Foon → Ludum Dare Explorer → LD30 → Feedback comment stats → Miziziziz

Miziziziz

Feedback comments for LD30

LD31 →

Miziziziz's games and stats for all events →

TimestampSince previousGameMiziziziz's comment
Aug 24 21:35:00 InfiLoop pretty nice imitation of antichamber. <br/>Is there more after the eye, though? like, I looked at it, then the passage opens behind me; i go in the passage and go around and end up at the eye again. I tried going counterclockwise and clockwise and still end up in the same spot.
Aug 24 21:37:00 2m 00s Flipside ah man, the art looks cool, I wanna play this, but I'm on windows :(
Aug 24 21:42:00 5m 00s Cat planet the art was very suitable,ha ; did you use paint? <br/>also, I agree with orikunawa; dialogue was a bit a much
Aug 24 21:48:00 6m 00s Ghostnet took me a while to figure out I had to press enter when in front of the computer; was clicking all over. <br/>it looks cool, the computer screen is nice. <br/>I couldn't figure out was I was supposed to do though. I clicked on yellow dots, then switched to blue and clicked blue dots, but nothing ever really seemed to happen beyond that
Aug 24 21:57:00 9m 00s 496e737472756374696f6e I agree with everyone about the controls; are you using charactercontrollers or rigidbodies? imo, rigidbodies seem to work better in 2d. <br/>otherwise, it looks cool!
Aug 24 22:02:00 5m 00s Lands 101 haha, I get it. <br/>some of the sounds are a bit obnoxious, though.
Aug 24 22:08:00 6m 00s Super Interplanetary Space-Internet Saving Company Deluxe Task Force Adventure this is really cool! good story and puzzles <br/>My only complaint is that some of the puzzles are really long, so it's kind of annoying if I make one mistake, I have to start all over again. Maybe an undo button would help?
Aug 25 02:09:00 4h 01m Building Bridges! it looks really cool, but it's too laggy for me to play...:( <br/>Might just be my computer though.
Aug 25 02:20:00 11m 00s Flip World pretty cool! <br/>Smoother controls would be nice, and more checkpoints on the second level
Aug 25 02:30:00 10m 00s They've come for us all oh hey, i came across your post yesterday when you made the demo. Tried it out, was curious what you'd turn it into. <br/>What happened to the original model? I only played the first couple of levels and those were just cylinders. <br/>Also, really needs some sort of health system.
Aug 25 02:41:00 11m 00s Spacecat Marines Hey, I enjoyed this! <br/>I liked the music and the art assets were cool (except the enemies). <br/>The combat system is pretty monotonous, though. <br/>There really needs to be some sort of upgrade system; some missions are impossible to complete with 100% core health.
Aug 25 02:52:00 11m 00s Brillium really cool idea, and the gameplay is good. <br/>would be nice if the number keys lined up to the color bars. <br/>As in, currently, I press 1, and I get the brown one selected(which is in the first position), ok cool, but when I select 2, I get green, which is in the 3rd position? kinda confusing. <br/> <br/>also, there weren't enough resources to go around, for example, all three planets had really low brown, so I couldn't do anything to save them. <br/>But good job fellow first-timer! it's pretty good! I forgot to mention I really liked the color scheme; it had a really soothing feel.
Aug 25 03:06:00 14m 00s Symbiosis dang this was really cool! Definitely the funnest entry I've come across so far. I was really frustrated at first, until I realized that the sound is created relative to the opposing person. After that, it got a lot more fun and interesting. ( got to level 3 without realizing that :/ ) <br/>Otherwise, great design and mechanics.
Aug 25 03:09:00 3m 00s Philip the Fox the graphics and audio were fitting(music reminded me of Nyan cat for some reason :) ) <br/>Otherwise, the gameplay wasn't anything special. Also, would be nice if you didn't have to fall as far for the level to restart.
Aug 25 03:18:00 9m 00s Rest In Peace The art is really nice, and the concept is cool. My only complaint is that when the game is playing, my arrow keys and space bar still affect my browser, so it keeps scrolling down while I play. This kinda made the game unplayable for me :/, since the game is at the top of the screen. let me know if you fix this, cause I'd love to play it more.
