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Feedback comments for LD34
Andrew Deem's games and stats for all events →
| Timestamp | Since previous | Game | Andrew Deem's comment |
|---|---|---|---|
| Dec 14 10:24:00 | Space Elf | Art and audio are super well done! :) Good fitting in with one of the themes too. I like the idea, but it can be a little frustrating waiting to shift left to right or vice versa. I think the design, however, is super spot on. | |
| Dec 14 10:41:00 | 17m 00s | Nebular Worm | I like the combination of snake and asteroids. It fits super well within our theme combo this LD. Only thing I would want added in would be some sweet tunes. Sound design is nice though. Good work! |
| Dec 14 10:50:00 | 9m 00s | Silent SKY | Kind of hard to get used to at first, but it's fun when you get momentum going. Physics seem to be a bit weird. Also, for the sake of ease, a quick way to exit the game would be fantastic next time round (played it in 1920 x 1080 and had to ctrl alt del to get out). |
| Dec 14 11:04:00 | 14m 00s | Life Is Short | Good stuff, Shaun. Looks like something that would need more than 48 hours to make. Haha. I think a map would be nice, but other than that nice work! |
| Dec 14 11:22:00 | 18m 00s | HUNGRY BEAST | Great job on your first jam, man! I like the facial expressions and screams from all the dudes as they run away from you. Haha. And the music in the background is pretty sweet too. :) It is hard to stay alive with the humans spread out as far as they are, but still I enjoyed it. |
| Dec 14 11:47:00 | 25m 00s | Jail Jammers | Very innovative. Like, I don't think I've ever played something quite like that before. It was super hard, and I didn't get far, but the idea is solid. Audio would be nice but I can understand the limitations during a game jam. Also, it'd be neat if we could automatically skip the intro if we die after the game has originally started. I literally died 3 times in a row due to officers spawning right next to me. I'm not salty though, I promise. ;) <br/> <br/>Good stuff! Best of luck. |
| Dec 14 12:09:00 | 22m 00s | Two Button Ripple | Would love to see this grow into something more. This could be great on mobile, for example. Anyway, even though the levels weren't difficult, it was still fun and enjoyable watching the ripples take effect. <br/> <br/>Good stuff! |
| Dec 14 12:20:00 | 11m 00s | Dashing Cubes | Couldn't get the hang of the space mechanic. I kept speeding off into oblivion. From the screen shots, it looks the player is supposed to dodge cubes, but I never encounter them. Tried both the Windows and Web version. <br/> <br/>I do enjoy the perspective of the game though. I think it looks nice. |
| Dec 14 12:28:00 | 8m 00s | Grow, Thrive, Evolve | Nice work man! Fun little time killer. Reminds me a bit of Spore or Flow (which isn't a bad thing). I enjoyed how the enemies are you changed depending on the phase you were in. |
| Dec 14 12:42:00 | 14m 00s | Journey for the light | Interesting game. Lots of things going on in one which is cool. I think it'd look better if the clouds were a part of the background instead of in the foreground (or, like if some were in the background and some in the foreground). Good job! |
| Dec 14 21:40:00 | 8h 58m | Creative Life | Interesting take on the theme(s). I would love if there was more control instead of it being random. Also, this might just be me but this game was slowing down my system a ton when I had it running. Still, the idle game idea behind it has promise and could be cool if more was done with it. <br/> <br/>Good job! |
| Dec 14 22:28:00 | 48m 00s | Tamám Shud | Suuuuper good mood. Nice narrative submission! And the audio was really well done. :) Good work! |
| Dec 14 22:51:00 | 23m 00s | Nine Panels | Fun to play, good take on the theme, sound effects are really nice although some music would be stellar. Good work though! And THANK YOU for adding a map! :) |
| Dec 14 23:08:00 | 17m 00s | Sheep Escape | These graphics are superb. Well done! The gameplay is interesting. I like the mechanic you have included to "add" more sheep. ;) Also, those "baaaa" sound effects made me laugh every time. Good stuff! |
| Dec 14 23:38:00 | 30m 00s | Infinite Runner | Nice idea! I love the wrap around for the runner genre. Good work. :) |
