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Mach60KAS's games and stats for all events →
| Timestamp | Since previous | Game | Mach60KAS's comment |
|---|---|---|---|
| Dec 11 00:39:00 | Coded Universe | Hi there, I'm so sorry you found my game while I was getting the servers online again! I'm gonna play pretty often, so if I'm not on just try and catch me on twitter (@Mach60KAS). Thanks for the patience! :) | |
| Dec 11 00:40:00 | 1m 00s | Elf Fight | Hi there, I'm so sorry you found my game while I was getting the servers online again! I'm gonna play pretty often, so if I'm not on just try and catch me on twitter (@Mach60KAS). Thanks for the patience! :) |
| Dec 11 00:40:00 | 0s | SIRTET | Hi there, I'm so sorry you found my game while I was getting the servers online again! I'm gonna play pretty often, so if I'm not on just try and catch me on twitter (@Mach60KAS). Thanks for the patience! :) |
| Dec 11 00:41:00 | 1m 00s | P.Rick Airious | Hi, you just missed me on my game D: I'm going to be playing fairly often, if you want to give it another shot but I'm not on then just try and catch mo on twitter. Thanks for leaving a note and for the preliminary feedback! :) |
| Dec 11 01:09:00 | 28m 00s | Snowman's Land: SNOVERCHILL | Very fun entry, fitting music and great multiplayer implementation - fantastic job! |
| Dec 11 21:04:00 | 19h 55m | Tightrope Theatre | Really love the tightrope mechanics and music! I had no idea it was procedural until I looked up CGMusic, I'll need to keep that in mind for future dares. I'd have liked if the ropes responded a little to the player, but I assume that's a stencyl limitation more than anything. Your game is full of character as always, and the difficulty curve is great for a game of this length. Keep up the good work! :D |
| Dec 11 21:04:00 | 0s | Grid Cars | Very cool mechanic, really hard at first but great to play with friends. Played with one of the devs (as "Felix"), they were very helpful with teaching the game! Maps are varied, with plenty of shortcuts if you get the hang of the mechanics. Keep up the good work! |
| Dec 11 21:13:00 | 9m 00s | From Well | Hi, interesting game! I liked the rotating well idea, though I felt that eventually there's so much on screen that you can't tell what you're doing! :/ I liked the graphics and little touches like the screen-shake, they really helped the presentation. I wasn't a big fan of the music, which was really quite atonal and distracting... Overall a solid effort though. Keep up the good work! :) |
| Dec 13 00:34:00 | 27h 21m | Color Code | Hi there, pulled off a score of 273! I was a little slow figuring what needed to be done, but it made sense eventually. :) <br/> <br/>I really loved the clean sense of design, the colour combinations worked well and you made it look very pure. <br/> <br/>The little "pop" whenever you got a card was nice, but I feel the game lacked character. I think I've just been completely spoiled by Threes, though... :I <br/> <br/>Still, fantastic effort, kudos and keep up the great work! |
| Dec 13 00:44:00 | 10m 00s | Entomophobia | Hey, I really liked your use of the theme for this entry! Things got so hectic so quickly, I kinda didn't know what was going on - but the sheer power the character has by the ended just added to the quirkiness I felt. :) <br/> <br/>I felt the music didn't really suit the GBC idea of the game, perhaps a full chip song written in LSDJ might have fit the bill a bit better? Still, that's really just nitpicking on my behalf. <br/> <br/>I really loved little touches like particle effects appearing //behind// the screen, they helped add to the polish of the game itself. <br/> <br/>I really liked this, keep up the good work folks! :D |
| Dec 13 01:08:00 | 24m 00s | AZOR | Hi there, I quite liked your game. It... didn't adhere to the theme at all, but that's kinda minor. I really liked the atmosphere you set up, but even after getting all 3 files I still have no idea what happened? It's a bummer that nothing is explained, but you were extremely time limited. :P <br/> <br/>The art really blew me away - I loved the attention to detail on the backgrounds, levels and space. The lights were a good help in finding where to go next in some of the more ambiguous parts of the game - I'm glad you thought about that. The splash screens were painted well, your artist is very talented! <br/> <br/>I wasn't too sure about the music, but it kind of grew on me. It was a little atonal and it didn't keep to the beat, but I eventually started thinking that it helped the unsettling atmosphere in its own way. <br/> <br/>Overall a great effort, I enjoyed the pressure that the time limit imposed - even if some of the objectives weren't exactly obvious. Keep up the good work for the future! |
