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Feedback comments for LD35
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| Timestamp | Since previous | Game | Tanton-XHX's comment |
|---|---|---|---|
| Apr 18 01:40:00 | Galaxy Shifter | the first demo play of my ld#35,The rhythm is little gentle at first(no one shoot me,they just run run run), cool ambient(if there are music, it could be more cool) <br/>when they got the left-side of my screen,i died ToT(I've always thought that no touch no died ) <br/>still in jam,will come back to vote a time later. | |
| Apr 18 02:45:00 | 1h 05m | Under The Tree | wonderful idea,and amazing amibent... day and night、breath and muse...home-a snug nest with new friend; everywhere let me fancy and every pixel all soliciting idea. <br/>day pass with each passing day <br/>a great game which give peace/revery to me. <br/>love it.♡ |
| Apr 18 03:56:00 | 1h 11m | Her Home | really really Hard! but Really Really Fun! Level Design so genius and perfection,Almost equal time spend in each levels,level-1's gameplay have just have some similar moral with"thousand journey takes every step"(the energy ball always not enough ლ(゚д゚ლ) )and really love the motion when she is jump... <br/>in addition,these spare boxes and the first challange of level3 really amazing me~ impressive! <br/>wonderful game and worth to play. |
| Apr 18 04:34:00 | 38m 00s | ShapeMagnet | How genius this game!Finally i stage clear!ToT <br/>the excellent controll feeling and the core design all let me excited,art style,the map building and these different types and subtleties between them! <br/> I feel it may get a great rank in this match. Love it! will come back here again to vote tomorrow, it really inspired me alot |
| May 3 02:23:00 | 357h 49m | Flutterby | Really wonderful Design! you keep a great flow and a great communication! btw it seems like we both love and choose some similar themes,and we shape/explore it from different angles( and i must to say that got this discover in LD is really cool thing ,also take me a magical miraculous feeling! love it! cheers~! Дo( ̄o ̄o) ) <br/> Then,to return,Love the movement controll feeling of scene1 so much, a little bit hard but double arrow key 's holding with the slow movement all let me more easy to into [it] for aware the feeling more deeply and vivid, meanwhile, the change with time elapsing in scene2 is nice! I feel they both have good design with the method for how the scene-end(for the scene1,more and more to deep underground also really conform ) <br/> oh,only the grass is more hard,not smooth enough....but i am not sure is this nice or great for your design..because,at first,i almost think that is projections which can not to touch! until i pluck up courage try to touch,but this fear let/help me more fly upward, and feel more experience in sky,so i think this mistaken have some good effect? <br/> finally,audio and music really great(it also tech me that how important about a clear and plenty audio effect,i decide to improve this for my game later on! :D) <br/> they are all emotional enough/also buld a great progressive and contrast in the Rhythm curve . really impressive and Good communication! |
| May 3 02:58:00 | 35m 00s | Pretty Kitty Katie | Really Lovely game! (found it by your comment in BrianSChung's game page) you built a great mood with rhythm and cadence(every thing just like danceing together! very cool and realx feeling! Hurry but not let people tired or hate~) <br/> also very fascinated by the vivid pixel-animation and the scene(enviorment design/the lighting layout),they all unity together to build a nice sensory and then expand out more sense of humour and colour(intrest)~ <br/> btw~ 263 scores :P only lost 1 baby but it finish automatically... oh, at the second half,the ghost which just stolen my baby always flash again at the boarder of my screen-----> although dont know why, but this phenomenon really let me know my baby is not be destory from this world, i feel this feeling is unique but really Gratifying! ^-^ |
| May 3 03:24:00 | 26m 00s | Pyburet | see your game at the rate page and nearby with my entry (predestined affinity/synchronicity)so i come in :P <br/>all in all ,hope to see your update new version~ |
| May 3 04:23:00 | 59m 00s | Life | when i enter game,the so unique leg'animation Caught my attention at the first moment~haha (also,i think the text may can be more contrast with the background in menu,now the mix together...orz) <br/>to return, i love this topic and the effort to expression ,this precious and valuable(people also can get the feeling and what's your creative-conception from that). <br/> music is also good, although not the best for this cultural background,but the sense of silence is fit for this rhythem/the art of enviroment and the memroy feeling(I think that's exactly why people may think this game is about history? :D) <br/> about animation, totally can be more juicy~i think it may be more considered as important most of time(espically for the game which focused on experience?) <br/> 之后是一些零碎的部分,屏幕左边不能碰好痛苦,起先还以为蛮简单,但后来发觉还是有点难度的,尤其是scene1...几乎要完成时但却不小心碰到边缘,但后来还是坚强的重来了(一次又一次..) <br/> 边缘摩擦力问题,但反倒有时可以作为挽救危险辅助跳跃的功能。红领巾拦路的那个设计比较特别。之前几次可能还是太放松了,其实重来几次后大概发觉,如果有的跳台不跳,那可能后面就没法过了,从这个角度来看,还是有点那种对青少年应试生活中车轮滚滚和独木桥的隐喻的。不过对我来说,整体惩罚感可能还是偏多了。 <br/> 额外一些假想:对于平台的布置,对于 上 下 似乎会带有一种不同的意味,如果从这里对其中的隐喻/意味加以区分开;(比如分别代表不同的含义或情绪,如 [上]代表一种激进情绪 [下]代表一种保守情绪)那么结合人生不同阶段(选择) 需要保守和激进的比例的不同,或许能够一定程度上把玩法和意味更多的结合起来一些? <br/> 后来看到班主任名单差点以为是墓碑,但后来墓碑还真的出现了 。看到广场舞出现动画很惊喜(长久的静中的终于的动)and 结婚那部分一开始还以为是别人在结婚,哈哈 幸亏图标提前告诉了我有这个环节~ 总之大概就是这些,之后加油,期待之后可以有更多汁的新作品。 |
