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Feedback comments for LD35
neondx's games and stats for all events →
| Timestamp | Since previous | Game | neondx's comment |
|---|---|---|---|
| Apr 18 12:39:00 | Tetrashifter | Loved the "wait, what?" <br/> <br/>It was a little hard to do le swipe (sometimes it identified a rotation) | |
| Apr 18 12:45:00 | 6m 00s | ShapeQuest | nice ending |
| Apr 18 12:50:00 | 5m 00s | Block Shift | nice game, I just think that it's a little harder to do the drag and drop of all cubes (sometimes) |
| Apr 18 13:07:00 | 17m 00s | Formation! | Cool idea, but needs polish and maybe change controls |
| Apr 18 13:39:00 | 32m 00s | Anti Rock Patrol | It's fine but a bit to difficult to get used to the command layout for me. |
| Apr 18 13:50:00 | 11m 00s | OUROBOROS | sadly, when you survive your second life, you have to die on the third try... the base concept was still quite good |
| Apr 18 13:57:00 | 7m 00s | Square Peg Round Hole | wow i had so much pain playing this game! concept is cool but the cards are not clear enough |
| Apr 18 14:00:00 | 3m 00s | Butterfly | it was quite hard to understand that game at first, but the concept is quite cool! come try ours! "NeonDX" |
| Apr 18 18:55:00 | 4h 55m | Shapeless Island | concept is cool but it's a little too long to finish a level, because of the size of the rocks |
| Apr 18 22:30:00 | 3h 35m | Space Cargo | very nice concept |
| Apr 18 22:55:00 | 25m 00s | Shape maze | I would say to you implementing a path finding to know if the center is reachable (and then you could generate always a reachable level) |
| Apr 18 23:01:00 | 6m 00s | Pheee Strew Quest | I'm having problems to play :( <br/>The framerate is very low |
| Apr 19 09:29:00 | 10h 28m | Sculpt Master | simple but complex. Good Job. |
| Apr 19 09:39:00 | 10m 00s | 2ShiftDrift | good old feeling, so hard to dodge. |
| Apr 19 14:34:00 | 4h 55m | The Door | AWESOME GAME! LOVED IT |
| Apr 19 16:53:00 | 2h 19m | PacShifter | simple yet effective, it lacks some polish, but is good anyway |
| Apr 20 15:43:00 | 22h 50m | Skywind Temple | seemed good... i was not able to get to the first checkpoint tho |
| Apr 20 15:47:00 | 4m 00s | VHS WARS | quite good concept. classical yet effective |
| Apr 20 19:11:00 | 3h 24m | Left 4 Gabe 3 | HIHIHI |
| Apr 20 19:15:00 | 4m 00s | Bloodbearer | this game was quite cool but the music was really annoying |
| Apr 20 19:20:00 | 5m 00s | Forest Rampage | it's beautifull, sound work was great! |
| Apr 20 19:25:00 | 5m 00s | Tsocwol Tour Operator | it was not THAT innovative, but it works great, and is beautiful |
| Apr 20 19:28:00 | 3m 00s | Kingdom of Metamorphs | you've got a good concept for a board game, but it's waaaaay too much to understand in so little time |
| Apr 20 19:31:00 | 3m 00s | Exhuman | fun beautifull, music is awesome! |
| Apr 20 21:16:00 | 1h 45m | CHORUS | i had some fun for a couple minute. good play |
| Apr 20 21:22:00 | 6m 00s | Shape Fiction | simple concept, effective game. controls are a bit floaty |
| Apr 20 21:28:00 | 6m 00s | Drift Shift | concept is good, but the car was hard to drive |
| Apr 20 21:33:00 | 5m 00s | NeoTrap | awesome looks! |
| Apr 20 21:47:00 | 14m 00s | ShootShift | heck that game was fun! and beautiful! it lacked a little music, but was nice anyway |
| Apr 21 15:11:00 | 17h 24m | Vishnu Launch | ultra ugly, UI is not good, BUT DAMN THIS GAME IS FUN |
| Apr 21 16:36:00 | 1h 25m | Chrysalide | FUN GAME! it ended too soon (wich means it was good) |
| Apr 22 11:42:00 | 19h 06m | Can't Drive This - #cantdrivethis | nice damn work! |
| Apr 23 10:13:00 | 22h 31m | Brutally Shifty Dance Crew | i liked the concept, but the voice sounds was keeping me away from enjoying the music... It was a good experience anyway |
