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Feedback comments for LD36
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| Timestamp | Since previous | Game | simple_blue's comment |
|---|---|---|---|
| Aug 30 04:20:00 | The Golem | I really liked everything. Animation, art, ability to break things, damage style. <br/>I setup the world so it looks like the invisible walls are actual walls blocking you. <br/>For a way objective, I would look at a way to either move faster or block to make the fighting and surviving more dynamic. <br/>Good work! keep it up. | |
| Aug 30 04:33:00 | 13m 00s | Topeka Jones: Raider of the Lost Temple | Nice job on graphics and the ability to highlight objects and select them. Was not able to make it past xylophone, possibly provide a more feedback to the user for if they are on the right path. <br/>Keep up the good work. <br/>I am able to get into the xylophone by standing on the button and running, which breaks that aspect. |
| Aug 30 04:48:00 | 15m 00s | Soul Catcher | Interesting concept. The flickering of the lights also makes the floor move, which is interesting. Not sure the entire object since the Autofill does everything for me? |
| Aug 30 05:11:00 | 23m 00s | Temple Escape | I also had problems with the camera. I would also find a way to differentiate the ladder/rope with a color that contrasts more with the background. Very good work so far! |
| Aug 30 05:22:00 | 11m 00s | Centurion Defend My Castle | Nice game. I would try to increase the shoot speed quite a bit to make it more of a skill based game. <br/>If would also be an idea to make better notification to let the user know if that the arrow is ready to shoot. <br/>Keep up the good work! |
| Aug 30 05:28:00 | 6m 00s | Dinosty Warriors | Nice work. A way to denote how much each dinosaur was would would be nice. Also a health bar would be beneficial. good work on the art and the handling of the dinosaurs. |
| Aug 30 05:35:00 | 7m 00s | BronzePunk | Amazing art style and work. <br/>I would improve the arrow positions as it seems inconsistent when moving from one area to another. This would improve for new players learning where they are oriented. |
| Aug 30 05:44:00 | 9m 00s | The Ancient Ti-Li Island | Great work on the artwork. There appears to be a lot of errors with the colliders, as I think I made it to the end of the game without completing any puzzles besides the elevator floor. Awesome looking levels as well. Keep up the work! |
| Aug 30 22:57:00 | 17h 13m | TBFTWOR_LD36 | try including a version for Windows :) |
| Aug 30 23:00:00 | 3m 00s | Gemu Namae | really cool art, try to make it more obvious whenever ur taking any damage, and also allow us to move in mid air. i felt locked once i jumped off the edge. <br/> <br/>speaking of witch, id love to see jumping too :) great game |
| Aug 30 23:07:00 | 7m 00s | Matter of Survival | i gave the game a solid 10 minutes, and i did not understand it at all. i saw there was some rage, fear, etc, but the game did not explain itself at all... <br/> <br/>all though, GREAT ART! love the pixle, and great sounds and music. the game looked, and felt good, it just didnt explain itself. |
| Aug 30 23:09:00 | 2m 00s | Why Am I In The Past? Who Cares! Shoot The Romans | Looks good, mechanics are fun and funny; however I am unsure if you made the graphics yourself. Keep up the good work. |
| Aug 30 23:12:00 | 3m 00s | Temple Quest | made in paint? looks neat :) <br/>we did not get any explanation or time to figure out the mechanics so it took me a good 20 seconds just to get the hang of it, but once i understood it it was fine. <br/> <br/>all though, i dont see how this has anything to do with ancient technology, and the game is also really repetetive, try adding more to it. <br/> <br/>good start tho. :) |
| Aug 30 23:15:00 | 3m 00s | Bobby Bow | controlls are AWEFULL! make it WASD and aim+shoot with mouse. also, dont make him turn to the left when no button is held down. other than that, neat consept, but needs a lot of work. |
| Aug 30 23:22:00 | 7m 00s | OLDNYUZ | game makes no sence, dont know what i was doing. i dont see how you could improve it either, id go with a different consept. sorry. |
| Aug 30 23:27:00 | 5m 00s | The Fixer | love the music, love the art style, but the game felt like it lacked content. <br/> <br/>also, add some text in the background in the map to tell us what to do, i didnt even see the character for a solid 30 seconds, and could not find witch buttons to press :P <br/> <br/>but after that i had a solid 4 min of fun. |
| Aug 30 23:29:00 | 2m 00s | AncientVenture | I would recommend sending a link to a ZIP file to improve easy for people to download. I would consider making it so you could making space bar work as well as up for jumping. Looks neat, not entirely sure what to do. |
| Aug 30 23:32:00 | 3m 00s | Lazer Patriarch | GEE that was a horror game... a warning would be nice -.- <br/> <br/>nice consept, try to make the character walk continually while holding down a button, and add WASD support. nice sound. |
| Aug 30 23:35:00 | 3m 00s | thepyramid | game makes no sence, nice consept tho. but i just didnt understand what to do. |
| Aug 30 23:39:00 | 4m 00s | Crystalline Computations | Very cool idea and style. Although not adding any functionality directly to the game, it would be neat to have the ability to move the crystals. Also, possibly improve the name system in your game for people to find the play game. (Capitalize the game name and don't have the game icon the same name as the game.( |
| Aug 30 23:39:00 | 0s | NERESIS - The Great Neon Shieldbarer | work on the combat mechanics, there is no way to tell if you are in range to attack, and it is literarly imposible to kite and land hits without getting hit. <br/> <br/>HUUUUUGE props for explaining the controlls tho! <br/> <br/>also, controlls feels good. <br/>BAD COMBAT! <br/>good controlls. |
| Aug 30 23:43:00 | 4m 00s | Through The Fire | jump on J, really? like, REALLY? <br/>like the art and animation, and good music. try working a bit more on the mechanincs tho. |
| Aug 30 23:43:00 | 0s | Pharaoh's Diamond | Cool game. Keep up the good work. I would say to fix the Title on the game to actually be the game name, as well as the You Die screen, and possibly change the text to: "You died!". |
| Aug 31 07:29:00 | 7h 46m | Nomore | Pretty good gameplay. The title screen really got me excited. I didn't make it very far, admittedly because I'm trying to get through a lot of games, but this definitely has some potential. <br/> <br/>The music was fun. Gameplay was great. The enemies are pretty threatening and the atmosphere lends to that. Good work overall. Pretty impressive. |