| May 3 06:56:00 | 2h 33m | Mountain | have experienced the basic version and post version (today happens to be the new update)And I have to say :- amazing and wonderful as usual! <br/> I think the ambient-music choose very conform( peace、not too psychedelic to lost、and have more solemn feeling) the-logo also have great designed ,these all mixed emotional and boost great meditation experience to enhence this greatcreative-conception. <br/> btw,L2 allitle bit hard for me than L3(although the final face also hard to be find out > < )! the smooth and float moutain(or quicksand?)really attract my attention alot !not sure whether it wasjust designed for divert player's attention(fexp to lifting the difficulty?) but i think these fluid shape may be a great new extension point in future! <br/> all in all ,Relaxing,Interesting,and Strong conceptual ! just my favourite~ and wish to keep going! |
| May 3 07:38:00 | 42m 00s | Hexagon Battle | Really genius~! love this design which based on geometry. <br/>this LD just have seen another game similar like this,and you two have different pointcuts,and both cool enough! I love cool game which sample and have some Trance feeling! <br/> btw,both player sometimes may Embed into each other!(but sometimes not be) i am not sure whether this is your particular design or just a bug! but anyhow i love it! and this is really cool,because under the circumstances,only let rotate can solve it and it will cause to duke it out! how flaming hot!(超燃短接战!) meanwhile,i also think if there are more external factors to cause players collide each other ,it must be more like a Duel!( Like two samurai!) <br/> <br/> all in all,i will save it in my computer and will play it more with my little brother in next days,because i think it is already a nice toy currently~of course ,if there are some big level and more rich enviroment,it must be more cool! <br/> <br/> Just hope to see more new update in future~ Cheers! |
| May 3 09:00:00 | 1h 22m | Don't Wake up, Stay Dream! | Great and solid entry! the speed and sense of rhythm are great~ totally full of fancy ,and use the metaphor very well,btw i really love the audio effect when i fly! conform with the wings flap and bear egg very wonderful. <br/> 额外零碎感受是:关于场景的转接感觉很利落,让均衡的节奏和场景间的紧张感得到了很好的保持,另一个角度从节奏曲线上感觉则相对的缺少了对比(因为地牢里虽然不是飞行,但也是一种忙碌的频率感在延续着)-----不确定是否更有起落的节奏线是相对合适的,但感觉当下这个体验(节奏)似乎还是挺符合这个玩法和目标的(快速切出,也快速切回,来帮助更好的击败Boss) <br/> but it is too hard for me in the Dungeon scene ToT,also the Boss's barrage!!( maybe because i am too lacking of this type's experience...orz challenge many times all lost.) <br/> allinall,great game and full of challenging,let me love so much. ahha... but every times need restart from the very beginning really hurt me hard bro.....How wonderfull it will be if I could debeat theboss QoQ |
| May 3 09:56:00 | 56m 00s | Die Verwandlung (The Metamorphosis) | it seems like a sadly story and have a high rhythm(rushed whole journey!) otherwise,i think this music's choose is mainly for enhence and conform this core experience? food are less and less, body/heart more and more broken and hungry... i feel this music not broke the ambient but instead mix it to a new level(just build a unique experience) only the text-visual rhythm is too quick( fexp between two different level) ....but it also promote to keep my high speed feeling(flow)...really unique and cannot confirm, however i think if when game is long,then have some curve maybe more good~ <br/> fianlly,i think i would like to read this book in future,also hope to know this BGM's name, really like it..want to listen more other music from this album,thanks alot. |
| May 3 10:15:00 | 19m 00s | mcfearless999 | this game have cool concept! if it can have more audio-effect and some music it may be more cool!~ now it already have a good and unique art! <br/>all in all ,Congratulations for your first compo(also my first compo...but i was failed... too slow ToT) <br/>let us keep going! |
| May 3 13:23:00 | 3h 08m | Slime Run | wow~! This is really fun and rich of Potential,if there are some audio it could be more fun and humor,i could imagine there are so many slime with a high rhythm must so interesting! |
| May 3 13:47:00 | 24m 00s | Shape of Fear | awwwwhhh! the sound effect is too scary! but Great atomosphere. i could know that is a big spider chasing me!at first i think the bullet time can transmit me to a far distance,because the attack feedback is alittle bit weak..... but it seems like that i should to attack these blood cells to broken the big shape? <br/> also,sometimes there apeears some new symbols,but it is too fast, always can not react quickly ToT.... <br/> hope more solid update, |
| May 3 15:30:00 | 1h 43m | Polyshift | why i could not visit these link? it told me that Error-The requested URL could not be retrieved....orz is there other site link just like itch or some zone like dropbox? hope more link and to download ->play your game, your game's concept really attract me |
