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f7f5

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TimestampSince previousGamef7f5's comment
Dec 14 21:31:00 Bankk! Be a Better Bank It's a refreshing take on the theme, and it stands out from what you usually see in this compo. <br/> <br/>The gameplay lacks a bit of depth, as others have pointed out, which is understandable given this was made in 48hrs.
Dec 14 21:43:00 12m 00s Gravity Glutton Nice twist on the "entity absorb entity to grow" genre. <br/> <br/>It becomes too easy after you grow large enough - just keep the button pressed and you kill everything. Audio would be awesome for the mood. <br/> <br/>I like the shooting effect.
Dec 14 22:04:00 21m 00s Balloon Cat This is awesome, had a blast playing it. Found myself blowing at the screen to try to get some left-facing wind after I collected everything and missed the end(start) point just by a bit. <br/> <br/>Nice inflate/deflate sound effects and great mood!
Dec 15 21:37:00 23h 33m Office Fireman The physics look good, but the mood suffers from lack of audio.
Dec 15 21:52:00 15m 00s zx Fun little game. Got to level 10. I would prefer levels a little less based on simple memorization. <br/> <br/>Movement is smooth and I liked the way you move left to access the options and info. <br/> <br/>I didn't hear any audio, though?
Dec 15 22:03:00 11m 00s Chess Hmmm... what does this have to do with the theme? Castling doesn't seem to be implemented...
Dec 15 22:46:00 43m 00s Subject Is Compliant, Subject Is Defiant Cool. I like the take on the subject and the game world. I got 3 different endings.
Dec 19 19:58:00 93h 12m Momentum I only get a black window/screen on Fedora 20 64bits (music is cool though)
Dec 19 20:04:00 6m 00s Find the turkey Error compiling: <br/>$ make <br/>Scanning dependencies of target shelduck <br/>[ 4%] Building CXX object lib/CMakeFiles/shelduck.dir/src/SoundEngine.cpp.o <br/>c++: error: unrecognized command line option ‘-std=c++14’ <br/>make[2]: *** [lib/CMakeFiles/shelduck.dir/src/SoundEngine.cpp.o] Error 1 <br/>make[1]: *** [lib/CMakeFiles/shelduck.dir/all] Error 2 <br/>make: *** [all] Error 2 <br/> <br/> <br/>Error running the binary: <br/>$ ./game/FindTheTurkey <br/>./game/FindTheTurkey: error while loading shared libraries: libsfml-graphics.so.2.3: cannot open shared object file: No such file or directory <br/> <br/>Fedora 20 64bits
Dec 19 20:12:00 8m 00s Space Pilot I like the sprites and the shield mechanics, but it badly needs audio.
Dec 19 20:32:00 20m 00s Growvolution I really liked the generated world and the graphics, but I found the gameplay was lacking some pace. Maybe you move too slow, or the world is too big (in my 1st attempt I died of thirst because I couldn't find any lakes), or maybe it takes too long to grow...
Dec 19 20:41:00 9m 00s Pig Game It needs some better defined goal, IMHO - some score (points per pig or even how long you can keep the total number of pigs under some value), or a level mechanism. <br/> <br/>I like the graphics.
Dec 19 21:17:00 36m 00s Super Lefty Garden Fighty This is stunning, visually. And the music builds up a great mood. My only complaint is that the game play gets a bit repetitive too quickly.
Dec 19 23:04:00 1h 47m Let's Poke Silly little game (in a good way) but a bit hard to control (the hand gets off-screen very often) <br/> <br/>For some reason it crashed the first time I launched it but worked fine afterwards,
Dec 20 12:54:00 13h 50m Grow and Regrow Cool concept. I got to the level with the 7 seeds
Dec 20 18:25:00 5h 31m Rumble Ok, I played this on the web and by myself... and I was too confused by the controls.
Dec 20 20:17:00 1h 52m Lettervore Sorry, on Fedora 20 I get the following error: <br/> <br/>$ ./game <br/>./game: /lib64/libstdc++.so.6: version `GLIBCXX_3.4.21' not found (required by ./game)
Dec 20 21:00:00 43m 00s MutiVeg Labs Really funny. I wanted more combinations! On the downside, audio seemed mono (right side only) and too low.
