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Feedback comments for LD31
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| Timestamp | Since previous | Game | Gemberkoekje's comment |
|---|---|---|---|
| Dec 8 18:46:00 | Train Time | Unfortunately, I found it not quite fun, and somewhat buggy. I have one of them switches, but for some reason, the train just goes straight. <br/>Also, I personally dislike the fact that you added a setup, I don't think it was necessary and it ends up taking longer before I can play. <br/>I do see potential, so I hope you keep trying, but it just isn't it yet for me. <br/>Finally, as a quick little hint: keep the 'press h to show help' on screen so I don't forget what button to press if I need help. | |
| Dec 8 18:50:00 | 4m 00s | SideLands | I really like this game. The graphics are good, and while the game could do with a bit of a tutorial, or at least a bit further explanation, I found it quite fun to roam around with this weird... octopus dude? i think? <br/> <br/>Very cool, keep it up! :) |
| Dec 8 18:55:00 | 5m 00s | The Snowman and the Cannons | I like the amount of detail that went into the models and the snow. <br/>Unfortunately, I don't like the rest as much, and as I approached 60 snowballs, I started to wonder "Why am I doing this?" <br/>(don't worry by the way, my game probably has less gameplay than yours do ;)) <br/>So next time, maybe try to focus a little less on the graphics, and a little more on how to make the game fun :) |
| Dec 8 19:01:00 | 6m 00s | Lombom | I really like what's presented here, even though it's a bit rough at the edges. It seems pretty unique, and I like unique games! :) <br/>While I can imagine the not seeing where you will teleport exactly as an intended mechanic, I feel that there should be some feedback as to where you're going. Maybe a little blink in the direction you're moving, every time you press an arrow key? Not showing the destination, but showing the general direction, as well as showing the player that he's doing the right thing. <br/>Other than that, nice game! |
| Dec 8 19:23:00 | 22m 00s | Center of the Sun | Nice game, good feedback on when you do wrong and when you do right. A few little tips and things: There seemed to be a bug in my game where, 10 seconds before the timer ended, the game actually 'ended' - as in that the sounds for end-game sounded and the last 10 seconds, while I could technically play, no 'enemies' came anymore. <br/>Secondly, I had a score of 48, which, while I thought it'd be quite reasonable, didn't even get into the highscore table. |
| Dec 8 19:29:00 | 6m 00s | Encadenado | I liked the artstyle, a bit of humor was good to see too. The only thing I found a bit less is the game itself. I'm all for a simple concept, but I found this a little.. lacking innovation. Other than that, nice graphics, nice mood, well done! |
| Dec 8 19:35:00 | 6m 00s | Zoom | Sometimes, when zoomed out, you couldn't read the text, so I didn't read a bit of the story. <br/>Also, it was often a bit hard to determine why I was dying, a bit more feedback would've been nice. <br/>And finally, necessary isn't spelled 'nessesary' ;) But I'll forgive you that one! |
| Dec 8 19:42:00 | 7m 00s | Zroom | Don't bloody tell me to be patient! Insufferable game! <br/> <br/>Seriously though, Nice game, although I really didn't like how the character moved. I know it's by design, so maybe it's just me, but I didn't like it :P <br/>Other than that, I can't really add to the comments already committed. Well done! |
| Dec 8 20:18:00 | 36m 00s | snowmen ate my rifle | First time I saw the entry, I thought the title was "Snowman ate my whizzer" - which would be a different game entirely. <br/>I'm really impressed what you did in 4 hours, the gameplay is simple but effective, and the icy ground gave a nice touch later on. It could benefit from a bit of a tutorial, or at least a warning "Don't slide on the ice!" at the beginning. <br/>Other than that, nice little game! |
| Dec 8 20:21:00 | 3m 00s | Get the fick out | I'm probably not drunk often enough to really get this game. It suffers from a few little bugs, and I found the 'action' a little too small, I think there were better ways to cope with the theme. <br/> <br/>I can totally see how this game could be fun, and the graphical effects are hilarious, but I guess it's just not for me! |
| Dec 8 20:25:00 | 4m 00s | Razor Dodgor ( Razer Dodger) | Why, world? Why? is what I thought when I played this game. It's a good, basic design really benefitting from the 'less is more' idea. I personally didn't like the razor design, I know that most of us aren't artists (Hell, I'm as far from one as you'll see) but it could've benefitted from something a little different, maybe even something a little more abstract. Other than that, nice little game. |
