, the goal and the way to achieve it is pretty clear. <br/> <br/>Skulls are a kinda hard to kill, making the game a bit hard towards the end when there is a big swarm of them.
Dec 15 18:11:00 19m 00s Dungeon Custodian Fun little game, the dungeon management aspect was cool but the price of upgrades feel a bit high, so you need to grind a bit to get some :/ <br/> <br/>the battle system was simple but fun, <br/> <br/>the graphics were also pretty cool, and i liked the humor with the self aware jokes about the one room dungeon itself and the music loop (which is also good btw) <br/> <br/>an overall solid entry, even if the progression is a bit slow. <br/> <br/>But nothing that can't be tweaked ! Well done :)
Dec 15 23:54:00 5h 43m Hitlers Cactus or only you can stop Trump Haha i couldn't manage to save the timeline in the end :( <br/> <br/>But the game has quite some good humor, really laughed at what those letters said XD and i love the concept of time travelling and how you used it. <br/> <br/>good job :)
Dec 16 00:04:00 10m 00s Bounce Same problem here for the controls, I had to re launch the game. <br/> <br/>It's a good concept, in line with the Hexagon games and the like. <br/> <br/>Jumping and controlling the "character" is a bit difficult / awkward, maybe you could modify the inertia, change the velocity or something like that. <br/> <br/>Anyway, good job on completing the LDJAM with a playable game. :)
Dec 16 00:10:00 6m 00s Obelisk Really nice game, i like the mood and the little story bit with the obelisk. <br/> <br/>I like how the lifebar is part of the game's background <br/> <br/>i'd say well made overall :)
Dec 16 00:26:00 16m 00s Withstand awesome little fps there, the wall switching mechanic was quite a nice surprise ! <br/> <br/>The difficulty seems balanced, <br/>and its a nice touch that you put some options for sound, mouse sensitivity and fov. <br/> <br/>I liked the graphics, cause even if they are simple i kinda get that "90's style virtual reality" feel about it which is a good thing in my book. <br/> <br/>overall a fun game, well done :)
Dec 16 17:21:00 16h 55m Pizza Catcher Great! <br/> <br/>First, I have to say that it was a good idea to add a bit of background. I think it always add something to the game. <br/> <br/>The concept is funny and pretty well implemented. It's a bit hard to aim correctly to catch de pizza at times, the "throwing the pizza back" part works well. <br/>I really liked the cinematic thing at the start. <br/> <br/>The music suits well the game and the voice acting is nice.
Dec 16 23:08:00 5h 47m Flipper First, *clap clap* for coding it in C. <br/> <br/>Then, nice job. The graphics are coherent, simple and effective. <br/> <br/>I preferred to play with my gamepad over my keyboard (I tried both), it felt more... "intuitive" but it's a personal thing.^^ I found the timing a bit hard to get if you want to spider-man the levels. <br/> <br/>It reminded me the ninja rope of Worms (Armageddon), a game mechanic I loved and spent hours &amp; hours on just doing maps based on it. <br/> <br/>There is a little problem of clipping with some walls, like passing through the ground and having to restart the game or clipping through walls. But overall the physic part is good.
Dec 17 00:28:00 1h 20m Orb Protector I love the "raw" feeling from the game art, a good retro vibe. <br/>Controls are a bit awkward but no so bad with a gamepad. <br/> <br/>It could help to apply more velocity to the dropped item. Maybe throw them farer / higher / backward to be able to "loot" the wanted item more easily. <br/> <br/>I liked the music, it goes well with the style of your game. But -just a personal thing- it would be nice to have a "mute" button or at least a "decrease volume" one.
Dec 17 00:52:00 24m 00s Kawaii Katastrophe I did not expect the first night to be that tense ! Kudos on that. Also liked the graphics and sounds. <br/> <br/>On the other hand, after getting some survivors, I felt less tension because overnight damage was not impressive. I'd rather feel tension because of the night dangers rather than the potential lack of food. Still, I don't think you need a lot of tweaking to keep the tension alive thoughout the game.
