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Feedback comments for LD33
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| Timestamp | Since previous | Game | OadT's comment |
|---|---|---|---|
| Aug 23 18:44:00 | Face Puncher | I don't know whether I gasp you game completely, but I love the audio and the have a nice day sign in the background :D | |
| Aug 23 19:27:00 | 43m 00s | Bloup! | This is really brilliant! I played it quite long :D |
| Aug 23 19:46:00 | 19m 00s | Toy Monster | Is stage 3 impossible? :D Its hard to actually understand the concept, well I still don't know what the minions are for, but it already made some fun. Maybe a background image would be nice, so you see your movement better :) |
| Aug 23 19:49:00 | 3m 00s | Nom Nomster | Great style (and also audio!) Funny idea, great work! |
| Aug 23 20:07:00 | 18m 00s | Forest monster! | Nice game, easy to gasp and funny idea. Some checkpoints would be nice so you don't have to start in the first level over and over again ;) |
| Aug 23 20:13:00 | 6m 00s | KITTEN KILLER! | Well this theMeatly comic describes my feelings best :D https://static1.squarespace.com/static/53b20345e4b02529e48af929/t/53c7d7a1e4b004b8a00c0d3a/1405605794390/?format=750w <br/>apart from that nice graphics, also cool that you implemented an in-game tutorial |
| Aug 23 20:23:00 | 10m 00s | Underwater Secrets | Cool idea and game. The mechanics works quite well. I love the chewing sound :) |
| Aug 23 20:32:00 | 9m 00s | Don't Leave Me | No worries, the controls aren't confusing (at least for me ^^) i actually really like the idea, it's interesting to think from the side of the man. |
| Aug 24 10:17:00 | 13h 45m | Lights Out | I actually liked the gameplay idea. It would be nice if you could have been implemented them better n the levels (e.g. I often just reach the light switch after I already killed all enemies and the special powers could have been used better, you just have to teleport in the later levels (btw the later level are quite tough :D)) <br/>Also the graphics are quite too dark, I couldn't see walls and it was very hard to see my cursor (At first I thought teleporting doesn't work because I didn't see my cursor) <br/>Overall good idea and nice game, it just needs some more polishing :) |
| Aug 24 10:44:00 | 27m 00s | The Truth | I loved the story, graphics and audio :) <br/>But the camera movement is very strange, because of that I think also the controls generally feels quite weird and it was hard to get to the end. Also it would be nice if checkpoints would save automatically. |
| Aug 24 12:16:00 | 1h 32m | Coconuts | 11400 points! :D Love the music. Controls feels delayed, but I thing it's intended (but make it feels a bit weird to play) anyway good work! :) |
| Aug 24 12:25:00 | 9m 00s | Monster Cube - MIQ | my score: 46665 <br/>Simple but cool idea! The move mechanics are interesting and funny |
| Aug 24 12:34:00 | 9m 00s | Room Chaos Monster | Wow bonus level :D |
| Aug 24 12:58:00 | 24m 00s | Greetings, Human | Cool idea, also nice audio and graphics. A simple but also polished game |
| Aug 24 13:08:00 | 10m 00s | Tenebris Morte | Cool game, I didn't see this kind of story game very often as Ludum Dare game. I love this music even if it doesn't fit quite well to the story, but I think this is intended :D good job |
| Aug 24 14:52:00 | 1h 44m | yummy, tasty humans | Are they taking photos if you eat a human? Funny game :D |
| Aug 24 15:29:00 | 37m 00s | Blob Basher | Well I don't know if I overlooked something, but as long as the bullets just came from a high position you just have to duck all the time :D I don't know whether it's finished yet, I will check it out again after the end of the jam :) |
| Aug 25 09:27:00 | 17h 58m | T.H.E.Y | The controls are really weird because of the isometric view and because the input seems to be delayed by me. Also these appearing and disappearing flames (e.g. in Level 3) should disappear earlier, because its a bit confusing when they stay that long. <br/>Apart from that nice art and cute game :) |
| Aug 25 09:44:00 | 17m 00s | Lair of the Scare | Funny and cool story and gameplay idea. I also like the different scream sounds depending on how loud the monster screams. It was just a bit hard to see the difference between confident and frightened heroes, but during gameplay it was actually quite clear. |
| Aug 25 11:23:00 | 1h 39m | Monster Standoff | Really cool gameplay! It took a second to understand it completely, but i think it has potential. Respect for doing it in 4 hours and also respect for the music :) |
| Aug 25 11:32:00 | 9m 00s | Pusher | Hahaha, really funny idea. I also love the audio! |
| Aug 25 15:00:00 | 3h 28m | Slime Saga | Finished it! Nice idea and leveldesign, tricky but not to hard |
| Aug 25 15:11:00 | 11m 00s | Fear me! | Cool game, the controls feels smooth and the levels are good designed, also nice music :) |
