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WIP55
WIP55
By pendingchaos
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Audio | 450 | 2.69 | | |
| Fun | 731 | 2.78 | | |
| Overall | 736 | 2.94 | | |
| Theme | 818 | 3.22 | | |
| Graphics | 891 | 1.83 | | |
| Coolness | 1888 | 35 | | |
Comments
A decent attempt at an infinite runner. Physics were predictable, graphics were a little more interesting than just plain squares (although including more interesting backgrounds, characters and pickups may be good), audio was alright although the music could do with some improvement.
ranseur
2015-12-14 15:56
As the submission form suggest, you'll have an hard time getting rated if you don't have an executable without dependencies... You really can't make a windows executable?
eruiz00
2015-12-14 16:02
Pleased to see python drvrlopers here. Its much much elegant than using unity to me. Addictive fast game and good music.have to test that autotracker
I tried once. It did not work.
srimech5
2015-12-14 16:08
I got 91 :). The controls were a bit infuriating at first but I got used to them and found it quite addictive. Nice one.
good first run a bit different for the controls not what I was thinking at first
i dont have Pygame and Python 2...y dont u just build an excutable :| ? (i've seen other python entries like this too.....)
I tried on Linux and it did not work because it was Linux. I tried on Windows and could not get Python to work.
Neat little game! I like the procedural levels (they are, right?) but I did get stuck between 2 platforms at one point. I think the biggest next step it needs is jump height that's sensitive to the duration of keypress, a la Mario 1.
Also, for the sake of making an executable package, I recommend you look into py2exe - it really works quite well, though you may have to google a setup script to run it with pygame.
I've created some binaries for 64-bit Linux and Windows.
f7f5
2015-12-28 21:39
Nice to see a python entry.