| Dec 13 01:27:00 | 19m 00s | An Adventure on My Screen | Holy wow, this is an incredible interpretation of the theme! As a fan of TPP, I really love what you've done for this dare! The balancing is a little funny (1000 gold for armor, yeesh) but apart from that I loved it. Fantastic work! (Also caught the GoT reference with the Innkeep, I think). |
| Dec 13 02:15:00 | 48m 00s | Daddy Ghoul | I really liked the idea, and the graphics were kinda nice. No audio though, which is a real shame! :( I liked the idea for the game mechanics - they were very original! <br/> <br/>Maybe next time, try and have your download a little smaller. I wasn't expecting this to take a full 784 MB on my hard drive :( |
| Dec 13 02:35:00 | 20m 00s | Sweep Stacks | Very polished, challenging and well-designed puzzler game. The graphic design is wonderfully clean and well thought out, and conveys all the information the player could need. The music is very nice, but gets a little tiring after a while. Great job overall everyone, keep it up! :) |
| Dec 13 13:43:00 | 11h 08m | PhotoBound | Awesome game, great job! The music really reminded me of Link's Awakening, and the camera mechanic was very well thought-out. The art was done very nicely as well, fantastic work folks! Keep up the great work! :) |
| Dec 13 18:46:00 | 5h 03m | Juoi | I really liked that, super short with a wonderful sense of style. Great music, interesting gameplay and polish in almost all aspects. My only gripe was that the animation on the boss sometimes felt a little bit 'off', but I love almost everything else. <br/> <br/>Keep up the great work everyone! :) |
| Dec 14 04:43:00 | 9h 57m | Kram Keep | Very well-polished, love the art! No music, which is a shame. I felt a lot of the "difficulty" could easily be avoided if you put some more checkpoints around - particularly in the bottom section, where the unavoidable laser guy ruins your day after the amount of tries it took to get that far. I think an element of wall stickiness would make wall-jumps more enjoyable; as it is it's too easy to activate a double jump by mistake and ruin your progress. Still, fantastic entry otherwise: love the graphic style and I enjoyed the timelapse vid that sent me here. Kudos! |
| Dec 14 17:36:00 | 12h 53m | 0000 : Press Z | Good game, very challenging. I liked the overall vibe, the graphics and lo-fi sounds went well together. My only main gripes were that the controls felt a little imprecise and that swapping randomly between levels when you had one door left was soul-draining. Still, fantastic in almost all aspects. Keep it up! |
| Dec 14 18:07:00 | 31m 00s | Hit and Slide | Hey, I really liked having a snowball fight game! :P The graphics were quite nice and the game was pretty fun. I'd have liked a time limit or some invincibility frames: I could knock out anyone I was playing against by getting a full volley of snowballs and waiting until they cornered themselves. Still, great entry, good job and I hope you stream ld games again soon! :) |
| Dec 14 22:00:00 | 3h 53m | Collector | Messed around with it for a while, I was really unsure what to do. I did like the general art direction and the ambient audio though - they made it feel a bit off-kilter (in a good way). I'm still wondering what the rotten meat does :P Good job! |
| Dec 14 22:08:00 | 8m 00s | The Ball | Fit the theme well, extremely challenging. The sounds were an okay fit mostly. I managed to get a score of 308, somehow! Anyhow, keep it up! :) |
| Dec 14 22:15:00 | 7m 00s | Gingerman And The Christmas Tree | Hey, I thought your game was really sweet! Very relevant to the time of year, now I'm kinda hungry. :I Some audio would have been nice, but I quite like what you have already - it's actually rather pleasant after the extremely hectic games I've seen so far. Well done, I enjoyed it! |
| Dec 14 22:23:00 | 8m 00s | Owl'd Hurricrash | Interesting game, though I think "realistic owl physics" might not be the best descriptor. :I Graphics were nice, I liked the reflections! I recommend toning down the hurricane a little, though - it's hard enough trying to catch the fish, let alone not becoming red paste on the cliffside. Still, great effort; keep it up! |
| Dec 14 22:38:00 | 15m 00s | Once upon a time... | It was certainly unique, but we all know the t-rex would have eaten that raptor long ago. Anyhoo, interesting take on the theme and a different method of storytelling. Good job! (The inverse kinematic animation was a nice touch!) |
| Dec 14 22:43:00 | 5m 00s | Your Screen is Mine! | Fantastic interpretation of the theme, could have used some more feedback when you destroy an enemy (explosions maybe?) but apart from that I really enjoyed it. |
| Dec 14 22:48:00 | 5m 00s | Screen of Infinite Detail | Really loved the art style and idea of this game, and with polished presentation like this it was great to play! Well done :) |
| Dec 14 22:53:00 | 5m 00s | forty-eight | Quite nice game, animations were a little clunky and the game was too easy overall, but good work! :) |
