Foon → Ludum Dare Explorer → LD35 → Feedback comment stats → SgtBursk
Feedback comments for LD35
SgtBursk's games and stats for all events →
| Timestamp | Since previous | Game | SgtBursk's comment |
|---|---|---|---|
| Apr 19 01:30:00 | Slime Matter | I had to use 7-zip to manually extract the game. Maybe upload the files to twitch.io? <br/> <br/>When I start the game and just see black, the QE buttons, R to restart, and the Alpha number. Controls are unresponsive. Music sounds nice though! | |
| Apr 19 01:37:00 | 7m 00s | Shadow Play | Great level design! Wish there was more. |
| Apr 19 02:21:00 | 44m 00s | Geo Gearshift | Unique looking game! |
| Apr 19 02:26:00 | 5m 00s | Disdain | Very neat. Really liked the shifting shadow effect on the arena. Couldn't manage to kill a bot though :( |
| Apr 19 02:43:00 | 17m 00s | Noctem Shift | Got the 3 dreamcatchers, but couldn't jump up the trunk after growing it :( Love the mood and the way the shapes deform! |
| Apr 19 02:44:00 | 1m 00s | Inner Beast | Says "EXTRACT AND PLAY", but there's no link to download. |
| Apr 19 02:47:00 | 3m 00s | Transmutation | Can't directly download from Google Drive |
| Apr 19 02:51:00 | 4m 00s | ANTI-VIRUS | Sweet game! Love it! I was about to give you hell for that ending though >:) |
| Apr 19 02:57:00 | 6m 00s | ShapeShift.Inc | Pretty funny! In the end, I just spammed "Finish" to get more product out. Good luck with the recalls. |
| Apr 19 03:06:00 | 9m 00s | The Castle | Seemed to be in a loop going up the platform tower with the slime underneath (where it said Don't look Down). Last thing the castle said was it wants to give me a chance, but I kept getting teleported back to where I got the eye thing. Nice mood though! |
| Apr 19 03:14:00 | 8m 00s | Give me Six | Thanks for the post-mortem on UE4. I like the color choice and ease of use. Also...http://imgur.com/35VXqTj |
| Apr 19 03:29:00 | 15m 00s | Stockholmia | Nice art and animations. Couldn't get the strategy so I got swarmed. Cool game though. Always nice to see turn based games. |
| Apr 19 03:39:00 | 10m 00s | Cir Squiangle | Mechanics worked flawlessly. Intro was a little fast, and some of the flying was tricky. Got through them all, though! |
| Apr 19 04:07:00 | 28m 00s | Tangram Cookie Factory | Very nice feel to the game. Super hard to get the dishes in on time! |
| Apr 19 04:13:00 | 6m 00s | level dog | Any game that makes me laugh out loud is okay in my book! Thanks for the craziness! |
| Apr 19 04:20:00 | 7m 00s | Soulshifter | Impressive. Loved how everything was 8-bit, from the graphics to the sound to the menus. Fun stuff. |
| Apr 19 04:35:00 | 15m 00s | Prisoner of Elements | Good job, dude! |
| Apr 19 04:38:00 | 3m 00s | Morflime | Couldn't get passed the first wall. Not sure what to do. Liked the music! |
| Apr 19 04:50:00 | 12m 00s | Cuddle Fish | Great entry! Love these types of games. <br/> <br/>The countdown could be shorter. Maybe three seconds. And I never figured out Save Them! Ohhhhhh a dam! Also, you can upload a Post-Ludum entry if you wish. Just keep the original links so people can vote on the Jam version. |
| Apr 19 05:04:00 | 14m 00s | Falling Sky | Good job, dude! Loved the small size sprite! |
| Apr 19 05:12:00 | 8m 00s | Evotron | Hey dudes, congrats on finishing the game! I liked the glow of the levels, and the jumping feels nice. <br/> <br/>You can always upload a Post-Ludum entry to make it what you envisioned! |
| Apr 19 05:14:00 | 2m 00s | Roamin' Hordes | Game couldn't run in either place. Maybe upload a downloadable version? |
| Apr 19 05:31:00 | 17m 00s | Pluto's Tears | Great music. Graphics were amazing, and I loved all the faces. Could've stuck with the theme more though. |
| Apr 19 05:41:00 | 10m 00s | wolf and the moon | Loved everything about this. Way to take the theme and do something different with it as well. |
| Apr 19 14:14:00 | 8h 33m | Shape Shifters | Looks finished enough to me! Adds some sounds and it would be 100% better. I really liked the background colors and the way the shape spins faster mid-air. Jumping took some getting used to, but it wasn't too bad. |
| Apr 19 14:21:00 | 7m 00s | The Flying Shape Smasher | Glad you had fun! Neat little game you made. I liked that some of the shapes weren't color coded differently. Made it tricky, which was cool. |
