Foon → Ludum Dare Explorer → LD37 → Feedback comment stats → Mouch
Feedback comments for LD37
Mouch's games and stats for all events →
| Timestamp | Since previous | Game | Mouch's comment |
|---|---|---|---|
| Dec 12 18:58:00 | Really, This Again? | Oh yeah I too thought about making such a game. | |
| Dec 12 19:02:00 | 4m 00s | The Paper Ship | So beautiful! However the fast rotation made me sea sick (maybe increase the radius of the world). |
| Dec 12 19:07:00 | 5m 00s | Rising Sun | At first I thought that you have to dodge them. Without that the game is a lot easier. I died at wave 16. |
| Dec 12 19:13:00 | 6m 00s | Turn My Room | Great idea. Also I'm dizzy now @.@ |
| Dec 12 19:14:00 | 1m 00s | The Last Room | If possible make it so that the music doesn't restart when you start a new round. |
| Dec 12 19:27:00 | 13m 00s | Jewel Defender | I think you should make destroying the towers harder. Really good first compo. |
| Dec 12 19:35:00 | 8m 00s | Roomulus | I said to myself "Roomulus? I need to play this!" I had no idea what I was doing. 10/10 |
| Dec 12 19:58:00 | 23m 00s | Cabin Fever | I don't think the hunger/thirst bar adds anything to the game. I would have loved the story you had in mind for sure though. |
| Dec 12 20:05:00 | 7m 00s | Ascend | Yep, jumping. Other than that, great. I would have gone for "pushback" lasers like in Portal 2 instead. |
| Dec 13 10:06:00 | 14h 01m | Nobi Sword | The game looks pretty good. I think the game is not hard enough though, so maybe add a time limit/moving obstacles and faster enemies. |
| Dec 13 10:12:00 | 6m 00s | Floor is Lava | I love it! But the ceiling is buggy in the web version. |
| Dec 13 10:51:00 | 39m 00s | 2D Cat Wants Out | For a person "not being good at puzzle design" this is a really awesome entry. You should have more confidence in your skills. But please make the cat sound less annoying X.X. |
| Dec 13 11:11:00 | 20m 00s | Color Factory | That mother-fucking color machine. Also this is a really good game for that platform, you should continue working on it. |
| Dec 13 12:16:00 | 1h 05m | TISIC IZIEB | Simply amazing. How does one make such a game in only 48 hours? |
| Dec 13 12:36:00 | 20m 00s | Smallest Dungeon | Oh no, the corgi died. Fantastic music and graphics. |
| Dec 13 12:54:00 | 18m 00s | Can into space | Having multiple planets to micro manage can be so confusing. Really good work though. |
| Dec 13 13:34:00 | 40m 00s | Three Minutes to Midnight | This game has a really repressing atmosphere. Well done! |
| Dec 13 15:40:00 | 2h 06m | Rubi's Room | Didn't he mean by "not 100% accurate" that when you look at a wall and turn - for example - the left block of that wall to the bottom, that the whole left wall isn't turning with it like it would in a rubik's cube. |
| Dec 13 15:53:00 | 13m 00s | FACE MAN | I'm speechless. |
| Dec 14 16:25:00 | 24h 32m | Glasses Guess | I don't think deadly lasers hurt less when you don't see them, but that's probably just me. <br/>The concept is really interesting and well executed. |
| Dec 14 18:11:00 | 1h 46m | INFINIROOM | Can't stop playing! |
| Dec 14 19:06:00 | 55m 00s | Booking Mama | Really good game. Would be perfect for mobile platforms. |
| Dec 14 19:31:00 | 25m 00s | Engine Room | Really good game, especially for a compo. The audio is almost perfect (steps little too fast & no sound when interacting with objects - still 5 stars -). I would have preferred a true stealth game instead, as the fights are a little clunky. |
| Dec 14 20:00:00 | 29m 00s | Robotron: Reloaded | Love the music, small puzzle or trick levels are a nice addition to the formula. |
| Dec 14 20:10:00 | 10m 00s | You are insignificant - NES GAME | It's great to see games made for old consoles at Ludum Dare! I'd like to try that some day too. <br/>But the platform mechanics have room for improvement, jumping just feels strange. Also the third level was a bit frustrating, because in order to beat it you have to jump at the right time, shortly before running into the pits. <br/>Whereas the last level is much more fun and rewarding. (I guess the boss is a reference to birdo from super mario bros 2/Super Mario USA ;)) <br/>Cute graphics, sound would have been nice, but I know how short Ludum Dare can be (especially if you make the challenge harder by making a NES game :)) |
| Dec 14 20:39:00 | 29m 00s | Tree House Quest | Game-play-wise this game has a few missteps (stealth section with too little sight, ...) and is too easy in my opinion. <br/> <br/>Other than that, this game is on point. I loved the graphics, laughed at (most of - you can't get them all - ) the puns and the music was blending in perfectly. |