| May 3 17:59:00 | 2h 29m | Inner Maze | Really Cool and genius this Game! high quality content construction and have great connect between the world and the mechanic,for me ,also love these game which have spiritual qualities so much~ <br/> <br/> In visual aspect ,the first impression it gives me is that it seems use some unique and cool animation-techniques ,so wonderful,also great enough nomatter the enviorment art design orthese totally dynamic feeling(the image effect also use conform for the atmosphere). --- btw,about the main hero,i feel the design is so attractive(i've noticed this little hero by your ID-avatar when the LD just into judging stage~ ) it has a high symbol feature,but the vivid motion animation of him gives it more energy ,the both mix together also let it more emotional!i think this point was a great success. <br/> today i just begin to paly other LDer's demo,this one is the most amazing work for my impression currently,moderate size and rich content.also with good rhythm curve.. <br/> really hope the dlc and more new update! |
| May 4 05:26:00 | 11h 27m | Shape/Shift | wonderful and fast catch my eye!also the music and sound!(huge love about your sound-effect building!) <br/> btw,to be honest;in the beginning of this jam, I have tried to study and build some similary sound effect in my project >o< (until now i still feel this is really cool and important,at that time ,i have also play spindulum again haha!)but because weak of acoustics's knowledge..not bilud the effect which i want finally..QoQ. <br/> then,visual aspect,the sprite's boarder and the effect(blink and blast?) a little bit too hard(not fade or soft enough) not sure whether it is just the design what you want, just feel these still have some potential to enhence. <br/> <br/> all in all, you really also done great this time~! <br/> congratulations |
| May 5 01:26:00 | 20h 00m | Monkey Bird Escape | humor enough and have good rhythm!~ just some distance is too long between two platforms. <br/> bytheway,if there are some music,it could be more fun and interesting. |
| May 5 01:52:00 | 26m 00s | <FREEEE> | so lovely this game! i love it ~ and really great art ,heal feeling,also with the bgm.just that startled me when the gun appears... but it seems like about protect and find..love this theme,and really give me some enlighten |
| May 5 03:06:00 | 1h 14m | Blobby | wow! really smooth and full of innovation! why not give it some level, it really have enough expansibility and full of technology,hope it could have more content to experience~ |
| May 5 03:19:00 | 13m 00s | Helium-4 | there are some great epic/grandness feeling(also with some sense of mission) through my game experience! really amazing and genius, the music also enhence the atmosphere really great...if the tune(on visual )could be more cold, it may let me feel more realx and get more flow(now the blast is too hot and high lightness,i am not sure whether more fade/gradient added could be more nice..) <br/> all in all ,wonderful entry,love it! |
| May 5 08:09:00 | 4h 50m | Mutant Chicken Death Jam | wow~! the particle also the scores ,great design,the shape shifting is so suprising and exciting!also the music is wonderful,espically the mainmenu music, listen it for a long time~ solid and cool entry! well done! |
| May 5 08:18:00 | 9m 00s | Swim Away! | sooo cute this game! i love the swim and deep-ocean feeling, if there are some ambient-music,it must be more cool and have a more great atmosphere~ <br/>of course,the graphic is well done! |
| May 5 08:26:00 | 8m 00s | Geometry Shifter | super hot (rhythm&music) and super cool(ambient + the art) <br/>love the glow light verymuch, music level up the main feeling! <br/>very wonderful and fantastic entry |
| May 5 08:41:00 | 15m 00s | Shapeshifting Toys | awhhh! the dynamical friction is too high! but really great innovation and cool shifting-effect! i love it~(just forgot to said ,this ambient music really Nice! so fit with the style~) |
| May 5 16:32:00 | 7h 51m | Shapeshift Racer | Awesome work!I was totally fascinated with the color and the atmosphere's flow! and really hope to know how these beauty coloured ribbon be built!~ <br/> totally have great and smooth rhythem, also i found that the music also shifting each match? i am not sure ,and if the channal could be get out that i think the experience of this game must will have more new shifting! |
| May 5 16:49:00 | 17m 00s | Evotron | how great these glow and cool cyber-design background! so enjoy the progress when i find these [portal]in this big cyberworld.. how cool if there could have some electronic sounds! <br/> btw,love this little blue hero! how nice if he could have more different with that little red bad guy ToT now they are too similary... Sincere hope this world could be more cool in future. |
| May 6 13:50:00 | 21h 01m | Feather | wow~ that is the first time play game like this type in LD,so amazing and cool!~ it has great atmosphere,these flow and rotate boxes give the background add so great rhythm...if there are some graphic ,it may be more great to enhence player's understand for this game? but i think this also may broken the very great minimal style (ToT if my english skill can be more good i must could get more from it...) <br/> finally , i love the choose butoon! really nice design(touch method also the flow feeling,fit the totally ambient very nice!) |