| Dec 15 00:10:00 | 32m 00s | Super Snowball Roller Mayhem 3000 | That was fun! Nice work! And dang those graphics are nice. Good luck! |
| Dec 15 00:55:00 | 45m 00s | Drone, the Package Collector | Interesting concept. As it is, it's incredibly hard. But still fun. I find myself enjoying exploring the landscape more than gathering gifts. Haha. <br/> <br/>Something that would make it a little easier for me would be holding the space bar to shrink instead of tapping it. Otherwise, nice entry! |
| Dec 15 01:07:00 | 12m 00s | Mining Game | Definitely needs more work, but isn't a bad start. Some things that would help if you're going to show this to more people: <br/> <br/>1. Put the controls somewhere. Anywhere. It's frustrating getting hit by enemies and not knowing how to fight back. <br/>2. I think enemies should not be allowed in the shop. It'd help with decision making while you're in there. <br/>3. I died and the game crashed. Not sure if this is a one time thing or not, but something to look into. <br/> <br/>Good job. |
| Dec 15 05:59:00 | 4h 52m | Scary Snake | Can't rate high on innovation, and the game doesn't fit the theme, but it works and is fun. Good work, and best of luck with your other games. |
| Dec 15 06:13:00 | 14m 00s | Hope | Hey, nice start! I like how the player sprite has a small delay to following your mouse. Makes it feel organic in a way. I like that the art is fuzzy, but think it would be cool if the art got fuzzier or darker the more despair you have and clearer and brighter the more hope you have. <br/> <br/>Also, this game references the topic of depression in an interesting way. Never give up hope. Good work! |
| Dec 15 06:26:00 | 13m 00s | Gravity Shifter | Good level design, story, idea with the theme/mechanics. The audio is good, although the "succeed" a level sound effect is too quiet compared to everything else. <br/> <br/>My main complaint is how hard it is to actually beat this. It definitely takes some practice, which is cool. But I think if gravity would automatically shift mid-air when pressing 'Z', this game would be much more enjoyable. It would also be more like changing gravity and less like being on a ice skating ring. <br/> <br/>Anyway, great job! :) |
| Dec 15 07:37:00 | 1h 11m | A Growing Threat | Really fun game. Best I've played so far. I like the micro-managing aspect of all the followers. It's really fun. And then trying to protect and move them, and even use them to solve puzzles. It's great. Would love to see this as a bigger game. <br/> <br/>Some things to consider should you wish to continue working on the game: <br/> <br/>1. Show last bosses health <br/>2. Add a restart level into the game <br/>3. Add upgrades for the player and maybe different kinds of followers <br/>4. Consistent art style <br/> <br/>Also, a bug that happened to me was I got almost all of the followers in the game and my demon grew too big for the room. I couldn't jump or get to the final boss on that playthrough. <br/> <br/>Great work guys! |
| Dec 15 07:46:00 | 9m 00s | Xonatiuh | Graphics were super good, and the controls were okay. Not sure how to win or if there even is winning. Just survive as long as possible I guess. Good job. |
| Dec 15 08:13:00 | 27m 00s | The Darkness | Okay. This is the best game I've seen yet. I'm keeping this one for later to show my roommate. Good freakin' job. Love it! <br/> <br/>I really enjoy all the different types of ammo you get. I enjoy exploring those things in games, and I'm glad you added them in. The music was amazing. The art was amazing. The game was just great you guys. <br/> <br/>Also, I LOVE THOSE CHEATS. So much fun! Btw, sword plus cats = best combo ever. Thanks for making this guys! :D |
| Dec 15 08:56:00 | 43m 00s | Defuser 4000 | There were a lot of things that were great about this game. I love the graphics. They remind a bit of Gunpoint in a way. I also love the audio. But there are a lot of cursor bugs that make the game hard, and it is confusing to know what to do sometimes. With more work though, I think this could be a fun little game. Good work! |
| Dec 15 09:17:00 | 21m 00s | 2 button metroidvania | Freakin' amazing work for 8 hours. Nice pixel art, good audio. The control idea for this is interesting. It's hard and frustrating, but rewarding and fun when you can get it right. Great job! |
