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Dietrich Epp's games and stats for all events →
| Timestamp | Since previous | Game | Dietrich Epp's comment |
|---|---|---|---|
| Dec 11 06:34:00 | Lighter | Hi, I think we were talking on IRC before the jam. I love how fluid it feels. It would be nice to collide with the walls of the screen, though. | |
| Dec 11 06:54:00 | 20m 00s | Grid Cars | Hm, once I started, I couldn't figure out how to make the cars go. I swear I pressed every button on the keyboard. |
| Dec 11 06:59:00 | 5m 00s | Snowball Fight | The "facing" mechanic takes a bit to figure out... I thought the game was broken at first! But I do like that you can't just shoot snowballs everywhere. |
| Dec 11 08:28:00 | 1h 29m | The Story of Cheap Ranger | I love it! It's just so damn fun! |
| Dec 11 08:39:00 | 11m 00s | The Mosquito Effect (mosquito simulator) | Run, puny humans! This is the sound of your death! The controls seemed a bit janky, but that's part of this game's charm. |
| Dec 11 08:50:00 | 11m 00s | Rover | I love how bouncy and atmospheric it is. The rover reminds me a lot of Mass Effect 1. |
| Dec 11 08:59:00 | 9m 00s | Seven Lightyears of Bad Luck | Fun! It took me a while to figure out that the bouncing shots hurt you, and in the meantime a got really surprised whenever I saw "game over". |
| Dec 11 19:51:00 | 10h 52m | It's SnowMazing!!! | I want to play it but it requires administrator privileges, which is simply never going to happen. I've played a number of games made with Game Maker before, perhaps there is way to export your game as a self-contained executable instead of an installer? I thought that this was available in the free version. |
| Dec 11 20:02:00 | 11m 00s | 2.5Dino Arena | It's fun! It could use some tweaks to the controls and physics, such as the jetpack power. I felt that the jetpack wasn't really much more useful than jumping. It's also a bit cruel to respawn in a pack of dinos... a few seconds of invulnerability might have fixed that. Very enjoyable game, though! |
| Dec 11 20:08:00 | 6m 00s | Roomnesia | What's that sound! The sound of someone who ran out of time? The dialogue is fantastic. I also like the ambiance that the lighting provides. It took me a little while to figure out how to walk around, though. |
| Dec 11 20:24:00 | 16m 00s | Village Defender | The interface was the most frustrating part of it. I like the concept. I got about 8000 points after three nights, and had everything defended to the max (5/5 walls and 3/3 houses), but they still wiped almost everything out. |
| Dec 11 22:15:00 | 1h 51m | Floppy Screen | Yep, it's hard, but it's not super frustrating. It does take a bit of time to figure out that everything kills you, and I'm really glad that you have a point of health you can go through. |
| Dec 11 22:25:00 | 10m 00s | Castle of no escape | This has a lot of potential, but the difficulty seems a bit crazy, and it's also hard to tell what's going on (e.g., how much damage you are taking). |
| Dec 11 22:31:00 | 6m 00s | Tourney Knights | Loads of fun, but sometimes a bit glitchy... is the other knight supposed to be able to fly? The game was really close: the last rose decided it! |
| Dec 11 22:50:00 | 19m 00s | Stranded | It looks cool, but I had a hard time figuring out what I was doing. |
| Dec 12 23:44:00 | 24h 54m | Caved In | I had a hard time figuring out how to move the boulder. |
| Dec 12 23:53:00 | 9m 00s | That Dangerous Bridge | It's just such a nice and simple game! The random placement does seem a bit weird sometimes. |
| Dec 13 00:23:00 | 30m 00s | Verutum Aether | Cool! I had severe problems using the mouse at times, it was very unresponsive on certain screens. Also, I couldn't figure out how to get more powerful rockets. |
| Dec 13 00:36:00 | 13m 00s | The Harrowing | You're right, this is hard! I love the background drone though, and the patterns are hypnotic even if they seem a bit unfair at times. I noticed that the enemy would stick to the very right edge of the screen sometimes. |
| Dec 13 00:46:00 | 10m 00s | Stay Frosty | This is fun! |
