Foon → Ludum Dare Explorer → LD31 → Feedback comment stats → xaedes
Feedback comments for LD31
xaedes's games and stats for all events →
| Timestamp | Since previous | Game | xaedes's comment |
|---|---|---|---|
| Dec 7 23:21:00 | Admin vs BFU | I like the graphics and game concept very much! <br/> <br/>But please let this game be playable with other keyboard layouts than english. I had to end because of this. | |
| Dec 8 02:56:00 | 3h 35m | Not-your-average-pacman | Nice graphics and cool idea. <br/>Lots of levels |
| Dec 8 03:04:00 | 8m 00s | Press Enter | Absolutely awesome! This really fits the theme and the sleeping dev made me laugh a lot. |
| Dec 8 03:09:00 | 5m 00s | endless rules | Nice concept. I always like to explore games with changing rules. |
| Dec 8 03:14:00 | 5m 00s | Protector, The Turret | Nice Particle effects. <br/>I had problems with the controls in the beginning. Could find how to stop the permament movement. But I got it after a while. <br/>I like the setting "Your are a solo turret in the middle or nowhere". |
| Dec 8 14:52:00 | 11h 38m | Peaceful Place | The setting is great. I like that the place gets tainted with blood more and more. <br/>I started to hate the color blue^^ <br/>The charakter images are really great!! |
| Dec 8 20:32:00 | 5h 40m | colony.exe | The graphics are absolutely great! I luv this style. But the font is unreadable. I would like to play it much more, but its too exhausting to read. |
| Dec 8 21:20:00 | 48m 00s | HexaQuest | So easy, yet so effective! I would like some music and different enemies or powerups in further levels (I played until floor 11). |
| Dec 8 21:30:00 | 10m 00s | Fizz-X | Awesome music! But it was kinda challanging without finding the Shop with Escape. After that it was a breeze and awesome. Nice game! |
| Dec 8 21:55:00 | 25m 00s | Santas Serfs | Cool idea - a little hard to work out the controls. "Failure is not an option" - I laughed^o^ |
| Dec 9 13:39:00 | 15h 44m | Door 37 | Nice hit on the theme with the screen around the game! <br/>Good puzzle concept. I like that you can see the whole world _somehow_ in the background. Useful to decide to see what a button is likely to cause. The many doors remembered me of Monsters Inc. Your brain must have hurt a lot after setting up that complex door world. <br/>Too bad, I got lost somewhere. But its definitely fun! <br/>The controls are not correct for me: Instead of W/D for Moving it was A/D for me. <br/>I would love to hear a door sound when entering. Something like youtube.com/watch?v=k3v37Ac_CvI but self recorded from the doors in your house, or something. <br/> <br/>Great Game! |
| Dec 9 13:47:00 | 8m 00s | MRBOX | The introduction where awesome. Also so far this is the best hit on the theme I encountered, very good. <br/>Too bad I am bad at platforming games and get frustrated by them fast. But it got me addicted for a few minutes anyway and I DID want to go further. But didn't got the end. <br/> <br/>Is the story from the beginning continuing? If so, a video walkthrough would be nice to see it. <br/> <br/>Very good game! |
| Dec 9 13:55:00 | 8m 00s | Snowball Fight | The snowball physics are somewhat awkward. I like this. <br/> <br/>I guess you though the other theme would win, huh? ^^ <br/> <br/>+1 for LISP-based language ^^ <br/> <br/>The graphics remembered me of old games I liked to play, e.g. crime fighter. This is a good thing. <br/> <br/>I would like to hear some fitting sounds and see the snowmans drop snow that you can use to build snowballs or something like this. Would be some dark kind of funny I think^^ |
| Dec 9 14:03:00 | 8m 00s | Bear With Me | That description was so ridiculous long it made me laugh. <br/>The graphics where very nice. Together with the light and the story it got me in the right mood. <br/>But it could be a bit more fast paced for my taste. <br/> <br/>Good game! |
| Dec 9 14:07:00 | 4m 00s | Forever Falling | Nice concept. The sound and effect when I hit something with high velocity gives you absolutely the right feeling. <br/>Too bad I have to play from Level 1 if I die, bcs I am not patient enough for this. <br/> <br/>But this really is something I like. Good job, keep working on it and get it out into the wild! |
| Dec 9 14:13:00 | 6m 00s | Walk to the door | Very good hit on theme! <br/>Nice music! <br/>This is really innovative and fun. <br/> <br/>Awesome game! |
