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Feedback comments for LD31
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| Timestamp | Since previous | Game | rincewind_cz's comment |
|---|---|---|---|
| Dec 8 07:31:00 | Meltdown | Well, orientation is bit hard for the first few plays -- I've fell off too many times. Also I really don't like waiting so long before the first snowflakes appear. Otherwise some bigger challenge is missing -- just "try to survive as long as you can" gets boring after short while. But still it could be decent start for something bigger ;-) | |
| Dec 8 07:44:00 | 13m 00s | Nihility | Can't run this on my linux desktop as I'm getting NullPointerException.. Interesting lines from stack trace (seems like you're setting window title incorrectly): <br/>java.lang.NullPointerException <br/>... <br/>at org.lwjgl.opengl.Display.setTitle(Display.java:541) <br/>... <br/>at game.src.main.Main.<init>(Main.java:48) <br/>at game.src.main.Main.main(Main.java:171) |
| Dec 8 07:53:00 | 9m 00s | To Continue | Very minimal, but I like it really much! Unfortunately it's too hard for me. Nice adaptation of the theme! |
| Dec 8 08:23:00 | 30m 00s | Broken | Linux build is obviously working ;-) I tried to play, but I had to turn it off after while because nothing was happening! I've collected three pixels, shoot one bad guy and then.. nothing -- for at least minute or more. Because there is music included it's more like that situation when you're calling some service and they play music back to you while you're waiting :-) So, my advice: focus more on the gamer experience next time, nobody likes to wait. |
| Dec 8 08:37:00 | 14m 00s | Grokageddon | Polished shooter, but not very innovative in any way. Controls feel ok to me, overall feeling is good too. Some powerups would be nice to spice it up a little :-) |
| Dec 8 08:48:00 | 11m 00s | Moose Meat | Oh, I really, really love the moose animation/art! Wonderful. |
| Dec 8 09:00:00 | 12m 00s | Proelium | Nice! Polished entry, controls and effects are creating really satisfying experience I think. I've found only minor bug -- if you're standing directly next to the left wall, it's impossible to shoot. But otherwise I really like this one! Good job :-) |
| Dec 8 09:11:00 | 11m 00s | Snowman Escape | Pretty minimalistic. I think it needs something more to spice it up as it's get boring in this state quiet soon :-) |
| Dec 8 09:18:00 | 7m 00s | Train your Jedi ! | c̶r̶e̶d̶i̶t̶s̶ rating will do fine! |
| Dec 8 12:54:00 | 3h 36m | Game Evolution | Actually didn't finished it as I lose at Breakout... :-/ But I had somehow similar idea with my game as I can see :-) |
| Dec 8 18:03:00 | 5h 09m | Alien Invasion | Nice. Controls feel good and it's not pain to move around and shoot at all. Also the graphic style is polished and it looks good. But two things: some kind of checkpoints would be nice and it freezes sometimes (without exception, numbers keep going in terminal)! Then the game has to be restarted... Good job anyway :-) |
| Dec 8 19:00:00 | 57m 00s | Space Cargo | Graphics and GUI is really polished, good job. But gameplay experience actually lack some challenge after you deliver your first or second box. If you tried to show us that cargo guy has boring job, you've succeed. But in that case I will prefer game about shooting the bad guys instead of indefinite cargo delivery.. ;-) |
| Dec 8 19:17:00 | 17m 00s | Super TransGalactian Hyper-Billiards 2014 | Definitely interesting idea! As others I would prefer faster movement. Also it's bit overwhelming at the beginning because I was unsure (i couldn't remember) what certain colors and shapes do to each other. But good job! (and small bug at the end: probably if the player already won, this result shouldn't change as the side effect of simulation progressing on the background ;) |
| Dec 8 19:31:00 | 14m 00s | Sumo Si | Well, seems like this was done in very little time. I didn't really get how I'm supposed to control the game, I've won and lost few times without actually knowing what's going on. Then my ball went seamlessly through the opponent. I've lost. O.o |
| Dec 8 21:53:00 | 2h 22m | Cell #327 | Wow, really enjoyed this one! Great job -- I don't even know where to start. So graphics are amazing (i especially like the style and palette), with combination of these minimal sounds they create really unique mood! (...lost in memories of playing Beneath the Steel Sky...) Only the texts could be skippable on demand.. we are not in 90's anymore :) I'm bookmarking this into my "outstanding" collection and I'll have to find these another 2 promised endings! (got 3rd on the first try) |
| Dec 9 01:18:00 | 3h 25m | Skids | Wow, there is lot of fun packed in this game! Powerups are balanced, the controls are good too. It's bit hard as AI is obviously going for the player most of the time. Maybe it lacks some other maps or arenas but I've still really enjoyed this one. Good job :-) |