| Dec 14 22:59:00 | 6m 00s | Is This Title Fancy Enough | I loved the visuals - they reminded me of Manic Miner and Jet Set Willy with the block colours on a simulated CRT! :P Game was very short, but that's understandable. Good job! :) |
| Dec 15 01:34:00 | 2h 35m | Raptor Polo | Inventive and funny multiplayer game, I loved the presentation! It was a little too easy to catch an opponent's thrown ball by holding the grab button though, which led to huge stalemates. Art was wonderful, music fit the style and the gameplay was beautiful. <br/> <br/>Still, it's everything I dreamed of and more. Now I want REAL RAPTORS for REAL RAPTOR POLO. |
| Dec 16 13:52:00 | 36h 18m | Limberjacks | Hi, quite a cool multiplayer game! No end screen triggered while I was playing - but apart from that I thought it was pretty good. Loved the art! |
| Dec 17 21:09:00 | 31h 17m | Spiral Wings | Fantastic artwork, great music. There wasn't really all that much game, but it had a nice story and atmosphere for what it was. Keep it up! :) |
| Dec 17 21:16:00 | 7m 00s | HeadButters | Great fun to play with friends, tested with my brother. Very easy to grasp the controls, and fantastic music to boot. Great job! |
| Dec 17 21:31:00 | 15m 00s | Faster Than Alien | Why did the place explode? I am so confused. I thought it was quite a neat idea, but I thought the collision made trying to play it quite cumbersome - my xenomorphs kept getting caught on stuff, and taking corpses back to a heat zone was always way too tricky. Still, I liked the game - keep it up! :) |
| Dec 17 22:16:00 | 45m 00s | Where They Once Were | Hi, loved your entry! Although there was no audio apart from the white noise, I thought it suited the sense of isolation super well. The graphics and animation went really well together, they really made the game shine. I got ending 3 first time round, boy was I freaked! Took me ages to figure out how to get ending 1, until you mentioned that there weren't any happy endings :P My only real complaint was that having to play through all the same stuff again to hunt for that last ending was kinda tedious. Fantastic work, keep it up! |
| Dec 17 22:25:00 | 9m 00s | The Mosquito Effect (mosquito simulator) | I have no idea what I just played. I turned all those workmen into a paste made of cubes? I'm so lost. A chair was playing music. 10/10 |
| Dec 17 22:36:00 | 11m 00s | Down The Rabbit Hole | Hi, enjoyed your game. :) I loved the idea of the past levels being part of the tileset for the next, but it did make the graphics very noisy. :/ The collision was a little unforgiving, but the game wasn't too long so I didn't mind. The music was very nice, and I like the use of Lewis Carroll. Keep up the good work! :) |
| Dec 17 23:44:00 | 1h 08m | Tourney Knights | Game was pretty nice! :) Only things that bothered me were the mixed pixel sizes and the ability to sometimes double or triple jump, which was kinda funny really :P I liked the AI you wrote, it was pretty robust! Good job, keep it up! :) |
| Dec 18 01:13:00 | 1h 29m | Victorian Circus | Fantastic visual design, madcap antics and great music make this a joy to play. The only thing that really bothered me was the mixing of fonts and the difficulty of actually playing the game - it took some time to learn which parts did what, but often at the cost of a game over. I laughed at all the newspapers, so you're doing something right there. :P <br/> <br/>Good job everyone, keep it up! |
| Dec 18 01:27:00 | 14m 00s | Hot place | Hey, good work! I kinda jumped right in first time, but the game made a little more sense when I came back and read the description. Controlling the ball never made much sense to me after multiple playthroughs I'm afraid, but jumping super high from time to time was always a nice surprise. My only real complaint is that the audio was a little too exciting for me - it's usually very hard to get right! Anyhow great work, keep it up! |
| Dec 18 01:46:00 | 19m 00s | Octorope | Short but sweet, pretty funny! I quite liked the items changing as you swapped channels and the graphics were quite playful. Was the boss meant to look like psycho mantis? :P Great job! :) |
| Dec 18 02:05:00 | 19m 00s | Valhalla | Hey, I really like the idea for this game - it's pretty awesome for the 72-hr limit! I kinda ran into a bug where the game permanently paused on day 19 for me - before that I had no customers for a week while some messages stayed up on the screen. I really liked the choice of music and the level of interaction the game allowed for, even if everyone was just a neat little coloured cube. :) <br/>Shame I ran into a bug, but I quite liked everything else - I don't know if I'd have changed my opinion by the time I'd paid off all $200,000 though. :I Great game, good choice of music - keep it up! |