Aug 25 03:44:00 26m 00s Sender read the title as Slender at first, was kinda excited to see a 2d version of that :p . <br/>Anyways, looks cool, but Chrome is giving me a warning that it's malicious
Aug 25 03:49:00 5m 00s Flicker OMG this is so cool! <br/>Audio, visual, and design are top notch! <br/>the story really explained the mechanics in a cool way, too. <br/>When I realized what it meant by "being stalked by your own echoes" I realized how cool this was. (I was a little worried at first, because I've encountered a lot of really nice audio/visual entries on here, but their mechanics are boring). <br/>My only complaint is that I wish you could have had it fit the theme in a more interesting way.
Aug 25 04:05:00 16m 00s Rift Walker art is pretty decent in game; the UI art ( like the title screen) is a bit uncomfortable to look at. The music is good, but doesn't really fit the games look. Also, the shooting sound effect is really annoying, would be better as something softer. <br/>Some sort of way to regain health would be nice, since it's really easy to get killed by enemies right now. <br/>Otherwise, looks like there's a lot of potential here; I think the world swapping mechanic was cool and could really be taken to interesting levels.
Aug 25 04:16:00 11m 00s 6 Dimensions Pretty cool, but I agree with Fanatrick. <br/>Would be a lot more interesting if you could design the puzzles so there wouldn't need to be the "sticking" when the players reach the end. <br/>Also, would be nice if you could have more control over the players when they're in the air. As it is, it's hard to land them on platforms
Aug 25 04:21:00 5m 00s Stratera This is pretty cool, feels kinda like Doodle God (that mobile game where you start with the basic elements and combine them to create new things). I feel like this could turn into a pretty cool mobile game (or PC game ;) ). <br/>Also, the visuals are really cool and unique .
Aug 25 04:33:00 12m 00s PLANETOID Lol, discovered planet 'Pornokik'. <br/>Definitely the most polished-looking game I've encountered so far. Audio and visual were superb. <br/>There needs to be a way to go back to the main menu once you start playing; I read the controls, started playing, and then realized I needed to reference the controls again. I just refreshed the page, but would be nice to have some other way get to the controls. <br/> <br/>So, I really enjoyed, it, and played for a while. <br/>Was never able to find the Black Hole, though; found plenty of artifacts, but not black hole. <br/>Also, uncertain about mechanics: If a planet has a colony, but no reactors, does it still create fuel?
Aug 25 04:43:00 10m 00s Connected Pylons dang, this is really cool. Like thedeadlybutter said, didn't understand from the description, but once I started playing, realized how cool it was
Aug 25 04:49:00 6m 00s Travelling Spirit this really cool. Took me a bit to figure out how movement worked, and then how transitions worked, but after that I enjoyed it. <br/>It would be nice if you could see the character; I kept hitting my head on blocks which I thought I would miss. <br/>btw, @thedeadlybutter, are you from the VoxelBox ? your name looks familiar
Aug 25 05:01:00 12m 00s Connector World Ohhh, I just got how it's related to the theme. Currently laughing. <br/>ok, this game is great; good art, the soundtrack is utterly fitting, the dialogue is funny ( "you seem to think this is a game, which is weird"), and the puzzles are very difficult. <br/>it's kinda awkward when you're able to suddenly drag a really long wire off the grid, though. Don't know what to suggest there. Also, it would make more sense if the 'goal plugs' could face up and down instead of just left and right.
Aug 25 05:07:00 6m 00s Trade Empire nice flocking behaviour on the ships, and I liked the trade feeling; seeing what costs the least at which planet, buying it, travelling to the planet where it costs the most and then selling. This could turn into something cool; add in some missions and dialogue, could have a real cool space merchant game. <br/>Also, the music was not bad ;)
Aug 25 05:12:00 5m 00s Circular Logic The gravity set up is tough to get used to, but it's really cool. I foresee great things from this
Aug 25 05:17:00 5m 00s Two Worlds nice idea, and good story. could use some more content though. <br/>Also, it kinda crashed when I tried attacking. There also seems to be no penalty for reaching 0 fuel
Aug 25 05:20:00 3m 00s Black Box Bandit Pretty tough, but enjoyable. Figured out the controls quickly and found it to be pretty fun.
Aug 25 05:26:00 6m 00s Elevator I didn't get this; what are you supposed to do?