| Dec 8 20:30:00 | 5m 00s | LD31_EGoOS | Hah, nice first try. As commented before, it could use a bit more polish, but it's good to start with something simple. It's also good you stuck to the end, made a game which, albeit simple, works and is finishable. <br/> <br/>Some ideas for the next ludum dare: Add a tutorial, or at least some form of text, to let the player know that you can use x to jump. I figured it out, so it's not a big problem, but little things like that really help the player experience. <br/>Other than that, keep going. Keep making finished games, no matter how simple, and soon you'll have, well, maybe not a winner, but a good, polished and fun game. <br/>And an extra star in humor for the magical ham ;) |
| Dec 11 16:00:00 | 67h 30m | GameJam Tychoon | Hey man, could you please help me debug the problem you had with my game? I've added a DEBUG version which will add a bit of logging to the keys, so please play it for a bit, do whatever you did before, and please send me the log! Thanks in advance! <br/> <br/>As for your game, while I'm here, and as soon as I've said to my virusscanner that this really ISN'T a virus.. ;) <br/>Well, I won, first place, with a game which had 4 in fun, and minusses in most other things... I wish it were that easy in real life! It was a bit confusing, so a bit of a tutorial would've been nice, but not a bad effort overall! Also the audio made me a bit jumpy. |
| Dec 11 16:06:00 | 6m 00s | Death in front | Nice try, I like the idea, I like the light, but yeah, the rest wasn't great. Still, let's see how you can make things a bit better. <br/> <br/>Firstly, add some better feedback. A slight bump back if you hit a zombie would be good enough, at least you know you've hit then. I know the sound is also feedback, but it's less obvious. <br/>Secondly, work on the graphics, and usually, especially for programmers, less is more. So maybe, instead of weird-looking grass, just use a solid darker green. It gets the point across, but it just looks better. Using more abstract art, especially for programmers, usually works well. <br/>Don't worry too much about the sound, hell, you had more sound than my entry! <br/> <br/>So yeah, keep going, keep trying, try to get a bit of a feel for what looks a bit better, and you'll be golden! |
| Dec 11 16:10:00 | 4m 00s | Carrot Chaos | Not a bad effort, I feel like you could've given a bit more feedback on hitting things, if only a bit slower speed or something. It was pretty hard, and not really obvious how you get the scarfs (i guess they were rare drops?) <br/>Graphics looked good, the game was a pretty fun arcade entry. <br/>You could've done a bit more with the theme, but other than that, good effort! |
| Dec 11 16:13:00 | 3m 00s | Kill The Snowmen | That was... quite hectic. Not a bad game, though a bit too hard for my tastes. <br/>I feel you could've done a bit more with the theme. <br/>Graphics were good, audio was ok, nothing memorable but it did the job. <br/>Not really my type of game, but not a bad effort all in all! |
| Dec 11 16:20:00 | 7m 00s | Cycle | Oy, don't make me addicted to your game, i have more games to rate! <br/>This really got me into the "Just one more level" mood. It also became quite hard as I ran out of bullets. <br/>The only thing I can't rate you well on is the theme, cuz I have no idea how this'd fit in it at all, but other than that, great effort, keep it up, make more fun 'just one more level' games! |
| Dec 11 16:28:00 | 8m 00s | Ocean Crossing | Hi, please help me debug my game by downloading the 'debug' version I just uploaded and sending me the logfile, I'd love to know what's going on with people who can't move! <br/> <br/>Onto your game! It crashed immediately. Let me upgrade my Java and see whether that fixes things... <br/> <br/>No, i do not want Ask.Com, thank you Java... <br/> <br/>Removing out-of-date versions.. yes, I'm pretty sure that's the problem. <br/> <br/>Now it works! <br/> <br/>Hm, help doesn't seem to do anything. Also, it's a bit hard to find out what you're supposed to do, other than randomly doing stuff, but maybe I'm just impatient, or maybe I just don't get it. <br/> <br/>All in all, not a terrible effort, but does need a bit more... guidance i think. |
| Dec 11 16:31:00 | 3m 00s | Electric Jezebel | Nice game. I like how the main character looks, it looks like a real game character! Other than that I found it a bit too hard, but I did like how you integrated and played with the theme. Very nice effort! |
| Dec 11 16:34:00 | 3m 00s | Crime Prevention | I didn't really like it. It was too easy yet quite confusing, too short, the graphics weren't anything special, and I felt you could've done more with the theme. <br/> <br/>I think the idea of playing with Security Cams has potential, and I've once thought about a game using security cams, but this isn't it just yet ;) Still, I hope this can inspire you to make a more interesting and inspired game ;) |
