Foon → Ludum Dare Explorer → LD29 → Feedback comment stats → Sestren
Feedback comments for LD29
Sestren's games and stats for all events →
| Timestamp | Since previous | Game | Sestren's comment |
|---|---|---|---|
| Apr 28 02:34:00 | The Goblin Inside | Racking up combos and points is pretty fun. I wish the rage meter was a little bit more of a room-clearer, just for effect, but oh well! :) | |
| Apr 28 02:38:00 | 4m 00s | Gorilla 2100 | Nice take on a classic game. I'll keep trying back every now and then to see if anyone hops on for the multiplayer. |
| Apr 28 02:46:00 | 8m 00s | Doug Diggz | Really fun and well-executed mechanic. I occasionally experience some collision issues, it seems, but not enough to bother me too much. Great job! |
| Apr 28 03:01:00 | 15m 00s | 0x1D | Really nice concept. The control scheme really needs to be more intuitive and require less precision and patience to use. This is a game I would definitely not mind seeing more of. |
| Apr 28 03:21:00 | 20m 00s | The Roots Of Evil | Exactly the right amount of difficulty to be a lot of fun and just below frustrating! Loved this entry! |
| Apr 28 04:03:00 | 42m 00s | SUPER ROBO GARDEN ARENA | The volley of arrows is my favorite thing about this game. The graphics are really nice, but the controls feel very sticky and sluggish at times. |
| Apr 28 10:58:00 | 6h 55m | We Grow | This was a pretty fun game. The presentation and the flow between stages was very nice. |
| Apr 29 01:27:00 | 14h 29m | Atlantis Explorer | Overall I rather enjoyed this entry. The music was very nice, and although the game was short, the exploration was fun. Nice job! |
| Apr 29 02:02:00 | 35m 00s | Above and Beyond | I'm not sure if I found a bug or an exploit or not, but it seems like just holding down one of the buttons after awhile keeps you protected indefinitely. The visuals and the concept are neat, but I do wish it were more of a challenge. |
| Apr 29 02:20:00 | 18m 00s | Dig Master | 189! This game was a lot of fun to play. Great job! |
| Apr 29 03:52:00 | 1h 32m | Guidance | The last puzzle had me stumped, but the whole thing was a lot of fun to play. |
| Apr 30 01:35:00 | 21h 43m | Dig'em | I really like the concept, although falling through was a bit unintuitive and I did occasionally fall seemingly outside the map. Neat idea that I would love to see polished and expanded upon. |
| Apr 30 01:59:00 | 24m 00s | Beneath the City | Great implementation of a 2D-styled Thief mechanic. A lot of fun to play through. |
| Apr 30 02:17:00 | 18m 00s | In Hiding | I want very much to try this out, but I can't seem to extract the Windows download successfully. I've tried both 7-Zip and WinZip. |
| Apr 30 02:46:00 | 29m 00s | A Glorious Escape for A Lich King | Great entry. I found it fairly difficult even on the easiest setting, but it was still pretty fun to play. |
| Apr 30 03:26:00 | 40m 00s | Under Our Feet | Whew. Some of those jumps were kinda tricky at first. Got it, eventually. I like the look of this. |
| May 1 01:08:00 | 21h 42m | SHOT H2O | I like how it plays, but I agree with ccglp that at some point it just becomes impossible to avoid the super-giant bubbles after about a minute. |
| May 1 01:31:00 | 23m 00s | Super Plumber Brothers | I can't seem to jump over the first pipe and I've tried everything. I'm not sure if this behavior is intentional or not, but I can't seem to progress. |
| May 1 01:43:00 | 12m 00s | denudation | Although a bit short, that was a lot of fun to play. Loved the sound and the look of it, as well. |
| May 2 11:16:00 | 33h 33m | SpoonWalker | I really like the music. |
| May 5 03:03:00 | 63h 47m | Rewire | Great audio and a great concept. Grabbing the fields was a little finicky at times, but overall, great job! |
| May 6 02:13:00 | 23h 10m | Pelican Challenge | Simple and fun to play. Once you get the hang of the dives, it's really cool! |
| May 6 02:55:00 | 42m 00s | Ripple Runner | Holy crap, this is such fun to play! I love the music, too! |
| May 11 21:03:00 | 138h 08m | Series Of Choices | A very hard but ultimately enjoyable game. Waiting 5 seconds after every death got to be a little tedious, though. Watching a 5-second replay of what I was doing before getting back in would help a lot more than seeing a static image, as it would give me a better feel for my jumps. Also, the rewind bar could stand to give me a little more fine-tuned control at parts. Overall, I think there's a lot of potential in this idea, and I'd love to see you do more with it. One last thing, I would have loved to be able to watch a real-time replay of the last level after I beat it. Some of those jumps would have been really neat to see "live." |
| May 12 01:54:00 | 4h 51m | Offshore Drill | Making anything in such a short time frame, particularly with a brand new framework is impressive in its own right. It looks like you missed LD23 through LD28, but I hope we see you again for LD30! |
| May 15 02:56:00 | 73h 02m | Organ Run | For me, the camera was jittery nearly to the point of being unplayable, but I really liked the feel of this game. The music, though very strange, was quite cool and lent a lot to the atmosphere. |
| May 18 03:45:00 | 72h 49m | Invasion from Below | Made it to wave 62. Pretty fun at first, although the gameplay did get a bit tedious by the end. Cool entry! |
| May 19 02:02:00 | 22h 17m | Beneath The Surface | I absolutely love that you allow user-submitted levels. Here's my attempt at one: <br/># Shark Bait <br/>3333333333 <br/>3020202023 <br/>3252020203 <br/>3020202023 <br/>3202020203 <br/>3020242023 <br/>3202024203 <br/>3020202423 <br/>3202020243 <br/>3333333333 <br/> <br/>Also, here's a simple little spreadsheet I made to make it slightly easier to edit a level: https://db.tt/UV5Ar10J |
| May 19 10:47:00 | 8h 45m | Inspector Badass | Really amazing sound and the style is awesome. I managed to make it to level 2 but gave up after I realized your health didn't refill and you started over at level 1 after dying. Still, this was a lot of fun to play and I would love to see a post-competition version of this. |
| May 19 11:14:00 | 27m 00s | Gruffy Guertrouda | I really liked this entry. The audio helped a lot both in terms of atmosphere and as a gameplay aid. That last minute on the last leg of the journey, I had just enough time to make it back to my room after doing one last sweep through and stare at the photo of my son for a few seconds hoping none of the other passengers opened a window or threw trash on the ground (I had 7 infractions going into the last leg, so I knew I had a pretty thin margin of error left). I got +2 infractions, and just barely managed to make it. Pretty intense! |