| Dec 9 01:32:00 | 14m 00s | PixelSim | Yep. It's too slow as others are saying. Take as proof that I'm writing this while I'm waiting for $$$. And only thing I've done so far was building one house. No one likes to wait like this.. (I've just built another one.. still have to wait :-/ Some challenge would be nice too (e.g. build some monument or so). The engine seems ok, so next time try to aim towards player experience more ;-) |
| Dec 9 01:45:00 | 13m 00s | Snowman Saving | Audio didn't worked. Unfortunately movement feels bit clunky as it's been really easy to get stuck. Graphics is almost ok as for me the palette (colors) seems inconsistent. But I liked idea of the game :-) |
| Dec 9 20:13:00 | 18h 28m | One life hero | Nice little roguelike. Oh, I've just checked your generator gif and I had to do Innovation++; Really cool idea which is not really obvious when there is fog of war ;) Good job. |
| Dec 9 20:36:00 | 23m 00s | Mobster Massacre | Solid entry. The movement seemed weird but once I get used to it I loved it. The gameplay is actually pretty good. With some shooting enemies this could be really funny game with good replayability. Also **** for the imaginary "Uncommon Technical Solution" category! Good job :-) |
| Dec 9 20:56:00 | 20m 00s | Peaceful Night | Ok, I got stuck in the main dimension as I was unable to craft anything useful and got little bit bored by trying several combinations. Maybe some "clue" would be helpful here. Otherwise the engine seems somehow complete for the purposes of this game so good job :-) |
| Dec 9 21:20:00 | 24m 00s | Trapped | Controls are not very user friendly as I got stuck to the walls quite often (after very very quick review of your source codes: you should be using CircleShape-s for moving things in this case IMO -- some nice effects after hitting the wall then can be created by playing with friction, damping and restitution. Also the walls shouldn't be made from individual boxes but from rectangles instead -- box edges mess with the Box2d collisions even if the boxes are seamlessly connected to form a rect -- hope this will help you in the future ;-). Also in my opinion everything (like movement speed, shooting speed) could be little bit faster to create fast paced feeling of the game. Anyway, good job. |
| Dec 9 21:33:00 | 13m 00s | FastyPizza | Well, from the gameplay view it's not really fun to play because there is no motivation to continue playing. The screen is bit chaotic in the first few moments -> the player character is so small that I had serious problems to locate him at the first place. Controls are almost ok -- although some acceleration and deceleration would feel bit more natural to me. Music feels bit random (but using real guitar is appreciated!) and that engine sound doesn't make it better in any way! |
| Dec 9 23:23:00 | 1h 50m | Interezza | Nice real-time implementation of dice wars. UI definitely needs some work though as in this state it's too chaotic to see what's really happened. But otherwise it's really good! If you're going to continue in development of this I would definitely like to play it! |
| Dec 9 23:51:00 | 28m 00s | Super Mega Ultimate Game of Minigames! | Well the game itself is too hard if you don't know the minigames before -- player will spend needed time to read the description and then he just dies. And one suspicious thing about your entry: Why don't you provided actual source codes? The ones you gave are result of decompilation! |
| Dec 10 00:20:00 | 29m 00s | Defend the House | The game time is progressing too slow. Also as there is not so much content the game get boring soon. But there is some potential, with some other structures to build I can imagine this as good innovative tower-defense-like game :-) |
| Dec 10 00:29:00 | 9m 00s | Sno-Man | @JayCee23: The reason that lot of people can't run it is probably that game is programmed in Java8. I'm basically too lazy to install that too (it's too new in Java world...) and I'm Java programmer myself. If there isn't much Java 8 related stuff in your code, you can try to compile it for 7 (should be really easy depending on your IDE) to support much more people ;) |
| Dec 10 00:36:00 | 7m 00s | Kill The Snowmen | 18700 on first try. Seems polished as I have nothing to pinpoint from game play side. Good job :-) |
| Dec 10 01:19:00 | 43m 00s | Out of bounds! | Wow, nice take on theme! The graphics could be bit better as this style distracts me a l̶i̶t̶t̶l̶e̶ lot ;-). Movement and controls are very polished. Good job! |
