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Feedback comments for LD36
teamBallShui's games and stats for all events →
| Timestamp | Since previous | Game | teamBallShui's comment |
|---|---|---|---|
| Aug 30 02:45:00 | Cat-O-Pult | Cute animations and fun gameplay. Sometimes the arrow wouldn't follow the mouse though or disappear, which was a bit annoying (I'm on a Mac). Some sounds would have been nice too. Other than that a polished game, good job. | |
| Aug 30 11:35:00 | 8h 50m | Forty Two | I have to say I'm pretty impressed. The level selection screen and music are both very well done. Same goes for the game itself, very polished and challenging. Good job guys. |
| Aug 30 11:38:00 | 3m 00s | Obsolete | Unfortunately, the game won't start for me :( |
| Aug 30 11:43:00 | 5m 00s | Key Adventure | Neat little game, though I have to say the colliders are a little bit too big in my opinion. |
| Aug 30 11:50:00 | 7m 00s | Old School'd | The music and sound effects made me laugh, super awesome. The viewport could have been a little bit bigger though, sometimes you have to jump in a direction completely blind. |
| Aug 30 11:54:00 | 4m 00s | Stabby spear | Really nice game. Good looking and good physics. But getting eaten by shark while standing on the boat doesn't seem fair to me. |
| Aug 30 11:55:00 | 1m 00s | Telegrapher | Love the vibe. Very heavy atmosphere. I'm a fan of Orwellian dystopias so extra props to you. The notes in the upper right are a great addition. Gameplay is somewhat addictive and harder than expected. <br/> <br/>One suggestion: Give a short period when you get a new message where you can't type in anything. I pressed space right when my last message was disappearing and immediately screwed up the next one. |
| Aug 30 11:56:00 | 1m 00s | WindPowered! | I made it to 533! Pretty cool game, played it on computer. |
| Aug 30 11:58:00 | 2m 00s | Kites | Really Beautyfull art and very relaxing, I cant say anything else :) Great job! |
| Aug 30 11:59:00 | 1m 00s | Smart Ancients | It's not a feast to the eyes to be honest. The Character is way to slippery. |
| Aug 30 12:02:00 | 3m 00s | Elsa, Caster of the sun stones | Nice Idea. I think you could expand on this. But the art is all over place :o <br/> <br/>No "Fall out of map" - detection. <br/> <br/>I think you could give the game a nicer feel if you allow proper moving and attacking at the same time. Could work with the momentum you already have. Also give the player some more information. Although I read everything I didn't really get what I was doing or supposed to do. |
| Aug 30 12:08:00 | 6m 00s | God's Tech | Really nice game. Good Graphics and nice gameplay! Easy to unterstand what's going on. Had much fun. Nice decrease in difficulty over the time. |
| Aug 30 12:11:00 | 3m 00s | The Unreal Odyssey | Honestly, I did not understand what I had to do. The star map didn't change no matter where I drove and neither did the space-view. Maybe I'm just too tired to get it, though. I liked the low poly artwork though. |
| Aug 30 12:11:00 | 0s | Into The Universe | I like the idea. In my first run I could barely reach the closest planet in 30 seconds. Might wanna check that. Is there a goal other than survive? |
| Aug 30 15:29:00 | 3h 18m | Kungo | I like the simple art and the movment of the character but i dont really know what i have to do. |
| Aug 30 15:43:00 | 14m 00s | Blocky Hill | The amount of content is really impressive if you did all of this in just 72h. Obviously block placement is a little bit buggy, you can place block inside existing ones and so on. Also love the art style and music. |
| Aug 30 15:45:00 | 2m 00s | Accidental Adventure: Ancient Technology | Nice game. Simple mechanics that work really nicely. I like the minimalistic art too. God job :) |
| Aug 30 15:48:00 | 3m 00s | Ice, Fire, Сodfish and Sheeps | There isnt much game play and some instructions could be good. But i like the artwork :) |
| Aug 30 15:51:00 | 3m 00s | Pharablock | I could not click on any of the buttons on neither of the web build links you provided. Should maybe look into it and provide a fix. |
| Aug 30 19:40:00 | 3h 49m | Age of Garbage | Dialogues are really funny and I like the plot. Had some trouble figuring out that the arms swings proportionally to the mouse movement. I think it would've been more intuitive if you just made the arm point towards the cursor position at all times. |