| Dec 14 21:15:00 | 36m 00s | Room 41 | Wow, I really liked this entry, we also thought making a game with a chat room would be very fitting to the theme, but we didn't know what to do with this approach. <br/>I guess you don't really have the possibility to make decisions in the game, which is a point that should be part of the game, but two times I thought I had. I suggested the name "AnusLicker" and it was very fun to see the game changing the name to "analFan" XD and when the second person was killed, I wrote "Saw" into the chat and she was killed with a bone saw. Coincidence? I don't know, I guess I have to play it a second time. <br/>I really enjoyed it, great use of the theme! <br/> <br/>I think it would be very interesting and maybe fun (for you), it the game would send the entire chat history to you after each playthrough, so you can see what the players wrote. |
| Dec 16 14:16:00 | 41h 01m | Oh Dear Where Is My Waifu | Lost my torchlight every time, fuck my Waifu I'm getting out of here! |
| Dec 16 14:22:00 | 6m 00s | That's My Cookie | Why are enemies not spawning faster over time? |
| Dec 16 21:40:00 | 7h 18m | Room 753 | I cleaned Room 753, I cleaned Room 753, I cleaned Room 753, I cleaned Room 753, I cleaned Room 753, I cleaned Room 753, I cleaned Room 753, I cleaned Room 753, I cleaned Room 753, I cleaned Room 753, I cleaned Room 753, I cleaned Room 753, I cleaned Room 753, ... then I ran out of towels, wet floor signs and do not disturb signs. <br/>I don't really know what to say, it was a strange experience and therefore liked it. The glitch effect was nice and I just couldn't get enough of the squeaking. |
| Dec 16 22:14:00 | 34m 00s | Little Lab of Horrors | I like the graphics and ui and it feels polished and finished but I would replace the song you have used (luckily there is a mute option). <br/>The game needs much more complexity, more choices to make, therefore it is not challenging. <br/>I have one more question, what about autumn? :) |
| Dec 17 09:57:00 | 11h 43m | AFK | Great game, the only thing I missed are decisions that influence the story in a way, played it twice to see if I can get another ending, but I failed. <br/>Nice graphics and the music and sound is very fitting. |
| Dec 17 10:05:00 | 8m 00s | Hall Puzzle | I'm sorry, I could not get it to work on Ubuntu, I had to install the libSDL2-image library first to be able to execute the game, but it does not render anything. |
| Dec 17 10:25:00 | 20m 00s | Tomb of Katmosis | My Highscore: 120 <br/> <br/>Great first entry and very fitting music!! <br/>I wish it would be more transparent how the score is calculated, because you say in the description that the score is made out of health, collected coins and remaining time. But this does not tell what's the best strategy, should I run as fast as I can to the door to have more time left at the end or should I collect as many coins as I can before time runs out. I think that the second one gets you the highest final score. <br/>Also, maybe the position of the exit should also change, to prevent the player from farming coins right next to the exit and implement some kind of risk-reward mechanic. |
| Dec 19 21:13:00 | 58h 48m | Alien Night | Great to see a terminal game (I made one too for ld35 posted with the user account "PixelRetro", but usability suffered because I didn't have time to look into curses/ncurses)! <br/>The different weapons and planning where to go makes it a strategic game, which is fun to play. I'm sure this has potential and can be extended very well. <br/>While the animations look great, they really slow the game down and makes it tedious to play. <br/>It's interesting to see, that you have used a square for range calculation, but I think there is no problem with that. |
| Dec 26 09:59:00 | 156h 46m | Tales of Sir Salamander | Nice puzzles, I wish there would have been more. And the music is really good too. <br/>But the jumping mechanics are uncomfortable, because you lose your current horizontal velocity when jumping. <br/>Nice entry! |
| Dec 26 15:50:00 | 5h 51m | radnet | I also had the idea to make a game with a chat room, but I did not know what to do, but you guys had a really awesome idea and I think it really has potential. I wonder if there is already a similar game like this. Also, you have very nice music. <br/> <br/>With many users the game becomes very chaotic, which is not bad, but the chat always autoscrolls, which makes it very difficult to click on the download links. In addition to that if your desktop is full with files then new files are placed outside the desktop and moves everything up, which can cause the chat window (and other windows) to move outside the screen unable to move them back or close them. <br/> <br/>Would like to see this as a full game! |
| Jan 2 15:22:00 | 167h 32m | Mini Dungeon | Cute little top-down shooter! <br/>Sound and graphics are consistent and fitting, but the music is a bit irritating because it feels too arrhythmic. <br/>Also, I lost most lives, because enemies spawned too close to me. There should be some sign where they are going to spawn, or simply spawn with an appropriate distance to the player. |
| Jan 2 22:03:00 | 6h 41m | Police Interrogation Simulator 2017 | BOING!!! |
| Jan 2 22:10:00 | 7m 00s | Power The Grid | I don't think this is the right place to promote your games not made in this game jam! |