| Dec 10 01:46:00 | 27m 00s | Arena of Cube | WOW! I'm impressed -- I didn't expected so much fun! Everything is really polished! Especially the music (very catchy!). Game mechanisms are implemented perfectly as well -- maybe the hitboxes could be bit more better but it's only small complain. Graphics side is simple but pleasant to look (also reminds me Voxatron a little). Tutorial, progressing difficulty and learning curve are simply perfect. Very good job! I'm moving this to my personal "Outstanding" folder. |
| Dec 10 03:07:00 | 1h 21m | Music | Good puzzle game! Very innovative at least for me. I think that this could be actually extended to some real music making software. <br/> <br/>I've made music in the end! |
| Dec 10 03:18:00 | 11m 00s | Cobot | Nice little platformer. I gave up after I died because I was lazy to go from start again -- some checkpoints would be nice :-) But controls feels good and polished. Good job |
| Dec 10 03:25:00 | 7m 00s | GraviFlip | Simple not really innovative idea but with great execution. I liked it! The difficulty level is bit high at the start but once I get used to it was ok. Nice graphics too :-) Good job |
| Dec 10 03:31:00 | 6m 00s | My First Dare, Complete!---Estelar | Very tough or I simply suck at this :-) Nice graphics. |
| Dec 10 03:53:00 | 22m 00s | Precise Shot | I found it somehow hard as aiming seems bit clunky but maybe it's just me :-) Otherwise the game seems polished, graphics is clean and nice. Shooting sound could be little bit more quiet. Good job! |
| Dec 10 06:05:00 | 2h 12m | Temporary | I got stuck :-) The hitboxes seems bit clunky. But I liked how level changed after teleporting. |
| Dec 10 06:10:00 | 5m 00s | Your Screen is Mine! | Haha, nice take on theme :-) |
| Dec 10 18:15:00 | 12h 05m | Snowmän! Factory | I have to say that I like the name of this entry more than game itself! :D Nice little puzzle game. Hyvä. |
| Dec 11 00:21:00 | 6h 06m | Snowmen VS Snowbots | Well, the gameplay is too much slow.. And when I say too much I mean really really unbelievable slow. Too many round to get into some real action. This kills fun and ejoyability of your entry... On the other side game mechanics seems to be implemented well :-) |
| Dec 11 00:36:00 | 15m 00s | Illuminated TD | Well, it's hard to lose if you're not IE only l̶o̶s̶e̶r̶ user. :-) |
| Dec 11 00:56:00 | 20m 00s | Boobs Of War | This game needs more boobs!!! I'm requesting immediate update! <br/> <br/>Now seriously: awesome graphics, game-play could be bit faster actually. Also it's hard to aim, seems like it shoots somewhere else than where is the mouse. But all in all good job :-) |
| Dec 11 01:18:00 | 22m 00s | Republik Power & Light | Wow! Almost perfect! I've really enjoyed this entry and I'm gonna play more. Really nice graphics too. It reminded me actual terminal so much that I kept hitting tab and up arrow quiet often :D. So good job - now it's in my personal folder "Outstanding"! |
| Dec 11 22:22:00 | 21h 04m | Derelict | Nice atmospheric game. It's been bit hard to find out how to play at first actually. But then it was really nice experience. Good job |
| Dec 11 22:30:00 | 8m 00s | Off Screen | Really great! Unfortunately I had to make my browser's window really small to get it working at some reasonable speed but still it was pretty good experience! Big + for the idea and theme implementation, nice simplistic graphics too.. Good job |
| Dec 11 22:38:00 | 8m 00s | Snowball Fight | Well simple shooter with rather hard controls. I've got serious lags after while and I had to kill your game :-) You have probably some memory leak somewhere in your code... |
| Dec 11 22:50:00 | 12m 00s | GTFO | Well, lot of several glitches.. But the idea of moving blocks is somehow cool i think :-) |
| Dec 11 23:00:00 | 10m 00s | Solitude | Nice, I like it. I wasn't able to get everywhere so I didn't tried everything but I honestly didn't played enough -- but still it was nice experience. Nice graphics and animations too. Good job :-) |
| Dec 11 23:17:00 | 17m 00s | Pixel Run | Nice puzzle game! The graphics are pretty nice, so as the animations at the start. Also nice level design. Only respawn could be little faster. Good job |
| Dec 12 16:58:00 | 17h 41m | Sweep Stacks | Really solid entry! Nice graphics, totally working puzzle mechanism, beautiful music! Well done, I've really enjoyed playing this game, especially the challenge mode :-) |
| Dec 26 10:20:00 | 329h 22m | Vibrant City | Sometimes I had feeling like the shooting isn't working even though I was standing on the edge.. Otherwise it was somehow fun to play. Good job |
| Dec 26 10:29:00 | 9m 00s | Save the Giant | Oh, too bad that controls are so f...ed up. Really nice FEZ-like graphics though :) |
| Dec 27 01:06:00 | 14h 37m | pOp | Nice concept actually! I really enjoyed this one, controls felt ok and smooth, graphics is simple but still pleasant and it was fun to play. Good job |
| Dec 27 01:12:00 | 6m 00s | Dogs Peeing Everywhere | Haha! Great concept! I lacked some overall polishment as in current state the game feels bit rough but it was really fun to play! Good job |