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Headmade

Feedback comments for LD36

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TimestampSince previousGameHeadmade's comment
Aug 30 21:05:00 COOT - Council of Obsolete Technologies Very nice and polished entry. I played the Web version and I love how the game integrates perfectly with the nice background image. <br/> <br/>However the game began to run very sluggishly after level 3 so I was unable to continue. A shame really as I like the humor, presentation and overall idea. Good job.
Aug 31 00:16:00 3h 11m Babel The Web link seems broken, I got "There was an error with your request". The game ran fine here on the LD site though. <br/> <br/>It's a nice little game. The music really drives things forward, though the loop is a bid short. The laugh is great though. <br/> <br/>The platforming was a bit easy for my taste and I would have preferred to type out words instead of random char sequences. Also the X and K look to similar as others already noted. Still a fun game. Good job!
Aug 31 00:33:00 17m 00s Sentinel Very nice entry! Moody and coherent art style and considering the time constraints the animations and modeling is respectable. <br/> <br/>It seems like you would have preferred the theme "one enemy" though ;)
Aug 31 00:50:00 17m 00s Dr. Sauce Haha the humor in this game is great and you nailed the theme! I love the intro and the voice over, the accent really adds to the wacky vibe. <br/> <br/>However I struggled to charge the time machine and once I got what I had to do there was no challenge to it, it was just tedious. But the story really makes this game stand out, I should look at your previous entries, maybe there is more gold hidden there :)
Aug 31 01:08:00 18m 00s Lazer Patriarch Very slick presentation, great intro, nice pixel art and audio. <br/> <br/>The performance was very bad though, many slowdowns for no apparent reason (Win 10). This made the game almost unplayable and killed most of the fun. <br/> <br/>Also I could not figure out what to do. After reading the description here I guess I know what I was supposed to do but I couldn't make it work in game. The level seems to be randomly generated, this really doesn't benefit the experience. I the game would work a lot better if the first few rooms/levels would be handmade. You could then teach the player about the mechanics and introduce them one at a time.
Aug 31 01:20:00 12m 00s Write Only Nice graphics and mood. I like the gameplay mechanics but the difficulty is way to hard for my taste. I need a way to heal myself, this is a cover shooter I should actually heal automatically ;) Grenades would be a cool way to get rid of those hiding cowards.
Sep 6 02:43:00 145h 23m Where Is My Boat Nice art style, really like the smoke/dust effect. Too bad there is no gameplay or sounds.
Sep 6 03:13:00 30m 00s Echo Through the Aztec Very nice entry! I like the idea and it is overall a well executed and polished entry. I have a few nitpicks though: <br/> <br/>Text is hard to read against background sometimes, maybe add a border to the font or use a different background for text. <br/> <br/>Blocking pillar is visually not different enough from non blocking pillar. <br/> <br/>I can't walk back to previous rooms, for no apparent reason. Either block the way back or just allow me to go back. <br/> <br/>I got stuck at one puzzle (it's hard to describe which one, but the puzzle layout is: button, active yellow wall, inactive yellow floor, inactive yellow floor, active yellow floor,, inactive yellow floor). It would be nice if the levels had a number or name or theme so identifying would be easier. I really want to know how to solve this one. Could you explain or post a walkthrough or something? <br/> <br/>Overall this really is a nice entry, definitely one of the better ones I've palyed this LD. Good job!
Sep 6 03:25:00 12m 00s Plant + Birds It took me a while to understand how play the game. More instructions ingame would be nice. <br/> <br/>Once I got it though I had fun. I like the growing mechanic. However I do not see the connection to the theme. <br/> <br/>The game did not shut down properly after game over, had to kill it in the task manager.
Sep 6 04:22:00 57m 00s Glutenburg The game screen is too tiny. I had to get out the windows magnifier just to be able to read it. It's nice that you can scale the screen up but the font is still not very readable. <br/> <br/>The game is very simple but it has such a wordy tutorial. "Feed ink to the type-o-matic to produce plates. Use printing press when you have enough plates. Eat when hungry." A concise intro would be much effective in my opinion. Also I would like to have better feedback from the machinery. Are there to few plates to use the press? Tell me so. <br/> <br/>The game mechanics don't make much sense to me. There seems to be no challenge or purpose, it's a mere waiting game. The conversion rate seems especially useless, why over complicate things when it adds nothing to the game? <br/> <br/>There are also balancing issues. I was tasked with 6+1 green and 4+5 blue plates. So the read ones were completely useless. Waiting for the 36 blue ink vials was very frustrating. Each red ink I collected just added to the frustration, knowing it did not help me in any way. <br/> <br/>I hope my feedback isn't too harsh, I'm trying to be as constructive as I can. I can see that you put some love into the game. The pixel art is really nice and the sound is decent.
