bentglasstube 2015-04-22 00:06
A very interesting concept for the game, but I couldn't figure out how to progress beyond the first level.
Foon → Ludum Dare Explorer → LD32 → Going SoulO
By bishkip
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Innovation | 248 | 3.56 | ||
| Graphics | 377 | 3.35 | ||
| Overall | 526 | 3.20 | ||
| Fun | 553 | 3.05 | ||
| Humor | 563 | 2.69 | ||
| Audio | 597 | 2.59 | ||
| Theme | 608 | 3.28 | ||
| Mood | 664 | 2.79 | ||
| Coolness | 1811 | 36 |
A very interesting concept for the game, but I couldn't figure out how to progress beyond the first level.
I didn't make it very clear that you need to kill off the red and blue to unlock the end thing. Sorry :(
Nice concept. I'd love to see you add more levels. It was a bit difficult figuring out how to advance, but that was part of the challenge.
This can actually be a fun game
cool art style though the camera seems a bit unintuitive and you can get stuck easily on the second level
Couldn't get your game to work. I got it running under Wine but it seems like text might be missing. I figured out that WASD, space and G does things, but I couldn't even reach the first enemy.
Woops, forgot that I left 'g' in for screen shake debugging. Shift is the other button to use.
Pretty damn cool :) Great art, good concept. I'd play a more polished version if you continued working on it.
preety confusing