| May 6 14:09:00 | 19m 00s | Close Calls | wala!~ this game is really fun and unique! <br/>these icon have really great designed and full of interesting. <br/> acitong have great rhythm, easy/clear and meaning enough. <br/> sound also fit them very good. only the text in mainmenu could be more clear. totally i think this is a solid entry with great idea,and worth to play~ |
| May 6 14:24:00 | 15m 00s | Perfect Form | this game is sooo juicy! and a little bit hard for me ,but serval times later, i become more good for this !haha <br/> if there are some good rhythm music ,this could let me feel more humor!~ <br/> great overall and cool inoovation.(oh ,forgot to said ,these eyes really let this game more vivid,well done!) |
| May 6 16:28:00 | 2h 04m | Mortal Ro-Sham-Bo! | OMG this game! sooo amazing! and full of the power of humor and innovation and the love of innocent heart! that really my first time to seen game like this in LD, real human so fun! also help to build a great rhythm and art style! <br/> music very good ,each match keep time is just fit!not long not short ,and totally full of rhythm! <br/> oh,bytheway, this game let me think about another game,which name is <Dong Dong Never Die>(东东不死传说),it let me feel similary feeling~ verygreat ! <br/> good entry ,and worth to collect in my computer then play with my friend. well done && congratulations!~ |
| May 7 03:01:00 | 10h 33m | Mr. Shifter | really nice entry~! <br/>level design is great and rich!(a love these multi-scene levels very much!) everythings is smooth engouh ,with the music (it make me feel more want to go gogo ahead! >u< this is important) <br/>then,i found some little points need feedback to you. <br/>1. when i push the button to the border ,i will very hard to push it back again( fortunately,there are R to restart level,so that i could try agian more careful) <br/> <br/>2.when two buttons overlap... i could'not separate them again.ToT sadly... (so have to restart ) <br/>3.when these button pass by the theese blue portal,it may disappear in some situation(it may have some reason with i am shape-shifting at that time?) <br/>4.in visual aspect,.mostly it very good( shadow ,fade color,and nice/steady colour combination, if the grids in background have more subtle changes it must be more wonderful(now it allitle bit let player feel dizzy sometimes...) <br/> all in all ,great puzzle design and solid game~! cheers |
| May 7 03:26:00 | 25m 00s | Douglas' Escape | oooh! i got it,it was a puzzle game! and i must feedback that there are a big bug that will let people lost... in scene2,if i click left button first,the right click will unuse.... <br/> then..the scene4(,can not through in the final pit which near the right border ToT ) <br/> totally,it have a great rhythm and alothough it have some blink/ hopping ( just like some japan animation style),but still great rhythm,espically when fighting. <br/> i hope there could be more challenge,also mix the puzzle feature in future.(oh just fogot to say that you have great feeling in design/color and light ,i think it is very important to pixel-game) <br/> all in all,a great work has taken the first step. <br/> well done, cheers! |
| May 7 03:40:00 | 14m 00s | A Slimy Fellow | sooo cute and smart! <br/>button E with R to close! ToT <br/>pixel art have good design and fit for the sound effect very much innovation~ and the slimy's follow method also amiable and easy. well done! |
| May 7 05:20:00 | 1h 40m | BrainRequired | your game really wonderful, the robot(AI)sound hit me alot(i love these type sound effect all the time,robotlover!) <br/> (in Scene4,i found the box's pickup may have some problem? because i can pickup it ,but can not release or do next step, really confused....ToT) <br/> other aspect,the most thing impressed me is the neat-visual style,this is the first time i have played 3DpuzzleGame in LD which also have this type art-style. <br/> these all let me feel this entry is super solid and have nice design.well done~ btw,the player's jump feeling let me have some ultra/urreality experience(also becasue these pure but good design color) |
| May 7 07:41:00 | 2h 21m | shape, LeSS | sooo lovely! or this more need to say that it full contains some heal feeling and let me think/feel what i have been felt when ijust was a child...(a little bit hard to describe,it seems that not only words just like "great art"or" good ambient" could describe....) i think this effect may becasue the story(although short) music and artstyle all mix in a great balance! *(this ambient music choose great!) <br/> <br/> Watercolor is also a nice choose,i had seen serval times people use this type style in LD,but you are the best until now... otheraspect, i once also built a similary character with the same tech(unity animation,i use 4.6) so when i see "less" ,there are also some kind feeling in my heart. i also found that your built the hero's leg animation very smooth and natural,this very nice!(also so curious to know how you built it) <br/> otherwise,you really give a good consideration for the fall animtaion..in the jam version, i most like part in this scene is just the moment when i falling to the Bottom and the text-ui pop up one by one!