Foon → Ludum Dare Explorer → LD32 → Feedback comment stats → Tortoise
Feedback comments for LD32
Tortoise's games and stats for all events →
| Timestamp | Since previous | Game | Tortoise's comment |
|---|---|---|---|
| Apr 21 04:19:00 | Ted's Quest | Cool idea, I like how the background matches the webplayer. The control layout could be better (maybe z instead of left shift) and the letters easily falling off got a bit annoying. | |
| Apr 21 20:58:00 | 16h 39m | Laser of Death X (Prototype) | Took me a bit to figure out the room with the blue tanks. Hm... I like the idea where you have to shoot the laser or you die but you can't hit certain objects. Got caught on the walls a lot and couldn't move. Overall cool idea. |
| Apr 22 01:49:00 | 4h 51m | PALBOT | Great work! Trying to Multitask with Palbot is quite fun! |
| Apr 22 02:01:00 | 12m 00s | Celery Samurai | TAKE THAT YA BIG OL CARROT. <br/> <br/>Simple, but good. I really liked both the music and the boss. :D |
| Apr 22 02:38:00 | 37m 00s | Beacon | I really like the artstyle, and the music! |
| Apr 22 02:43:00 | 5m 00s | SUPER Kid | Nic work! Reminds me of playing a bunch of games outside as a kid! <br/> <br/>Very pretty visuals, I only wish the audio was a little better. |
| Apr 22 03:00:00 | 17m 00s | Aora, Spirit of Nature | I like the atmosphere and your artstyle is amazing. Controls could use work, and I accidentally fell out of world twice, without any way to reset my character. <br/> <br/>I really do love the art though. |
| Apr 22 03:07:00 | 7m 00s | Destroy&Oppress | On mac this forced itself into fullscreen and wouldn't let me quit the program. I had to hard reset. |
| Apr 22 03:10:00 | 3m 00s | Punch/Foot/Gun | I enjoyed the art style. On the 3rd level I was just PUMMELED by ghost eyes though! |
| Apr 22 03:19:00 | 9m 00s | Type Fighter | BACON PANCAKES |
| Apr 22 03:23:00 | 4m 00s | Vacuum Maiden | I like the idea of having to manage ammo like this, unfortunately the controls made it very difficult for me. Good start! |
| Apr 22 03:30:00 | 7m 00s | Moss | Reaaaaaaly pretty. I would have like to look around more, but unfortunately the camera was very restricted. <br/> <br/>I like the idea of moss slowly painting every surface. Moss is love, Moss is life. |
| Apr 22 03:37:00 | 7m 00s | I am Rubber | Visually very appealing and GREAT music. I hope you get better soon! |
| Apr 22 03:43:00 | 6m 00s | DUPE | If cake every betrayed me like this I would be so very dissapointed in cake. Not mad, Dissapointed. |
| Apr 22 03:45:00 | 2m 00s | MONSTER CANNON! | I really like the idea of firing mystical beasts out of a cannon to destroy a competing city. |
| Apr 22 03:47:00 | 2m 00s | Deadly rain | Great gameplay, graphics, and audio. I didn't really see the tie-in with the theme though. |
| Apr 22 03:58:00 | 11m 00s | Lisa vs. the Tornado | This made me remember when I was visiting Indiana with my Father. We were staying at our friend's place and had accidentally locked ourselves outside. We were worried, but knew there wasn't much we could do about it, and decided at first sign of trouble, we'd just break through a window. <br/> <br/>Everything turned out alright and we had some good conversation. <br/> <br/>Thank you for making this! |
| Apr 22 04:15:00 | 17m 00s | Crystalline | First off Id like to say this is, if not my favorite LudemDare game, it takes my top 5 easily. I loved the gameplay, puzzle design, and how the story fit into it and the audio set the mood so well. definitely would love to see this developed further. A few things though, I didn't see the connection with the theme (I might have missed something though) and textures could have varied slightly between the purple and oranage blocks. Overall awesome game. |
| Apr 22 04:19:00 | 4m 00s | SHAFTED | Dark theme and cool audio, I like. |
| Apr 22 04:30:00 | 11m 00s | Forest Defense | Classic tower defense game with trees, I enjoed it, didnt know what the difference between rate and speed were though. game balance seems a bit off, the enemies take a awhile to ramp up or I found out the solution is to just plant pine trees everywhere. Overall good game |
| Apr 22 04:49:00 | 19m 00s | Bond | Good concept. The puzzle design could use some work, the 2nd crystal block one was way too big imo. Overall good concept, level design could use some work. |
| Apr 22 17:23:00 | 12h 34m | This is War | Excellent mood for this, and I loved the idea behind it. Could of made it so you could only have one action on screen at a time though. |
| Apr 22 17:41:00 | 18m 00s | DROP IT! | Cool idea, I liked the simplicity of it and the graphics. The r ability seemed on too low of a cooldown though and the differences in the abilities weren't enough imo. Cool game overall. |