Aug 25 05:45:00 19m 00s Passeur well, it looks cool, so you got that going for you
Aug 25 22:48:00 17h 03m zombies you Going down Chrome reported this as malicious for me as well
Aug 25 23:15:00 27m 00s Notes from a Mad Mage Really fun, took me a while to beat, and dammit I almost had made it with the max amount of lives but I screwed up at the end! really fun and well designed. It's really hard at first, but It got a lot easier once I figured out each areas 's traps, and when i realized I couldn't harm myself with my ghost's fireballs.
Aug 25 23:31:00 16m 00s The Two that Should Not Have Been You wouldn't happen to hang around the Unity forums, would you? I swear I've seen this kinda graphics before. <br/>Quick observations: <br/>it was fun. <br/>combat was interesting and different. <br/>I discovered the bounce back with the spin on accident early on, so boss fight wasn't a problem. <br/>The boss fight was really slow-paced, please speed it up. <br/>Wish there was a place to regain hp. <br/>Some bugs: <br/>GODDAMMIT STICKY KEYS! (pressing shift 5 times...) <br/>the white attack doesn't work if you're next to a wall. <br/>when fighting the boss I'd bounce his attacks back and they'd bounce off HIM and into me. Not sure if this is on purpose. <br/>If you stand far enough away, you can hit white enemies and they won't come after you. <br/>When you die, you can walk around as your swords for a bit before you respawn. <br/> <br/>well done with this entry, it's one of the fun ones I'm bookmarking. The pixel art style was cool, though the stonework really needed some variation. Interested in seeing where you take this.
Aug 25 23:35:00 4m 00s Sleep On chrome, getting a message that says "This passage does not exist: Start"
Aug 25 23:43:00 8m 00s Flappy Geek Pretty much an easier version of flappy bird, the idea sounds funny, but it needs some work. Removing the seizuretastic background would be nice :p <br/>the music was good though *thumbs up*
Aug 25 23:44:00 1m 00s Cablage this looks really cool, but chrome is saying the file is malicious
Aug 25 23:55:00 11m 00s Path of Supernova It's a cool concept, just needs some work. The level generation could use some work, or maybe just set them up by hand would be better. <br/>Otherwise, the visuals were nice
Aug 26 00:04:00 9m 00s Data-Man Really nice! <br/>Gameplay worked well and it's a cool take on pacman style gameplay. <br/>The sphere shape makes it annoying to see where enemies are, but this is kinda fixed by how the game plays slower in the beginning. <br/>bookmarked ;)
Aug 26 00:24:00 20m 00s Where Did The Stars Go? Where do you people get all this time to make such amazing music and art. <br/>I have to say, your sense for color is amazing. Really nice visuals. <br/>The game was also really, wish you could've made more. I ended up with snail overpopulation after a while
Aug 26 00:41:00 17m 00s Worldly Traveler I had fun with this after I figured out how to work the computer. <br/>Note: the game bugs out if I press launch while I'm landing. <br/>I liked the touch with the water world after you take the gem ;) <br/>Wish you could've added more interesting things to the other planets. <br/>Oh yeah, and the walk sound is annoying ;)
Aug 26 00:50:00 9m 00s nanoTransit I want to try this, but Chrome keeps giving me warnings that files from dropbox are malicious and then blocks them.
Aug 26 01:14:00 24m 00s IsoWorlds This is a pretty nice resource collection game. Pretty buggy, but would be nice if polished and more options. <br/>Here's all the bugs I noticed: <br/>Houses can be stacked on top of eachother. <br/>Placing houses next to eachother overlaps text. <br/>Would be nice if text would disappear after a while. <br/>people in houses next to respective resources do not gather. <br/>Villagers gather from trees that are far away rather than the ones right next to the houses. <br/>Would be nice if they moved faster. <br/>Game was too big for screen, so I have to keep scrolling up and down and to the side. <br/>Game crashed when I went to the second island. <br/>Hope that helps! <br/>Otherwise, it's cool and has potential. I also happen to love resource collection games and isometric graphics, so props to you
Aug 26 01:17:00 3m 00s RacerrAcerworlD The signs were cool, and the music fitting, needs some AI to race against, though :). <br/>Also, the camera is a bit too snappy, would be nice if it was smoother. <br/>Also, I kept getting stuck in walls and stuff.
