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Feedback comments for LD33
emmelineprufrock's games and stats for all events →
| Timestamp | Since previous | Game | emmelineprufrock's comment |
|---|---|---|---|
| Aug 24 02:16:00 | Spooky Cuties | Very, very cute. Loved how when I would delete content, it would show me new options. Love the style. | |
| Aug 25 04:51:00 | 26h 35m | Monster Free | I really liked the animation on your red dude. The control scheme was unique, but easy to understand once I got the handle on it. |
| Aug 27 18:57:00 | 62h 06m | Treatment and Control | I could feel a real sense of taking a stab at the "Papers, Please" kind of banality of evil. From a narrative sense, I would've loved to have a conclusion (but I understand this is a 48 hour game so that's a no go). Additionally, I feel like the mechanic was a bit too removed from the humanity of the interactions, so the monstrousness didn't quite come out in a complete way. <br/> <br/>Tone wise, color wise, everything in that regard was spot on and it added an extra level of creepiness that some of the "classmembers" were members of GameDevLou. |
| Aug 27 19:00:00 | 3m 00s | ...But which one? | Incredibly cute and I love the style. An interesting take on the concept. Short, but hella cute. |
| Aug 28 00:16:00 | 5h 16m | KaijuKrush | Very hella cute. Just incredibly adorable. Loved the chomp animation, wish there was a death animation. <br/> <br/>At first we thought it was super hard, but that's because we forgot about the special attack. The music was cute. |
| Aug 28 00:26:00 | 10m 00s | Quarantine | The hair system is oddly fascinating. Love how it wiggles. <br/> <br/>The upgrade system is interesting, and certainly an element of the game I wasn't expecting. It gives the game replay value that you don't normally see in a game like this. |
| Aug 28 00:57:00 | 31m 00s | Can I Haz Monsters? | Love the sprites. Had some strange issues with advancing text (though that appears to be on our end). It worked way better in the web player. <br/> <br/>Thought the mechanic as it's a really different way of interacting and playing with the game. |
| Aug 28 01:18:00 | 21m 00s | A cup of tea with my Aunti MICROPHONE REQUIRED | There's nothing quite like powering something that looks like the Monster book had a deranged stepchild with a chest with your laughter. <br/> <br/>Great mechanic. |
| Aug 28 01:25:00 | 7m 00s | 50 DKP Minus! | Fairly basic mechanic, but executed well <br/> <br/>Love that you went the skill tree route, definitely cool. |
| Aug 28 02:15:00 | 50m 00s | Nimble | Great ambiance, |
| Aug 28 02:26:00 | 11m 00s | It's All OGRE Now! | Love the voice -- it's a great little feature and sums up the futility. They just sound so sad. <br/> <br/>Very cute, low-poly art style. Those archers though. They're the devil. |
| Aug 28 02:41:00 | 15m 00s | Momster | Very cool and interesting concept. Lots of fun. The aesthetics of everything (the high saturation, etc) was pretty cool. |
| Aug 28 03:00:00 | 19m 00s | Monster Discrimination Simulator | Incredibly difficult <br/>But fun. Love the style and some of the efforts you put into it. |
| Aug 28 03:21:00 | 21m 00s | There's Plenty of Fish in the Sea | I guess it's the finest positive critique of your game's audio to say I found myself singing along and didn't hate it. :) |
| Aug 28 03:34:00 | 13m 00s | Office Hours | Interesting concept and good execution. |
| Aug 28 03:40:00 | 6m 00s | SPACE JUNK | So, so satisfying. |
| Aug 28 03:58:00 | 18m 00s | Massacre Monday | Loved loved loved the ending. That more than drove the "monster" point home. |
| Aug 28 04:14:00 | 16m 00s | The Trial of Tyrone Rex | Wonderful, love the execution and the effort. Great work. |
| Aug 29 02:24:00 | 22h 10m | Mon Mon Quest | Simple and straightforward, a good use of the theme. |
| Aug 29 02:29:00 | 5m 00s | Tentacle monster vs rockets | I felt like a roller coaster of Laffy Taffy |
| Aug 29 02:54:00 | 25m 00s | Mmmonster | The cutest little hamburger and a tiny little devil and oh my god this is so cute. |
| Aug 29 03:11:00 | 17m 00s | Trogg Village Defense | Love the fluidity of the green blob and the deep satisfaction of destroying everything I made. |