| Apr 22 17:50:00 | 9m 00s | Hug Cult | Good use of theme. I liked the amount of levels and how you had to defeat the bosses, my only complaint is the variety in the levels was low, liked the sounds and overall gameplay. |
| Apr 23 03:03:00 | 9h 13m | PROTOCOL ON BLINDING LASER WEAPONS 20XX | Excellent splash intro, good overall audio. I like the idea of the punishment for getting hit *BLINDING YOU*. |
| Apr 23 03:09:00 | 6m 00s | Way Of The First: The Untold Slater Saga | I actually really liked the your artstyle :D |
| Apr 23 03:14:00 | 5m 00s | Elimination Communication | Fun theming! Good work!!! Very cool that you're dedicating it to your daughter!!! |
| Apr 23 03:17:00 | 3m 00s | Hotdog-pocalypse | I like this idea I just wish you had gotten farther with it! Audio would have been a massive improvement. |
| Apr 23 03:22:00 | 5m 00s | Bravery | I found this game got easier the closer to the end you get, which made for a really weird difficulty curve. |
| Apr 23 03:30:00 | 8m 00s | (Un)Con | Really challenging. I like the idea for the story but I didn't see a connection to the theme. Not a bad first entry! I hope your team keeps at it! |
| Apr 23 03:36:00 | 6m 00s | Harvest | I really like where you were going with this, but wish you managed to get further along in development. It seems super slow at the start, making it clear roughly how long your first grow takes would be really nice. |
| Apr 23 03:40:00 | 4m 00s | Negotiation Tactics | Clever twist on the theme. I wish there was more to it than just making sure you were bribing everyone until you needed to reduce votes. |
| Apr 23 03:44:00 | 4m 00s | Fartboy | A game built on kiting enemies. I like the idea, wish there was more to the game though! (also some good fart sfx would really improve the game.) |
| Apr 23 23:54:00 | 20h 10m | SideArmed | Graphics are really good. I think you could build on this to make a fun platformer. |
| Apr 24 00:02:00 | 8m 00s | Airbender | I like the theme use, wish there were a few more levels though. |
| Apr 24 04:58:00 | 4h 56m | Unconventional War | Movement was really slow and the footstep audio sounded too loud. Wasn't too sure on what to do besides assign weapons to countries. |
| Apr 24 05:03:00 | 5m 00s | Love Hurts | Cool mechanic was fun to see how many I could line up. As others have said, score display would be nice. |
| Apr 24 05:07:00 | 4m 00s | Freedom | Got stuck in the vents a few times. Really nice graphics but the controls were a bit hard to grasp. |
| Apr 24 05:19:00 | 12m 00s | HEAT | Ok that was pretty fun. Id love to see a bullet hell game centered around shooting self seeking missles. Text had good humor to it and the gameplay felt smooth. |
| Apr 24 05:24:00 | 5m 00s | Free2Kill | Wasn't entirely sure what I was suppose to do at first. I liked the idea though and the links were a nice touch. |
| Apr 25 02:47:00 | 21h 23m | S-LAYER | Fun game once you figure out the controls. I would of liked the baton fire attack to be its own key. Felt like a solid 2D scrolling shooter with a twist and I had the impression of Metroid for some reason. |
| Apr 25 20:16:00 | 17h 29m | Eye in the Sky | Fun stuff. Easy to play and a good idea, wish the keyboard controls had some smoothing on them though. |
| Apr 25 20:22:00 | 6m 00s | Battle of Ezrtel Beach | Great concept and fun to play. Really chaotic and nice audio for a compo. The title screen seemed like it had a lot of info on it though. |
| Apr 25 21:05:00 | 43m 00s | Mighty Magnetic Force | Great gameplay, art, and audio. Only things I'd mention is the music is loud and there is some major input lag where the game has to catch up sometimes. |
| Apr 25 21:12:00 | 7m 00s | MegaWave | Nice game. I liked how the boss gave a clue before he attacked, the second step was a killer to get up. I felt sad for the potato :< |
| Apr 25 21:47:00 | 35m 00s | Crump Rush | Really fun and nice clean mechanics. it lagged a few times when using the weapon though. |
| Apr 26 01:54:00 | 4h 07m | Orb of Power | I'm glad you submitted it. I liked the concept with tossing the orb. The whole feel of the game seems (this is a guess) inspired from Links Adventure II and Metroid. I liked the enemy design where the shield moves to defend the knight. The music was a bit loud to start off. but otherwise nice job! |
| Apr 27 20:36:00 | 42h 42m | DEFENSE WITH TEDDY | Audio seems like its stacking and becoming louder, not sure if that's intended. Art looked good, had a bit of trouble firing teddy until I checked the controls on the LD page. |
| Apr 27 20:51:00 | 15m 00s | Orbital Ion Cannon versus Conservation Of Charge | I was doubtful reading the description at first but playing it turned my thoughts around. I liked the concept with having to separate to make ions and it was fun juggling them around until I could blast the -e out the top. too bad there was no audio. No perceived sound in space right? Didn't really see the theme though. |