Aug 26 01:24:00 7m 00s Dark Path like the minimilastic graphics, but after the first 15 seconds it gets kinda boring. I really wish there was some sort of puzzles to do here. <br/>Also, I crashed after trying to open one of the portals.
Aug 26 01:37:00 13m 00s Music Race to the Moon Nothing really seems to happen no matter what you do. <br/>I tried pulling the speakers and nothing happened, then I tried building and sometimes it would work, some time it wouldn't. <br/>the music note score goes up no matter what you do, and seems to be higher for those who don't do anything. <br/>Otherwise, the graphics are nice :)
Aug 26 01:41:00 4m 00s DualityLD30 Too bad the controls aren't responsive, it looks nice, and the gameplay seems interesting (probably enjoyable with responsive controls)
Aug 26 01:45:00 4m 00s High Flyer[DEMO] Kinda reminds me of flappy bird. <br/>I wish the controls were abit sharper, like faster up and down movement. It's too slow right now <br/>Also, it's really unforgiving; I can't blink or I die. <br/>Also, The music is really cool.
Aug 26 03:13:00 1h 28m Eat!Live!Kill!Win! getting invalid data file as well
Aug 26 03:24:00 11m 00s Simple Realms it's a nice, simple game. Combat flowed well, and sounds and music were really well done <br/>Also, is level loading based on internet speed? (my internet is going slow) Going to the next level took forever to load
Aug 26 03:27:00 3m 00s Pilgrimage Really beautiful, I'm glad chrome wasn't being weird about dropbox and I was able to download this. <br/>The animations are WONDERFUL, i really wish you could've had a better character model to show them off with. But seriously, I really wanted to point that out, they were so nice. <br/>reminded me of Journey(which I've never played :p ) <br/> and the music and ambience was really well done. <br/>Unfortunately, my internet is going really slow, so i couldn't play much without huge lag spikes; is there a way to offline mode?
Aug 26 03:36:00 9m 00s Quest of Untitled ha, I don't really get what was going on, but the dialogue was kinda funny. finding the third gem was a wtf moment for me. <br/>Also, like the others said, the movement really needs improvement
Aug 26 03:56:00 20m 00s Connected Worlds by Jacksack and JordanFitz I liked the face drawing part the best ;) <br/>the art was reallly good, and the music was nice for the first 5 minutes. <br/>I think you need a better puzzle mechanic, though; The block was a bit boring a repetitive. <br/>Also, space was a bit awkward, I kept hitting it thinking I would jump.
Aug 26 04:00:00 4m 00s UnderWhelmed I didn't really get the story; the dialogue system was kinda clunky, I kept accidentally skipping text without meaning to. <br/>I didn't understand what the point of it all was; a boring guy who somehow tons of people want to hang out with? <br/>I thought the ending animation was pretty funny, though.
Aug 26 20:57:00 16h 57m VENN Really nice; the audio fit really well with the calm mood and graphics. <br/>Took me a while to understand how the gameplay worked, but then it started getting fun. And then it started getting hard (about level 7 is where it got difficult) <br/>Damn, I could not beat level 11. <br/>Hope to see more of this in the future; this could be a really good mobile game.
Aug 27 00:48:00 3h 51m The Maze Of Worlds I click web and it gives me a download option?
Aug 27 01:03:00 15m 00s Crossover: Fanfiction Hahahaha, dang this is really funny. <br/>I'd love to see you add some more content to this, and also make it a little more challenging.
Aug 27 01:14:00 11m 00s Hyperdrive Frontier Star fox ;) <br/>The graphics were really nice and old schooly. <br/>my complaint is that the game is too easy: shooting was pretty uneccessary most of the time. <br/>Also, stoy-wise, why didn't he just slow down? <br/>"I'm the last chance for my planet? Better speed through this asteroid belt" ;)
Aug 27 01:58:00 44m 00s Star Fuel Pretty cool, the ship controls are intuitive and simple. <br/>The game does get repetitive fast; the bullets don't do enough damage, so you have to keep circling around to shoot the buildings. A missile attack would be cool for this. <br/>The turrets were cool, dodging the beams was top notch ;). I wish I could destroy them, though.