| Dec 9 14:24:00 | 11m 00s | Madness Race | good sounds and music. <br/>the controls are too hard for me. but its kinda funny to watch how the pea-like car rotates while i try to control it. |
| Dec 9 14:35:00 | 11m 00s | Chewpi.net | Very nice hit on the theme! <br/> <br/>The creatures where very cute. <br/> <br/>But I didn't know what to do with them. All I could do was watch and let them eat. A game I cannot win, I guess? <br/>Feels more like a screensaver. Lol. Somehow a contradiction xD <br/> <br/>Overall the graphics and glitch effects are amazing! <br/> <br/>But the fullscreen was very buggy for me and nearly forced me to restart my computer. I don't know if this is on purpose but it kinda fits the game. Wasn't really sure if feature or bug. ^^ |
| Dec 9 14:41:00 | 6m 00s | Idle Civilisation | I simply love idle games. <br/>The presentation is nice. <br/> <br/>I like the way you show how to unlock things with population size. <br/> <br/>Water, Iron and Hunter are not implemented yet? <br/> <br/>Too bad - would like to play more! <br/> <br/>Nice game, keep going! |
| Dec 9 14:45:00 | 4m 00s | Screen Ego Aegis | Good hit on the theme! I especially like that you see the screen you see in the screen you control. Screen-ception. <br/> <br/>Gameover looks awesome! <br/> <br/>The gameplay itself wasn't very special though. <br/> <br/>I loved the graphics and animations. The cute little legs of the screen - lovely! |
| Dec 9 14:48:00 | 3m 00s | Vanishing Point | Nice music! <br/>Interesting concept to present the controls. <br/>But it felt flipped - am I right? |
| Dec 9 14:53:00 | 5m 00s | Skyfarms | nice looking graphics and simple yet effective sound. <br/>i would like to see some feedback of the first shot i put into enemies. <br/>Also I miss some kind of score or a winning condition. <br/> <br/>I actually enjoyed killing the souls for a while! |
| Dec 9 14:58:00 | 5m 00s | Squint Maze | I dont like to play mazes and my resolution is too low. <br/>But the idea is hilarious! Also it's a nice interpretation of the theme. |
| Dec 9 15:09:00 | 11m 00s | Save Me, Dad! | Damn Java 8. I am scared it brakes my system. But your game looked so good in the screenshots and the description I had to risk it. <br/> <br/>Glad you made me do it. <br/>Really good hit on the theme! <br/> <br/>Awesome music! <br/>The graphics are very fitting. <br/>I especially like, that the ground you can walk on is made out of news. <br/> <br/>But the movement physics feels a bit off. But that is maybe only because I am no platformer fan. <br/>Is there any way to restart other than closing the game and starting it again? |
| Dec 9 15:12:00 | 3m 00s | Entire Game Off One Screen | Nice hit on the theme! Too bad there is no KI and noone around to play it with. Good idea. <br/>The graphics are okay. The text could be in higher resolution. <br/> <br/>Nice game! |
| Dec 9 16:52:00 | 1h 40m | Remote Control | Very cool idea!! But it was really annoying to switch channels. Make it somehow smoother please. |
| Dec 11 15:45:00 | 46h 53m | Two Steps from Darkness | I get "MSVCP120d.dll missing" error, even after installing vcredist_x86. <br/>As it seems to be the debug version (http://stackoverflow.com/q/21707992/798588), this could may be fixed with a release build instead of debug. <br/>Please fix this =) |
| Dec 11 15:55:00 | 10m 00s | Shapes | I like the music. Can you point me to good literature about how to procedurally generate music? <br/>The music and graphics style fit good together. <br/>Interesting game concept with the shape matching. But I don't understand why you can (only) shoot the enemies that give you score. <br/>Because of the speed of the enemies when fleeing from you, it's actually quite hard to score. <br/> <br/>Overall: nice game for the short development time! |
| Dec 11 16:18:00 | 23m 00s | Daedal | Cool graphics. <br/>The hardest part of the game are the controls. It would be much faster to play if the maze would rotate with you. So you dont have to switch the key controls every now and then. <br/>The mazes are not that hard, which I like. <br/>The background sound is quite relaxing which fits very good with the game concept. I can imagine to use this game to clear my mind. Unfortunately the controls prevent this. <br/> <br/>Overall good game! |
| Dec 11 16:28:00 | 10m 00s | Space the Neverending Adventure of Killing in Epic-scale | Interesting hit on the theme. Very cool indeed. |
| Dec 12 15:09:00 | 22h 41m | My First Dare, Complete!---Estelar | reminded me of kerbal space program. but the controls seems flawed to me. the graphics are nice |