| Aug 29 03:21:00 | 10m 00s | Monstering Monsters | Very interesting mechanic. |
| Aug 29 03:37:00 | 16m 00s | Beast Of The Woods | Good mood, lots of interesting little details (like the shadows on the trees) and an interesting mechanic. A tiny bit claustrophobic/nauseating for me, but that can't be helped with first person titles. |
| Aug 29 03:49:00 | 12m 00s | Perspective | Really interesting way to go about this perspective change -- like mechanically it's quite interesting. |
| Aug 29 03:59:00 | 10m 00s | Midnight Bootleg | Really interesting, great aesthetic, loved the art it was all really great. |
| Aug 29 04:04:00 | 5m 00s | Monster Free | Fairly basic, very soothing in a kind of odd way. |
| Aug 29 04:19:00 | 15m 00s | The Skinwalker | Very interesting concept and execution, definitely something I haven't seen before as far as feel and theme. Good work. |
| Aug 29 04:31:00 | 12m 00s | Gumdrop Monster | This is adorable with about a thousand on the cuteness meter, to be totally honest. Great work. |
| Aug 29 04:47:00 | 16m 00s | The Monster Inside | You can tell that sound production was an important part of this for you. It looks pretty good, and I think the aesthetic and the decisions were smart for the limitations on time. |
| Aug 29 04:55:00 | 8m 00s | Obamapology: Term 2 | Very fun, lots of great personality and imagination. |
| Aug 29 05:11:00 | 16m 00s | Petit Monstre | Very cute, very simple. |
| Aug 29 05:41:00 | 30m 00s | Black Licorice II - Return of the Salt | An interesting take on the theme, for sure. Quite different. |
| Aug 29 05:47:00 | 6m 00s | Mobs, Inc. | Incredibly polished -- like this is incredibly well done. |
| Sep 1 02:26:00 | 68h 39m | Dungeon Crawler -REVERSE! | Very cool looking, an interesting take on the theme. |
| Sep 1 02:34:00 | 8m 00s | Lardum | Looks like we got all of the endings. Interesting and kind of sweat. |
| Sep 1 02:52:00 | 18m 00s | Kaiju Down Under | A lot of fun, great graphics and an interesting take on the theme. |
| Sep 1 03:03:00 | 11m 00s | R-ADIUS | Very cool looking -- absolutely love the art |
| Sep 1 03:22:00 | 19m 00s | Child's Play | It's beautiful. Great work. |
| Sep 1 03:41:00 | 19m 00s | Wild Flirting | Great concept, lots of fun. |
| Sep 1 04:10:00 | 29m 00s | Goomba Simulator 2015 | Really think you did great work on the audio and mood especially. |
| Sep 1 18:20:00 | 14h 10m | FTLOL | I did not make it :( <br/> <br/>Interesting mechanic, though somewhat of a departure from the theme (Unless you throw kittens at the asteroid). Punishingly difficult in that mind scratchingly satisfying way. |
| Sep 8 01:18:00 | 150h 58m | The Arcane Wheel | "This codebreaking thing is just delightful" |
| Sep 8 01:28:00 | 10m 00s | PixelMonster | Lots of fun, great use of mechanic. Especially love the particle effects. |
| Sep 8 01:39:00 | 11m 00s | Thursday the 12th : Lake Polygon | Very cool. Love the use of theme and the art assets are particularly cool. |
| Sep 8 01:52:00 | 13m 00s | The Mammoth: A Cave Painting | Love the mood. There's a lot of really great things about this as far as feel, such as the slight flickering on the walls and the minimal drum beating. <br/> <br/>I also hesitate to call the experience fun? |
| Sep 8 02:23:00 | 31m 00s | Player Rush | Great work, exceptionally polished and well designed. |
| Sep 8 22:37:00 | 20h 14m | SQUISH PUNY FLESHBAGS | Interesting, lots of great artwork. I had a constant expression of bemusement at squishing all the dudes. |
| Sep 8 22:42:00 | 5m 00s | Moon Base Shootout | Interesting work, lots of good mechanics for something this short. |
| Sep 8 23:58:00 | 1h 16m | Stealth Yeti | Really love so much about this. The feel is fantastic, you really feel heavy. It's hella hard, but pretty great. |
| Sep 9 05:02:00 | 5h 04m | Stay Angry | Interesting concept. I never thought I'd be juking little girls with flowers, but desperate times call for desperate measures. |
| Sep 9 05:13:00 | 11m 00s | Excremonsters! | Well, it's probably the dirtiest Katamari-style game I've seen in awhile. |
| Sep 10 04:11:00 | 22h 58m | WAYWARD | Love the style, specifically the art, and the music. I thought it really helped build an atmosphere. Unfortunately I couldn't make it very far because of the difficulty level, but I wanted to. |