| Dec 15 09:27:00 | 10m 00s | Pete and the Beanstalk | I think this game uses both themes perfectly. Amazing work! I know you didn't make the audio, but it fits nicely as well, so good job choosing it. Anyway, the art is awesome, the gameplay feels nice (teleporting is super rewarding). I also think this would be a great game for mobile or built further for sites such as Kongregate. Good luck! :) |
| Dec 15 09:35:00 | 8m 00s | Longbeard | This is, like, the third game in a row where I've been like "yeah, this is the best game I've played so far for LD34." Good lord man, that was fun. I love the art. It's SO GOOD. The audio is nice, the idea is both hilarious, fun, and unique for the theme. And I just cannot get over how much I enjoy the beard animation as you move and jump. Good work, 5/5. |
| Dec 15 10:01:00 | 26m 00s | When I Grow Up I Want to be | Nice game. I think it is super cute and has some interesting mechanics. I wish I could scroll forward to advance at my own right so I could explore faster, but it's quite good for what it is. Great work! |
| Dec 15 10:05:00 | 4m 00s | Grow Up! | Good stuff you two! :) Works well with both themes. The graphics are nice, but your colors are really well done. I think the colors work incredibly well here. It isn't terribly innovative but it was enjoyable to play nonetheless. :) |
| Dec 16 02:19:00 | 16h 14m | Swarm Hunter | Interesting idea. Very hard to control, but I understand why. I like how the beetle can only use its wings when right-side up. Also the mood is set well for a weird reason. I kinda dig it. Graphics were nice too. <br/> <br/>But I couldn't finish it. The controls were too awkward for me. <br/> <br/>Good work! |
| Dec 16 04:10:00 | 1h 51m | Jumping J.A.C.K. | Nice game! Controls were hard, but in a game with only two buttons, things are bound to be hard. ;) I enjoyed it though. Each level, even the "tutorial" levels feel like good accomplishments once you beat them. I also like the idea of have a fuel limit, even though it is a little bit nullified by the restart button. Good job!:) |
| Dec 16 04:53:00 | 43m 00s | Nia in Mushroom World | Nice game! Really pretty even if you didn't do the art. I think a bigger version with other kinds of mushrooms would be a fun game! <br/> <br/>I do wish I could change direction mid-air while jumping. But it's not a big deal. :P Good job! |
| Dec 16 05:09:00 | 16m 00s | MotherCube (strategic puzzle) | I really like this game! I love 2.5D, RTS-style games. :) I would LOVE to see a bigger version of this game. I'd probably lose hours to it. Good work! |
| Dec 16 05:15:00 | 6m 00s | shoot or dodge | Nice little game. I dig it. Would be easier (for me) to control if you didn't have to hold down arrow key for so long before needing to drop. It allows you to plan ahead, sure, but I think an immediate response might be better. <br/> <br/>Either way, great job! |
| Dec 16 05:25:00 | 10m 00s | Charlamagne's Sound Train | Nice little game. And congrats on your first LD entry! It's a great feeling, isn't it? :) <br/> <br/>I like the audio and the art style a bit. Game was a tad confusing at first, but still enjoyable. Also, as a head's up: when using Game Maker, you can just send your project file for source code instead of putting all your code into a text file. Saves you some time! |
| Dec 16 05:34:00 | 9m 00s | Snowballin' | Okay, this is stupidly fun. Good work. :) And nice use of both themes. I played another snowballer game this LD already, but this is the superior one. |
| Dec 16 05:43:00 | 9m 00s | Hacka Runna | Not a bad start, but definitely needs work. Not just asset work, design and control work as well. But, like I said, it isn't bad. You made a game! That's pretty exciting. <br/> <br/>Couple of things I'd do to improve it: <br/> <br/>1. Title screen audio is WAY too loud compared to the game audio. <br/>2. The level where you have to jump up the stairs and it feels. Like. It. Takes. For. Ever? Yeah. Don't do too much of that. That's not something that's fun, especially if you die and have to do. It. Again. |