| Dec 12 15:13:00 | 4m 00s | Twisted Chamber | uhh! the character animations are really awesome <3. the visual style creates a nice atmosphere, which would really benefit from the right sounds and music |
| Dec 12 15:16:00 | 3m 00s | Pixel Trapper | wow - really cool hit on the theme!! |
| Dec 19 13:37:00 | 166h 21m | Beat+Trak | Nice music and screenshake. But I didnt get the mechanics. |
| Dec 19 13:45:00 | 8m 00s | Crate Commander | Very cool idea. The graphics are really nice. <br/>But as Chaoseed said, its hard to determine which crates are valuable and which not. <br/>The power of the force field was ok, I just tried to put everything in one corner so I can control it. <br/>I could imagine other kinds of controls that are unlocked during the game. Would be very interesting to play. <br/>Great game! |
| Dec 19 13:55:00 | 10m 00s | PenguinJourney | omg that game was very funny. I really like the sound effects. But it might be a little bit inappropriate (which I dont care about^^) as it reminds me of a recent discovery regarding seals, penguins and their interaction. |
| Dec 19 14:08:00 | 13m 00s | Back Home | Awesome game! Good narrative! The pauses between Navi's words could be a tiny bit smaller sometimes. <br/>You did really well with the voice over. What audio tools did you use for the voice over? <br/>Regarding the number of comments this game is absolutely underrated! |
| Dec 19 14:41:00 | 33m 00s | Adventure of Lady Slashalot | That game had some funny moments. I like that it is complete and even has multiple endings (succubus ftw) <br/>Nice writing. |
| Dec 19 14:51:00 | 10m 00s | C.O.S.M.M.O.S. - Cool One Screen MMO Spacegame | Cool - the communication is a hangman game. Nice idea. The hit on the theme is good. MMO in LD? Nice! |
| Dec 19 14:56:00 | 5m 00s | Rigmarole | I really like the idea! Too bad its not really playable yet, I want to explore a pop-up world now! =) The music is nice. <br/>One could do some awesome storytelling with this as foundation - post-compo please :] |
| Dec 19 15:14:00 | 18m 00s | 'Hoff Time Shuffle | Looks like a solid game. Very SCUMM-ish, I like that! Nice music and writing. <br/>It would be nice if you could click on the time points, so the date is entered automatically. Or the option to decrease a number in the time machine. Otherwise I do a lot of clicking that feels unnecessary. <br/>How do I open the inventory? |
| Dec 19 15:24:00 | 10m 00s | SnowyBirds | I would like to try this with my phone and google cardboard. |
| Dec 19 17:44:00 | 2h 20m | Owl'd Hurricrash | The compo version was very hard to control. But with the WASD-Control of the post-compo it was managable for me and got really addictive. The online score didnt work btw =(. <br/>Reminds me off flappy bird =) As well as the sounds. <br/>Great Game! |
| Dec 19 19:10:00 | 1h 26m | Snowball Swarm | Nice game. The graphics, resolution and sounds fit together very well creating a nice retro mood. With this the theme worked good for me. |
| Dec 19 19:19:00 | 9m 00s | The Harvest Sparrows | I like the bird movement. Really felt like the bird was flying. It was lots of fun to be a little bird and life its life - lol. Good Game! |
| Dec 19 19:24:00 | 5m 00s | Soul Sleep | You did exceptionally well with theme. You gave the whole thing right feeling with fitting retro looking graphics and the choose of sounds (you may not made it yourself, but you choose the right one!). <br/>I really enjoyed to play it. |
| Dec 19 19:59:00 | 35m 00s | Blobbit - A Disaffected Squirmy | This kept me playing a long time. So much fun! It is really nice how many thing you can do, and all in one screen. I think you got the theme really got! The music fits really well in my opinion. The graphics are as good as the rest. <br/>Good work! 5 Stars from me |
| Dec 19 20:06:00 | 7m 00s | Snowman Battles | Online Multiplayer Game | Nice graphics. The big hammer is funny. But it didnt know the other player back. I expected it to do so. Had to play it with myself. Single-Player option would be nice =) |
| Dec 20 17:48:00 | 21h 42m | LiliLight | Awesome light & graphics. The sounds especially the laugh in the beginning are quite exquisite too! |