Sep 6 04:39:00 17m 00s Reinvent the Wheel I love the idea! It's also well enough implemented but it is a shame that the game abstracts the wheels I draw so much. I drew a star shape, the game makes a circular shape out of it :( <br/> <br/>I misused the highscore submit to promote my game :P I hope you don't mind. It would be a great motivation to keep playing if I knew if there were any more highscores ahead of me. Show me something like "only XX more meters to beat 'highscore name'"
Sep 6 04:52:00 13m 00s Egyptian sniper Overall this is a solid entry. Nice art and sound, good amount of polish. <br/> <br/>Personally I dislike the call outs like "noob" or "fuck you". They are too frequent and there are too few, so it get's old very fast. <br/> <br/>Playing on normal I would have preferred more variety in enemy types. So instead of a horde of AA enemies I would have like to have fewer enemies but with different letter combos.
Sep 6 13:09:00 8h 17m Left Behind I like the idea of drones exploring and I like how you implemented the controls. <br/>This allows for interesting options, like two drones performing a little dance for the other drone, driving in formation and such. <br/> <br/>You managed to create a great atmosphere, very moody. Good job. However there seems to be nothing to discover or interact with. No story either. <br/> <br/>This makes the game a hollow experience, which is a bit sad.
Sep 6 13:39:00 30m 00s NEONAUT The art and soundtrack are absolutely amazing! The animations are cute and the pixel work looks just lovely. Well done. <br/> <br/>I did not understand what I had to do in the game. Only after reading the description here I had a clue. It would be nice if the game would teach the player how to play. <br/> <br/>The console font is very stylish and fits well into the game but is hard to read. I admit that the text is not really important thus it's acceptable to be unintelligible.
Sep 6 13:41:00 2m 00s Ancient Chaos I tried the web version using chrome on a mac. It got stuck on the loading screen.
Sep 6 13:58:00 17m 00s Boulderama! Nice little game. Reminds me of Droplitz. I have a few nitpicks though. <br/> <br/>The boulder is hard to see. I would increase the contrast drastically. <br/> <br/>The music got annoying very fast. The loop is just too short and simple. As this is a jam entry, you were free to use any stock music. I would recommend you take advantage of that fact next time. <br/> <br/>I agree with @bentglasstube that the tiles should rotate faster. Also the game lacks challenge, thus I had no motivation to guide all boulders onto the pedestals. Maybe if I had to manage multiple boulders at the same time, or if I could earn combos or something like that...
Sep 6 14:22:00 24m 00s Steaming This reminds me a lot of micro machines :) <br/> <br/>Sound effects would add a lot to the game, music as well. Since this is a jam entry there is no excuse to not include stock sounds. The game would instantly be twice as good. <br/> <br/>Also collision between the cars would be great. This would make the game much more competitive and fun.
Sep 6 14:30:00 8m 00s Temple Balls The embedded version here on the LD site does not work, it just says "http://bellageniberg.ucoz.net/banners/banner02.png,https://play.google.com/store/apps/details?id=com.zealandteam.real.city.racing" <br/> <br/>I like the art, it is well drawn and animated. The sound effects are fine too, but the music music gets annoying very quickly. The quality is good, but it's just much too short. <br/> <br/>I would like the upgrade progress to be much quicker. Maybe the coins could be worth more, the further you are in the level. Or maybe beating your own highscore give you a bonus?
Sep 6 14:39:00 9m 00s Cultivate This game is very nice to look at and also pleasing to the ears. Very zen like. <br/> <br/>The problem with watching gras grow however is that it's not very exiting. I would have liked more things to do or a little bit of a challenge.
Sep 6 14:50:00 11m 00s Guidance Cute little game. It's rare that a LD game feels too short, but this one does. It has nice graphics and music and has a polished feel to it though. <br/> <br/>The levels were very straight forward and there was no thinking required to solve them. I would prefer the levels to be more challenging. <br/> <br/>I don't see the connection to the theme.