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bentglasstube

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TimestampSince previousGamebentglasstube's comment
Apr 20 03:00:00 YellAt ! The linux link downloads a file called LudumDare32_YellAt_win32.zip.
Apr 20 06:07:00 3h 07m Lalyvilley Core dumps for me on linux.
Apr 20 15:48:00 9h 41m SLICK LICKER Pretty fun and a cool concept, but there's a bit too much happening right from the start. Perhaps a slower ramp up to the amount of action would make it a better game.
Apr 20 16:02:00 14m 00s Shield Maiden Really great art and gameplay. The sound didn't work for me on linux but I will probably download the windows version and give it a try.
Apr 20 16:30:00 28m 00s Future Gun Fun concept. The present/past self seemed to sometimes double jump even when future self did not but otherwise pretty well executed. Not very challenging but still a fun playthrough.
Apr 20 16:35:00 5m 00s RoboFight Very easy to win and not much replay-ability but an interesting concept nonetheless. I enjoyed the weapon selection.
Apr 20 16:39:00 4m 00s Hemland - a Roguelike On linux with both java 7 and java 8, I just get a black screen that never does anything.
Apr 21 13:14:00 20h 35m Intersection Definitely would work as a mobile game. The audio was my favorite part but there's no rating for it :(
Apr 21 13:28:00 14m 00s Archatrep I could not figure out how to use the weapon. I pressed space a and e as the on screen text indicated but nothing seemed to happen. It was fun to swim around anyway.
Apr 21 13:47:00 19m 00s Sandwich Assassin Very cool take on a puzzle game. I lost because I was discovered by a taste tester although I didn't see any poison on his or her slice.
Apr 21 13:57:00 10m 00s Wee Pon Great use of the simple graphic assets, and a good base for a puzzle platformer.
Apr 21 16:12:00 2h 15m Gravity Gram Cool game play and an interesting puzzle aspect.
Apr 21 16:16:00 4m 00s An Alien Sniper Interesting concept. The smoke makes it nearly impossible to shoot even before the drinks start kicking in. It also got really choppy after a while
Apr 21 19:22:00 3h 06m Lucid Got a really nice cave story vibe from it. Excellent visual and audio and really smooth platforming. Will definitely have to come back to beat this game.
Apr 21 23:21:00 3h 59m NOPAEW Really nice platformer! A little bit tough to jump into 1 block high hallways. Definitely left me wishing it was longer.
Apr 21 23:27:00 6m 00s Rescue Mr.Furrybottom It was really difficult to know the hitboxes and if you hit an enemy, making combat somewhat awkward. A fun concept nonetheless.
Apr 21 23:42:00 15m 00s Avian Days It seemed like a cool game but I couldn't really get very far due to the difficulty (played the old version). The spikes seemed to easy to bump into even when being careful. The graphics were great and reminded me of Canabalt
Apr 21 23:50:00 8m 00s The Purrfect Crime I didn't really know what was going on but when it was done I was very amused. A funny, quick game with fun graphics.
Apr 21 23:56:00 6m 00s DATAWIN Lite The battle system was interesting but perhaps a bit slow. I liked the music.
Apr 22 00:06:00 10m 00s Going SoulO A very interesting concept for the game, but I couldn't figure out how to progress beyond the first level.
Apr 22 00:17:00 11m 00s Sun Slayer Excellent use of the theme. Could be an interesting game with some more levels or something. I enjoyed the ending.
Apr 22 00:20:00 3m 00s Bits and Pieces The controls are a bit sketchy (you have to let go of all keys to stop moving diagonally) but once I got used to that it was fun. Needs more junk to spawn or something and the melee didn't seem to work. A fun concept that could be interesting with some more variance.
Apr 22 23:29:00 23h 09m A Windy Climb I enjoyed the jumping mechanic with blowing downward, and the physics seemed pretty smooth. I could not really figure out where to go.
Apr 22 23:46:00 17m 00s Laser of Death X (Prototype) The weapon recharge time seemed overly long and sometimes I had to click multiple times to fire. Hitboxes were a bit off too. It was an interesting concept but needed more variety.