(with the rising wind) the feeling really beauty and just like i am flying! i think this may worth to expand or explore in the future version...of course, these subtleties animaiton of the hero and these cute bottom-block's disappear both let me feel pleasant surprise ^ ^ <br/> then the post-version also played,realized the level have so many new change~ also have more new subtleties effect/detail, unexpectedly a little bit hard than before haha~ i think ,the camera's offset may a little bit too quick, because,for me, i like to left right right lift(suddenly left; suddenly right)when i am flying(shifting),so, the camera will so shake and blast!ToT another point about UI-item(i also saw it has new built in post-version) ,Did you see there are some dark-red in the energy-bar's bottom? I found that it always let me feel my bar is just near to empty(maybe because the "real water" in the bar was more weak contrast than the red in the bottom of it) <br/> <br/> Maybe that's all~:P finally i really want to say that so happy could found your game in this LD, it gives me a period of relax time~ Cheers! |
| May 7 08:33:00 | 52m 00s | Hybris | Great entry~ <br/> at first, i just to push these stone run and run, not feel how wide or how big the world,i was just Immersed in the beauty music(beauty is not precise i think, it contains some sadly,and also have epic/eppopee feeling! very unique, and not always seen at LD ,so precious this point!) <br/> when i run so long! i start realized that may be i was wrong :P, so i start to think... at first i also pleasant surprise about the world visual-Presentation Format, it just like some fish-eye effect,but that is not the key point, i think this is a so clever design and built that also let the game's visual fit the world-design very great!(these high&low tree,also let the sky seems so deeply and world-wide / expansion,very wonderful and let me feel nice,just like i real into this world!) <br/> i found there are others have said kind of tedious, i think it may because that the rock are too easy to be pushed(espically the biggest one!) so, i have to run left and run right,push, correct/rectify the position, then run agian... but i think ,although this is a little bit tired for player, but it is may good engouh for the design,in my opinion, this design is very great to communicate the Hybris 's hard(save world ,and arrive the sky..),and our player by this method could experience how tough is he when in the difficult circumstances... <br/> so,i agree this is really a nice originality game,also have good narrative. visual although easy but neat! gives me a great experience and good times! <br/> hope could built more these type games. well done & Cheers! |
| May 7 11:05:00 | 2h 32m | Shape Assault | ahhh! my fingger so tired!haha you really biult a very cool rhythm by the shapeshifting... super nice bounce and camera shaking! particle effect also neat and cool~ <br/> well done! |
| May 7 14:48:00 | 3h 43m | Silver Bullet | amazing game! played it so many tiems~ very nice! (worth high votes ) and these comments above also worth to read,so logic so fun and very Cool! congratulations~ |
| May 7 15:36:00 | 48m 00s | Fugitive Shift | Cool and Wonderful as usual! and sorry to me comment your game so late. feel very happiness that there are this type game to play in LD! it reminds me of the game<Commandos 2> ,my super love! <br/> i found that it was inherit (also have evolved )the style as your previous entries,also your super powerful level-design content, cool fun and complete as usual! <br/> played in web,a liitle bit slow run (i think it is because my computer and web status) so it cause the difficulty a little bit harder,btw,the red enemies really hard to deal with.(but when knock it down,feel very achievability,also when i got the"vice", this game become much fun!) <br/> otherwise,this time i feel these level have more great rhythm and layers(about the visual/ zone-struct),then to my surprise about everything become more vivid and diversification,well done. these all let me feel this game is worth to play more deeply and to collect/save in computer for future ~ cheers! (also hope to see more your great game in future!_) |
| May 8 03:57:00 | 12h 21m | my fathers apartment | wonderful artwork, i just thought it was a 3d game before i real to play it,this color collocation/the design in aesthetic aspect all really let me feel so warm and just like the feel when i was a child... but in another aspect, this may mix some new direction to understand and feel the theme's ambient.. but i incline to the view that this is what you want we got,really well done and have great originality..(first time play this type game which have this feeling) <br/> otherwise,about the text(ui?) now,i feel it fit the sound effect great, but i think,if these text(ui?) could come to emerge more smooth and slowly it may could be more fit for the rhythm (not only music, more about totally atomosphere) and let the read more natural ? not sure which would be more appropriate,ToT i think this may the fun which to build interactive art (every change have different feeling and effect> <) <br/> all in all,so nice game and worth to save/play with more friend. Cheers~ |
