FoonLudum Dare ExplorerLD31 → Lombom

Lombom

By kevin_twenty7

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CategoryRankScoreCount
Innovation1863.70
Theme2563.86
Fun2733.40
Mood4723.00
Overall8992.86
Graphics10522.25
Coolness185635

Comments

andrewjamesadams 2014-12-08 14:03

This game is lots of fun. Took me a minute to get used to the arrows and not just guessing where I was going. I like how the teleport speeds up to add challenge. Well done

razzberries 2014-12-08 18:38

That was neat. The concept of having to visualize where the character will end up at the end of a "turn" was fun. I think it would have been even better if there was a sound effect that verified movement though, because sometimes I'd hit the arrow keys before the tiles appeared and those don't register, which threw me off my game. Other than that little complaint I'd say this was pretty cool.

the-jahn 2014-12-08 18:40

Pretty interesting. Could use some indication that something's changing when you hit the arrow keys.

Not necessarily a cursor, I kind of like having to work out where I'm going to go in my head. Maybe just a directional counter?

pfilzweg 2014-12-08 18:41

Nice game mechanics, but the gameplay needs more support by the visuals and sounds.

berkano 2014-12-08 18:57

Neat concept! Very tempting to try & be clever with the moves but I end up getting burned each time :-)

rogberth 2014-12-08 18:57

It also took me time to understand the mechanics. The game was nice, simple and smart.

gemberkoekje 2014-12-08 19:01

I really like what's presented here, even though it's a bit rough at the edges. It seems pretty unique, and I like unique games! :)
While I can imagine the not seeing where you will teleport exactly as an intended mechanic, I feel that there should be some feedback as to where you're going. Maybe a little blink in the direction you're moving, every time you press an arrow key? Not showing the destination, but showing the general direction, as well as showing the player that he's doing the right thing.
Other than that, nice game!

sausagroll 2014-12-08 19:04

Really creative idea, my suggestion would be to add a sort of indicator of where you will teleport and a countdown to when you will teleport for the first few teleports so players know what they are doing straight away. After the first few teleports then you could take them away and then the player has to guess. I'm not very experienced with game design but I think that would make a new player's experience better.

andrea 2014-12-08 19:22

Very nice yet simple idea, and it gets quite challenging too! Good job!

colludium 2014-12-09 21:29

Neat little game. Nice work.

whilefun 2014-12-10 04:08

I like the concept. I found the block color change times to be a little too long though. It made the game pace feel drawn out, rather than snappy and fun.

gene-z 2014-12-11 21:00

Nice game,,

scam 2014-12-12 16:33

Nice idea, took me a couple of plays to understand how to play. Some kind of feedback of your button presses would be good.

renaldo 2014-12-14 18:29

The game is quite fun and innovative. I liked the graphics but I got confused by the changing colors and what they meant. A great entry!

harley77 2014-12-19 03:34

Once I got the mechanics down, I had a lot of fun with this. Good job!

si1ver 2014-12-24 10:31

Love the smiley-screen

canyon 2014-12-28 06:56

Great mechanic, with some better audio and graphics this could be really interesting.