| Dec 16 05:56:00 | 13m 00s | Bring Me Food | Nice. Good first game jam entry. I dig it. Good art, simple and fun. Suggestion for the music: have more things going on in it. The same melody over and over again does get a little grating, and other voices and rhythms and chords would help. |
| Dec 16 06:07:00 | 11m 00s | Poop Ball | Not bad. Hehe... poop. <br/> <br/>I liked the graphics a lot, and the music wasn't terrible (less repetition would be awesome, but the quality, mood, and melody were all nice). And of course, this game is pretty funny. Good job. |
| Dec 16 06:16:00 | 9m 00s | Re:sizer (VR Optional) | You should be proud of this. It's very fun. I love solving 3d puzzles. Always feels like you're actually there. Fun game! |
| Dec 16 06:30:00 | 14m 00s | OSHIYA! PUSH! | A little confusing at first, but once you get it it's a blast. Funny, good audio and graphics. Great work again you guys! Can't wait to see what you make next LD. :) |
| Dec 16 06:36:00 | 6m 00s | Immortal Growth | The graphics and audio are nice. The idea is interesting, but could be better implemented. It's also rather hard and confusing at first. Has good promise. Nice work. |
| Dec 16 06:45:00 | 9m 00s | Button Quest | Wow what a fun game. Feels a bit like Risk of Rain with the stacking items, but plays like something I've never seen before. It's weird, it's like I'm being thrown into the fights by some act of will other than my own, but since it's linear gameplay it's perfectly fine. It's also perfectly fine because a lot of RPGs work like that with linear gameplay but you just choose the pace. <br/> <br/>So basically, what I'm saying is you made a good game but worked around the theme by removing some control. Totally works. <br/> <br/>It is a bit tedious to wait for the spell you want to appear, but I like how the selection process speeds up and that you are guarding as a default while you wait. Nice work! |
| Dec 16 07:09:00 | 24m 00s | Hanabi | Okay, this one might be my favorite so far. It's so chill and calm and has a great atmosphere, audio, and graphics. And it's a compo game?! Seriously, good freakin' work here. I love this. |
| Dec 16 07:10:00 | 1m 00s | CLASH! | I will come back to play this tomorrow when my roommate is awake. ;) |
| Dec 17 01:31:00 | 18h 21m | Dude On Fire | Art, audio, and controls are fine. The design is a bit off. A wider view would be better. Plus, with a wider view you could focus on different types of hazards and terrain. Good work nonetheless. |
| Dec 17 03:27:00 | 1h 56m | Billy's Big Day | This is great! You did a fantastic job with this. At first, I was like "mannnn one of these games..." then you showed me up by adding a lot of interesting spins to the game. Good job! |
| Dec 17 18:09:00 | 14h 42m | Ultimate Panda | This is well done. I love the nice art, and it's a fun little game. Good job with the two button controls. Would love some Audio, but it's a great start! :) |
| Dec 17 18:16:00 | 7m 00s | Snowy Smasher | Third snowball roller I've played in this competition, yet this one is still unique and fun. Good work. I enjoyed myself. :) |
| Dec 17 18:37:00 | 21m 00s | Growing (a Lump) | Two out of the three endings gave me good chills. Very creepy! I like it. :) I think adding some nice visuals with the story (pixel art even) would add a TON to it. Still, you set up a good mood and story. Good job! |
| Dec 17 19:02:00 | 25m 00s | 1 Button Wizard X2 | Cool game! I'll have to try this with my roommate. :) My favorite things in games is messing around and seeing what abilities and mechanics are available. So naturally, I loved this. Good job! |
| Dec 17 19:07:00 | 5m 00s | Snek - A modern snake clone for millenials | Nice. I had a hard time controlling it at first, but after a bit I got the hang of it. Still a little awkward controlling with the arrow keys for me, but I still like it and it looks good. Great job. |
| Dec 17 19:45:00 | 38m 00s | Eva Ness goes to Hell | Controls are kinda wonky, but you said this game was bad. REAL bad. Like, in your post or whatever. And I actually kinda liked it. Good work. |
| Dec 17 19:54:00 | 9m 00s | Rooster Rockets | Cool idea. I like it. It's charming in its own way. The visuals are nice, and good parallax scrolling. Controls are good, but more content for a game like this is a must. You should try to add more and then go for a real release. :) Good work! |