| Dec 13 02:02:00 | 1h 16m | Last Ark | Lovely game! I wish some of the waiting times were shorter (I spent probably an hour playing it). The difficulty was about right. |
| Dec 13 17:45:00 | 15h 43m | Thermonuclear War | I wasn't fond of the screen limitation, I thought the time limit was enough :-), and I never figured out how to read emails on level 3. But, it's a pretty cool hacking game! |
| Dec 13 18:06:00 | 21m 00s | CoinSlot | Wow! I couldn't get images in the TVs to work, but this is really cool. |
| Dec 13 18:15:00 | 9m 00s | On The Field | Fun, and delightfully simple! Could use an extra sound effect or two for the cat. At first I wasn't sure if it was a cat or a dog. |
| Dec 13 19:41:00 | 1h 26m | Space Cube | Cool! It would be nice to get more feedback when you hit things, and it said that I won even though I'm pretty sure I didn't. |
| Dec 15 17:58:00 | 46h 17m | One Act | Fun! I remember playing One Take a year ago. |
| Dec 15 18:08:00 | 10m 00s | Slam Dunkin's Beat The Crap Out Of Everybody | Fun once you figure it out, but the first time you play you might end up both falling backwards from each other, and I never figured out how to stand up. |
| Dec 15 18:20:00 | 12m 00s | Fibonacci Grid | Cool game! I would really love a button to reset the level to the beginning, and it would be nice to start off with lower goal numbers so we can explore how the game works. |
| Dec 15 18:39:00 | 19m 00s | A MAZE inc | I like the aesthetics of the level design, although I think there could be a bit more contrast between the walls and the floor. I was frustrated by the fact that you can't just quit by pressing Escape or Alt+F4, especially since the game defaults to fullscreen, I hit Ctrl+Alt+Del and went into the task manager to kill the game. Level design is great. Could use some work on collision detection (which I know is really hard to get right) and when you're luring a robot into a lightning gate, it seems like mostly luck rather than skill if they make it through the gate, which is annoying. Overall, a cool game! |
| Dec 15 18:47:00 | 8m 00s | GTAlien | Fun! It took me a little while to figure out some things (you can't pick up police, you have to throw bodies to the monster), but I definitely enjoyed it. |
| Dec 15 19:41:00 | 54m 00s | Frosty Ninja | Love the song! The game is a bit hard, since Frosty is a bit slow to react to things. |
| Dec 15 20:07:00 | 26m 00s | The Lonely Realm of Tom Thaum, the Space Wizard | Lots of fun! It's kind of hard to decipher the instructions for the controls while you're playing, though. |
| Dec 15 20:57:00 | 50m 00s | SumoBall! | Lots of fun! I had a hard time aiming the "ball", however. I thought the bonus items that you could buy were cool. |
| Dec 15 21:07:00 | 10m 00s | Vibrant City | Nice, I love the concept! However, I found it fairly difficult to hit vibrants, even when I knew where they were. I would often not have line of sight, or be unable to click on them. |
| Dec 18 22:51:00 | 73h 44m | Rare Earth | There's a lot of graphical polish here! I was impressed with the different behaviors that the enemies had. I think a few rudimentary sound effects would go a long way. <br/> <br/>P.S. Your game will be in my next video (episode #4). |
| Dec 18 23:10:00 | 19m 00s | TMO | Cool! I love the FSM. It would be neat to see some additional consequences. I saw a level 2 characters walk across a dragon's lair, and I thought it would be neat if they got into trouble for it. Also, it would be nice if when you were placing areas, you got a preview of what you were placing. |
| Dec 18 23:31:00 | 21m 00s | Mobius Dungeon | Neat! The puzzles were great, and the core concept was solid! The transition animations between rooms are a little "busy". I also thought the room where the right exit was connected to the right exit was a little weird... even though it was necessary to solve a puzzle with the boomerang, at first I thought it was a bug. <br/> <br/>P.S. Your game will appear in the my next video (episode #4). |
| Dec 18 23:49:00 | 18m 00s | Scan Lines | Fantastic, simply fantastic game. <br/> <br/>P.S. Your game will be in my next video (episode #4). |