| Apr 23 10:20:00 | 7m 00s | Altered Beard | damn that was hard! |
| Apr 23 10:29:00 | 9m 00s | Run Rainbow Run | I did not see the shapechanging theme, but i still liked it! |
| Apr 23 10:47:00 | 18m 00s | Robot Snake | great concept, a little too hard in the begining! |
| Apr 23 11:14:00 | 27m 00s | Shape Escape | GREAT CONCEPT! I LOVED IT! Better game for ludum 35 so far!! |
| Apr 23 11:18:00 | 4m 00s | Trionic | awesome arts, controls and level design are not that clear |
| Apr 23 12:52:00 | 1h 34m | Shapegrammer | DAMN GOOD GAME!!!! |
| Apr 23 13:00:00 | 8m 00s | Shape Escape | okay, that is a game that goes with the shapeshifting theme! i loved it |
| Apr 23 14:04:00 | 1h 04m | Flock! | 158 points! it was fun playing with the bird shapes, but the fact that you have less of less gives your main mechanic less power -> more and more of them would be great as a reward for the player |
| Apr 23 14:33:00 | 29m 00s | Prince Charmless | game was ultra fun, beautifull, music was great. level design was way too hard |
| Apr 23 14:36:00 | 3m 00s | Pegs In Space | simple, fun, effective... it lack some graphics |
| Apr 23 15:26:00 | 50m 00s | A Sum Of All Parts | interresting concept, but a little hard to handle for a jam! nice entry anyway |
| Apr 23 16:44:00 | 1h 18m | AviaMorph | controls where ultra hard to handle, but nice entry anyway |
| Apr 23 18:29:00 | 1h 45m | Roamin' Hordes | nice concept, but i didn't had to move a single troop from first till last round |
| Apr 23 20:55:00 | 2h 26m | Extanation | died soon, and it's good, but for that kind of gameplay, a restart button would have been great |
| Apr 24 15:38:00 | 18h 43m | In the Court of the Kingly King | I LOVED IT!!! GOOD GOD I LOVED IT!!! (i didn't kill the king, made the dragon fly away, and took the ring in the tavern) |
| Apr 24 15:41:00 | 3m 00s | ColourShifter | that was hard, really damn hard... and the music... it was ART! <br/>(good first entry btw) |
| Apr 24 15:47:00 | 6m 00s | Happy Shape Shifter | fun game, original use of shapes |
| Apr 24 15:49:00 | 2m 00s | Marfo | i had some fun! good! |
| Apr 24 15:53:00 | 4m 00s | Pentagon | it was fun until controls stopped answering |
| Apr 24 16:02:00 | 9m 00s | Four Horsemen: Chapter 1 | it was a good tale, a little long to begin, but fun anyway (cornflakes and water, made me smile) |
| Apr 24 16:06:00 | 4m 00s | Color 'n' Shapeshift | simple yet effective... sounds were quite annoying, but the game was fun for 2 minutes |
| Apr 24 16:26:00 | 20m 00s | Who? Me? You? What? | classic game, classic sounds, classic use of the theme. Controls were a bit hard to handle, and difficulty curve was not that great. BUT i had fun! |
| Apr 24 16:33:00 | 7m 00s | Fusionshift | tutorial was really too long and unclear, but the game was quite good |
| Apr 24 16:50:00 | 17m 00s | Golden Rush | simple, fun innovative idea, with good looking graphs, and suitable audio! nice work! |
| Apr 24 17:15:00 | 25m 00s | ShiftMatch | the base idea is really cool, but realisation isn't clear enough to make it a fun experience, a few more days in that would have made it a great phone game |
| May 4 09:05:00 | 231h 50m | Wizard Fight | was not able to play alone but it was kinda cool anyway |
| May 4 09:09:00 | 4m 00s | Disciple | even with the tutorial, i did not really understood how to play |
| May 4 09:11:00 | 2m 00s | Ascent of Light | beautiful game. Difficulty curve is really not on point |
| May 4 09:19:00 | 8m 00s | 2045 Henkei no Densetsu | beautifull graphisms, but gameplay lacks turning |
| May 4 09:45:00 | 26m 00s | Tremor | Shapes were changing, but it had no effect on the gameplay |
| May 4 09:48:00 | 3m 00s | Swim Away! | simple concept. working graphisms |
| May 4 09:53:00 | 5m 00s | The monster and the mouse | damn ugly, but damn fun! |