Foon → Ludum Dare Explorer → LD37 → Feedback comment stats → Fuad
Feedback comments for LD37
Fuad's games and stats for all events →
| Timestamp | Since previous | Game | Fuad's comment |
|---|---|---|---|
| Dec 13 11:15:00 | Cave In | Really nice combination of sound and mechanics :) However I'll make it a little bit hard, poor monster must have a chance. | |
| Dec 13 11:17:00 | 2m 00s | Floor is Lava | Nice concept and good idea with leaderboard. Especially I like dramatic zoom on floor when you lose :) |
| Dec 13 11:36:00 | 19m 00s | Chrono Pugna | Characters sometimes just stop shooting at random and never begin shooting again. Maybe it's some curse of pacifism. :) |
| Dec 13 11:40:00 | 4m 00s | Sorcerer's Room | I really like it. It's like a simple (and magic) version of Atlas Reactor that I so fond of now. <br/> <br/>Good job! :) |
| Dec 13 12:06:00 | 26m 00s | The Undersea Room of Jack Sisu | Absolutely beautiful. Nice ironic research style of Undersea and cooperative control of submarine. Of course it's little bit like Lover in Spacetime, but it will be perfect if this genre will have more nice specimens. <br/> <br/>P.S. <br/>Also, I like Wes Andeson too :) |
| Dec 13 14:05:00 | 1h 59m | ROOM ZERO | Very nice. I'm big fan of the action games like this and I want to buy it already :) |
| Dec 13 14:10:00 | 5m 00s | Room One | Interesting realization of sci-fi survival. Bit of unresponsive and buggy controls but stunning visuals. |
| Dec 13 14:13:00 | 3m 00s | One Room Cat | Id remind me of very old game "alley cat". It was pleasant and nostalgic, and this has nice graphics and sound. But controls are strange and game looks like doesn't work properly. |
| Dec 13 14:23:00 | 10m 00s | Murder at the Dinner Table | Music and atmosphere are perfect. I don't like the graphics because at first time I even cannot understand who killed and who is alive, but it's small annoyance. <br/> <br/>And I spend playing it more time than any other game today :) |
| Dec 13 14:27:00 | 4m 00s | Networking™ | Ironical :) |
| Dec 13 14:43:00 | 16m 00s | Artis@n | Really interesting, I like game about crafters and nice cyberpunk setting add its flavor. The only annoying thing is the speed of main character, let's hope he make some leg upgrades soon. <br/> <br/>And I think it need to have more memes in it like cat+sandwich :) |
| Dec 13 14:55:00 | 12m 00s | A Year Alone | Waiting isn't best mechanics, but mood and music are giving the game very meditative look. <br/> <br/>Also it would be nice to have understanding what mean what number in the upper-left corner. |
| Dec 13 15:06:00 | 11m 00s | In One Fell Swoop | Very nice, very completed. Very smooth movement. Very! :))) <br/> <br/>How many levels do you have in this game? I was surprised when I see more and more content. |
| Dec 14 00:24:00 | 9h 18m | One Night | It's pretty hard to make a headshots, but that's is the only pretension to the controls :) <br/> <br/>A little bit frustrating that sometimes you die even before you can do something. |
| Dec 14 00:26:00 | 2m 00s | Pimp My Room | I don't like clickers as genre, but story about weird meteorites rocks! :) |
| Dec 14 00:32:00 | 6m 00s | SpaceBeaver | Very cool idea of fighting inside asteroid. <br/> <br/>I think that some collision between beaver and enemies will give gameplay a little less chaos, but maybe chaos was designed :) <br/> <br/>Go space beaver! |
| Dec 14 00:35:00 | 3m 00s | Alice in The Wonder Room | The same situation. I cannot absorb any spells. |
| Dec 14 00:41:00 | 6m 00s | Porno Tales: part 1 (Warning: NSFW!!!) | Pretty strange but dynamic. Smooth controls and gameplay. I was a little bit surprised by ending. <br/> <br/>If I was polishing a gameplay I will give some prediction to player about minion spawn points, so he can move more knowingly. |
| Dec 14 00:45:00 | 4m 00s | Amelia | Nice and satisfying sound and reminds of hotline miami. :) <br/> <br/>I wish guards can move and give some challenge but I understand that ask about AI in 3 days time is too much. <br/> <br/>I don't understand why this game is offensive? |
| Dec 14 00:56:00 | 11m 00s | The Walking Closet | Very nice idea and pretty horrifying ending, I mean who want to be Christopher Walken? |
| Dec 14 01:02:00 | 6m 00s | Team Therapy | Reminds me of "Stop Talking And Nobody Explodes". Nice idea and pretty smooth realization. |
| Dec 14 01:06:00 | 4m 00s | Pixies Hide and Seek | Nice graphics and sound. If you're going to polish the mechanics I'll advice to give player a little more information, so he can search pixie more knowingly. But really cute. |
| Dec 14 11:33:00 | 10h 27m | 12 Angry Tenants | Nive idea, very actual and show that profitable != comfort for tenants :) |
| Dec 14 11:44:00 | 11m 00s | Stowaway tragedy | Любопытная история про мстящего призрака, правда он оказался каким-то на редкость гуманным :) <br/> <br/>Скажи, а на чем ты ее разрабатывал? |
| Dec 14 11:52:00 | 8m 00s | LiftOperator 2016 | Interesting idea. The only problem with controls is that it's hard to stop elevator on needed floor. <br/> <br/>I wonder if the real life elevator algorythm is the best winning strategy? |