| Dec 18 23:54:00 | 5m 00s | Fluidity | The visuals and audio are great, and the game is simple but fun. <br/> <br/>P.S. Your game will appear in my next video (episode #4). |
| Dec 19 00:05:00 | 11m 00s | Kevin's uncommon story | A great game, left me wanting more! It was sometimes a bit tricky trying to tell what levels various blocks were on. <br/> <br/>P.S. Your game will show up in my next video (episode #4). |
| Dec 19 00:58:00 | 53m 00s | 0000 : Press Z | Lovely game! It was nice that you could see all the levels even if you didn't beat them, but I would rather not keep playing levels I've already beaten. Also, I didn't figure out double jump right away, which made even the first level a bit frustrating. <br/> <br/>P.S. Your game will be in my next video (episode #4). |
| Dec 19 01:07:00 | 9m 00s | Case #31 | Fantastic concept, and the atmosphere is just perfect. However, the gameplay (shooting) is a bit clunky, and it's frustrating to restart all the way back at the beginning when you die. <br/> <br/>P.S. Your game will appear in my next video (episode #4). |
| Dec 19 01:27:00 | 20m 00s | Dimensions | Loved the game! After I got gravity flipping I died, and then after I respawned I made painstaking progress around the level... turns out, I was circling back to the gravity powerup. It was still a lot of fun, even if I took the long way around. |
| Dec 19 01:41:00 | 14m 00s | Myopia | I loved the visuals and the concept is solid. However, it would be really nice to have a "click to shoot" notice somewhere in the game... I only learned that after I quit the game and came back here. When you beat a stage, it is still possible to lose if you get attacked by the bees before you press a button to go to the next level. Finally, the cube is a bit slippery to control with enough finesse for some of the levels. <br/> <br/>That said, it IS really cool. |
| Dec 19 02:11:00 | 30m 00s | Walk the Plank | Loads of fun but I was hopeless on the 7th level. <br/> <br/>P.S. Your game will appear in my next video (episode #4). |
| Dec 19 02:18:00 | 7m 00s | Fruit Factory | Fun game! The control of the robot was a bit frustrating though. <br/> <br/>P.S. Your game will appear in my next video (episode #4). |
| Dec 19 20:37:00 | 18h 19m | Sheep enchanter | I liked the idea but it was a bit frustrating the way the sheep followed you. |
| Dec 19 20:52:00 | 15m 00s | Press i for inventory | It's fun, but there were a couple frustrating points with equipping items. Most of the items had the same appearance, so you couldn't always tell if you had equipped something. Also, I had to guess to figure out which slot things went in... it took me a while to figure out where bracelets went, for example, and the hero would sell things out from under me too quickly. <br/> <br/>I love the concept, though. A couple sound effects would go a long way. |
| Dec 19 21:00:00 | 8m 00s | Galvatross | Interesting take on Joust. I don't think you should be allowed to fly off the top of the screen, however. |
| Dec 19 21:15:00 | 15m 00s | The Spy | It's fun, but it took me a really long time to figure out that I was the guy outside the building in the first level, not the red guy on the inside. The level transitions were a bit confusing as well. The lighting effect was really cool. |
| Dec 19 21:28:00 | 13m 00s | Finish Your Project | It's a nice concept but after playing for 10 minutes, I think I was less than 20% done with the project :-( |
| Dec 19 21:38:00 | 10m 00s | INtire | Beautiful game, but I found it a bit too difficult. |
| Dec 19 21:47:00 | 9m 00s | Pipe Quest | After more than a dozen attempts to make it through level 2, I finally beat that second jump, only to be foiled by the wall jumping on level three. The intro sequence is a nice touch, I like the lighting, the graphics, and the sound, but the controls drive me batty. |
| Dec 19 21:54:00 | 7m 00s | Swotch | Fun! I just wish the difficulty ramped up a little more slowly. |
| Dec 19 22:00:00 | 6m 00s | pOp | It's lots of fun, but the controls got in the way a lot. |
| Dec 19 22:07:00 | 7m 00s | Life of a Geek | Cool environment. I especially love the artwork and sound effects. |
| Dec 19 22:14:00 | 7m 00s | Batz | It's simple and I like it. |