| Dec 11 16:39:00 | 5m 00s | Scan Lines | Bloody hell this game is hard. I also didn't like that it's a bit about premonition: You need to know in advance what's gonna happen, cause if you respond, you'll be too late. That said, I found it really innovative, nice concept, decent graphics. <br/>For me, you could've made it a little easier and a little slower paced, but other than that, nice effort and very unique~! <br/>(Check my entry too! it also has scanlines! :P) |
| Dec 11 16:44:00 | 5m 00s | Flying Blind | Cool concept! I only found that, in the feedback department, you could've added a little marker or something if you at least lined up a plane or helicopter correctly. Right now you can let the plane land and after that do more rounds, it's a bit confusing. <br/> <br/>I'm a bit dualsided on the innovation scoring, cause on one hand, the game is quite.. done already, but on the other hand, you have this unique screen feature, so yeah. <br/> <br/>Graphics were good, audio was ok, so yeah, nice effort! <br/>(My game shares some concepts with yours, feel free to check it out :P) |
| Dec 11 16:49:00 | 5m 00s | Music | This.. I loathe to call it 'game', cause it's really more of a tool, <br/> <br/>IS AWESOME. <br/>As soon as you understand what's going on, and see that you can drag and drop the items. <br/>A bit of a tutorial or tooltip would be nice, but other than that, great effort. Even if it isn't really a game ;) |
| Dec 11 16:54:00 | 5m 00s | Pink Morning (a waterdrop's journey) | Hi m8, please help me fix the arrow issue you had on my game by downloading the debug version and sending me the log, thanks! <br/> <br/>Now on to your game! <br/> <br/>Nice idea, good and simple game, though i felt the 'you' looked a bit similar to the other drops, which was quite confusing. I also felt it could use a little more feedback, maybe a bit of a warning when you get too small? <br/> <br/>Graphics looked simple but good, audio felt a bit boring, but the mood was good! |
| Dec 11 16:57:00 | 3m 00s | hot & cold | Cool little menu, launching the Local Multiplayer mode took.. quite a while, might I say too long? hm, it seems a bit stuck on launching. Using windows 8.1, I just updated Java earlier today so it can't be that... Not rating yet, is there something I'm doing wrong? |
| Dec 11 17:04:00 | 7m 00s | The Mosquito Effect (mosquito simulator) | Reasonable game, I found it a bit confusing what I was doing, and why I was doing it, a mosquito killing humans by touching them... The graphics were good, the screams were... unpleasant. Maybe I missed something, so it could use a bit more guidance or tutorial. <br/>Finally, i was unable to exit any other way than using Alt-F4, so please add that when pressing Escape the game quits or at least goes to a menu or something! |
| Dec 11 17:08:00 | 4m 00s | To Fight The Sea | Really pretty, but the game didn't catch me as well as some others. Maybe you should try Cycle: http://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=36629 It takes the same game concept, but makes it so much more fun. <br/> <br/>So yeah, if you can pair the graphics with a game that's a little more fun to play, you got a real winner ;) |
| Dec 11 17:11:00 | 3m 00s | Synthetic Nano-Organic Web-Manipulating Agent Network | This was... too complicated for me. I had no idea what I was doing, or how this game should be played. It looked good, and it seemed functional, but a bit more guidance or at least a bit less hectic start with a bit of a tutorial would've been nice. Also, the sounds seemed a bit loud, but that might've been me. |
| Dec 11 17:16:00 | 5m 00s | Don't hit the Bad Guy ! | What's this I don't even... <br/> <br/>At least you tried to do something nice with the theme, so kudos for that, the game was really simple but at least you made an entry, and with that, you can only improve! So keep at it, and before you know it you'll have a Ludum Dare Winner! :P |
| Dec 11 17:27:00 | 11m 00s | Course de Fonte | It looked nice, it was a bit vague what was happening, but the avatar looked cute. I do think you need a bit more... story, or at least let the player know what's happening. <br/> <br/>Also, be aware that you should vote other entries, otherwise you won't be rated, and therefor won't have a score in the end! |
| Dec 11 18:18:00 | 51m 00s | SheeBall | Nice little game, not very innovative but nice graphics, good mood and humor, and pretty fun to boot. <br/> <br/>I can't really think of anything particularly bad to say, it's a solid effort! |
| Dec 11 18:20:00 | 2m 00s | The Murderdome | It unfortunately seemed a bit glitchy, with me being thrown back into the main menu every now and then. This was with the Web version. <br/> <br/>Graphics were good and the gameplay was simplistic but effective, nice feedback on hitting and being hit. I felt it being a bit too fast-paced, but that might be me. |
| Dec 11 18:24:00 | 4m 00s | Straight Fighter | It felt a bit small, the graphics were nice, i think it could use a bit more of a tutorial, as well as ideally an AI to fight against :P But I can imagine that not being viable, especially in a first entry. Still a nice concept. |