| May 9 03:18:00 | 23h 21m | Varrer | Great work! very solid! <br/>at first , i just cared about that the camera shake so frequently,may be could i fell not good. <br/>but when i real play it for some times... i feel that you controll the rhythm very great!(not only mean the camera's shake also the hole rhythm with the sound and fighting feeling ) <br/> Drums of passion~! and the bounce bullet really nice! also i feel the shooter man is so dangerous! (so many times i could not bounce the bullet in front of the gun! although it let me die, but i feel this design is really nice, and also enhence the useful of the right-mousekey) <br/> otherwise,the doublegun mode shoot is smooth, high frequntly, but if it have more direclty hit effect(just like when i was be hit) this game may could be more wonderful and great! btw, the third mode(with a big gun!) is so unique ,i realized that you built a important diversity between them~ well done! Surprise make |
| May 9 04:24:00 | 1h 06m | Green Box Game | really well done and although it just use 3.5h,but really a great rhythm was built,and also built some new conditioned reflex for player and could let them into some chill out state... if there are some music/ sound-effect ,the difficulty will down easy and the state will more be enhence! <br/> this may could be a more awesome entry in future,cheers. |
| May 9 04:28:00 | 4m 00s | Emo-ji | really nice, i think the music could have more change in every new state, and when i immersing in the super smooth shoot feel ,i also relaize if there are more trance music ,i may could be more fly!(i am a trance fan haha !) but i love what it is now,not too let people lost, and also have some relax and humor in it, not sure is this just you want before done, but really unique and let people love it ! congratulations! |
| May 9 04:52:00 | 24m 00s | Brutally Shifty Dance Crew | omg! real play be more cool than just read from the page/screenshots!~ so fun and the animation very smooth,genius and clever! At first several times it alittle bit hard for me ,but found the flow feeling quickly~ <br/> well done! |
| May 9 05:05:00 | 13m 00s | Shoop-da-Poop | hahaha! i know this meme about cover~! (but don't know where it from, just seen so many times!!>u<) very fantastic theme you choose! and really fun! Why similary game so less in this LD, just meet today,QoQ surprising! <br/> a little bit hard at first! but got the key quickly!(why i can't stop laughing!hahaha! my belly!) <br/> all in all ,i think that is the art! see the ecstasy expression when i push him hahaha! <br/> also you have a genius artistic instinct , VERY COOL! |
| May 9 05:20:00 | 15m 00s | 1-in-4 frogs are princes | sooo cute your game! the sound effect be use very naturally and fit to daily life~(also,very great the voice) <br/> frog also a very wonderful setting,and in other aspect i just know there are some unique meme in some area, so in this viewpoint, it let me feel more interesting! <br/> your entry tech me about how improtant and how to build more great about sound aspect! well done ! |
| May 9 08:07:00 | 2h 47m | Sub Dragon | subdragon very awesome~! detail so rich! rhythm very balance!and the music also that, very smooth and genki,let me immerse it so easy and also so charmful.. <br/> the final challenge's second part(upward area to island) ,i found that i could runsh direclty up-ward, and then clear the part-1 area enemies! (very exiciting!) although this final part really hard but also give me so deep impression ! well done and this entry worth high vote! <br/>(btw, flying like a snake feels very great!) |
| May 9 10:35:00 | 2h 28m | A Soul of Clay | great storytelling and atmosphere, the sound effect loop hole time really let me a little scared ToT but this all help to built a great atmosphere and put me more immerse in to this world and focused on the process to handle the puzzle! <br/> for a long time not to play this type games!viusal also nice and everything mix good .Thanks/ well done! |
| May 9 10:58:00 | 23m 00s | Wobble Yoga | fun enough and i can fly~! music and rhythm have nice mix,also remind me of another game i played today.both humor enough. i think if there are some other sound effect,it may could be more nice, well done. |
| May 9 11:12:00 | 14m 00s | Loading... | omg....really hard for me! ToT the final cue in level 1 is toooo dangerous! totally great innovation,and nice/smooth sound effect~ |
| May 9 11:29:00 | 17m 00s | Maze Runner | haha~!fun and everything smooth + neat(love this style so much) ,just process too short,may because I got the key so quickly? haha but the unique position you set was really good*(Converse thinking i mean) <br/> these glasses have great viusal feeling also with nice sound effect(this game's sound effect good enough,every mix fitful and wonderful,also fit the totally well) and i must to say the feeling is soo good when i broken these glasses!(i have just think it could not be acheive,because read the doucement in this page before > < ) <br/> all in all,very potential game, and hope it could be more long.(oh by the way, Speaking of this reminds me of that only the angles/radian of each road(part) let me feel may a little bit Large.(but that is may what you want,and this is positively to let player lost in the maze,so i also like it as it is.) <br/> well done, cheers!~ |