| Aug 25 15:35:00 | 24m 00s | 10up: Blupp the Gruesome | I think the game concept is quite hard to understand (even if you provide an German version which is quite nice for me ^^) Also the realistic elevator simulation makes me crazy (but I saw later there is an ladder on the right side, nice) <br/>Apart from that nice entry |
| Aug 26 08:11:00 | 16h 36m | NotZilla: Ice Cream Vendor | This is so awesome! The audio (especially walking backward), the cute NotZilla graphics, the humor. Great work! |
| Aug 26 12:21:00 | 4h 10m | Sand Castle Destroyer 2 | I like idea, nice cute game. Just the movement feels a bit slippery to me. <br/>Small tip: enable the fullscreen button (click on "edit entry"), its much more comfortable by this game, because the frame isn't big enough :) |
| Aug 26 15:56:00 | 3h 35m | Gravity Snake | Really cool puzzlegame, makes lot of fun! I also like your minimalistic style |
| Aug 27 09:43:00 | 17h 47m | Lady Bug | Wow, I finished it :D The fourth level is quite hard at first, but after you find all secret paths its not that hard anymore. <br/>Great entry! I like audio, style and also the fast gameplay |
| Aug 27 10:00:00 | 17m 00s | Slasher | Great entry, nice graphics and audio. You can trick the gameplay by standing behind a window and wait until the right teen comes in, but it make a lot of fun and I love the idea |
| Aug 27 10:19:00 | 19m 00s | Your Friendly Neighborhood Monster | Nice visual novel, too bad you didn't finished it, I will check out the postjam version :) |
| Aug 27 12:28:00 | 2h 09m | Cartel | Congratulations for finishing a game by your adverse circumstances! Is an quite interesting perspective for an tower defense game. Of course its not perfect but for 3 hours an quite good entry :) |
| Aug 27 12:39:00 | 11m 00s | You are the boss | Wow, finally i am the boss >:D Funny idea! FYI: I got errors after some time playing and the game stops working :( <br/>Errors: <br/>Uncaught TypeError: Cannot read property 'work' of undefined [team.js:93] <br/>Uncaught TypeError: Cannot read property 'guy' of undefined [team.js:222] <br/>These are thrown after clicking on the next day button |
| Aug 28 11:48:00 | 23h 09m | MonsCreaGame | Like the others say some more instructions are needed, but I like the possibility of drawing an avatar. Also I like the 3 songs, but also these should be shown better, I think most people will not hear them :( |
| Aug 28 13:10:00 | 1h 22m | Monster Child | The gameconcept is really difficult to understand. The tutorial is great, but even with it its still a complex game :D After a while I got the concept almost (but still not completely) and I think its good, you just need some more feedback to the player |
| Aug 28 18:51:00 | 5h 41m | I AM THE SUN | Fantastic atmosphere! Graphics and audio is perfect. I get to the end, well at least I think so... |
| Aug 29 08:02:00 | 13h 11m | Petit Monstre | Cool and very well executed idea |
| Aug 29 08:21:00 | 19m 00s | The Child and The Beast | I like the concept, sometimes its confusing, but I think this is intended. For me the characters are moving a bit too fast. Nice that you implemented an replay |
| Aug 29 08:32:00 | 11m 00s | Protect the Egg | I like the mechanic that you have to collect the humans to regain health, because this make the player move more. |
| Aug 29 14:18:00 | 5h 46m | Hitogochi | Great game, love the atmosphere and ending, well... as long as I don't eat Nadine before :P |
| Aug 29 15:40:00 | 1h 22m | Orange guy | 11 years! *pay respect* |
| Aug 29 15:58:00 | 18m 00s | A troll's life | I like the story idea. Moving feels a bit slow, but I think the mechanic works best this way. <br/>Nice entry :) |
| Aug 30 08:48:00 | 16h 50m | Death of a Lich | Took a moment to get the right strategy, but after that it was quite fun. The gameplay works very well. I like that the number of souls determine the health of the next round. Maybe some kind of highscore system would be cool <br/>As always awesome work, can't wait to see your next game ;) |
| Sep 1 09:38:00 | 48h 50m | Shark Swimulator | So many translations :O (I love bonus language :D) <br/>Funny game idea, I also like the compile logs in your credits. <br/>I just had a small problem in the last stage. It says I should press A to beat the boat. But I doesn't work, because it means the A button on a gamepad. I played on a keyboard, but luckily I had a gamepad connected and finished the game :D |
| Sep 1 10:04:00 | 26m 00s | Hello Dear Friend | Very funny story. The gameplay needs some additional balancing, but it already makes quite fun :) Graphics and audio is great, I also love the different e-mail texts :D <br/>Is it possible to have 3 bosses like in the screenshot? I had all employers but hadn't see an option to get a new boss. Maybe I simply overlooked it or its an older sceenshot. Anyway nice game! |
| Sep 5 08:06:00 | 94h 02m | From SLIME to KING | Cool game, I like the fast gameplay, also great music and graphics. Just the controls are a bit weird (WASD + K/L + Y/N to play again) Anyway nice entry :) |
