Foon → Ludum Dare Explorer → LD32 → Going SoulO

Going SoulO

By bishkip

Percentile
CategoryRankScoreCountLD32Ever
Innovation2483.5677.175.8
Graphics3773.3557.147.3
Overall5263.2052.340.3
Fun5533.0550.341.5
Humor5632.6937.543.4
Audio5972.5921.720.3
Theme6083.2845.138.7
Mood6642.7931.923.1
Coolness18113624.827.8

Comments

bentglasstube 2015-04-22 00:06

A very interesting concept for the game, but I couldn't figure out how to progress beyond the first level.

bishkip 2015-04-22 00:14

I didn't make it very clear that you need to kill off the red and blue to unlock the end thing. Sorry :(

knarf2011 2015-04-22 01:07

Nice concept. I'd love to see you add more levels. It was a bit difficult figuring out how to advance, but that was part of the challenge.

gv1351 2015-04-22 07:12

This can actually be a fun game

zimmy87 2015-04-22 07:33

cool art style though the camera seems a bit unintuitive and you can get stuck easily on the second level

plams 2015-04-22 12:48

Couldn't get your game to work. I got it running under Wine but it seems like text might be missing. I figured out that WASD, space and G does things, but I couldn't even reach the first enemy.

bishkip 2015-04-22 22:48

Woops, forgot that I left 'g' in for screen shake debugging. Shift is the other button to use.

red_fan-games 2015-04-23 22:50

Pretty damn cool :) Great art, good concept. I'd play a more polished version if you continued working on it.

mockthebear 2015-04-25 18:56

preety confusing