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chaosed0

Feedback comments for LD32

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TimestampSince previousGamechaosed0's comment
Apr 20 21:46:00 TIMEstahp! Really great concept, decent execution. The jumping was very buggy, and this was the root of most of the problems I had; I simply couldn't control the character well. Ended up giving up on the "Leap of Faith level" because I simply couldn't remember where the door was. However, again, it's still very cool.
Apr 20 21:51:00 5m 00s ...Slaughter... If it were more obvious where your attack was, and if the enemies didn't jump around quite so much, this would be much better. Still decently playable.
Apr 20 22:02:00 11m 00s Vermin and Cheese Took me a while to figure out that I needed to hit "up" to spawn the cheese. Once I got that, it seemed fairly clear that I needed to lure the mice to the cats/guy, but predicting where the cats/mice would go was difficult. The sound played when a mouse died needs to be toned down. Finally, it wasn't clear if I'd won or not; was the fourth level the last one? I couldn't progress further than that.
Apr 20 22:09:00 7m 00s Move Them Neat game, very fun. The music loop needed to be lengthened, or it a needed a mute button.
Apr 20 22:17:00 8m 00s Bioterrorism It's no mean feat to have made a tactics game in two days. However, damage is way too random, resulting in a very frustrating game.
Apr 20 22:24:00 7m 00s Robo Attack Controls need to be toned down. I know you say not to hold the keys down for too long, but the game is still way too hard to control. Other than that, nice job.
Apr 20 22:30:00 6m 00s SolSurvivor Neat concept. I especially appreciate how the main menu teaches you how to play. Two criticisms: (1) The smaller planets are a bit too hard to click on, and (2) it's difficult to tell exactly where the asteroids are headed. This results in the game being a little too hard. Really nice music. If the gameplay were polished a bit, I think it could be very fun.
Apr 20 22:38:00 8m 00s Sophistication Annihilation Amazing. Near the end I was reduced to typing "ha" as fast as I could; made it to 79036. Only complaint is that there isn't any music.
Apr 20 22:42:00 4m 00s Dungeon Balls Nice game. A little too hard; feels like you need to play it a couple of times and memorize the levels before you can beat it, since the time accumulates. The music is great.
Apr 20 22:48:00 6m 00s The Purrfect Crime It wasn't clear exactly what was going on during training. Very cute game, though. <br/> <br/>Suggestion: you might want to host the game externally on a site such as itch.io, so that when you click "Web", it links you straight to the game embedded in a webpage.
Apr 20 22:56:00 8m 00s Limb by Limb No links are working other than "Soundtrack", looks like your permissions on Google Drive are set incorrectly.
Apr 20 23:05:00 9m 00s keyTD Nicely done, strangely addictive. Only complaint is that it seems a little to easy. I only stopped playing because I was afraid I would damage my keyboard/hands :)
Apr 20 23:09:00 4m 00s UnconventionalWarfare I liked the difficulty curve. Wish the camera were zoomed further out.
Apr 20 23:14:00 5m 00s Ah, Blast It! Nice game! Reminds me of old flash games - especially the music. If there were a couple more enemy types and the difficulty curve were tweaked, I think this would be excellent.
Apr 20 23:18:00 4m 00s KILLIPEDES Interesting take on the theme. Decently fun, but the biggest weakness is that there's little feedback on when you're damaging enemy ships.
Apr 20 23:41:00 23m 00s Super Burning Mummy! Essentially what others said - good idea, good fun, finnicky controls. Well polished presentation.
Apr 20 23:52:00 11m 00s Temple of Light Cooldown between shots a little too long. A few AI issues - I had a good laugh when I saw that one of the enemies had fallen down and was wiggling on the floor. On the second level with water in it, I died to the water, where I didn't in the first. Still a pretty cool game; the lighting was neat, and the mood is great.
Apr 21 00:06:00 14m 00s Captain Farticus Very fun and very well executed. I actually laughed out loud when I saw that you could simply fart the execs in the boardroom to death. Small touches like transforming into a normal dude after going into a phone booth give this a special touch. The music is also excellent. <br/> <br/>A couple of minor criticisms: it feels like there should be consequences when you're noticed farting in town. If there were more enemy variation, this would be a little more fun. Otherwise, this might not be the most innovative game, but it's simply great.
Apr 21 00:16:00 10m 00s Radisheriff Not many new ideas here, but it's a solid game.
Apr 21 00:35:00 19m 00s Berry | The Last Straw Neat game, especially like the visuals and the music. The gameplay's a bit lacking though; it's not clear how to avoid losing health. It almost doesn't seem worth it to even try to dodge the berries.
Apr 21 03:01:00 2h 26m Hot Kitty! It looks like your score doesn't reset when you lose the game. The audio seems to be biased toward the right side. Not bad for just 12 hours. I like how the wheels actually reverse their order, instead of reversing direction.
Apr 21 21:04:00 18h 03m Pigeon Potente Too little going on in the gameplay department for my taste, but it's a very solidly made game. Excellent art and sound.
Apr 24 03:14:00 54h 10m RELIC I think it needed more of a consistent tone, but otherwise a nice entry.
Apr 28 23:12:00 115h 58m Tactical Module Circullation Device Too much time in the game is spent just cycling through the different weapons. However, it's well made - was surprised when you could actually get the aliens to shoot the zombies.
Apr 28 23:17:00 5m 00s Lumber Jacques Controls could be better, but the game is cute and well made.