Dec 20 21:10:00 10m 00s Cucumbersome It gets a bit boring too soon unfortunately
Dec 20 22:35:00 1h 25m Soup Great production values! The only downside is that gameplay seems a bit random, at least I won against the AI more than once without following a solid strategy
Dec 21 20:50:00 22h 15m REACH All the value of this game lies in the final twist. But it's worth it.
Dec 21 20:56:00 6m 00s Money Tree Really chaotic (and, it seems to me, random). But I like the original take on the theme.
Dec 21 21:14:00 18m 00s Grow Stuff I need a walkthrough - I couldn't reach the 10th plant while carrying water :( <br/> <br/>-1 for the jump sound effect, and the inertia can be tricky.
Dec 21 21:28:00 14m 00s Retro Racer It's just too empty/slow, I'm afraid... I dozed off at the wheel and drove almost in a straight line until I hit something and still got into the high score table...
Dec 22 21:07:00 23h 39m Cat Scratch Fever I get a lot of decodeAudioData errors on Firefox (linux 64 bits). Works fine on chrome. <br/> <br/>I was playing with speakers, not an headset, so I thought the audio was ok. I just didn't find the gameplay that much fun...
Dec 22 21:21:00 14m 00s Human Invasion My best was 2262. <br/> <br/>This seemed too simplistic at first sight but then you realize there's a cool strategic mechanic behind it with the obstacles and having to control the speed of the soldier using the parallax scrolling lanes. <br/> <br/>Loved the art. Well done.
Dec 22 21:42:00 21m 00s Apple Juice Tycoon It's cool how everything - food, drink, goods - come from a single raw material. <br/> <br/>However once you build a small (so you can manage the feeding) team that gets into cruise speed making money, the game seems to lack a clear goal, direction or challenge.
Dec 23 14:17:00 16h 35m Left-leaning Linux executable please!
Dec 23 14:25:00 8m 00s Spaceman 34 The movement is a bit slippery and not easy to be precise when you need, so it's easy to run into enemies. I also found a bug where you can jump across a wall and fall into oblivion forcing you to close the window and restart the game. <br/> <br/>Love the graphics though - some animation they would have benn even more awesome.
Dec 23 15:04:00 39m 00s Grow a Tree Roguelike Really cool. I just had to keep playing until I got the hang of the mechanics. Would love to see this expanded into a full game.
Dec 24 19:45:00 28h 41m Vine Although in the core this is a simple Snake game, it's just beautifuly executed. I love the graphics and the audio (background sound and butterfly flight) and having to tap the buttons instead of pressing them gives the whole thing a weird subtle or sensitve mood. <br/> <br/>But please have a "quit" option next time - I had to kill the task to leave the game.
Dec 27 18:54:00 71h 09m Cubyrinth This is a cool concept and the VR looks OK, but I just fell kind of lost and couldn't get anywhere, even with the directions provided.
Dec 27 19:18:00 24m 00s 2 Scale It's more of a walking simulator / experience. but actually it worked really well. Graphics were lovely and the movement didn't cause me nausea.
Dec 28 21:39:00 26h 21m WIP55 Nice to see a python entry.
Dec 28 21:48:00 9m 00s Lightreach I like it! I finished all the levels and wanted more. <br/> <br/>Very good level design - which is not an easy task in 48 hours - and difficulty progression. Congratulations.
Dec 28 21:52:00 4m 00s Skyway The Linux exe gives: <br/> <br/>$ ./start.sh <br/>Traceback (most recent call last): <br/> File "/usr/local/lib/python2.7/dist-packages/cx_Freeze/initscripts/Console.py", line 27, in &lt;module&gt; <br/> File "Skyway.py", line 37, in &lt;module&gt; <br/>pygame.error: File is not a Windows BMP file <br/> <br/>and I tried running the source but it didn't work: <br/> <br/>$ python Skyway_source.py <br/>Traceback (most recent call last): <br/> File "Skyway_source.py", line 37, in &lt;module&gt; <br/> background = pygame.image.load('Background.png') <br/>pygame.error: Couldn't open Background.png
Dec 28 22:14:00 22m 00s Elevation Strange entry. Initially I wasn't hooked on the visuals (sometimes they looked a bit confusing), it seemed to have a few boring moments, having to wait for the robot to slowly follow its path to a platform, and specially the lack of audio also put me down. <br/> <br/>But the gameplay and puzzles got me hooked and I had to clear all 10 levels! In the end, that's what I want in a game. <br/> <br/>Btw, level 10 could use a "restart" key, for when you screw up and realize your robot's going to die.