| Dec 18 21:47:00 | 19h 42m | Law Breaker | Very funny and well-polished GTA-like, loved the graphics, music and gameplay! I think the only thing I didn't like is that the cop cars looked as if they could shoot through buildings at me, which was a bit weird really. Fantastic work overall, keep it up! |
| Dec 18 22:08:00 | 21m 00s | Harvestier | Nice and simple game mechanics combined with quite nice music - I enjoyed it! I felt that you gave too much time to play around in the levels, with very little to actually oppose players. Still, good work; keep it up! :) |
| Dec 18 22:18:00 | 10m 00s | Game of the Probability Goose | Hey, I really loved the idea behind this game! Being able to choose your dice brought an interesting element of choice into snakes and ladders. My main issues were that money was pretty hard to come by, and that some portions of the board were extremely unforgiving. I liked the very clean art style you chose to go for, I thought that it suited the game nicely! Some music might have been nice, and it'd be cool if the potential locations you could land on didn't flash so much. Overall, a great entry - keep up the good work in future! :) |
| Dec 19 02:14:00 | 3h 56m | Visibility Zero | Amazing game, fantastic way to use the theme! <br/>I quite liked that all 3 vision modes had plenty of use (although I only found the use of MGNI after I fell to my death...). <br/>The visuals were a fantastic use of shaders to colour and shape the world in interesting ways - it was very well thought out! <br/>The audio created a fantastic atmosphere - really captured the feeling of loneliness. <br/>I suppose my only real complaint is that it's quite easy to get lost (although I suppose that's the idea). <br/>Fantastic work everyone, keep it up! :D |
| Dec 20 13:00:00 | 34h 46m | birdsong | Challenging, expansive and interesting - I'm amazed you pulled off so much in so little time! The audio helped to build up the rather ominous atmosphere, and clever use of a limited tone palette reinforced the sombre mood. I was very impressed with how much detail you got into your tileset with so few colours - well done! The fish-eye shader was a pretty good idea, although it was a little disorientating at first. The only real issue I had when playing the game was that one of the walls which shot spikes seemed to be pretty deadly even when there weren't spikes - I got around this by jumping over the wall so I never touched its right side. Fantastic work - keep it up! :) |
| Dec 27 14:02:00 | 169h 02m | Cat-ana | Hey, I really liked your entry! I really liked the blending of 2D isometric with 3D models and the art style you went for, it looks really neat! The part I didn't like about the isometric world was the directions snapped to diagonals and movements made one tile at a time - I think Bastion's control scheme is a good example of controls done right in this kind of game. I really disliked being stunned when hit, it meant there were a lot of situations which resulted in certain death (e.g. an enemy landing on top of you); I'm glad there was little penalty for death though! The music was simple and fit the theme well, I liked it overall. It took a little bit to get used to entering and exiting on the same side of the screen, but I thought that was a great interpretation of the theme. I did find the secret room, shame there was no proper ending when you collected all the trinkets but I had fun along the way. :) <br/> <br/>Great work folks, keep it up and good luck! |
| Dec 27 14:09:00 | 7m 00s | Winter Cow Farm | That was a little weird, but oddly fun. I had no idea why the snowman was hopping around everywhere, but it was pretty funny I guess. It took two or three tries to move the cows and they usually froze anyway. Still, I liked the entry - oddly charming. Keep it up! :) |
| Dec 27 14:34:00 | 25m 00s | Chess Chatter | Hey, I always love to see visual novels at ludum dare! The art style was a little unusual, but it added to the dirty, post-apocalyptic world. The world building was very well handled and the characters seemed interesting, but the grammar in almost all of the text could have done with some more revision. The music went with the game quite well, good job there. I felt it could have been longer, with maybe some more explanation about Susie (who wandered off into the sunset, I guess), but I understand you were under time constraints. I never really saw how it fit the theme, but I'm not too bothered by that. Good job overall, keep it up! :) |
| Dec 27 14:49:00 | 15m 00s | Chess Wars | Interesting entry, quite cool to see a fire emblem-like for LD! I found it really difficult to tell which units were mine - the only one which really stood out was the girl, everyone else was just grey. I quite liked the implementation of the movement mechanics and terrain system, as well as the chess inspired-design. I felt it was quite tedious waiting for the CPU to move its 50 or so units across the board since it took longer than my own turn. Overall a pretty good entry, keep it up! |
