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Feedback comments for LD31
fleegle2000's games and stats for all events →
| Timestamp | Since previous | Game | fleegle2000's comment |
|---|---|---|---|
| Dec 8 02:33:00 | Talking Heads | Weird and wonderful. I love it. | |
| Dec 8 03:22:00 | 49m 00s | Antimatter | Challenging game with nice visuals. Great first entry! |
| Dec 8 03:45:00 | 23m 00s | Hunt the Pixel | I quite enjoyed myself and found the idea amusing. I liked the clues that the villain gave but sometimes I wasn't sure what he meant - he said "a bit pasty" and I wasn't sure if that just meant "pale" or a specific color. Small gripe. Anyway, I had fun and that's what matters most. |
| Dec 8 05:49:00 | 2h 04m | Jumpy Box | I found it much more engaging than Flappy Bird. While the graphics needed work, the procedurally-generated terrain kept me interested. For the most part I felt that the computer played fair though there were a couple spots where I questioned whether it was possible to navigate. Good work! I hope you continue to work on it. |
| Dec 8 06:10:00 | 21m 00s | Snowman Stacker | I'm amazed at what you put together in 7 hours. Yes, the game is very simple but it works with the theme and the procedural generation of the hill really carried the game and kept me interested. It is very difficult to build a proper snowman but I wanted to keep trying. You definitely focused on the right things in the short time you had. |
| Dec 8 06:20:00 | 10m 00s | Patterns | It's very difficult to innovate on the memory game genre but you did a fine job of it. I usually find memory puzzles boring but this one kept be interested because it was more spatial than games like Simon. The graphics were a bit drab but I get that you were going for minimalism. They did what they needed to do and nothing more. Overall, a solid game. Great work! |
| Dec 8 06:31:00 | 11m 00s | InchAlpha | Nice work, slick presentation. |
| Dec 8 06:45:00 | 14m 00s | Red & Iron | Overall I found it enjoyable. If there's one thing I could complain about its that I think the difficulty ramps up too quickly. Good work though! |
| Dec 8 07:27:00 | 42m 00s | Cursed Islands 2 | While the graphics need work (charming as they may be), this game has a solid RPG mechanic, and as a cat owner I can totally sympathize with the protagonist :) I haven't beat it yet but I have every intention of playing again to find out what happens. |
| Dec 8 14:57:00 | 7h 30m | Jackin | The lack of screen scrolling hampers gameplay, but I like the concept and the online component. I didn't have any luck guessing any passwords, but that's all on me! |
| Dec 8 15:03:00 | 6m 00s | OUTRANGE | I see you opted out of the sound category, so the lack of sound didn't affect my score, but a little bit of sound would have gone a long way. Otherwise a fun little game - I always enjoy radial movement in games (though I may be a bit biased ;)). Graphics are clean and crisp, use of particles is nice, game is challenging. Good work! |
| Dec 8 15:22:00 | 19m 00s | Drunk Ninja Vs Alien | I had a lot of fun with this! I had a few minor quibbles, such as the lack of an exit option (I had it fullscreen and had to Alt-F4 to quit) and text being cut off at certain 4:3 resolutions. But the concept is solid and its a fun, challenging, and somewhat random (in a good way) experience. Great work! |
| Dec 8 15:32:00 | 10m 00s | Orbitalis | An entertaining, hard-as-nails game that trolls you when you lose. Punishing but fun. My only complaint is the "3D" effect (I'm not sure if it's meant to be viewed with 3D glasses or not, but it's hard on the eyes) - it would be nice to have the option to turn it off. Otherwise, great work! |
| Dec 8 16:08:00 | 36m 00s | Rescue the princess | Difficult game - reminds me of Dark Castle a little bit - that's a good thing. I couldn't figure out how to find the treasure in the lake which I think might have made things more difficult for me. Graphics are retro but crisp and nice. I did have some control issues trying to play it on my tablet but it was fine on my computer. Swimming controls were a little frustrating. Overall, great work! |
| Dec 8 16:22:00 | 14m 00s | Orion | Wow, I'm impressed with what you were able to get done in 48 hours. The cockpit graphics alone look like they would be time-consuming. As a fan of KSP, I really enjoyed this experience, and I liked having to fiddle with all the different controls - it felt like I was actually prepping for a launch. I'd love to know how you did the radio noises. Felt very authentic (well, other than seeing the Earth's atmosphere when I'm half-way to Mars ;)) But please continue working on this - it was a fantastic experience and I want to see more. |
| Dec 8 16:29:00 | 7m 00s | My Screen | Interesting idea. Could have used a few more things to do. I couldn't really figure out a strategy to win - I was able to make it to day 5 before losing all my friends. |
