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Feedback comments for LD33
Shaun LeBron's games and stats for all events →
| Timestamp | Since previous | Game | Shaun LeBron's comment |
|---|---|---|---|
| Aug 31 01:10:00 | Vicit Vim Virtus | I was thoroughly surprised by the writing here. Really happy to see thoughtful writing on the consequences of the actions taken. Love the theme of the monster trying to temper his power as a God figure. | |
| Aug 31 01:22:00 | 12m 00s | Salvie | Oh God, I need to play something happy now. Too scary. Truly made me feel like a monster. <br/> <br/>(nice use of the theme, and loved the filtered videos.) |
| Aug 31 01:31:00 | 9m 00s | Sales of a Deathman | really like the concept. I was biting my nails after making a sale, hoping the car wouldn't explode. but those damn premium all weather floor mats... |
| Aug 31 01:41:00 | 10m 00s | KaijuKrush | Really cute game. subtleties I liked were the little chomp graphic and change in music for the level selection screen. |
| Aug 31 02:06:00 | 25m 00s | Dave Needs Milk | There was something classically funny about the musical intro. Really loved that. I like the indignant spike. Had trouble the controls and getting Dave to jump at the right time, but I'm no monster |
| Aug 31 02:54:00 | 48m 00s | Out West | Exciting narrative, amazing how I can be scared of a few dark pixels against the sunset. btw, I couldn't find the google doc you were talking about. |
| Aug 31 03:15:00 | 21m 00s | Professor Chaos's "Mean Sardine Machine" | Music was really great, liked the pixel art haircuts and characters. harvesting the forced awkwardness of a situation, I like it |
| Aug 31 03:34:00 | 19m 00s | Grow | I like the creepy tree theme and the cannibalizing monster here. I was confused at first but the tutorial graphic helped and someone mentioned the four larvae at a time strategy which worked for me. Clever balancing of resources and clever clicking of elements to grow, take, and scatter life. <br/> <br/>post-jam link seems to be down though |
| Aug 31 03:45:00 | 11m 00s | Found Bigfootage | hilarious! love the blurring of bigfoot and the camera chasing concept. well done |
| Aug 31 04:11:00 | 26m 00s | Death of a Lich | i think you accomplished a really nice atmosphere. graphics and audio are great, especially like the floor dropping transitions. wish I could see the rest of the game on video. (don't have windows here) |
| Aug 31 04:20:00 | 9m 00s | bloody tentacles | yup, this is really cool. fantastic work on the art |
| Aug 31 05:00:00 | 40m 00s | TAG! You're it! | This game is just pure joy. This wins it for me. art was perfect, chase physics spot on, feel like a kid again |
| Aug 31 14:41:00 | 9h 41m | GhostMan | I like how you can't turn unless you're at an intersection, just like the original ghosts. Makes you really think about your moves. Trying to sneak up behind them made it fun. So many Pacmans, I could only get about 7 |
| Aug 31 14:56:00 | 15m 00s | Pac Hunters | That music was a really nice tribute to the original. Love the sketch style too. and it was fun! I was screwed when I was the only ghost left, and just refused to let them eat the last pellets. good times |
| Aug 31 15:12:00 | 16m 00s | Ogre Ball | There's something really funny about everything here. The puppet-style wind-up of the arms and the running animations really got me. Awesome concept and execution. The music was confusing but it added to the humor I think. |
| Aug 31 15:18:00 | 6m 00s | The Kraken | really nice art. I had trouble remembering which tentacles were which keys. and the blasted ship just wouldn't go down even after plopping a tentacle over its hull, lol |
| Aug 31 15:46:00 | 28m 00s | Hero Mate | beautiful art in this game. nice little mechanic too. the dialogue at the end made me laugh |
| Aug 31 19:11:00 | 3h 25m | Mobs, Inc. | that was really really fun |
| Sep 1 15:40:00 | 20h 29m | The Monster Inside | excellent all around. nice minimalistic theme. really enjoyed the writing and music too |
| Sep 1 16:16:00 | 36m 00s | Milky Helps People | take all of my 5's. uniquely fresh |
| Sep 5 00:26:00 | 80h 10m | Prowl | really like the art for the tentacle wolf. wasn't able to dodge the farmers very well. cool radar border btw |
| Sep 5 03:44:00 | 3h 18m | HOMUNCULUS | beautiful experience. really great music at the title. audio throughout is great. gameplay was fun to learn. <br/> <br/>I read the source code to answer some questions... <br/> <br/>1. The warden doesn't earn money. He earns a triangle for every dot in his completed chain. (no wonder he was killing me!) <br/>2. mutation of the heads doesn't seem to indicate anything (just a random fraction of game duration) |
| Sep 5 14:25:00 | 10h 41m | Delicious Ships! | cool mechanics and nice level progression. i love puzzlescript games like this |
| Sep 5 14:43:00 | 18m 00s | Gravity Snake | I didn't like the music, but please win the innovation category. love this fresh take on the snake game. |
| Sep 5 16:59:00 | 2h 16m | The Mammoth: A Cave Painting | art was magnificent. the makeshift elephant noises really hurt the experience, but everything else was top notch. |
| Sep 5 21:43:00 | 4h 44m | Forest monster! | enjoyed this! didn't survive the last level, but I like the sprint+roar strategy |
| Sep 5 21:52:00 | 9m 00s | Blob Basher | clever little game! i love how the little people jump out of his way |
| Sep 8 22:13:00 | 72h 21m | Monster and Hero | fun crate puzzle! I envy how fast you can work too |
| Sep 9 20:29:00 | 22h 16m | Monstre de Coiffure | insanely great. so funny |
| Sep 15 11:51:00 | 135h 22m | taikun | Congrats on the innovation win! Well-deserved |
| Sep 15 11:55:00 | 4m 00s | Hydra | Amazing! |
| Sep 15 12:17:00 | 22m 00s | Takodemon | awestruck that you were able to build this in 7 hours. this is really good |