Apr 23 00:18:00 32m 00s World of Hammers A unique concept but it seemed hard to use the hammer after a couple upgrades so that I was always just throwing it out for a new one. From the other comments it seems like getting a giant hammer was much of the entertainment of the game.
Apr 23 00:31:00 13m 00s AxeShip With every enemy being ranged and you only having a melee attack, the game is impossibly hard. It's an interesting idea but it needs some sort of balance or it is just frustrating. The movement also feels a bit stiff. The music and art was enjoyable.
Apr 23 00:44:00 13m 00s Reaper Definitely and interesting concept but the gameplay was unbearably slow. It took probably 5 seconds to reach the pinnacle of a jump.
Apr 23 00:47:00 3m 00s UMBRELLA OF DOOM Really nice concept with reflecting the shots. Feels like a good start to a game.
Apr 23 00:52:00 5m 00s GIant RevelatIon EnergIzed KIng Karma EpsIlon Hilarious idea. It's too bad you didn't have time to add any gameplay.
Apr 23 00:58:00 6m 00s Armory of W.A.T. Very confused until I realized what the first weapon was doing. Definitely unconventional. Could have used some more variety to keep it interesting but it was still a fun game for a short time. Weapon three was my favorite.
Apr 23 02:21:00 1h 23m Natures Revenge Maybe it was just webgl (which I seem to have issues with) but it ran really slow for me. I think if the pace were a bit faster it would be a really excellent game. Would work really well as a casual mobile game.
Apr 23 02:29:00 8m 00s Click It Jumping seemed very floaty but otherwise a good platformer base.
Apr 23 02:42:00 13m 00s Liquidmedia The mouse look didn't seem to work for me so I couldn't get very far.
Apr 23 02:53:00 11m 00s Color Elementals Very interesting concept. Starts out a bit slow but very fun once it gets going. The control scheme for setting your own color is a bit difficult - it might be easier to just have three keys toggle the channels.
Apr 23 02:57:00 4m 00s Coneopolypse Very hard to see with the dark visuals. Good potential for only 24 hours of work.
Apr 23 03:04:00 7m 00s A Toolbox of One Very interesting take on the theme. A little long winded to start, and the lack of consequences made it a little weak to play. Could see it do well as part of a larger story.
Apr 23 03:15:00 11m 00s Machine Mayhem Really great execution and polish. Not sure it's all that unconventional but I quite enjoyed it. I only wish it was longer.
Apr 23 03:21:00 6m 00s Dental Desperados I couldn't really figure out how to bite my opponent but I laughed every time he bit me so I enjoyed it. Graphics were absolutely amazing. Gameplay was not really my bag.
Apr 29 02:06:00 142h 45m A Punker's Tale Really nice art, but the walking animation was a bit weird. Also enjoyed the sound and narrative.
Apr 29 02:16:00 10m 00s Death Cycle Really unexpected idea. I spent too much on upgrades and couldn't progress because all I could afford was socks. I liked the art direction quite a bit.
Apr 29 02:21:00 5m 00s Word War 5 Really nice concept and well executed. Some kind of goal or variety in the enemies would have been nice. Also, it was hard to have to look down at the corner to see the next word.
Apr 29 02:37:00 16m 00s Corrugated Fidelity Interesting concept but very confusing interface. I understood once I watched the video in the description. Kind of nerve-wracking to watch your money burn up on a bad investment.
Apr 29 02:46:00 9m 00s GameRoom Pretty interesting idea. Could definitely be fun with more variety.
Apr 29 03:02:00 16m 00s Deadly rain I kept getting stuck so that I couldn't jump out of a pit. The sound and graphics were stellar but the gameplay seemed too difficult.
Apr 29 03:03:00 1m 00s NO TIME TO EXPLAIN: GET IN THE LLAMA Funny concepts but not really balanced since there is no cooldown or anything on the "weapons"
Apr 29 03:07:00 4m 00s Specter Snap I really liked the graphics and the music. It was an interesting take on the theme as well. Nice work all around.