| Dec 8 16:55:00 | 26m 00s | Cycle | Wow, that was just a fantastic experience. I don't know where to start. Graphics and sound were incredible, game was addicting as heck - I had a really hard time pulling myself away to fill out this form. Definitely some Geometry Wars inspiration but that's not a bad thing at all. I like how you can respawn by collecting the lines, and the upgrades representing by increased number of sides. Really solid effort, I'm truly amazed you pulled this off in 48-hours - I could easily fool myself into believing it was a Jam entry. Difficulty is punishing but not frustrating, feedback is satisfying, controls were excellent. You should try to get this on Steam. |
| Dec 8 17:02:00 | 7m 00s | StealthMan | I've never been a big fan of Pacman, but this game sold me on it. Pacman + stealth is an amazing combo. It is difficult to improve upon a classic but this definitely did it. Graphics are nice, lighting effects are great, audio is a perfect fit. I can't really think of anything to complain about ;) |
| Dec 8 17:29:00 | 27m 00s | Nihility | I like the concept but I did find the controls a bit odd - particularly how you move faster horizontal while jumping. Maybe that was intentional but it felt weird and unresponsive (even in the tighter-controls version, which I tried after playing through the compo version). Also, without spoiling the ending, I'm curious if that was intentional - if so I think you still need to provide some cue that the game is well and truly over and give some method of restarting. Graphics and sound are nice. Mood is suitable and the quotes are an interesting way to mask gameplay hints. I wasn't sure if those were quotes from other people or just things you came up with, but either way they were a nice touch. |
| Dec 8 17:33:00 | 4m 00s | Dead Pixel | Interesting premise, and a cool take on the "infinite runner" concept that fit the theme. Fun game, great job! |
| Dec 8 17:40:00 | 7m 00s | Core | Solid first entry! Really nice concept, graphics are simple but effective - minimalism done right. Hard as nails but not unfairly so. <br/>I didn't have any issues with crashing that others reported. |
| Dec 8 18:07:00 | 27m 00s | Harvestier | Very slick presentation, fun twitch game. Like the depth-of-field effect - I assume you used a shader for that? Anyway, very nice. Music is also high-energy and good quality, and fits the game perfectly. Graphics are really well done. Great work! |
| Dec 8 18:18:00 | 11m 00s | Oh, rats! | Neat reference to SS13. Collision detection needs some work - I always get hung up on corners. Movement feels a bit sluggish. Good effort though! |
| Dec 8 18:31:00 | 13m 00s | The Game About Space And Bravery | I like the aesthetic - though I'm not a huge fan of the player movement. I found the game quite challenging. Good work! |
| Dec 8 21:11:00 | 2h 40m | Black Hole Surfer | Great visual effects, challenging gameplay. Great work! |
| Dec 9 22:28:00 | 25h 17m | birdsong | Wow. It's hard to innovate on platformers but this blew my mind. I love how you handled the Entire Game on One Screen with the fish-eye lens - a great example of how constraints feed innovation. Lens effect aside, this is a solid platformer with a charming premise, Gameboy-esque graphics, and haunting soundtrack. Excellent work! |
| Dec 10 00:50:00 | 2h 22m | Galaxia | I can't stop clicking! Fun take on the "endless clicker" genre. I found the counter at the bottom quite amusing. Will definitely let this keep running in my browser. Graphics are clean and crisp, just the way I like it. |
| Dec 10 02:43:00 | 1h 53m | Leaving | Love the game but I couldn't figure out how to end it. I got to a point where the blobs were just trading the same things and didn't seem to be making progress. Oh well, that's on me. I thought it was a funny, cute little game, love the graphics. |
| Dec 10 17:17:00 | 14h 34m | I am Sigma | Good job overall. I love the central mechanic and the comments that the robot makes after encountering the various pitfalls. However, I did find the movement a little floaty and the graphics and audio could use a fair bit of polish. You more than made up for these drawbacks with an innovative mechanic and sense of humor. Great work! |
| Dec 10 17:25:00 | 8m 00s | Dwindling Fire | Graphics are amazing, sound is high quality, game has a nice dark mood reminiscent of Don't Starve. A few minor issues - text spacing is a bit off and controls felt a bit awkward. Otherwise a fantastic game! |
| Dec 10 17:34:00 | 9m 00s | ATTACK ON RADMARS | Had a ton of fun with this one. The art style and soundtrack are delightful. Mood is dark yet cute at the same time. Love how you have to use black holes to turn the missiles back on the bombers - very clever. Great work! |