| May 9 14:24:00 | 2h 55m | Cyan | very solid and fun entry,short and pithy. <br/> at first several times, i fell a little bit hard and this controll buttons a little bit Unaccustomed for me (i more usually use z x c) ..so died so many times! but after about 3 times, really get the key to controll. and there are one thing let me so impressed and surprising which is the menment when i died at middle stage and it told me that i could use conins to relife! very happy~ this design is cool and so kind~ <br/> also i think this game more let people to explore and built the rhythm by themselves,it is a little bit chanllenge but seems worth to experience! <br/> otherwise,there are some platform which have good vision also let me think there may have some HIDE Area at nearby..ToT but it seems that i was wrong... Fortunately i have enough coins hahah!~:P <br/> ( and i just forgot to say that the music is super awesome~ fit the rhythm very much love it) |
| May 9 14:33:00 | 9m 00s | Gallery | enough innovation and really built a unique atmosphere~ this ambient music also let me feel my brain is under high speed running,totally feel very great and really thanks this qualitiable experience! |
| May 9 14:38:00 | 5m 00s | Super Shape Show | very unique and fun~ the rhythm may a little bit high,if there are more challenge event or have more narrative ,i think it may be more cool~ haha , but i love it as it is, humor/fun game with nice audio effect ~ well done! |
| May 9 14:46:00 | 8m 00s | Dave from Bungie | unique and interesting! really not think that could use this viewpoint to expand/built this topic,so innovation,really think there need more game like this, short and sweet/pithy,also full of realistic meaning and the intension of the daily life >u< well done Dmitrix~! |
| May 9 15:34:00 | 48m 00s | Cavern of Flight | i was attracted by visual at first,and i think it may have good atmosphere( very love and have good design this deep blue tone ) <br/>when i real in game, As expected! verynice! and this game let me put so many times in it~ and also so many points let me surprising.(why i found your game so late!) <br/> controll aspect: i spent so many time until i realized that i could climb on these grass-walls! i think it may because the catch wall climb's action covers me to found another climb function early.(one high-frequentlyfunction seems always cover another similary funciton) but the process of discovery also a wonderful experience~! <br/> enemies; very clever! and at the beginning of the underground scene ,it seems like the level remind me that you need more careful and not too reckless..humm. two spiders always the nightmare ToT. but why there just once time all light in the underground(when i got wings underground and die one time, the map become all clear and lighting. but just once time...not sure is this a bug....orz) <br/> then, i found that there are another top floor exist(by dark scene 2 ,there are a small channal i could climb,but not pass it...top is close...just could see a new scene...) <br/> i am not sure is this because this game was not completed?@o@ but this game really let me feel it was done... <br/> all in all,really love this game,and i feel it worth more people to play! not only because the atmosphere, the world also be built well done,it also tech me so much about how to built a great pixel game world,and let me feel a good method to manange the layer of the wonderful background in visual. <br/> thanks for this game ,and congratulations! <br/> cheers~ |
| May 9 15:41:00 | 7m 00s | Shape Factory | so humor and interesting~! it provide a scene funny but with realistic meaning. and the rhythm have a great progress curve. the graphic a little bit flat,but mix together great enough. the best part is the music, it let me feel confort this scene verymuch,also enhence the hole atmosphere very well. cheers~ |
| May 9 15:50:00 | 9m 00s | Watery | really built a great experience,unique,smooth and easy to study.at first i just drag the [stripe],but after that i change to use [flat], really easy to immerse and feel relax very well~! nice artwork |
| May 9 16:02:00 | 12m 00s | Getting shifty | wow! this game! i have seen it at homepage just at these days that jam just over~also see the video you recommend haha!palyed the post version justnow, very great experient and this really a game sooo juicy, the soundeffect let me so chill out,and the music also keep a good balance with these sound effect(also these pew pew sound),they are mix very harmony,not too loud too hard,have psychedelic feeling but also clear to not lost! i think this is very uneasy to built,well done! <br/> btw, the orange color enemy very cute and let me love!i think if the background have more subtle change(twist),the experience of this game may could be more cool,but i also love it as it is. oh,just forgot to say,that use mouse to change shape let me feel so smooth and exciting. <br/> cheers! |
| May 9 16:24:00 | 22m 00s | The Incredible Vending Machine | wow! why i found this game so late~! to be honest,at first several minute i feel so difficulty to understand this game's mechanic and what it want to express... <br/> but when i hold my breath and keep to explore in this game! wala~ when the third paper[voice/sound/..] appears in my mechine,i found that i got it! <br/> of course, in this process, i also think if my english could be more good, maybe i could understand and feel this game more fast and more easy,but fortunately there still have so many graphic to help me and to enhence these meanning in this game... <br/> i think it provide a unique perspective to expand the [shapeshift], and i think i just dig out tip of the iceberg ^^ also nearly understanding is not good enough(mainly because my english ithink,otherwise i may could provide more worthy feedback here ToT) <br/> but although this is a problem. but not the biggest problem. i will try more in future(i may need to spend more time to feel and communicate with this game in rencently, ) and hope you give it more polish! <br/> finally, thanks your unique design and the full lovely meaning's injection, enlighten me a lot. cheers! |
