estrelsteel 2016-04-20 00:08
Wasn't sure how to play. It worked fine but could have used more explanation.
Foon → Ludum Dare Explorer → LD35 → Disciple
By japes
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Humor | 766 | 1.89 | ||
| Innovation | 856 | 2.65 | ||
| Theme | 930 | 2.70 | ||
| Mood | 1008 | 2.05 | ||
| Graphics | 1054 | 2.10 | ||
| Overall | 1115 | 2.50 | ||
| Fun | 1124 | 2.10 | ||
| Coolness | 1666 | 36 |
Wasn't sure how to play. It worked fine but could have used more explanation.
This is a good concept, just needs a bit more production to it :)
Eh...I don't know what was happening, though I wanted to know. It seems I could maybe try to deflect things that were thrown at me...sometimes. Maybe.
Really took a while for me to figure it out what was going on here. The you add some details to the instructions?
The game is working. The music is very annoying after a few seconds, maybe it could be a little more quiet.
More explanation would be good. But when u get it it's fun to play. Good entry. Please have a look on my game, too.
That was brilliant. A very simple idea, but really crisp execution that meant it was addictive and fun. Great job! I felt very chuffed with myself after completing level 9 :)
http://i1.kym-cdn.com/photos/images/facebook/000/234/765/b7e.jpg <-- me on this game
Honestly, I have no idea how I sometimes survive pressing I, O, S and D simultaneously.
A good thing I don't have to rate the audio xD
Anyway, I've found the game fun and graphics beautiful somehow. It could be really good if it wasn't for the painful game mechanics, I mean the kind of storyline is cool, theme's respected and the global concept is nice.
The idea is interesting and I can see the challenge of having to switch shapes and press the correct command key, kinda like patting your head and rubbing your belly. But I found the timing really frustrating. You have to be super precise on deflecting those balls, it could do with a bigger hit box. Also that music is seriously unpleasant, would of been better without it.
even with the tutorial, i did not really understood how to play
Good take on the theme.
The mechanic is good .I think I nailed the soft mode .But the controls for the hard mode were weird and I didn't understand when really should I press.
I liked the comments on the background wall.
Could have taken a more cooler setting (assuming you are not an art-less programmer like me) with a teaching master and cool animation for deflection :P