| Aug 31 23:53:00 | 28h 13m | Do robots dream of flying dog baskets? | It was a really funny game until the point i could not figure out what to do next. My power and fans vanished for some reason and i did not know why. The wheels stopped rotating at some point. |
| Sep 1 00:03:00 | 10m 00s | Where is the doc ? | Its a really nice game. It is pretty hard to be honest but the gameplay is really nice. I had trouble reminding the positions where i had to put these things in. So its a game for masterminds. <br/> <br/>I also liked the paint graphics :) |
| Sep 1 00:09:00 | 6m 00s | Trading Post! | I really like the idea behind this game and i also like the mini events that happen when travelling. I had fun playing the game until i bought a mercenary with 52 coins. So i had 2 left and i couldnt buy anthing more. I couldnt get any more money. And i think the haggle button is broken. I only could use it for one time. |
| Sep 1 00:15:00 | 6m 00s | Ancient Contact | This is a really nice game. I had much fun playing it. The idea is great. Crushing those little guys and destroying their homes was very pleasing :D |
| Sep 2 13:23:00 | 37h 08m | Ancient Technology | Nice little experimental game. Is there an end to it? |
| Sep 2 13:30:00 | 7m 00s | Ancient Drone | Really nice mechanic. I love the character design. I would like to see what this game is turning into in the future! |
| Sep 2 13:40:00 | 10m 00s | Atlantis Builder | What a nice game! <br/>The amount of items is amazing. I couldnt figure out how to harvest my corn becuase scroll button destroyed the ground underneath it, so i just cheated :D <br/>I like the lowpoly look. Maybe implement a* pathfinding, so you dont have to click tile for tile when moving around. But it was still an awesome experience. |
| Sep 2 13:47:00 | 7m 00s | Force of Wheel | What a fun little game! Unfortunately i was alone playing this game but even though i had a lot of fun. I like the minimalistic art. The only thing that was not that great was the amount of momentum. I bounced all over the place. I also got stuck in the blue box in the racing minigame once. |
| Sep 2 13:58:00 | 11m 00s | Pirate Mayhem! | Awesome, i had really much fun playing the game. I think the turning is a bit too slow and i was not able to kill any enemeys, but maybe i am just too bad :D Nice physics and nice looking water by the way and the concept of managing your little guys adds a nice feature to the game. I am looking forward into it! |
| Sep 6 21:53:00 | 103h 55m | Run Grab Escape | Really cool little platformer, I spent quite a bit of time playing it! The animations are awesome and I also like the music and sound effects, specially the scratchy one. I do have a couple of suggestions though: <br/> <br/>- The character controller could need a bit of work, I felt like the character movement didn't respond precisely to my inputs. I suppose you used a Rigidbody2D for the movement, am I correct? If so, I'd advise you to try a controller that uses raycasts instead, since you usually don't really want to have physics-based movement in a platformer. That way, you have full control over how you want your character to behave. I do understand though, that time is tight in a jam :D <br/> <br/>- This is just my opinion, but I think I would have preferred no tiles instead of the tiles you just fall through. <br/> <br/>Other than that you guys did a good job :) |
| Sep 6 22:00:00 | 7m 00s | Project Meteor | Been wanting to implement a 2D platformer with planets and gravity for a while now. You did a good job implementing that, though I wished the rotation would be smooth and not happen at certain points; however, I'm aware that that is probably not too trivial of a task and takes quite a bit of time to implement. <br/>I liked the UI of the inventory and the art style in general. |
| Sep 6 22:05:00 | 5m 00s | Runes of the Ancients | I like these kind of games. Loved the "BLARGH" sound effect when one of the slimes died. <br/> <br/>As others have mentioned, the time you draw your bow should have more of an impact. When you quickly press and release, you still get a pretty good shot. I feel like instead you should've made the arrow just fall down when there's close to no loading time. <br/> <br/>I also second the bug that you can just fire a bunch of arrows while the intro is playing, and they all get released as the game starts. Not a big issue though. <br/> <br/>Overall I think you did a good job :) |