Foon → Ludum Dare Explorer → LD34 → Feedback comment stats → walaber
Feedback comments for LD34
walaber's games and stats for all events →
| Timestamp | Since previous | Game | walaber's comment |
|---|---|---|---|
| Dec 14 02:03:00 | 99 Steps | nice job! this feels like it could make a fun mobile game. | |
| Dec 14 02:21:00 | 18m 00s | Crane to Freedom | really fun, nice job! I ended up playing all the way to freedom :) |
| Dec 14 02:42:00 | 21m 00s | SEED | really nice! very clever level design and aesthetic. |
| Dec 14 05:56:00 | 3h 14m | Bonsai Growth Simulator | nice job! indeed relaxing... although perhaps so relaxing I had a hard time understanding what my input was actually doing :P |
| Dec 14 06:06:00 | 10m 00s | Tile Breaker Revolution | interesting idea. very difficult to control! |
| Dec 14 06:10:00 | 4m 00s | BallBall Babbaballoo! | nice job! the obstacles are well designed- would probably be more fun with a dedicated speed button, but you did a nice job of working it into the theme. |
| Dec 14 21:21:00 | 15h 11m | Dynamica | nice idea. since it requires moving objects very small amounts to tweak your solution, it would be nice if the object's didn't "snap" to the center of the mouse, but instead stayed fixed relative to where you click. |
| Dec 14 21:27:00 | 6m 00s | Space Dual | cool idea! it would help a lot if there was more feedback and sequencing when each hand is played, to make it more clear what's happening. |
| Dec 14 21:39:00 | 12m 00s | The End Of Radio | really nice job! very complete idea for such a short time frame. didn't really get much of the theme in there, but this is a nice game! |
| Dec 14 21:43:00 | 4m 00s | Stardust | interesting idea... although the controls being so indirect make it very difficult to actually control specifically what does in and what stays out. and the asteroids are annoying :) |
| Dec 14 21:48:00 | 5m 00s | PerePey | Just leaving a note that I wanted to play, but don't have a windows machine! thanks for rating my game. |
| Dec 14 22:04:00 | 16m 00s | Crystonal | cool idea, and nice relaxing vibe. it's very hard to tell spatially where the gold cubes are, which compounds with the randomness of the purples (in particular) to make it very difficult to reach any gold cubes. |
| Dec 14 22:08:00 | 4m 00s | Ludum Party! | Nice job! Impresive that you got some AI in there in such a short time :) |
| Dec 14 22:10:00 | 2m 00s | Lava Miner | Fun, simple, nicely done! |
| Dec 14 22:12:00 | 2m 00s | Droplet | Cool to see you using LD as a way to give yourself a technical challenge, the rendering looks really nice! |
| Dec 14 22:14:00 | 2m 00s | F-L-O-I-D | Nice job. I like you add new elements in each level. |
| Dec 14 22:22:00 | 8m 00s | HeXor | tried to run it on OS/X, but (after enabling permissions to run any apps), double clicking on the icon, nothing happens :( |
| Dec 15 04:42:00 | 6h 20m | Need For Seed: Undergrowth | awesome entry! great interpretation of (both!) themes, and just overall really well done. I love pico-8 games :) |
| Dec 15 04:43:00 | 1m 00s | Legacy of Flower | great job, very interesting control scheme with the limitation of only 2 inputs. fun theme and overall execution. |
| Dec 15 05:56:00 | 1h 13m | Gaia Vine | nice work. I like that you incorporated both themes. |
| Dec 15 06:08:00 | 12m 00s | Toolip! | nice! took a bit to get the hang of the goal of the game and the patterns. |
| Dec 15 06:28:00 | 20m 00s | Milgram | nice work! cool to see voice acting (and it's pretty good too!). Multiple endings make it fun to play through a few times trying different things. |
| Dec 16 06:05:00 | 23h 37m | Zunus | fantastic! The controls feel great, the simple graphical style is really effective, and the exploration and little bits of story really round it out. |
| Dec 16 06:38:00 | 33m 00s | Junior Executive Assistant | lovely little Papers-Please-like. some very clever touches that keep you guessing if you're "playing it right". |
| Dec 16 06:43:00 | 5m 00s | Battle Rose | pretty fun, clever theme and silly enemies. controls felt a bit loose and it was hard to tell if I was killing things or they were harming me. |
| Dec 17 04:25:00 | 21h 42m | Greatest physics-based game that doesn't use real physics | Nice little game, played fine in WebGL on OS/X Chrome for me. |
| Dec 17 04:30:00 | 5m 00s | Hypernova | nice work- cool to see cutscenes and different environments and even some nice transition effects (the wave change effect is cool). gameplay itself was a bit repetitive and simple and I didn't get much of the theme in there, but a solid effort! |
| Dec 17 04:58:00 | 28m 00s | Tinder for Dinosaurs | fun (and funny). silly but enjoyable premise, and the writing and imagery were clever. |
| Dec 17 05:03:00 | 5m 00s | Handshake Sim | silly, fun, awesome. i like the variety between each character, and the ridiculous premise is just enjoyable. |
| Dec 17 05:13:00 | 10m 00s | Vine Climber | really cool! I like how the single world space is broken up into mini challenges based on the vine height. performance was a bit rough on my Mac, in particular the framerate seemed to stutter and drop when jumping and causing the screen to scroll. mad it a bit difficult to pull off some of the jumps. |
| Dec 17 05:20:00 | 7m 00s | Don't Press Them | nice job, seemed a bit intimidating at first but turned out to be quite simple to play. the silly premise is fun, and it's quite well constructed, especially given the short time frame! |
| Dec 17 05:25:00 | 5m 00s | Garden Grow | really nice job! I like these kind of endless bouncers, and the slowly eroding line of clouds at the bottom really managed the tension nicely. the different powerups were fun too. nice! |
| Dec 17 05:28:00 | 3m 00s | Simultaneism | loved the twist, this is one of the reasons I like Ludum Dare- games that seem to be 1 thing and then surprise you as you play them. nice work! |
| Dec 17 05:31:00 | 3m 00s | Sushi Roll | nice job. the graphics are quite impressive and the gameplay is simple but interesting. |