| Apr 19 14:27:00 | 6m 00s | Werewolf Escape | Absolutely loved the menu music! Art was fantastic as well. Could've used the theme more effectively, though. |
| Apr 19 14:35:00 | 8m 00s | The Door | Had a smile on my face the entire time. Thanks for the unique experience. Reminded me of The Stanley Parable. Amazing how much life you can give to inanimate objects, isn't it? |
| Apr 19 14:47:00 | 12m 00s | LD35 Fluffy Shape Racer | My favorite part was the decision to go with a unicorn as a shape. Square...triangle...circle...star...UNICORN! The left shape was sometimes hard to see until the end, due to the blue and purple floor blending into the shape cutout. And using the top reference is cheating!! Hardcore is waaaay too fast. Fun game. |
| Apr 19 14:55:00 | 8m 00s | CactaiGotchi | Didn't quite understand what I was supposed to be doing. Just click the buttons on the bottom left? Interesting concept at least. Needs-based games are an always fun to work on. |
| Apr 19 15:01:00 | 6m 00s | SH4PE | Graphics, gameplay, and sound all complemented each other nicely. Seems perfect for as a phone app. |
| Apr 19 19:33:00 | 4h 32m | Shapeshifters and the Moon Adventure | Amazing FTL-like game! I like how the theme strongly tied into both the story and the gameplay. |
| Apr 19 19:41:00 | 8m 00s | Peg | Addictive. Really impressed that you have a working leaderboard. |
| Apr 19 20:04:00 | 23m 00s | Hammerspace | Hammer. Space. Hammerspace. <br/> <br/>(the shapeshifting elements were very well done. Was fun to walk through the level. I'm still tripping) |
| Apr 19 20:11:00 | 7m 00s | Morpher---QWERTY, AZERTY and Devorak compatible | Good old school feel to it. Reminded me of King's Quest 3 in graphics, toughness, and transformations. |
| Apr 20 16:25:00 | 20h 14m | Generations | Very pleasant atmosphere. Nice concept. Got stuck on the first puzzle in Level 2 though! |
| Apr 20 16:35:00 | 10m 00s | Ship Shape | Outstanding visuals! Press any key to continue wasn't working if you got 0 points. Uhh...or so a friend told me. (didn't realize you could shoot the first time around!) |
| Apr 20 16:43:00 | 8m 00s | GelWars | Nicely done! I like how the ships were unique and you designed the levels around all of them. Got pretty far IMO then died. Wish there was a save point! |
| Apr 20 16:57:00 | 14m 00s | Desert Trader | Really fun idea. Some minor suggestions that would improve the game immensely would be sounds effects for the car and collisions (both volumes based on speed), and bigger hitboxes for the crates. <br/> <br/>I enjoyed trying to ram into the truck as hard as possible. When I did, it was really cool to see that more crates drop! Models were well done, too. |
| Apr 20 17:08:00 | 11m 00s | Alieniced | Gotta agree with the comments on the lack of shapeshifting kind of missed the point of the challenge. Though it was a solid game from start to finish (and then looping back to start :P) Congrats on finishing! |
| Apr 20 17:18:00 | 10m 00s | Conjurer's Quest | I think I broke the hitboxes entirely. Just used the wolf to run through the columns, skipped the platforming and got to the guy, but he didn't do anything. Nice use of theme though. And I loved the duck! |
| Apr 20 17:43:00 | 25m 00s | Doppleganger | The game seemed super hard to play. I was out of options, thinking all hope was lost. Then I remembered I could Panic! And then I won in two turns. Easy! <br/> <br/>Amazing work on the rules. Very clearly worded. Good use of capitalization to point out key words. Examples were succinct and displayed rule outliers well. My only suggestion would be to make a cheat sheet somewhere for quick reference. <br/> <br/>Didn't try the variations, but it was cool to see you added those. <br/> <br/>And nice job incorporating the theme! |
| Apr 20 19:45:00 | 2h 02m | ShapeGrid | Nice use of fading. Pleasing puzzle experience. |
| Apr 20 22:10:00 | 2h 25m | Escape CorpoLab | Cool transformation game. The different abilities were clear and fun to use. Music was great. I really liked the duck animation. Got stuck in swim mode after leaving the water, but then again I always wanted to play a game as a flying walrus. |