| Dec 27 15:10:00 | 21m 00s | Gladarena | Hey, this is pretty cool! I hope you can develop it into something fuller in the future! :) There's not really much to talk about, but it has an odd charm to it. Nice work! |
| Dec 27 15:17:00 | 7m 00s | One Screen Game with Enchant | Hey, I thought this was pretty cool. I feel like I'm missing something though, the game kinda just randomly ended and weird diamonds appeared. I think it could be pretty good with a little more work; good job so far! :) |
| Dec 27 15:22:00 | 5m 00s | Winter storm | Quite possibly the only game where I've ever fought dubstep snowmen. I'm not sure what to make of that really... <br/> <br/>I thought the game was really polished and pretty fun, the screen shake added to the chaos very nicely. The graphics were done quite well, the tank explosion was pretty cool I've gotta admit! Maybe powerups would have been nice in a scoring top-down shooter like this? Nice work, keep it up! :D |
| Dec 27 15:37:00 | 15m 00s | Alchemia | Quite an interesting little puzzle game, although I got stuck on Gold, Silver, Platinum before the game crashed (same error as someone else in the comments). Well thought-out and pretty smart, I enjoyed the core gameplay. I think some way of keeping notes in the game might have been nice, but I suppose that's why we have pen and paper! Overall quite a solid entry - good work! :) |
| Dec 27 15:43:00 | 6m 00s | Board Ball | Fairly interesting take on football, I thought it was pretty neat. Not much to it, but pretty solid for 48 hours! Keep up the good work! <br/> <br/>(Unrelated to the game, you may wish to cleanup the instructions text a little. It's really hard right now to gather the relevant information from one big paragraph. Just something to keep in mind for the future!) |
| Dec 27 15:51:00 | 8m 00s | ERROR: Could not load graphics | Very funny and charming entry, now I know to fear the bad luck rock. A bit short, but I did really enjoy what I played. I wasn't too sure how it fit the theme, however. Good work! |
| Dec 27 16:02:00 | 11m 00s | Color Wheel | Very interesting idea, but a little cumbersome in execution. I quite liked the scoring mechanics, but I found that trying to manage everything at once was quite tricky! I'd love to see a post-compo version in future, keep it up! :) |
| Dec 27 16:21:00 | 19m 00s | Extreme Stick Fighter Ultimate 3i | Good work on this! I quite liked the shadow effects on the stick figures, they were very nicely done! I thought it was very easy to win by spamming punches and then throwing a kamehameha, but apart from that it made sense and the AI was quite well programmed. Keep it up in future, kudos! |
| Dec 27 16:30:00 | 9m 00s | Road Rage | Best pun I've seen all Dare. Very silly and fun entry, the music added to the overall whimsy! Keep it up, made my day. :) |
| Dec 27 16:43:00 | 13m 00s | Mapze | A-maze-ing entry. Puns aside, I wasn't really sure how it fit the theme, but it seemed okay enough. Some audio and maybe decorations in the map might have been nice - there was no compelling reason to ever look up from the map. I wonder what else you could do with it; surprise us! Keep it up. :) |
| Dec 27 16:49:00 | 6m 00s | Visit | A little confusing - I wasn't sure what it was meant to mean. Keep it up! |
| Dec 27 16:55:00 | 6m 00s | Summoning of the Santa | I successfully summoned Satan/Santa! Very stylish puzzle game, a little short but pretty creative. Loved the animations on demonic santa, and the choice of audio fit the mood well. Fantastic work! |
| Dec 27 17:02:00 | 7m 00s | Protector, The Turret | Particle effects were lovely, game was a little repetitive but pretty solid. I found it odd that the green plasma gave off orange smoke - I often found myself firing red rockets at them! Apart from that, good work. |
| Dec 27 17:10:00 | 8m 00s | Versus | Interesting dynamic in a multiplayer game, my brother and I found it really hard to actually kill the other monster though, due to the high amount of health packs. Some music would have suited this nicely, but I loved the art style you went for. Always a pleasure to see other multiplayer games, keep up the good work! :) |
| Dec 27 17:17:00 | 7m 00s | You are Green | Running away from all your problems is always a fine solution. I quite liked the hand-drawn graphics and animations, they made the game feel quite lively. Some audio would have helped, but apart from that I thought this was quite a nice entry. Kudos, keep it up! :) |
| Dec 27 17:24:00 | 7m 00s | Infection | Interesting idea, if a little hard to control. Reminded me of Spore's initial phase, quite fun overall! The game lacked an end or a losing condition though, but I still enjoyed it. The music was very nice as well! Keep it up! |
| Dec 29 13:26:00 | 44h 02m | IndieGames.com | Hey dude sorry, my server crashed last night while I was asleep. Should work now, drop me a DM on twitter if you need someone to play with! o/ |