| Dec 14 11:58:00 | 6m 00s | The Pit | Interesting platformer. A little bit unresponsive controls and I think you need to give more interactions with bricks. <br/> <br/>And it's pretty hard :) |
| Dec 14 12:03:00 | 5m 00s | Hacker Café | I like heavy narrative games. This game gives interesting view on "hacker life" :) <br/> <br/>I found one bug, if you don't close choice window and begin to click on menu bar on left, the messages will begin appear and game efficiently stuck. |
| Dec 14 14:50:00 | 2h 47m | Keeper of the Altar | I love it! Remind me Crimson Lands. Sounds are little bit annoying, but on the background of really polished gameplay it's nothing. Thank you, it was very pleasant experience. |
| Dec 14 19:01:00 | 4h 11m | Tripoly | That's super awesome! How can you manage to do this in three days? I don't experienced developer, but I'm a little bit shocked. |
| Dec 14 20:04:00 | 1h 03m | The killer is in this room | Nice puzzle. Short and complete. <br/> <br/>Maybe you need to make a random generation of clues and suspect, to make a replayibility higher. |
| Dec 14 20:13:00 | 9m 00s | The Library | Fantastic! The only critics that I can imagine is a little bit hard. But music, visuals, smooth gameplay, absolutely wonderful. |
| Dec 15 16:50:00 | 20h 37m | The White Room | Starting presentation are really nice and when camera zoom in on guy who lies in a pool of blood I was ready that spiders came out of his ears. <br/> <br/>But it was other genre :) |
| Dec 15 16:57:00 | 7m 00s | Ants in the Kitchen | Yes shooting with right button is a little bit break my mind :) <br/> <br/>Sometimes I stuck in furniture when I come to close to this dangerous pieces of wood. <br/> <br/>I give a little more variety in weapons and enemies. And I think for such a small game it will be better to lower price on weapons to give player faster rotation of killing methods. <br/> <br/>Interesting theme anyway, like a Micromachines in my childhood :) |
| Dec 15 17:05:00 | 8m 00s | Hitlers Cactus or only you can stop Trump | Very interesting idea. I wonder how many varietis you have in this game. <br/> <br/>The only drawback is a little feedback on changing future. Maybe it will be good idea to put newspaper in each room to show changing timelines in progress. |
| Dec 15 17:12:00 | 7m 00s | DEBOI-OPPAI | Interesting idea but game always stuck at command "x=get_loc...", I can't type "=" and after that no other symbols appears. |
| Dec 15 17:22:00 | 10m 00s | Walking Ghost | Very nice puzzle game. Possessed mechanics are nice and moody and open a lot of possibilities to advance the mechanics, like bodies with different abilities for example. |
| Dec 15 17:33:00 | 11m 00s | Pie Quest | Was it Gaben on 8th level? Wow, how fat you are on steam sales... |
| Dec 15 17:39:00 | 6m 00s | Emmett's Workshop | Nice idea of self-created bullet-hell. <br/> <br/>I don't understand functionality of circular saw on left of the screen, it's pretty harmless and we need MORE CIRCULAR SAWS :) <br/> <br/>Thank you, it was really fun to play. |
| Dec 15 17:45:00 | 6m 00s | The Hunt Is Off! | Really interesting behavior and emergence idea. Simple but very fun to watch. |
| Dec 17 21:14:00 | 51h 29m | Buried Alive Simulator | Nice quotes, but I really cannot find any other solution except strugle, yell and die. |
| Dec 17 21:22:00 | 8m 00s | Monk VS Demons | Reminds me of One Finger Death Punch, but a little bit simplier ;) |
| Dec 17 21:25:00 | 3m 00s | Maze Room | Is mazes randomly generated or tottaly isolated cocroach that sit in the middle of the first level are just avatar of loneliness? :) |
| Dec 17 21:28:00 | 3m 00s | Tiny Planet | Very interesting planet mechanics, I like the idea of game on little spherical object in space. <br/> <br/>But I cannot understand what to do, because after searching the planet, I cannot find the place to sleep... |
| Dec 17 21:33:00 | 5m 00s | Tracey | Strangely addictive. And developer's diary on the background are nice and give some understanding of his working process.. |
| Dec 17 21:38:00 | 5m 00s | Utility Station OR-152 | Looks like realyy interesting, but I cannot play because it work very slow, like a slide show. But I was intrigued and want to try if it will be faster :) |
| Dec 17 23:26:00 | 1h 48m | Neon no Nakama | Awesome! The first 5 for the Mood that I ever give in this Ludum Dare! <br/> <br/>I think that there're some deeper meaning that you put in it, but I don't get it :) <br/> <br/>Anyway it's amazing! |
| Dec 17 23:29:00 | 3m 00s | Tamagogeek | Interesting life manager. is there some end of it? |
| Dec 18 19:18:00 | 19h 49m | White Room | Perfect! Interesting idea, FPS, good gameplay and smooth interface all in 72 hours. Awesome! |
| Dec 18 19:28:00 | 10m 00s | Claustrophobia | Incredibly fun. It's pity that I cannot collect enough money to buy an automatic weapon, but nontheless. <br/> <br/>Fantastic idea to realize hp bar as shrinking room. Perfect! |