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Feedback comments for LD32
Nuclear Mosquito's games and stats for all events →
| Timestamp | Since previous | Game | Nuclear Mosquito's comment |
|---|---|---|---|
| Apr 20 08:38:00 | Master of Music | Nice game, but it is more of a novel gameplay mechanic and loses it's charm after a short while. The controls are also a bit clunky Still interesting though. Good job. | |
| Apr 20 08:47:00 | 9m 00s | Tranquility | I liked this game. The only thing that bugged me was how slow the controls were. I know you probably did it to keep players from spamming them, but it makes the game unresponsive and slow. |
| Apr 20 08:54:00 | 7m 00s | The Qi Disciple | I like the mechanic, but your difficulty curve is all over the place. There is a huge spike at level 3 |
| Apr 20 09:03:00 | 9m 00s | StrategyTyper | I liked the idea a lot, as I've just started out with touch typing. The initial words in the game are way too long and I didn't get very far. Your difficulty also spiked up a lot very quickly and I was overwhelmed very fast by the amount of units. I'd suggest adjusting the difficulty to someone who is practicing touch typing and not someone that is proficient at typing (like yourself). Still nice game though |
| Apr 20 18:09:00 | 9h 06m | Cluster Mine | A fun little game, I didn't really get it, but I just know that I enjoyed it. There is just something about a survival mechanic... Good job on a simple, yet fun game |
| Apr 20 18:14:00 | 5m 00s | Ridiculous Bird Hunting | The first few moments in this game were pretty funny. Very fun to play. My only problem with it is that there is way too little weapon variety. I would play this over and over just to see what kind of weapon I get next. |
| Apr 20 18:28:00 | 14m 00s | Fruit Salad (in Space) | I love the overall idea of the game, but it doesn't feel like you spent time to make the controls feel nice, which ruins the game for me. I had a really difficult time hitting enemies. |
| Apr 20 18:37:00 | 9m 00s | Hugline Miami | I'm a bit skeptical that you did everything yourself, how the hell did you make this so good, so fast? The only problem I have is that you can't literally hug people (Melee attack) and that you walk so slow |
| Apr 20 19:05:00 | 28m 00s | Monster Hugger | I just ran away from the monster. Feel like an evil person :'( |
| Apr 20 19:35:00 | 30m 00s | Skyku | I feel like this would've done better as a RPG rather than a space shooter, but I love the Haiku mechanic. Great Job |
| Apr 20 20:41:00 | 1h 06m | War of Ideas | I really liked the game's idea, just a pity that you ran out of time. I would love to see this polished. |
| Apr 21 13:16:00 | 16h 35m | ScarKrow | I really enjoyed this. This goes into my play again list. |
| Apr 21 14:05:00 | 49m 00s | Nuke Whaling | Finally I get to play this. Awesome little short game. Hilarious idea. |
| Apr 21 19:19:00 | 5h 14m | BeatFace In Space | This game confirms that I have absolutely no rhythm. But it is a beautiful game |
| Apr 21 19:22:00 | 3m 00s | SolSurvivor | Perhaps make the game's difficulty curve a little easier, but great idea and nice execution. |
| Apr 22 10:44:00 | 15h 22m | Brute Force Commander | I'm starting to see a lot of these typing games. |
| Apr 22 10:48:00 | 4m 00s | RocketStep | Music and sound would've been nice. But still, nice game. I enjoyed it. Going into my "Play Again" list. |
| Apr 22 10:55:00 | 7m 00s | Close Encounters of the Word Kind | I've played a lot of text games for ludum dare, but so far yours has been the best. It has some issues, but I like the fact that you have to think of words to type. |