Aug 27 02:10:00 12m 00s Linking Sorry, i tried playing, but it was too laggy. This seems to be an issue for me when playing entries made in unreal engine
Aug 27 03:21:00 1h 11m Yggdrasil the graphics and audio are nice, and the story is cool. <br/>That's about it; I got bored after 3 minutes of holding the right arrow and quit. Either need to speed up walk speed, or lessen distance between interesting areas.
Aug 27 03:24:00 3m 00s Impact I like this setup for the classical Galactica space shooter type game. <br/>It looked nice and played well. Thumbs up!
Aug 27 03:29:00 5m 00s Earth <-> Krethys tried web version; bugs at the begginning make it unplayable. <br/>If I go to the left, my player gets stuck in place and can't move. If I go to the right, there's a wall, and, when I switch worlds, I still can't go past it. <br/>Let me know if you fix this; I'll check it out then
Aug 27 03:59:00 30m 00s Chroma I really like the music and art. The gameplay mechanics seem cool too, but they feel like they've been implemented strangely. I kept using space on accident to jump, which was annoying. But mostly, I couldn't really tell what I was supposed to do; I'd just jump around and hope for the best, mostly trial and error. <br/>I feel like this would be amazing if it could be explained better
Aug 27 04:09:00 10m 00s MMOCRAFT - A CONNECTED WORLD Oh man I loved this! <br/>Definitely the funniest I've played, and super accurate, too. <br/>Man, reminded me of my old mmo days.(to be fair, I only bought WoW because my best friend moved away, so we both got it so we could still hang out), but mostly I was a lonely loser. <br/>But dang, i really enjoyed this; I wish there was more content, please add more. I will play <br/> <br/>oh, and ha, I noticed username is kvothe; any relation to Name of the Wind?
Aug 27 04:11:00 2m 00s Shiba 2 world escape web generally means no download required; any chance of that kind of set up?
Aug 27 23:02:00 18h 51m Zanlings Match - Connected Worlds Hahaha! I loved this! <br/>The dialogue was so good; top notch humor here. <br/>I want to see more!
Aug 27 23:31:00 29m 00s juxtapose Really good game! <br/>I managed to get all the endings, though I had to use the walkthrough for the last two.
Aug 28 02:02:00 2h 31m I Think I Broke Something It's good a well-playable game. <br/>However, I found the controls confusing: I'm used to using WASD to move, so I kept accidently attacking instead of moving. If you could have an option to switch this, that would be great. <br/>Also, sometimes portals wouldn't appear until the last second, so it was pure luck that I would be at the right one before time runs out. <br/>Other than those two things, it was really nice, good graphics, sounds, and gameplay
Aug 28 02:16:00 14m 00s Starpiercer Great graphics, great music, great sound effects( especially liked how music changes when you slow and whatnot). <br/>Only complaint is it gets repetitive after a while, and that sometimes upgrades spawn on top of rocks. <br/>thumbs up for amazing aesthetics!
Aug 28 02:23:00 7m 00s H.O.C.M.A. I had about the same reaction as Ben Lehman; I feel like this could be cool, but right now it's too opaque
Aug 28 02:36:00 13m 00s Close Your Eyes Very solid entry; good mechanics, visuals, sounds and writing. <br/>It's pretty frustrating trying to remember where things were. Also, I feel like it good use something more, but I don't know what. Other than that, please use DontDestroyOnLoad on your music object so it doesn't reset everytime you load a level ;) <br/>Great entry, bookmarked
Aug 30 03:06:00 48h 30m The Beginning I thought I was a bacteria floating in someone's gut...
Sep 2 00:52:00 69h 46m Defend the Planets! Very solid game and nice music. <br/>Would like to see more strategy options and more enemies, but otherwise it's a unique defense game
Sep 2 01:05:00 13m 00s Oasis Patrollers I found the controls to be really strange for the vehicle. <br/>Otherwise, graphics were nice, and the gunning was cool. <br/>It was kinda repetitive, though
Sep 2 01:40:00 35m 00s Skewer World the sounds were really top notch. <br/>Otherwise, there wasn't really much gameplay. <br/>Also, what's the connection to the theme?
Sep 4 19:04:00 65h 24m Connecting LD30 to the Real World Dang! this is really cool
Sep 5 04:17:00 9h 13m Space Transport Tycoon Seems like it could be a really cool game, but I just can't understand it. <br/>I walked away for a while, and when I came back I had $430000 somehow