| Dec 10 17:53:00 | 19m 00s | Literate | Interesting concept. I wasn't really clear on what I was supposed to do until I read the post - there should be some indicator in-game of how to play. Even after reading the post I wasn't sure why I lost when I did. As @MiniBobbo said, the scoring and timer wasn't clear. Nice idea but execution needs a bit of work. Still impressive what you were able to do in 10 hours. Good work! |
| Dec 10 22:12:00 | 4h 19m | Fill the bar | Funny game, the AI is like a mashup of GlaDOS and the narrator in Stanley Parable. Short but great experience. I never saw the snowman, I'll have to play again to find it :). I only wish there was more to do. "Wise choose" - not sure if that was an intentional mispronunciation but it entertained me so that's cool. Great work! |
| Dec 10 22:25:00 | 13m 00s | All Is Lost | Love this game. I'm a sucker for games with radial worlds but this does everything so well. I really like the sound design and the graphics are pretty good. My only complaint is the camera movement - it would be less disorienting if the camera rotated faster to keep up with the player's orientation, or even if it was just fixed on the player's orientation. Anyway, it's an excellent entry and I'm putting it in my top 10. Great work! |
| Dec 10 22:54:00 | 29m 00s | Mountain Life | I'm simply impressed that you made a game with powerpoint. That said, it felt a bit lacking in the interactivity department, and the graphics could have been higher quality given that there's not much more to the game. Cool, relaxing experience though. |
| Dec 11 02:30:00 | 3h 36m | S̹̺̣̤a͏͚̤͙ͅt͡e̖̣̬̥lli̭̬̳͈̟͖t҉ȩ̩̬̰ | Nicely done! The only thing I would suggest is to add more feedback when satellites collide - maybe an explosion animation and/or sound. Otherwise it's pretty sweet. Good work! |
| Dec 11 04:03:00 | 1h 33m | Laundry Day | Funny commentary on social gaming. |
| Dec 11 15:36:00 | 11h 33m | snowlr | I see by the description that I am meant to be thoroughly confused. Somehow I managed to win (not sure what I did). Despite my confusion I had a lot of fun with this quirky little game. Kudos! |
| Dec 11 15:58:00 | 22m 00s | Derelict | Very nicely done. Hard and creepy! Audio was suitably spooky but I found the volume a bit on the low side - I had to crank my speakers to hear anything. I also found the controls a little unintuitive and tricky to get used to. Graphics were simple but effective - the fact that I still don't know what that red block was gives me a chill and adds to the creepy atmosphere. I like the procedurally-generated rooms as well. Great work! |
| Dec 11 16:30:00 | 32m 00s | Oscillation | Great work! I like the progression and the graphics. The music loop is a little annoying and I found the fog at the screen edges a bit too thick/dark but it did help with the atmosphere. I liked the AI - I was getting a bit of a GlaDOS vibe and I kept expecting it to turn on me. Fantastic entry! |
| Dec 11 17:00:00 | 30m 00s | Fabulous Escape | Really innovative entry! I liked the unique way of interacting with the environment, and the (spoiler approaching) bittersweet ending tugged at my heartstrings. Great work! |
| Dec 11 17:13:00 | 13m 00s | Vibrant City | Fun little game. I found the aiming a little frustrating - I realize it's a sniper game but I felt there should have been a little more room for error - or maybe the targets could be a little larger. Otherwise great game with an interesting premise. Good work! |
| Dec 11 17:52:00 | 39m 00s | Panic Course | Very interesting concept. I hope you continue to develop the game after the compo. My only complaint so far is the choice of font. Overall, great job! |
| Dec 11 22:19:00 | 4h 27m | Pixplorer | This looks really good and I want to play it, but the loading page freezes on me. Any chance you could provide an executable? |
| Dec 11 22:26:00 | 7m 00s | Cobot | I like the graphics but I found the controls a bit floaty. I found the lack of checkpoints personally frustrating but that's really just a matter of taste. Good job overall. |
| Dec 12 01:06:00 | 2h 40m | Planetiod | I like the concept - in-game instructions could be a little more informative, and the ending wasn't very satisfying. A little more feedback to the player would improve the experience immensely. Good work! |
| Dec 13 17:35:00 | 40h 29m | Paws of Fury | Funny little game. I had fun while it lasted. Played it on my tablet so I just tapped the screen like mad - I imagine it's harder with the mouse. Like the art style, very charming. |
| Dec 14 00:29:00 | 6h 54m | Fido, Fiona & Fidel | Fun and original! |
| Dec 20 02:35:00 | 146h 06m | Pixel Pixie | Interesting concept, difficult challenge. |
| Dec 20 02:53:00 | 18m 00s | Make War, Not Science! | Interesting. The computer opponent is pretty tough. Good game! |
| Dec 23 01:25:00 | 70h 32m | Solus | I really like the concept. My only complaint is that it starts out too hard. I like a challenge but I need to be eased into it. |
| Dec 29 00:38:00 | 143h 13m | GraviFlip | Challenging but fun. I like the retro Gameboy-esque graphics. Nice little game. |