| Dec 21 20:32:00 | 26h 44m | Game of the Probability Goose | i really like the idea to play with different dices. especially that you see the the probable outcomes of using this dice is neat. you did a nice work further improving this in the post-compo version. <br/>the graphics feel kinda clean and its enjoyable to play a round or two against bots. the feedback you get when (e.g.) landing on a -1 field is very nice. overall are the roumble effects creating a good immersive feeling. <br/> <br/>post-compo: some nice polishing. the music is enjoyable and quite appropriate for this kind of game |
| Dec 21 20:39:00 | 7m 00s | Food Panic | interesting idea with the food. gave the old pacman a new twist. the controls where sometimes exhausting though. <br/>frequently the (hilarious looking!) pacman would run past turnings I'd like to take in a straight line. sometimes it worked to turn, but not always. <br/>i had to chuckle after reading about the gluten enemy. funny =) |
| Dec 21 20:47:00 | 8m 00s | Boring Tanks | This certainly isn't finished as you stated. I know that feeling; had a similar problem with wasting time on stupid stuff this LD. But with this experience we should perform better next time^^ <br/> <br/>But at the first look I like the feeling when moving tanks! <br/>It moves fast and clean. I would like to now shoot around ^^ <br/> <br/>Add the ability to shoot, randomly moving targets and a score and you have a playable game =) <br/> <br/>GJ on shipping anyway and not just giving up as others may have done. |
| Dec 21 20:53:00 | 6m 00s | Castle-Man | First though: Nice music! <br/>Its sometimes rather hard to take a turn, because you have to do it in the right time. Otherwise the player just moves past a turning. Some tweeking here would be nice. Maybe only move when holding key down? <br/>The medieval look for pacman looks very promising! |
| Dec 21 22:10:00 | 1h 17m | Profiling: The Game! | I loved the idea but it was waaay too hard to find the right guy. Too many people^^ |
| Dec 21 22:17:00 | 7m 00s | Boing! | Excellent idea and execution. It was very fun to play this. The way the level transforms fits very well with theme. Great Game! |
| Dec 21 22:25:00 | 8m 00s | Overload | Nice game. I saw the theme to fit very well. It was a lot of fun to play! A little loud maybe. Some of the weapons felt too weak (shotgon). <br/>Great game overall =) |
| Dec 21 23:43:00 | 1h 18m | Browser Escape | Nice idea! has some bugs though =) |
| Dec 24 11:49:00 | 60h 06m | Viral 0 | Nice music and graphics. Took a minute to figure out that you have to hold down the mouse button to shoot. At first I only clicked to emit single bullets (trying to be economical..) but that didnt work. Maybe you can fire a bullet with the first click or tell the play to hold down to fire? <br/>I like bacteria/virus inspired games. Funny game - good work! |
| Dec 24 12:00:00 | 11m 00s | Flicker | Simple but nice. I like the idea and the setting. The shadows are kinda cute and funny. |
| Dec 24 12:08:00 | 8m 00s | Window Rogue | Awesome! Very nice interpretation of the theme! I like the short tutorial with the WASD around you. And oh yea! it was so bloody. Great graphics, sound and atmosphere |
| Dec 25 17:49:00 | 29h 41m | CUBE Clicker | Fun clicker game. Somehow abstract concept with the cube. It was very addictive to play. I wish it also had sound and music. |
| Dec 30 01:57:00 | 104h 08m | Dual Assault | Nice game. Had trouble figuring out the controls, but it worked. Some UI polishment (e.g. score) would be nice. <br/>Score ~ 220 - Had fun =) |
| Dec 30 02:07:00 | 10m 00s | Beast Master | very nice game! sorry i didn't find this earlier, but i comment anyway. i love the concept. the quest system gives a solid motivation and intetgrates well into the setting. together with the graphics and music and the soundeffects! |
| Dec 30 18:21:00 | 16h 14m | Swords and Hammers | Very polished! Was a lot of fun to play. Great use of Voronoi! But whats a bit frustrating is when all cells are taken by someone its pretty over. And with (bad) look you can get initial positions that puts one of the players in an advantage. <br/>I dont see how you can improve other than decreasing the defense of fortitudes. Or what would be much more fun: Three parties and a little bit increased grid resolution to make room for the third party. Would love to play that in an additional game mode! <br/>Great Game! |
| Dec 30 19:39:00 | 1h 18m | Slimey's Quest | Very nice game. The changing level is a nice interpretation of the theme and its very enjoyable to play. The music is both relaxing and motivating. The small levels gave lots of repetitive feedback and I experienced no unwanted frustration through deaths. <br/>GJ! |