Foon → Ludum Dare Explorer → LD32 → Feedback comment stats → Mach60KAS
Feedback comments for LD32
Mach60KAS's games and stats for all events →
| Timestamp | Since previous | Game | Mach60KAS's comment |
|---|---|---|---|
| Apr 24 11:32:00 | J'ai relevé les yeux | Quite enjoyed that, it was very atmospheric! I don't speak any french, so I feel the poem was a little lost on me but I really liked the mechanic. Was the buzzing sound in the background intentional? I found it a little odd. | |
| Apr 25 12:26:00 | 24h 54m | Skyku | Hey, thanks for trying to play my game! I have a primitive events system working now that spams my computer with noise whenever a connection occurs, so if you want to try and play then give me a time and I'll try and have myself or someone I know looking out for it! <br/> <br/>Thanks again! :) |
| Apr 25 15:32:00 | 3h 06m | Trappy Trap | Visually slick and challenging with great music too! Gets quite tricky later on, I really liked the mechanic's simplicity - it reminded me a lot of rhythm games (DDR/FFR). Great work, keep it up! |
| Apr 25 16:47:00 | 1h 15m | The Hand That Feeds | Hey, this game was pretty nifty! It was quite difficult to figure out what was going on at first, but it got a little better after playing a few times. The art was very well done, I love all the little flairs and animated pieces - they make it come alive! The conditions for death and teleport panels still confuse me. The camera work was my only real gripe, it jumped around quite violently if the pet ended up on the other side of the screen (but I know this is just a matter of fine tuning, you;ll get it right!) <br/> <br/>Keep it up! |
| May 5 12:56:00 | 236h 09m | fateOS | Very immersive and interesting, you told the story quite well! I was confused how my choices affected things though - I thought I was being sympathetic to the factions but I was apparently backstabbing them? Still, wonderfully presented and a fantastic entry. Keep it up! :) |
| May 5 13:12:00 | 16m 00s | Genemon | Challenging and very interesting - loved the amount of polish you've put into the presentation! It's very hard to keep tabs on how powerful each unit you have is (since you need to worry more about spawning monsters constantly), but apart from that I loved it! Keep it up! :) |
| May 6 00:24:00 | 11h 12m | Crossy Hell | Rather silly take on crossy road - I really liked what you guys have done here! Graphics match the original well and the music is nice and spooky. Well done! :) |
| May 6 01:26:00 | 1h 02m | The Rock the Paper and the Scissors | Fantastic entry - a well thought out rhythm game with an amazing western feel. I absolutely loved the music and lo-fi art style! My only issue is that the bandits seem to stop doing anything sometimes. Great job, keep it up! :) |
| May 8 15:38:00 | 62h 12m | Ani-melee | Crazy silly fun - so chaotic! The graphics were pretty nice overall and the music added to the energy of the game. Phoebe was the best animal naturally! Keep it up, this is awesome! |
| May 8 16:12:00 | 34m 00s | Udom Nebdon | Very atmospheric and old-school adventure. I loved the use of shaders to emulate low colour depth! It's not often that you see games like this entered into Ludum Dare - and I think it's a genre that sadly gets passed over too often. While the audio added quite a lot to the ambience of the game, the low drone can get a little fatiguing after a while (say, if you die to one of the later monsters and have to play from the beginning). <br/> <br/>Fantastic work, can't wait to see what you make next! :) |
| May 8 16:32:00 | 20m 00s | Billy McMath Solves Problems | Probably the funniest game I've ever seen at a ludum dare - Billy's life just seemed like utter chaos in the best possible way. The comedic art style and voice acting completely sealed the deal for me, and Billy's crush reminded me so much of Lumpy Space Princess that I had to laugh. Picking hard mode was maybe not the best decision, but I still got a happy ending! Keep up the good work, that was a fantastic entry! :) |
| May 8 16:44:00 | 12m 00s | Fathom | Absolutely loved the game's art style and music - it's very fitting and well-produced! The mechanic took one or two tries to get the hang of; but once you get it, it works very well. It's clear to see I have a lot of practice to do between now and the next ludum dare if this only took you 72 hours - awesome work! :D |
| May 8 17:41:00 | 57m 00s | Her Majesty's Apathy Bomb | Quite a nice interactive fiction piece, the humorous presentation brought it all together! The only real issue I have is that it all felt very slow - but I'm sure this is necessary to stop clips running into one another mid-sentence. Great work, keep it up! |
| May 9 13:28:00 | 19h 47m | Dead Pixel | Hi there, really liked your game! You present it very nicely, and although it's way too short it's very well made. The core mechanic is very nicely handled - walls breaking down like that is quite striking! I'm a little upset that you used someone else's music without opting out of the category - that's really not in the spirit of the competition. Regardless, great work - and be a bit more careful next time. |