| Sep 5 08:36:00 | 30m 00s | Massacre Monday | The controls feels great (I played on a gamepad) At first I was wondering where the police is :D but its good to have some time to get into the game. I love the idea of the memoriam at the end! |
| Sep 5 10:41:00 | 2h 05m | VINDICTAE | Its quite confusing at first, maybe add an bar indicating the cooldown of the possess mode and the weapons. I like your leveldesign, but please add checkpoints! (yeah, I know there isn't much time :( ) TBH I didn't get past the murderer level. I ditn't know what to do. Also you should spawn the enemies in the murderer level more quickly, the first time I died because I didn't know there are other enemys which I can possess. I reached this level multiple times (I played your game quite long :D) but still don't know what to do, maybe you can enlighten me and I will try again. I don't know I the murder gets any damage <br/>Even if this all sounds a bit negative I actually like your game and had fun after I get into the mechanic, you just need to give more feedback to the player (and add checkpoints) so its not that frustrating. |
| Sep 6 14:32:00 | 27h 51m | Monster Escape | Its a bit unclear where to go. At the beginning I was walking completely around the intended path without noticing. Also the controls are a bit weird, but after I understood them it was nice, just a bit hard |
| Sep 6 16:21:00 | 1h 49m | IH LD33 Submission | Cute enemies :3 The game is simple, but I actually like the gamemechanic even if its not that deep. Good work for the first LD compo entry! |
| Sep 7 13:07:00 | 20h 46m | Corruption-5 | Your game has a great atmosphere. Of course it hasn't the deepest gameplay ever, but its cool to see the transformation of the character and there are also some funny ideas inside. The graphics (especially the shader) and your audio are great! Just the sound-effects of doors are a bit too loud compared to the music for me (Maybe because I played with headphones :D) |
| Sep 7 18:27:00 | 5h 20m | Free Hugs Kraken | It made me smile - mission complied! Very cute and funny idea and well executed |
| Sep 8 08:04:00 | 13h 37m | Pik & Pok | Great entry! Cool graphics and music. The game feels quite polished already and makes fun |
| Sep 9 09:47:00 | 25h 43m | pyinpyang | Simple but cool gameplay idea. I think for 12 hours its already quite polished! |
| Sep 9 10:00:00 | 13m 00s | Misunderstood | Win condition could be a bit more obvious, but apart from that nice entry! |
| Sep 9 10:08:00 | 8m 00s | Famous Nessie | I love this idea! Its a bit too easy (this are the most stupid tourists I have ever seen :D) but apart from that I love the story, the style, the music, the newspaper, everything is so cute :) |
| Sep 10 11:17:00 | 25h 09m | Goomba Simulator 2015 | I love this story (especially the end), the different musics and the "Its Ludum Dare, we wont let you start from the beginning again" message. Great entry, with a lot of clever ideas! |
| Sep 10 11:46:00 | 29m 00s | People Muncher | Its an funny idea and gamemechanic, its just a bit hard to let the people fall into the monster :D Really cool game |
| Sep 11 09:37:00 | 21h 51m | small blob friend | What a cute monster ^_^ Great sounds and graphics! |
| Sep 11 10:00:00 | 23m 00s | Fade | I really like the concept, you also show the potential of the mechanics in your leveldesign. Also the the 2 cubes mode could have potential :D Awesome work for 7 hours! |
| Sep 11 10:15:00 | 15m 00s | A cup of tea with my Aunti MICROPHONE REQUIRED | Cool idea! The game was a bit too dark, but I think this is because of my display :D Anyway great entry! |
| Sep 14 09:09:00 | 70h 54m | Minion Factorium | Cool concept. Took some time to understand it completely, but makes fun. Maybe the animals should spawn a bit delayed, but apart from that great entry! |
| Sep 14 09:29:00 | 20m 00s | MOTHERTONGUE | Great entry! The mechanics work great together and your leveldesign is cool. It gets quite difficult in later levels, but makes fun |
| Sep 14 18:15:00 | 8h 46m | The Island | Cool entry. I like your graphics and music. Its a nice small experience. |
| Sep 14 18:47:00 | 32m 00s | Almost Heroic | I love this ending :D The game is quite difficult but fun |
| Sep 14 18:51:00 | 4m 00s | Don't Touch The Shredder, Jim. | Short, but funny idea. I like the graphics and audio |
| Sep 14 18:54:00 | 3m 00s | Going For A Walk | Too bad its not finished, it already has a great style and it seems like it could be fun |
| Sep 14 19:24:00 | 30m 00s | Sky-Worlds | I understand the game partly. To be honest I think this game is a bit too ambitious for Ludum Dare, because you have to explain the gameplay somehow to the player but 48 hours are not enough time for a good tutorial. <br/>I think this game has potential if you explain your game better (what is this update for etc) |