| Dec 17 20:19:00 | 25m 00s | Cultivate | Interesting. I like your take with this. It's more interactive than your general fictional digital novel. I would actually be interested in playing and even buying a bigger version of a game like this. With better art and more of a story, it'd be cool. Good job. |
| Dec 17 20:44:00 | 25m 00s | Cookie Tosser | Interesting idea. I also spammed both mouse buttons. Doesn't seem to be a point to each individual button so I don't think the theme works too well here. Graphics are nice though, and the humor is good. Nice work. |
| Dec 17 20:56:00 | 12m 00s | Castle Crew Conundrum (Co-op!) | Cool idea. I like the use of multiple 2 button controls. :) I'll have to try and find a buddy to play with though (like my roomie). A little hard on your own, but with two people I bet it'd be great! Nice work! |
| Dec 17 22:00:00 | 1h 04m | Vines | Nice work! I really like this. It's simple, yet fun and clever. I could see a whole game being made out of this idea. Get to it! :P |
| Dec 17 22:12:00 | 12m 00s | Cells | Lag makes it quite hard to play. The evolution system would be cool once you finally add it. It's a nice start. I wish you would let us rate graphics, but the animation is actually good and pleasing. Anyway, if you need more time for the next LD, try submitting to the Jam. I did my project by myself as well and still submitted to the Jam. It gives you more time, and is still allowed! |
| Dec 17 22:33:00 | 21m 00s | EVERYTHING'S ON FIRE | Nice, good take on the theme. I like how creative you guys were with using both of the themes. The level-wrap around is interesting, I'm sure I could use it better but it was annoying at first. I still enjoyed it. Good work! |
| Dec 17 23:26:00 | 53m 00s | Button Betting | Nice idea. I like all the mini-games associated with the them. Works really well here. Graphics are nice too. Good work! <br/> <br/>So tired of playing snake.... |
| Dec 19 04:33:00 | 29h 07m | NanoBit | Cool stuff! Game maker devs unite! Haha. :) I really like this game! Good work. Great fun with nice graphics. Audio was aight, but not annoying or anything. Also, good idea with the theme. <br/> <br/>I just want to say that I tried to see how big I could get and I got so large that the game had me "start" again at the spawn point but all my progress was saved. Interesting little bug. |
| Dec 19 05:12:00 | 39m 00s | Hop On Home | Careful! You might get some people not calling this a game! :P I don't feel that way though. I kinda like this. The whole mood and atmosphere is great. I do wish there was more to play, but this is a good start to something great. Good work! |
| Dec 19 05:53:00 | 41m 00s | Lost Contact | Good game. A nice start for something that could be bigger. Graphics were fantastic, gameplay was fun, and the mood and atmosphere were well established. My only complaint is that I wish there was a way to click and drag to move the camera instead of it being locked in place. Or maybe a WASD control to move the camera around. |
| Dec 19 06:14:00 | 21m 00s | Reap | Very gorgeous game with nice graphics and audio. Sets a good mood. I like that you added map generation. Feels a bit like Don't Starve, but it definitely needs more gameplay for the style the game is going for. Good work! I plan on digging through the source to learn a thing or two. :) |
| Dec 19 07:08:00 | 54m 00s | Strong Like Orc | I always like it in a game where I can double jump again after using an attack in the air. I don't know why, it just feels right. And fun! Good work. |
| Dec 19 07:32:00 | 24m 00s | Breathe | The graphics are nice, as is the atmosphere and the mood. A very nice start to something greater. I do think the delay in the cursor is a problem because it is hard to be as precise as possible to slice up the baddies. <br/> <br/>That said, I do like the idea of balancing the meditating with the space bar and using the mouse to kill the spirits. Good work. |
| Dec 20 02:47:00 | 19h 15m | Neo Oxygene | Nice game, but very confusing at the start which can be unnecessarily frustrating. Still, good use of the theme, nice graphics, good music, interesting gameplay. <br/> <br/>I think it'd be cool if the two sections (left and right) were connected somehow. Story-wise or something. I dunno... |