| May 9 17:01:00 | 37m 00s | H2Olympics | brohters team!? really cool~ <br/>when i real in game, the relax music first attract me! but i quit quickly!ToT why? because the exit button was built too not let me feel it means exit!ToT i think the ui's shape position both really important~ haha but nomatter i come in to it again quickly XD .then i feel it have nice rhythm and great glow effect,but i also found that the effect with the ground have a hard cutting line, if there are not it, it must could be more natural and soft feeling! (have brother to built game together, so envy ToT ) |
| May 9 17:10:00 | 9m 00s | Biological Warfare | so happy to see you again in this LD > < but found your game too late/forgot to leave my comment before! the first impression of this entry is how juicy it is! the best shooting feeling in this LD,also these flow motion let me really feel peaceful and let me reaction more sensitive( in this game,exciting rhythm and peaceful flow both exist,i feel it is very precious and difficult to keep balance,but obviously, you done it well ) <br/> <br/> otherwise,just only think if these red bullets could more different with these red enemies-balls,it may could more vivid and easy to distinguish? but now it is also well to let my alertness and let me live more long. <br/> i think it may be the charm and fun with the built of visual detail. all in all, wonderful and interesting entry. congratulations! |
| May 9 17:32:00 | 22m 00s | Unbecoming | salute the torrential imagination and the pure heart of childhood!.. <br/> the final climax's continued(so many legs broken!!) really leaves me with a deep impression and shock me alot. <br/> and the end scene also give me infinite daydream from time and space,meaningful + endless aftertaste! |
| May 9 17:40:00 | 8m 00s | Chromeshift | ToT highest scores is 37.... really difficulty! but the space bar could help to get a high scores...always want to hit up/down buttons unconsciously! <br/> i love this glow effect and hole tone adjustment. also it a little bit similary with my last ld game(about the mechanism,so very fantastic feeling to meet your game today) <br/> love this solid entry with the high rhythm,i think it could exercise my limit of reaction rate, Cheers! |
| May 9 18:19:00 | 39m 00s | Whale quest! | just too short!ToT but these great design symbol graphic really attract me alot~ (theme was too hidden let me feel ToT) |
| May 9 18:30:00 | 11m 00s | Jack Shift | nice work~ music's change built a great rhythm change,let the new level more vivid~ besides a little bit short + when i shifting the guards will look at other directions.other all done great!and these pixel items really built very wonderful and full of design. |
| May 9 18:46:00 | 16m 00s | Henkan Pachinko | full of brainwave power!very interesing! <br/> it let me remind a old game which i play when i was a child, and the how great the decorative art,everything was fit together much innovation and harmony! espically the break down of the sense of rhythm,very cool and fantastic. <br/>( third level & final level are the most cool level i feel,all not to hard but fun enough) |
| May 9 19:05:00 | 19m 00s | doppel trouble | not eat enough always!! ToT so always let me struggle in these fighting(in my home?) and can not live long enough..orz otherwise, i really love the change in the town as the time flows....(blue sorceress is nuisance,but could not built menace at first haha) also these up/down method are genius. <br/> i always love these game which have differents mode and each have different rhythm, in your game ,i feel you integration them together very well and made a wonderful experience for player.( trick to action and exicting to fight!) <br/> finally also sorry for my comment too late,just seen/try your game serval days ago but not have time to leave my comment before!tot congratulaions for your cool game! <br/> (btw, these reeper really hard to defeated!) |
| May 9 19:15:00 | 10m 00s | Doppel City | you built a great atmosphere that let people easy to put himself in the position! the world change in detail and amibent also welldone,and the music's continuous also mix these and also adjustment the hole feeling. <br/> at first i was feel a little bit confused, but when i let me in to peaceful status, i could found the shifter quickly! <br/> very fascinating game.(and the high scores was really too high.. just dont know how he/she acheive this height omg... ) |
| May 10 03:13:00 | 7h 58m | Pretend | Great work,in the middle of the level,it really a little bithard to play,try again so many times,but when i got the adapt of the 3 shape gradually, i could be reaction more and more quick and smooth. <br/> you move out the sound let this game so unique, or maybe let player could more focus their mind on game's totally atmosphere. <br/> the cat really so useful in so many dangerous place! particularly the hard point i mentioned above.. <br/> well game worth to be try.also sorry for my late paly and comment.ToT hope next time i will more early play you game . |