Dec 17 01:54:00 1h 02m One Room Hotel Good concept, what you managed to do in a short time like this is pretty impressive imho, I mean the realisation of the concept is nice and well polished. It's not glitchy and runs well AND you made the art part too. <br/> <br/>The sprites are "small" but detailed enough to see what is going on and give to the game a feeling of "pretty and not overloaded". The movements reminds me The Lemmings. <br/> <br/>I really liked the audio. The music goes really well with the setting and the pace of the game. It would be nice (just a personal thing) to have a button to mute or at lease decrease the volume of the game. <br/> <br/>It's pretty clear what the little guys want, the bubble to show what they want is a good idea. <br/> <br/>To please them all is not always easy, since the first rooms you have are base on the RNG, but at the second day it's getting better. <br/> <br/>The game can be challenging but not frustrating and that's a good thing (in my opinion), when you fail you want to try again. <br/>I was about to say that it could be nice to let the player "reroll" the rooms by trading some money/score, but it seems that the Guests won't ask something that isn't available, so~~ ^^ <br/> <br/>Good job. :)
Dec 17 08:12:00 6h 18m NEET simulator Interesting and funny take on the theme. <br/>The multitasking is challenging, the timing is tight but it's doable. <br/> <br/>The game art is simple but nice and the layout is pretty well thought. <br/> <br/>The music goes well with the atmosphere. <br/>A button to mute / decrease the volume would be nice, though.^^
Dec 17 20:33:00 12h 21m Xenopunch Holy shit, this game is awesome, the spritework is amazing, the gameplay is smooth and responsive, the game works with azerty and qwerty keyboards without needing to switch which is really cool :D <br/> <br/>don't know what i could say more, nice job ! slowclap :)
Dec 17 20:55:00 22m 00s Last Pig Standing Fun simple game, i like the sprites, especially the wolves :) <br/> <br/>I think the game would be more fun with a life bar system than a one hit kill, but it also has its charm and is part of the challenge. <br/> <br/>didn't noted the audio cause there wasn't any sound, don't know if the game has none or if it glitched out ? :/ <br/> <br/>But other than that solid entry, overall well done ^^
Dec 17 21:22:00 27m 00s Agoraphobic Interesting little shooter, i think the hitboxes are a bit odd though, <br/> <br/>i had a hard time navigating through the map, and the collisions between the ennemies and projectiles lack a bit of feedback (maybe a little explosion sprite or something) <br/> <br/>Other than that i really liked the humor, finally a game for attack helicopters :p <br/> <br/>this game has potential keep at it :)
Dec 19 00:27:00 27h 05m One Rum Great job. <br/> <br/>Graphics are neat, the way the characters moves reminds me Rayman. <br/> <br/>I loved the audio part, your acting skills are on point :) I've wanted to do something like that for a looong time. <br/> <br/>The gameplay is fine, no bug to report, nothing glitchy.
Dec 19 01:11:00 44m 00s Paper Airplane Attack Nice concept and implementation, it's pretty funny. <br/> <br/>The graphics are simple but enough and effective. <br/> <br/>The game mechanics are fine but it can be a bit hard to aim. <br/> <br/>To make it more dynamic, you could speed up the plane and add some tanks here and there to feel more pressure. <br/> <br/>Good job overall :)
Dec 19 02:17:00 1h 06m One room Ninja Nice job. <br/>I like this kind of concept, it can be replayable, it's pretty dynamic, I mean you jump &gt; you die &gt; you respawn and hop hop hop. <br/> <br/>There is no real "down-time" making it quite addictive "I'll just try this again quickly... aaaand I tried 10 times". <br/> <br/>The sounds are nice and the voice over is pretty cool. Just a personal thing though, a button to mute / decrease the volume would be nice. <br/> <br/>The game mechanics feel fine, it's a bit hard at times to make the right "jump" but it's OK overall. You can get easily what you have to do and how.
Dec 19 02:52:00 35m 00s Rotating Room Nice job finishing your first LD! :) <br/> <br/>The concept is classic, the implementation is fine and enjoyable. The spin mechanic adds to the game in a nice way. It's fun and the levels are quick, with more levels it could be a good game to kill some time. <br/> <br/>The graphics are fine and coherent, the sounds are fine too. <br/> <br/>I had no bug or glitch or anything like that so props to you. ;)
Dec 19 03:15:00 23m 00s One Room Repair First things first, *clap clap* for finishing you first LDJAM. <br/> <br/>Funny concept, too bad you couldn't add the feature you wanted. <br/> <br/>No glitch or bug to report, the graphics and sounds are fine. <br/>The increase of the bar depending on the element you hit is a good idea. <br/>The way the neighbour appears is a bit creepy but adds to the fun factor, I made him show his face a few times, hitting him on the head to make him go is a fun and nice feature. <br/>If the Easter egg is what I think, it's pretty explosive.^^ <br/> <br/>I'm curious to know what kind of features you wanted to add and if you plan on doing it.
Dec 19 16:55:00 13h 40m Possessed Room Love the art style, this kind of retro fps really fits the horror theme like a glove. <br/> <br/>Reminded me of Blood on Dos, this was quite scary, and i think the confusion of trying to figure out what to do or where to point the cross at when crazy shit starts to happen just adds to the general tention. <br/> <br/>Just 1 tiny negative point imo, there lacks a bit of feedback on whether using the cross on something does something or not. <br/> <br/>Other than that, great entry :)
Dec 19 17:07:00 12m 00s Super Crash Box Simple yet effective, gameplay feels solid, the graphics and animations were good, the crash bandicoot tribute crates were a nice touch. <br/> <br/>The progression just feels a bit slow, getting 200 coin thingys feels a bit much, but hey nothing that can't be tweaked :p <br/> <br/>With some background music to add a bit to it this can really become great, it has solid foundation good job you did there :)